McLightning
McLightning
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- McLightning
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Comments
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@Sylorknag said:
https://forum.deadbydaylight.com/en/discussion/comment/1092093#Comment_1092093
I suppose you could just break the totem if you can't hit skillchecks right.....
If you're referencing ruin, I'm unsure how that has any bearing in this conversation.
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@SunderMun said:
Let's not pretend that NOED is high risk LMAO
It is. It may not ever proc, and if it does, it never lasts long. Against good survivors anyway.
DS is balanced.
^ People saying NOED is OP.
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@CrescentGent said:
Nope. If I'm being facecamped by a leather face, it's very clear that my teammates arent gonna save me successfully so why would I stick around?
To counter the Leatherface, perhaps?
Plays like that are the reason camping is successful. So essentially, you're part of the problem.
Stay in the match, allow them time to get gens done, since there's nothing else they can do. Force-depip the killer; punishing them for camping. If you just dip while being camped, you're giving them what they want, and they'll just get someone else.
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@HollowsGrief said:
https://forum.deadbydaylight.com/en/discussion/comment/1092429#Comment_1092429
Hmm I wonder how many of those are on the survivor perk side...
None. DS is balanced, and countered by slugging...but you're scummy if you slug. Don't ya know?
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I love the DC penalty's. You'll find the ones complaining the most are the ones who made DC tech part of their playstyle. All of a sudden they can't do it anymore, and their game crashes all the time.
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@ddubuckyee_user said:
https://forum.deadbydaylight.com/en/discussion/comment/1092563#Comment_1092563
Lol. I never imagined it.
It has a speed of about 3.8 m / s. Maybe?
Thank you for the information.
Yeah lol, he's literally slower than survivors. Ironically, people have gotten 4k's with it.
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@ddubuckyee_user said:
https://forum.deadbydaylight.com/en/discussion/comment/1092544#Comment_1092544
What is burger king Myers?
It's a build of Myers that can't tier up past EW1, can't get blood lust etc. I believe he's actually slower than default EW1 speed. It's a meme build.
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1092538#Comment_1092538
🤦♂️
This is what I mean by people being unable to see anything further than directly what’s in front of them.
Complaints have escalated dramitically about these now because it’s actually punishing people. If you got a crash before you reloaded. Now you reload and wait 5 minutes. If you get a gamebreaking bug before you quit. Now you get stuck have to quit and get punished. People are now trying to play toxic to bait disconnects purely because theres a disconnect punishment.
It doesn’t take a genius to find out why once people are punished for issues in the game people become more vocal about said issues.
In fact I don’t know how you have the cheek to say this is only being brought up now. People have complained about the bugs for YEARS. Know why it stopped? Because the devs either obviously weren’t listening or were incapable of fixing them. Now that people are being punished though they are saying “enough is enough”. God forbid players ask for a reliable game without too many issues. How entitled!
I'm just pointing out there you complain about a lot of things, which is your right of course and I'd never look down on you or call you a troll for having an opinion different than mine like you've done to me...but this in particular is only an issue for you now? It wasn't before? That's why I find it curious. Makes me feel almost as if the old DC tech is a play style of yours.
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People have been slugging forever. It's not a new thing.
Though - since some people think DS is balanced and that the counter to it is slugging (which is funny cause I see them now complaining about slugging LOL), I do take some pleasure in slugging people.
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1092532#Comment_1092532
Of course you think she’s fine. I don’t think you would criticise much on the killer side.
As for Hillbilly I’ve played thousands of games and he just instadowns instadowns instadowns and zips between survivors doing it. You say he can be looped but theoretically most killers can be looped for 5 gens but it rarely ever happens. Nobody plays perfectly.
Yes a lot of those survivors aren’t great but when the hillbillys chase me they show they aren’t that great either.
Which means when its happening over so many games you begin to see a pattern. Your average everyday Hillbilly will dominate your average everyday team of survivors in a way that no other kill can. Not the average Nurse, not the average Spirit.
Which makes me believe he is too powerful for how easy he is to use. Which is what Pigmainclaudette was saying too. Unlimited instadowns with minimal cooldown, ability to cross the map in seconds. Its enough that it will boost the average player. People say Spirit is easy but your average everyday Spirit tends to resort to camp, tunnel and NOED to win and they dont dominate teams like Billy does. That’s due to your average player not being able to use her well.
I criticize plenty on the killer side. Except, only things that are actually OP.
Mori's need a rework, but keys do as well in kind. Iri head needs a rework, cause it's just nonsense. Ghostface's reveal is broken etc. There's plenty of small things that need work. Hillbilly's base kit isn't one of them.
Also, I really don't care about what you say you did. You've talked about it enough. Show us. Until then, you're just confirming what I said prior. All talk. The burden of proof is on you. Make with said proof, or concede. Cause I'll always be here to call your bluff. I'm not a guy you're going to bait into getting himself banned, like I've seen you do prior.
I'll be waiting.
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1092527#Comment_1092527
Bugs and server issues. Bugs that have been in the game since the last dc penalty trial which caused literal disconnect standoffs still not addressed. Bugs going back years still not fixed. Developer track record of putting out half baked updates which add more bugs than they fix. Toxic community willing to troll just to try and get other people to disconnect.
If over the next 2 weeks they fixed half the bugs in the game, promised extensive testing on all future updates and the next one came out almost bug free then I’d feel a lot better about it.
Then they just need to address WHY people disconnect because right now everyone suicides on hook and I know people say “mub bbq stackz!!” but to me it makes no difference its still a thrown game that sucks for everyone else left behind and I think a lot of us would rather be given a forfeit option.
Oh, so all of a sudden you're running into all these issues 100x more now that DC penalty's are a thing?
I'll let my man Ace (not of the Visconti variety) speak for me here.
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1092522#Comment_1092522
Don’t play victim. You thinly veil your insults, calling everyone else bad at the game and then smugly add a smile to the end.
Nobody called Hillbilly hyper mega OP and most people here are killer mains anyway. I think he’s overpowered and too strong for how easy he is to play. Sue me. I think Spirit who a lot of people complain about is fine omg i must be a bias killer main!!
You're right about one thing. Spirit is fine. I never said she wasn't.
Literally everything else though, you're wrong about. You go on and on about how "easy he is to play". I think it's time for you to practice what you preach, so indulge us. Record (which is easier than ever with todays modern graphics cards having built in capture technology!!) games of you, at red ranks, 4king consistently with Hillbilly. Of course that means you actually have to get to red ranks. So I wish you luck there.
Now, we both know you won't, because even you don't believe what you're saying. But, I implore you to do it. It's the only way you have even a slight chance of having any merit in your words. Until then, you'll be the one considered the troll; not me. Because I personally believe you're all talk and post purely to bait people; which can be observed by your name itself, as well as you tagging me out of nowhere in the Trapper buff thread just to bait me.
As for playing victim - isn't that what you just did by calling me a troll? Pot calling the proverbial kettle black, don't you think?
😕
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@ClickyClicky said:
Agreed. A halfbaked system implemented at the wrong time.
Also interesting how gamebreaking bugs that causes issues the last time this penalty system was in the game still haven’t been fixed yet in that time they’ve managed to tweak and implement the penalty system.
It really shows a lack of care or concern for the players.
I'm curious - why all of a sudden are you so against DC penalty's? This was never a point of contention with you before. Do you make a habit of DCing? Just a question.
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1092509#Comment_1092509
Why don’t you stop trolling calling everyone bad at the game and then putting smileys at the end?
You hold onto e-grudges and then just troll people you disagree with over and over again.
I didn't call you bad, and I'm not trolling. I can question your ability without calling you bad. I think most people here would call you a troll over me, because of your unfounded rhetoric on Hillbilly being super mega hyper OP; when 90% of the people here have told you how incorrect you are.
But go ahead, attack me when you're incapable of countering my point. Sounds about par for the course with you. I guess I struck a nerve. I certainly didn't mean to offend you, but maybe you should accept the fact that when you think something, and everyone disagrees, the issue isn't everyone else.
🙄
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1091326#Comment_1091326
Billy is way cheaper than Spirit. He just swings instadown after instadown after instadown until he lands a hit since theres minimal cooldown. Then zooms across the entire map in 5 seconds to do it to someone else.
Spirit has nowhere near that kind of lower. You just need to be able to predict the Spirits next move which comes with experience. It eventually becomes easy to loop spirits for multiple gens.
Billy can be mind gamed. Spirit, while she can, is way more difficult to mind game. She's not hard to mind game, but more difficult than Billy.
If you have issues mind gaming Billy, that just says a lot about your own ability as a survivor. 😏
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@NullEXE said:
https://forum.deadbydaylight.com/en/discussion/comment/1092267#Comment_1092267
Well unfortunately for you Behvaiour makes the rules - not you.
Fortunately for me - they don't, and will never penalize giving up on the hook.
/thread
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I mean..in one trial I stood in a hatch standoff for 6 hours, as a Myers.
I won.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1092232#Comment_1092232
I know it won't do anything to me. I would have been banned long ago if it did, lol.
There is a need: Not wasting the player's time who is on the hook. There's no need to stay in a match that you know you're going to die in. Sorry -- but I value the 2 minutes of my life more than the 750ish blood points that I'd get for struggling. Only way you're making me wait that long to get my struggle points is if there's 5 bloody party streamers in a double BP event and I've gotten 4 stacks of WGLF.
What if all of the remaining survivors in the match are on the hook? Does everyone including the killer just get to chill out for up to an entire whopping 2+ minutes waiting for everyone to die?
Why should I be stuck waiting for an entire 2 minutes knowing I'm not going to be saved while my last teammate is hiding in a locker -- possibly not even to be a selfish ass, but because the killer is either near them, or because the killer is camping me, hatch hasn't spawned, and there's literally nothing they can do? I am just waiting for my death at that point.
Saying there's no reason ever to suicide on hook is like saying that the ability to "resign" in any game ever, whether it be DBD or even Chess, is pointless. It's not.
This.
I have my own set of rules for DBD solo survivor.
If I get hooked...and I see more than one person not on a gen...or even worse, self caring in a corner, I dip. Move on to the next one. That helps me have a less toxic attitude.
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How dare you speak logically in a place so full of horse doody. Next you'll say something ludicrous like Hillbilly is balanced, and doesn't need a nerf. THE AUDACITY.
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@NullEXE said:
https://forum.deadbydaylight.com/en/discussion/comment/1092195#Comment_1092195
Good, I rather people who play the game as intended.
Last time I checked, there's an attempt to unhook yourself option, a struggle option, and the option not to press buttons to struggle.
Yep, totally not intended.
KEKW
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@[Deleted User] said:
You can't stop people from wanting to leave a match.
If you penalize people for DCing, they will suicide on hook.
If you penalize people for suiciding on hook, they will just AFK instead.
To add - if you penalize people for that, they'll just go play something else.
People these days.
"Penalize camping"
"Penalize tunneling"
"Penalize gen pressure!"
"Penalize genRUSHING"
"Penalize looping"
"Penalize SWF"
"Penalize NOED"
"Penalize penalizing!"
It never ends with these people.
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Chase music is a core element of the game.
That being said, I remember back when it wasn't working, the game was scarier as survivor and it was easier to concentrate as killer. Good times.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1091847#Comment_1091847
Oni is pretty good at snowballing, and if you don't believe me, I can tag an Oni main to tell you what's up: @ScottJund 😁
Oni in good hands, can be very powerful! :)
He is now.
@KornySon10 said:
https://forum.deadbydaylight.com/en/discussion/comment/1091847#Comment_1091847
Oni is ridiculous right now, I would say one of the strongest killers in the game now that his flick is back. I think it's only a matter of time before people catch on.
All it takes is securing two M1 hits earlygame and he can 4k no problem with infectious fright. You can literally run around the entire shack and nail someone with a 90 degree flick, especially if you are running scalped topknot.
Yes, now. After they rebuffed him.
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I suppose Franklin's Demise is out of the question? Or Lightborn?
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@Reaper_xx said:
Every time there is an issue in the game, cosmetics and DLCs are just thrown at the players like that'll fix everything. I feel like it is used as a diversion.
It seems like it, but it's just you. Cosmetics are planned for set releases in advance. Sometimes months in advance. So it's not a timing thing.
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@AvisDeene said:
As much as I love Kill Bill, no, Gogo Yubari will not be the killer. I am 99.999999999999999999999999999999999999999999999999999999999999999999999999% sure that she isn't.
That's because it's Pinhead.
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Does it matter? The killer will come out, and survivors will complain that he's OP, and he'll get Oni'd.
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@Beans0623 said:
https://forum.deadbydaylight.com/en/discussion/comment/1091783#Comment_1091783
I wasn't really saying that the game isn't casual. Mostly this suggestion was meant to fix some of the issues people have been complaining about by making both sides happy. although to be honest im not really sure how you can classify dbd as casual as the sheer amount of information you have to process really makes it seem more intense than a casual game.
The only thing that isn't casual about the game is the players. It is a casual game. The players take it too seriously. It's FAR too RNG based to be anything but casual.
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It was a bad idea before, when it was suggested 498948594589 times, and it's a bad idea now.
It's a casual game. If it was any more casual it would literally be a party game. There's a reason they are changing matchmaking to not go by ranks anymore.
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Two things:
- It's Pinhead, or Hellraiser related.
- Dwight is on the bloody end of that chain. It's always Dwight.
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It's Pinhead.
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@fengsad said:
https://forum.deadbydaylight.com/en/discussion/comment/1091705#Comment_1091705
So in your sample size of exactly 1 person, there hasn't been a crash in months. Wow, guess it's all an elaborate ruse then.
https://forum.deadbydaylight.com/en/discussion/comment/1091716#Comment_1091716
Someone ban this man. He is clearly speaking madness and lies. DBD is a perfect game with no bugs and absolutely does not crash ever.
It's more reliable than "all of a sudden everyones game is crashing every hour in the last 2 days".
It stands to reason though - crashes happen for a variety of reasons. If it's a problem of the scale you're lying about it being, it's happening on that frequency for many, many people. Surprisingly, there's not a lot of complaints of crashing happening in these forums...at least there weren't, before the DC penalties. Also - most crashes happen during the load screen. That's actually factual. You don't get penalized for loading screen DC's/crashes.
So, again, stop DCing. Take the L and move on.
😎
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1 hour for crashing. You know you have to DC/crash like 6 times for that to happen...right? Which is funny since the penalty has been active literally 2 days.
I find it hard to believe its the games fault when mine personally hasn't crashed in a couple of months. If it is the game crashing that often, which I doubt, its something with your configuration.
But since I think you're just a bold faced liar about this, I'm going to go ahead and say stop DCing.
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Bill.
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1091477#Comment_1091477
You don't have to. I don't play any different than before.
When you're good at killer you don't need to try and take the cheapest way out and can adapt to many situations 😎
You don't get to criticize anyones skill. Mr. NOED is OP and DS is balanced.
😂
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@Ivaldi said:
The amount of issues that this game has is becoming ridiculous.. First the Ruin nerf caused killers to play toxic, but it was fine.. Just move on to another game or dc, Then you implement a dc penalty so we have to sit through all the toxic matches of tunneling, face camping and mori'ing killers.. whatever, Red ranks are good enough to overcome it by working together. Now your rank reset bug puts red ranks back to rank 11 and we're forced to play with noobs that don't even know how to hit a skill check, let alone pull someone off a hook. We're forced to play with killers who only know how to tunnel because "I can only get kills that way".
How is this any fun? For every 1 decent/fun game, you get 10 horrid games.
Ruin nerf caused killers to play more aggressive. Because they have to.
It's not toxic because you don't like the play style.
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@huntressmain03 said:
https://forum.deadbydaylight.com/en/discussion/comment/1091437#Comment_1091437
How is Haddonfield ok compared to Ormond? At least you have area to somewhat move properly, but the loops are still BS on Ormond but not the worst
I'd actually rather play Haddonfield than Ormond as any killer. Screw Ormond.
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@Carpemortum said:
"They play something else for a bit".
Good. We dont want DC-ers here.
Those than suicides on hook, would have DCd, so it didnt make anything worse.
If anything, these rants make people look like they're upset that they cant DC without consequences anymore.
🤷♀️
This.
Love the new DC penalty's. All those clicky clicky flashlight spamming survivors have to take the BM now. 😎
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As Trapper, Haddonfield actually IS Haddonfun. :D
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1091198#Comment_1091198
lol take a look at yourself. Just gloating, spamming smileys and saying you've won the argument doesn't make it so.
Killer with unlimited sprint and instadowns = balanced, endgame speed boost and unlimited instadowns = balanced, 5 second stun = BROKEN PLZ NERF!
Also survivors op and game almost impossible with ruin amiright?
*uses one smiley*
*is spamming smileys*
Seems legit.
🙄 <--- not a smiley, cause he's not smiling
Billy has cooldowns and charge times and can easily be forced to M1 (by a half decent survivor - go figure!). NOED can be destroyed by survivors before it's even appearing.
DS can only be countered by slugging. But you don't like being left to bleed out either.
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1091129#Comment_1091129
So basically "let me be toxic and get away with it"
Killers can keep making survivors bleed out "for the lulz" but don't cry when something comes along that changes that.
Sluggins is a legitimate playstyle, and in your own rhetoric, a counter to DS. Stop relying on DS and we won't leave you on the ground! 😂
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I think what you meant to say was "Can we fix the thousands of *insert every killer here* bugs?"
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1091182#Comment_1091182
So you're downing 2 survivors and hooking them then walking halfway to the map chasing and downing another survivor and they still have DS?
Stop using Hillbilly 😉
Wraith with speed addons, actually. :)
But yeah, hooked two other people, must be tunneling. You can always tell when someone is new to DBD when they say things like this.
"Billy OP"
"NOED OP"
"DS = balanced!"
And you wonder why people take nothing you say seriously. Stop baiting and have a serious conversation, bud. You've never won a debate here, and you never will with that one-sided, baity attitude.
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1091152#Comment_1091152
If you're getting hit with DS often then you need to look at how you play. It's very rare for me to be hit with it.
So if I hook 2 other people..and go to a gen and find the person who was hooked ages ago, and they still have DS...that's my fault?
Broken logic.
"If you're getting owned by Billy so much, stop letting him down you hurdur"
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1091122#Comment_1091122
That makes no sense. What a ridiculous comparison. Ruin and DS/Unbreakable are completely unrelated.
Rampant tunneling is why DS was made like this. Rampant slugging is why unbreakable came along. Just like how survivors abusing infinites got them removed, abusing window vaults got them changed, swf abusing instaheals got them nerfed.
If something becomes common in the game and it affects the enjoyment of the game for a lot of people then a solution will come along.
DS exists the way it does because all the noob killers tunnel everyone to death.
Coming from someone who thinks NOED is OP, and DS is balanced....well, it's just a bit comical, is all. I mean, if you want to talk about what does and doesn't make sense...
Most killers would be fine if DS was strictly for anti tunnel. Most killers who are hit with DS, and I wouldn't expect you to know this cause of your lack of experience (which can be observed from your post history), are hit with it when they aren't tunneling. They've already hooked someone else, or the survivor is forcing them to hit them instead of someone else.
It should be conditional. I would have no issues with being punished for tunneling, but the fact that I can hook someone, hook someone else, find a person, down them, and pick them up just to see they still have DS...like, wait, I tunneled? Get real.
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@Slamadam said:
https://forum.deadbydaylight.com/en/discussion/comment/1091113#Comment_1091113
survivor "if you need ruin you have to get good"
also survivor -> runs ds unbreakable dh every game.
Survivors: DS is only for anti tunnel.
Also survivors: Look at me with DS parading around in front of the killer who isn't tunneling cause he can't do anything about it!
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1091081#Comment_1091081
Real big dick that you're fine with low tier killers not standing a chance!
Random is fair. Fair is the biggest dick of them all, my friend. <3
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Poor shaming. hahaha.
This is the best "let me keep DCing" post yet
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OR...and stick with me here, cause this is a big brain, big dick, 10,000 IQ idea....the map rotation stays random.
Boom. Genius.
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@Temperance said:
https://forum.deadbydaylight.com/en/discussion/comment/1091028#Comment_1091028
I prefer my Siracha Mayo Aim thanks
But how do you feel about Bacon Ranch aim?

