MashedBroccoli
MashedBroccoli
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- MashedBroccoli
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Comments
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@runningguy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4004236#Comment_4004236
i agree but it is what it is. untill soloq get what swf gets, i find the best way to win in soloq for me in play selfishly. give me a way to work with the team like swf can and sure i will be a team player but until then im solo player and will play accordingly.
no it isn’t. The best way to play the game is to not make the game miserable for your team. There is more to this game than winning, wish more people understood that.
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@runningguy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4004229#Comment_4004229
https://us.v-cdn.net/6030815/uploads/UTMPYIRC0BDI/screenshot-2025-09-17-011857.png
like it or not selfish play is encouraged. while solo remains to lack the coms that swf have, solo play requires a different playstyle to win.
just because it’s allowed doesn’t make it right. I hope we never meet again in the fog. No man left behind thunder gun!
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@runningguy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4004218#Comment_4004218
im not talking about 3man out, if you want to play as a team and get everyone out you best play swf with coms. solo play is best played exactly that solo. result is my team might lose but I escape and win. just not had a match v freddy that struggled to get a single hook all match, 1 guy was downed at the end…am i going to risk myself to save him? hell no. result of the match was 1k 3 escape. he was not a happy bunny lol
let me guess he looped the killer all match while you stayed safe and then refused to even try to save him. Crap like that happens to me often. SoloQ is all I play, selfish teammates like you ruin the game worse than any tunneling killer could.
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I’m torn, because i don’t really like the rework but I’m sick of getting tombstoned without a single hookstate because someone else fed him to 99. I don’t think being able to kill a survivor without hooking them a single time is healthy and all forms of it (save devour) should be removed.
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something happened in a few updates back that really changed the games lod and draw distance, textures pop in and out from a distance, its jarring as hell. The range isn’t even that big either just load up ormund mine and look at the crates. You can see the texture appear and disappear for instance.
Its like this on both my pc’s and my ps5. So its not a hardware issue. Once you see it happen you can’t not see it.
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yes under audio settings
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could be worse, like the ciri skin for sable, even on ultra settings with aa enabled under certain maps you can see her head outlined underneath her hair and the right side has a bald spot. I’ve seen mandy say its because of low settings before which is funny because i didn’t know the game had higher settings than ultra.
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@runningguy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4003353#Comment_4003353
what have i said that would imply im toxic in any way? i think tunneling is needed in the games current state? survivors can counter it if they play well? my team mates are often potatoes? i advocate equality across solo and swf? i play by the rules of the game and dont insult anyone? i play seflishly in solo matches? i genuinely dont see a major issue with either side? where have i ever said anything remotly toxic? All i said is if people dont enjoy the game and they continue to play a game they dont enjoy thats on them which it is. no one is being forced to play the game and if your clinging on to the hope things will change then you could have a long wait which you could, but at the end of the day you choose to play the game, you choose to play survivor, you choose to play killer. i know i wouldnt play a game i dont like, if you want to play a game you dont like for whatever reason then your more than welcome to do so and more than welcome to complain about it. just dont expect people to take the complaints seriously because your not doing yourself any favours.
complaining about issues within the game does not mean we don’t like it. In fact the opposite it shows we have passion to change those issues to improve the game.
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i don’t camp tunnel or slug, or 3 geni just don’t have any joy in doing it. I feel like people who slug and 3 gen are wasting everyones time. I’ve been in 10 - 15 minute survivor queues where i’ve been hard tunneled out of the game, which also again just feels like I wasted my time. Camping just feels like im giving up pressure when i could be in another chase.
I guess at the end of the day slugging, 3 genning and tunneling just wastes peoples time over all in an activity we’re all supposed to be enjoying, time is more precious than anything.
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weird i just went into anon mode, selected sable/ciri and am hearing witcher music. Anon mode disabling copyrighted music makes zero sense since there is a dedicated option for turning off copyrighted music in the audio settings.
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@Wiccamanplays said:
I've had people do this deliberately either to distract/annoy me or to make me come and get them because they want to go next but don't want the DC penalty. If it's the former I tend to ignore it, though it is very irritating and I agree it would be nice if there was some limit on the number of notifications you can prompt. If it's the latter I slug them.
The go nexters are why we need it to filter them out. Entitled babies because they went down 1 first.
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@BbQz said:
I mean it's a strategy if your to busy tunneling some one out the least you could deal with is some notification spam. It's hilarious that LITERALLY anything survivors do is problematic and it's gets nerfed into the ground. Then when all that is left is doing Gens it is now evil Gen rushing
not always is it because of tunneling. I never tunnel and still deal with this crap because some survivors just want to be annoying. Yesterday a survivor did this to me and he was my first hook. I wasn’t proxy camping I was in chase on the otherside of the map. This spoiled entitled brat ended up running around throwing every pallet ruining the match for their own team and spamming the crap out of me.
It isn’t a strategy it is just super annoying toxic behaviour that should be changed. Not even factoring in the over stimulating accessibility concerns that arise from this auditory abuse.
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killers cried, it got delayed and now tunneling has sky rocketed. Bhvr should’ve released it as is and adjusted it over time. But nah survivor experience don’t matter. You’d think me saying this that I am a survivor main but I’m not. Just a 12 hook andy who the tunneling changes wouldn’t of affected and would’ve actually buffed. But nah I double lose out because killers can’t help but tunnel.
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the game shouldn’t allow noise spam at that point, if its the same survivor more than 3 times in under 15 seconds the noise gets filtered.
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classic claire when bhvr
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anti tunnel should of launched with zero changes. Killers can suffer until it gets balanced properly, we’ve dealt with tunnel for years at this point. What happened to them releasing stuff and look at the data before they adjust?
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@Foggyguy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4003023#Comment_4003023
https://us.v-cdn.net/6030815/uploads/XT8MC0T2JY8X/aim-dressing.png
Here's a dev literally saying that hits are determined by the killer btw.got someithing more relevant than a post from 5 years ago?
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love how the truth gets you down voted here. Sorry the truth hurts your feelings.
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@Foggyguy said:
It's never been active. All hits are validated by the killer, it's one of the many ways the devs hold killers hands. Imagine if the dedicated servers actually ya know, did their job? Honestly I'd take that over the anti-tunnel updates.
if that was true why do my hatchets get deleted even after i see blood spatter and hear a scream. Validation is a thing and its so borked on huntress since atleast orela and increasingly getting worse that I had to drop her as my main. I play with 38 ms ping unless i get sent to another server.
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anti tunnel should’ve came to the game with ZERO changes.
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the anti tunnel should’ve went live with 0 changes.
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@Shinkiro said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4000403#Comment_4000403
And this is a good example of what NOT tunneling is and why people just attribute it to whatever they want for justification for whatever narrative they want to push.
The term tunneling is derived from tunnel vision; a figurative term describing when you focus excessively on a single individual, neglecting others.
Actual tunneling is focussing solely on one person. Your example is just a showcase of killer objective efficiency where it would be less effective to go after the uninjured survivor who isn't closer to death. Spreading hooks between two people isnt tunneling no matter what you want to think.
it is tunneling though. If you can’t focus on player a because they’re on the hook you focus on player b. What you claim tunneling would be would also include camping and what is commonly referred to as hard tunneling.
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@3AMandLost said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3998441#Comment_3998441
so now tunneling means chasing 2 different players aka half the team?
Player a is hooked, while they’re being saved you hook b. You now go and hook player a, a second time, you ignored player c/d. Player b gets unhooked while player a is on hook in struggle. You opt to go for player b again instead of c/d. Now two survivors are on death hook. C/d never been hooked or even chased. A gets unhooked and you finish the tunnel. B gets unhooked and you finish the tunnel.
Several high mobility killers can do this with ease. You can easily tunnel two survivors out at the same time. Just because you did it to two survivors doesn’t mean you didn’t do it. It just means you did it twice.
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@3AMandLost said:
For me personally, tunneling only and just only is that the killer chasing the same player over and over again
people have all this additional definitions of what tunneling is as well as layers
soft tunneling
hard tunneling
toxic tunneling
comp tunneling
2 player tunneling
and this is why the case of people claiming "tunneling is a issue" is so common
here are some scenarios I have seen people claims counts as tunneling:
Player A gets hooked > while player A is hooked Player B is getting chased > Player B is chased downed and hooked > Player A gets unhooked while player B gets hooked > killer return to play A hook where he still is probably getting healed > killer start chasing player A again. For me, this is not tunneling. "Player A was just unhooked" yes but the killer was putting pressure on another player. the killer did NOT have tunnel vision on player A only. If the survvors got the unhook faster or just ran away as soon as they got the unhook to heal in a safer area Player A would been fine.
Scenario 2: Player A gets hooked > player B gets hooked > player A gets hooked > player B gets hooked > player A gets death hooked > player B gets death hooked. this for me is not tunneling either, u are putting pressure on 2 players, yes u are ignoring the other half but again, its 50% not 75%. so half of the team is still being pressured.
Scenario 3: Player A gets hooked > player B gets hooked > player C gets hooked > player A gets hooked > player A gets death hooked. I actually dont believe this is tunneling either. The killer fresh hooked 3 players, yes player A got hooked twice in a row, but again the definition of tunneling is to focus on one player and one player only. And this was not the case. This is also one of the scenarios that would trigger BHVR gen block penalty + 25% gen progress as this is "only" 5 hooks.
tunneling for me is simple. player A gets hooked > player A gets hooked > player A gets hooked without the killer attempting to pressure, chase or commit for someone else. 3 hooks, 1 player, nothing more, nothing less.
If BHVR is gonna make a anti tunnel mechanic, then they themself most give us the actual definition of what tunneling means, a simple sentence, with not a bunch of "factors" or "extra layers" to it. tunneling should mean one thing, and one thing only
your first scenario is tunneling though. This is how you tunnel 2 survivors at the same time. Player c and d exist and you opted not to target them at all, you focused your attention on player a as soon as you could again.
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just remove legion from the mode. Nerfing won’t help or change anything. Also the cages need to move more frequently I’ve been camped so much and the only time it seems to move is when another survivor moves in for the save which ends up making me go second or out right killing me.
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@UnicornMedal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3988243#Comment_3988243
It was nice too when a game looked good and didn't need 100gbs on the graphics alone 😵
ain’t that the truth. It’s an absolute shame.
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anti-aliasing helps but barely. It still looks objectively bad.
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Greenville should be killswitched until fixed.
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they look horrible on ultra as well. The ciri skin has a bald spot and the tied up part at the back goes transparent. I’m at the point where if they don’t change these I’m done buying cosmetics.
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I support this, ai needs to go the way of the dodo.
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what about people who use anon mode snd show nothing but love but use anon mode so people can’t spread hate towards them? Why should they be punished?
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should note if you go to the back of the parking lot or near shack the fog gets darker than it already is in your picture sometimes. The map should be kill switched.
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@Starlesque said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985637#Comment_3985637
Then what happened to Julian? Why did Sable replace him?
julian is mikaela’s best friend. Sable’s best friend is mikaela. For all we know mikaela doesn’t even like sable but puts up with her.
Also since there is a multiverse in dbd, mikaela and sable may both be from different universes. The mikaela we know may have never met sable.
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hopefully they fix huntresses hatchets not validating, i’m so done with hearing the scream seeing the blood splatter and not getting the hit. She’s my main or rather was but shes been so bad to play for months now.
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I love playing slinger but haven’t played him because of this bug. He should be kill switched.
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@Dadeordye said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3984406#Comment_3984406
CJ Tech is not a bug indeed. I like to use it to highlight the fact killers can't map actions in more than one button.
My friend is a Wesker Main.
He knows how to Hugh Tech, but he never uses this crap because is indeed a bug being exploited. For us is no different than using a 3rd party cheat. You're getting an advantage you're not supposed to. Wesker is supposed to collide with things, not slide on them.
I think I was never Window Teched myself and this is not exactly a bug, but something minor that needs to be addressed.https://forums.bhvr.com/dead-by-daylight/discussion/comment/3984407#Comment_3984407
No problem.😁
vehemently dissagree about hug techs being similar to a 3rd party cheat. Again i love going against good weskers though.
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the problem with the hatch is so many killers have incredibly loud chase music neither side can hear the hatch. There are some times where im trying to be nice and give the hatch to the last survivor but we can’t hear it and it takes way longer than it should.
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@Dadeordye said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3984397#Comment_3984397
You are one of those then.
Read the explanation on what is indeed "skill" and what is "bug exploitation".i don’t really consider cj techs a bug. It’s also a lesson learned after the first time. Once you know you know.
Wesker hug techs are fun as hell to go against and I love playing against really good weskers, it shows they took the time to learn how to get the most out of the killer.Window techs aren’t really an issue either once you know you know.
Momentum and crouch tech i understand they need to be fixed though.
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@[Deleted User] said:
May we as killers be able to abandon once EGC starts?
Scenario 1: the survivors did a great job doing objectives so it’s a win condition for them and a loss for us anyway. Let’s skip two minutes of “watch me leave”;
Scenario 2: the killer closes the hatch but still has to patrol exit gates or wait two minutes to end the match… I would gladly surrender too.
I don’t care how it would affect MMR honestly, if it correlates to a tie, win, loss or whatever.
Thank you for always listening
For scenario 1, provided it doesn’t effect adepts and we never get those old challenges “open the exit gate” i don’t see why not.
Scenario 2 eh
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lets just get rid of all forms of skill expression the topic
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@Nicholas said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3983083#Comment_3983083
I'm tired of BP; it has become an essentially meaningless currency. I never not have any to spare, usually swimming in millions. Yes, I know you can use them to Prestige, but that system is pointless outside of P3 for the Perks.
new players exist, the grind sucks. I’m in the same boat as you where bp isn’t as needed but I have friends who are still grinding, they could use as much bp as they can get.
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offerings should become shared, and bp offerings themselves should just be event and bps only. No more escape cakes, puddings, envelopes, etc.
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@UnicornMedal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3981741#Comment_3981741
I don't see it either. I've only ever gone against one Killer that was cheating like those comps you see online in the last 6 years. But as you know, DBD is the king of anecdotal evidence. I'm sure people are experiencing it and we should count our blessings that we're not.
its honestly crazy you can go through stretches where you never see them, then they come in droves.
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@TerraEsram said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3982544#Comment_3982544
Look, it was done into the 7.7.0
https://x.com/DeadbyDaylight/status/1782454487845609769
Here is the official account from dead by daylight with a video saying that, it was into the mid chapter update 7.7.0
here's, the screenshot from steamhttps://us.v-cdn.net/6030815/uploads/1WW9CXCTFHEK/image.png
So… Or Behavior are really bad at codding and can't even do that correctly, or your killer can depip you, or, again, you face one of the possibility that, you get so quickly kill, that you lose the pip
depiping like that was removed yes, but the new go next prevention takes a whole grade away. So depipping is back. Its supposed to be a punishment for killing yourself on purpose but it can be triggered by getting tunneled too quickly or in my case a hacker ending a game in 30 seconds.
Here is it happening to aroz at 17:20 for example, seen it happen to others nd have had it happen to me like i said.
https://www.youtube.com/watch?v=CkFlljlVcN0&t=1039s
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@TerraEsram said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3982524#Comment_3982524
There's no depiping system anymore, except when you make something really special, like DCing a number of times
thats not even true because i never go next and i never dc but i had a hacking killer instant kill the team and i lost an entire grade, i watched it happen to a streamer live too.
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whats worse is these loser scumbags can come in instant kill your team and cause you to depip because of the go next prevention system.
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remember when they told us ddosing wasn’t a real thing?
think its time they apologize for lying here. -
@I_Cant_Loop said:
Is this a regional problem? What region do you play in? It’s been a very long time since I’ve seen a blatant cheater - I play in US eastern time zone. Maybe cheaters only come out really late at night after I’m sleeping?
im also east and i’ve seen them at all times throughout the day. I had one kill me and the team so fast I got a go next warning. Cheaters are rampant, anyone who says otherwise is living in denial or in low mmr.
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@Katedavren said:
Calm down i was just explaining that shane is more popular than maggie not by much but you were also wrong about shane being irrelevant thats just not true
I love shane but this just isn’t true, plus if it wasn’t maggie, it would have to be glenn. If not glenn than carl.
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@Pulsar said:
Pretty much sums up the state of the game.
Wild how they were told how to fix the problem and then ignored that lol
right absolutely shameful display.

