Marigoria
Marigoria
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- Marigoria
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Comments
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@Akhaten said:
For those like me who don't remember what each challenge requires, what does "that's rude" require you to do? 😅
Point in the killer direction after premonition activates twice a match
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Only thing I miss about killer switching is seeing names in the lobby like "Mori Me *insert killer name here*" and not being able to switch to that one and meme. Was quite fun.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2071456#Comment_2071456
As a survivor, that's statistically almost impossible. They all teabag whenever they think they've outsmarted the killer.
Killer good survivor bad hurr durr
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2071453#Comment_2071453
No, you just don't want to change the way you play. You like teabagging too much.
I never teabagged once in 4k hours. Want to try again?
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2071439#Comment_2071439
Of course it does. It's a 5 second stun, and gives you a ~24 second lead on the killer in a chase. You can utilise that to extend the chase between looping structures and get another ~40 seconds or so out of it. During that time gens can be completed.
The better option would be to not get caught in the first place. You know, because it's a scary killer who wants to kill you, and your job is to survive. Not to dance around in front of the killer teabagging because you know you have a million ways to stun them and know you can't be touched.
If you get tunneled through both hook stages it doesn't work as an anti tunneling perk, since the killer can tunnel after both unhooks.
"Just dont get caught 4head", I mean if the gens are too fast, just pressure gens 4head. Typical argument of someone who has no understanding of video games.
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@BioX said:
BT carries survivors so immensely, its just a bad perk
Just dont camp.
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It's still not an anti tunneling perk, that's about it. If the killer really wants to tunnel you, DS wont mean much.
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@swager21 said:
probably so you dont switch to spirit whenever you see 4 toolboxes. also survivor switching isnt a problem cuz all survivors are the same
They can switch to a different item, like a key. That is an issue imo.
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Thanks for showing. I'm glad more recent prestige cosmetics are looking better. His looks quite good and the blood looks natural
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2071327#Comment_2071327
not my point lol
and huntress needs iri head for SWF
No she doesn't. She's already one of the top killers in the game without iri head.
By that logic, solo Q needs DS. Should DS go back to normal even though it was too much in SWF, because it was fine in solo? No.
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I-I... didn't see until the end, I was too excited fook
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@Dabihwow said:
Wait is this for real?
i friggin hope so
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Same. Even without plunderers I've been getting a lot of pink/purple keys
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@brokedownpalace said:
Lmao bro my queues have been less than 30 seconds. Get good.
My queues are also instant but there's no need to be rude. A rank 10 shouldn't be going against rank 1s and there's that
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I agree. It should be considered an exploit.
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@justbecause said:
https://forum.deadbydaylight.com/en/discussion/comment/2069970#Comment_2069970
Well on ps it's basically same we all have dm's which u can put on public, only friends or completely turned off so nobody can reach u
I feel like people have to go more out of their way on console to be hateful. I'd probably put it on friends only too and ignore any friend adds from people I was just in a match with lol
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2069901#Comment_2069901
https://forum.deadbydaylight.com/en/discussion/comment/2069903#Comment_2069903
I play xbox. The PC chat can be hidden. Doesn't really solve the toxicity, but it can be. On xbox, I can either stop all incoming requests and messages (which I don't want to do because believe it or not the other mp games I play I make friends and like hearing from other players) or deal with the constant stream of #########.
I had a survivor last week who literally spent 3 hours spamming friend requests and hate filled messages. Everything from what he wanted to do to my parents, to how I should end my life, to very Insulting terms for sexuality, sexual identity and race. What did I do to deserve this? I hooked him first. He dced as soon as he was on the hook, so even had I wanted to I couldn't camp or tunnel. When I blocked him he went to a different account to continue it. I have a very thick skin (growing up among Harley mechanics will do that) but I suspect the vast majority of people don't feel like it's worth 3+ hours of abuse to play a 15 minute match.
I get more hate from survivors on my team when I play survivor, than I get when I play killer. But tbf when I play killer I don't take it to seriously and go out of my way to try to make it a fun experience for everyone involved.
I don't get killers sending hate too often, but noticed that usually happens when they win. It's really weird.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2069903#Comment_2069903
Legit sorry you experienced that.
No one should be harassed for playing a game.
Unfortunately that happens to everyone.
The only advice I can give is to either hide it in game, and if they send stuff on steam profile, people can always put their comments to friends only.
Idk how contacting on console is but someone was saying earlier they never get contacted on the switch, not sure how it is on xbox/playstation
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2069890#Comment_2069890
Turns out when you call people who play killer "toxic, #########, unskilled etc" just for using the tactics the devs have said are legit, they play killer less. Who knew?
I mean the chat can be hidden. Are people playing this game for the game itself or for end game chat?
I've been insulted various times in end game chat, even had been social media stalked by a creepy person I played with, and that didn't make me play the game less.
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@_HN_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2069844#Comment_2069844
And guess what my dude?
Solo Q is composed of people, just like you, that can bring their own build.
Do you have BT or Kindred on your build? If so good, you are doing your part for the team and should hope the rest will do the same, if not then you are part of the problem.
And guess what my dude?
There's a lot of people who farm you off the hook.
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@_HN_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2068872#Comment_2068872
get teamate with BT
Solo Q exists.
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I still play it everyday, just not as much as I used to.
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@Unicorn said:
https://forum.deadbydaylight.com/en/discussion/comment/2069658#Comment_2069658
True. Higher chances of getting a message from that side.
Honestly, it has to be a "let me rub my win in your face" thing.
Meh. If you're someone like me who doesn't really care, its kind of funny to see.
I don't get offended easily, it is quite unnecessary though. I have my chat hidden now for the most part, so they can say whatever they want
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@Unicorn said:
https://forum.deadbydaylight.com/en/discussion/comment/2069633#Comment_2069633
Both sides can be pretty bad, I do agree. I've gotten salty/toxic messages from Killers who are sore winners (never understood why, maybe just to gloat? idk) but Survivor toxicity is so much more common.
Wish we can all just enjoy this game with no extra toxic exchanges :l
There's way more survivors in a match, and just a killer. so it's easier to get a bad apple on the survivor side.
And yea this blight that insulted me also won the match. I don't see the point.
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@BubbaDredge said:
Survivors: "It's disgusting that killers play the game hard, only survivors are allowed to do that!"
Also Survivors: earned us a chat censor because they couldn't stop using vulgarity and racial slurs at killers for fun. Because survivors have earned us a toxic reputation which isn't great for business. Many of you only play for the chance to troll and ruin the game for others.
But yeah, killers are disgusting.
Just some days ago a Blight called me the F slur but yes survivors are toxic. Both sides are, you're delusional to think otherwise.
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Agreed. I see that a lot when I have a 2/3 men SWF in my team and I'm solo. More often than not if that's at the start of the game, it's a gg.
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Now in english please
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Killer adept should be a 4k with your 3 base perks. Disconnects should count as kills too.
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I mean just the other day a blight called me a the F slur. Toxicity comes from both sides. This is why I have my chat hidden now.
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Survivor:
Quentin: Kindred, IronWill, Spinechill, Bond/Lithe.
Killer:
Pig: BBQ, POP, Bamboozle, Stridor
Addons: the ones that decrease crouching time. Can't remember the names, pretty sure it's a yellow and brown one.
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@Hektic3000 said:
https://forum.deadbydaylight.com/en/discussion/comment/2069543#Comment_2069543
Alright so lets be honest, it isn't just a "five second stun" its those 5 seconds plus whatever time it takes for the killer to down and hook you again that other survivors put more time into completing gens. Taking away power from swf is the best direction the game can take since nobody wants to be put in lose lose situations. The ds nerf promotes using more team oriented perks and not having all your perks be selfish ones.
No. Putting Solo Q on pair with SWF and balancing everything according to that is the best thing.
By nerfing SWF, you're making the already weak Solo Q even worse.
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@OBX said:
https://forum.deadbydaylight.com/en/discussion/comment/2069545#Comment_2069545
Are you oblivious to the irony in what you just said?
How is it ironic to state a fact that a lot of team mates in solo Q are useless?
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2069498#Comment_2069498
That's why it shouldn't be balanced around a 4 man SWF. Now Solos and casual SWF now suffers even more than they already did, taking all the fun out of playing the game because a killer thought a 5 sec stun was unfair. Well, I think it was unfair to be facecamped by a Bubba and then kill everyone else with NOED. Like, why was this not removed too?
You are right, it was nerfed without any buffs and it is a very bad anti-tunneling perk. It needs a lot of buffing to be a decent perk and fun. It's a boring perk now.
Because the devs and the community in general neglect solo Q.
Most comments I've been replying to on this thread is how "your team mates don't have to help you", like I'm not aware of that. Maybe if they did something to promote people playing more like a team, example of someone getting more BP and emblem points by staying on the hook while being facecamped, most issues would be solved.
Most killers on this forums talk like all they go against are sweaty 4men SWF squads when they're probably not and are just bad against solo teams too.
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@OBX said:
There is a large misconception about having the timer tick down on ds therefore you got no value from the perk. Just because you didn’t stun the killer doesn’t mean the perk didn’t/doesn’t have potential value.
something to the effect of “if I’m standing around injured, ds hasn’t done anything for me” has been said. The implication being that if only you could sit on a gen for 60 seconds, or rescue a survivor, you then had value.
the ds timer ticking while you stand around injured has provided the same protection, just not in the way you want it. You are still absolutely free to make progress on a gen or rescue a survivor. The difference being you now know there can be consequences of touching that gen or rushing that hook for points.
standing around watching that timer because you refuse to bring some form of healing is hurting your entire team. That’s 60 seconds of a gen that didn’t get done. Even worse is if you get slugged because you won’t heal, and force one of your teammates off of their gen to come pick you up.
So what you're saying is that new DS can promote useless team mates, yes, I agree with that. Like there aren't enough of those in solo Q already.
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@BangBang said:
https://forum.deadbydaylight.com/en/discussion/comment/2068027#Comment_2068027
Because there's nothing to argue here lol
Tunneling has a countermeasure and you're still whining about it.
Sure, sometimes killers keep tunneling regardless of DS, but they are also sacrificing something for that.
Maybe other members could have escaped because you were being tunneled.
Dbd isn't made for you to "always win easily."
There is always something to argue about when you're actually interested in having a discussion.
I never said it was maid for "always in easily". If I wanted that I'd play SWF.
It's like saying "but killers by facecamping are also sacrificing points", where is the part that people don't understand that people who facecamp and hard tunnel dont care about points, and are playing just to ruin someone else's experience? Not that difficult to understand.
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I've seen killers playing more unfairly so that might be it. No one wants to stay in a match with no obsession.
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@Yords said:
I would rather not see deathslinger, a 50-year-old lookin man, half naked.
Not everyone can have good taste, it's alright.
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I love your posts, please keep them coming.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2069467#Comment_2069467
Perks should be like that, like survivors are punished for killer perks all the time. Right now, killers are hardly ever punished because all the counterplays are just too convenient. I mean, look how much Tinkerer punishes? Decisive Strike should go back to like it used to be and be fair.
I agree with you saying most perks are supposed to punish the opponent team, because they give you an advantage, which is exactly why people use perks. If they didn't give you an advantage, why use them at all?
I do disagree with DS going back to what it was. In solo Q it might have been fine, but it wasn't in a SWF.
My issue with the perk right now is that it still doesn't really prevent tunneling, which is exactly what it advertises.(edit on word).
A killer wont stop tunneling because of a 5 second stun, specially when it can only be used once, and you can be hooked twice. If the killer tunnels me through both hook stages. how is DS going to help me there? It isn't.
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2069473#Comment_2069473
So what, you don't think it's fair the killers have different movement speeds now?
Please quote me where I have said or even implied that. Making assumptions isn't an argument.
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@Hektic3000 said:
https://forum.deadbydaylight.com/en/discussion/comment/2069452#Comment_2069452
But going by the logic of "just playing the game" a killer has to hook and kill survivors, the killers only objective, to have 4 perks that invalidate successful chases only to say "try again" should not penalize the killer.
By that logic why penalize killers who facecamp? They're just playing the game and trying to kill a survivor.
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2069465#Comment_2069465
Again, 30 seconds against most killers. Against high mobility killers it may be closer to 20. That's the game.
People abusing DS was the game. See how not great that sounds? Everything can be "the game" if you make it, doesn't mean it's beneficial or balanced.
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2069448#Comment_2069448
https://forum.deadbydaylight.com/en/discussion/comment/2069448#Comment_2069448
I said 30 seconds against most killers. You respond by stating it doesn't give you 30 seconds against 3 specific killers, so it seemed you didn't understand the word "most"
It still doesn't change what I asked, and it still sounded condescending, at best.
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2069434#Comment_2069434
most
/mōst/
determiner
greatest in amount, quantity, or degree.
"they've had the most success"
Now you're just being condescending.
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@Hektic3000 said:
https://forum.deadbydaylight.com/en/discussion/comment/2069412#Comment_2069412
People have given you input and you choose to ignore it.
Just because I don't agree with your input doesn't mean I ignored it. Me ignoring would be me just not replying to anything you say, which at this point would have been the smart choice, after seeing the immature behavior.
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2069392#Comment_2069392
But it is.
If you are tunneled, you hit it, and get a 5 second stun, which translates to about 30 seconds of running away in a straight line before most killers can catch up to you, more if you play smart and run to a good loop.
Tell me how those are 30 seconds against a nurse, spirit, blight, billy and any other high mobility killer?
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@Profezia said:
SWF comms still exist
Keys still exist
DH for distance still exists
And many other things still exist.
Iri huntress isn't more often than an occassional key. Deal with it.
Just because other BS things exist doesn't mean Iri head is ok. But killer good survivor bad
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Since people aren't giving any input on the actual thread anymore, and calling people "alt accounts" (which is bannable by the way), I'm just going to contact a mod to close it.
Edit: Being immature while talking about other members without replying to them, also isnt a good look for you guys.
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@Hektic3000 said:
https://forum.deadbydaylight.com/en/discussion/comment/2069371#Comment_2069371
He's devotion 18 and still cant get over the fact that objectively Ds hasn't been changed and still does its job.
DS still does it's job poorly yes, since people say it is an anti tunneling perk, when everyone who knows the game enough knows it isnt.
Also it's she.
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@OBX said:
https://forum.deadbydaylight.com/en/discussion/comment/2069341#Comment_2069341
The very well thought out and written response above that you condensed down to “wall of text” said it all. You ignored it, you ignored the previous 3 pages also.
we ALL understand the challenges of the solo Q. We all willingly play this game. If after all of these suggestions you still don’t get that you are trying to get other people to play the way YOU want. You are trying to take away THEIR choices while at the same time trying to play the way YOU want to play and relying on them to make up the difference.
just gotta call a spade a spade.... HYPOCRITE
play how you wanna play. If you think other don’t play your way, get 3 friends and all your troubles are over.
Can you please quote me where I said "you have to play this way"? Because I never did.
Don't come on my thread if you're going to use cheap insults, I don't fall for those. Want to discuss something? Keep your bad manners to yourself.
