Marigoria
Marigoria
About
- Username
- Marigoria
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
Imagine complaining about kindred basekit lol
-
@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/3203113#Comment_3203113
At least two answers gave you the nuance. Nuances are important, "basically" doesn't cut it.
As much as I want more info for my solo queue (whenever I come back to the game), it needs to be reasonable.
Kindred is as reasonable as it gets. It doesnt buff swf only solo.
Only people who I say would get a problem with it are killer players who get free kills by camping solo players and can't anymore because no one would go for the save if they are sure someone is camping.
-
@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/3203023#Comment_3203023
It's not the same. As an example, SWF cannot accurately give the exact location of the killer and it's movements. The information in that case is usually something like "killer camps", "killer goes to someone alone", ...
I expect highly trained, SWAT-level, groups will be more accurate, but nothing like wall-hacks.
Accuracy is key.
SWF without kindred:
Guy on hook can say the direction the killer is going, can say if the killer is camping, can say who is coming for save so more than one dont waste their time.
It’s basically the same as kindred.
-
@DBDVulture said:
Being able to see everyone's aura base kit would be incredibly powerful. Please stop asking for that.
Likewise free infinite unbreakable is also way too strong to be fair.
I’m never gonna stop asking for Kindred basekit. I’ve been asking for it for years now and solo needs it more now than ever.
-
@drsoontm said:
At first, it sounds like a good thing but Kindred is kind of strong. I believe the devs need to give more information to survivors without being that specific/accurate. There have been many interesting suggestions these last few months. Someone even posted some UI suggestions he made to illustrate.
(An alternative would be to make different rules for solo and SWFs ... but that'll never happen.)
How is it strong if all the information it gives is free for SWF?
-
@INoLuv said:
https://forum.deadbydaylight.com/en/discussion/comment/3201586#Comment_3201586
Not every perk has to be basekit. Every game should have a meta, kindred fits perfectly as a meta perk, should be used like old dead hard but no one wants to use, just demand to be basekit.
Imagine comparing old dead hard to kindred…………..
-
@INoLuv said:
Because of salt devs are making the best survivor perks basekit. Kindred is perfect to be a meta perk, every multiplayer should have a meta, would not be surprising if kindred became basekit, now that unbreakable is basekit
Kindred should be basekit already, Idc about unbreakable basekit.
Kindred basekit would be a QoL change that wouldn’t buff swf
-
@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3201082#Comment_3201082
Always the same people spreading the same divisive rhetoric - day in, day out.
Always the same guy that talks about me to other people but is not capable of doing it directly. @ me next time.
-
@Rogue11 said:
https://forum.deadbydaylight.com/en/discussion/comment/3201054#Comment_3201054
https://us.v-cdn.net/6030815/uploads/A47PP2BOGURX/image.png
In before, "you just spend all your points on survivor so you can pretend to be a survivor main on the forums!"
This update is ass. You don't have to be a main of either side to see it.
Means nothing. My nurse is p9 and I played nurse once.
-
@Rogue11 said:
If survivors complaining will also help, I'm here
Killer players pretending to be survivor players*
-
Kindred :)
-
The world isnt just America. In Europe a lot of languages exist, and a lot of people wouldn't be able to communicate in the same one.
Besides that, end game chat is already annoying, I'm not interested in having children scream in voice chat and calling me slurs. No thank you.
-
@Tsulan said:
The amount of hackers has definetly increased over the last months. I´m sorry you encounter so many.
This past month has been disgusting honestly. This is actually unplayable.
-
Huntress
Nurse
Blight
Wesker
Legion
Demo/Oni
-
@Botiz said:
Yeah, I had about six different hackers in the span of a 6-hour timeframe the other night. Luckily I bumped into the same 3-4 like three different times and because I was just memeing with them the first game, they just brought flans and farmed BP for me.
The others were pretty annoying though, like a Kate on The Game repeatedly flashlight blinding me for the entire game
At least those let you farm. Mine wasted my bloodpoints offerings and made one of my killers have to dc because they held him hostage.
-
@HugTheHag said:
That looks pretty impressive... Situation is pretty damn bad if that's the 4rth time in a day.
What was the killer's reaction ?
This killer happened to be streaming. He said it was his second hacker during this streaming session.
-
I want a Werewolf and Pirate killer.
-
@psionic said:
https://forum.deadbydaylight.com/en/discussion/comment/3199823#Comment_3199823
I main Nurse and Spirit since 2020 and I've been smacked by solo survivors a lot of times.
Most of the time, solo survivors lose because of their own faults. If you have a team that knows how to be stealth and how to do gens at least, I can guarantee to you that a least 2 survivors will escape, even against experienced killers.
A trapper without addons and perkless can also win matches, doesn't mean it is ok.
-
@ReviloDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/3199823#Comment_3199823
It's not just Solo Q.
Granted, I have the most frustrating teammates in Solo Q sometime when I play Survivor.
But when I play Killer it is NOT always SWF that beats me, that's unrealistic, legit many times it is still random players that just know how to play well, which is fairly common at higher mmr.
Sure I also escape in solo q. Never said that is impossible. But when escape rates are 39% and there was ab already big difference between solo and SWF escapes, we can only imagine how solo q escapes are at. Not high, at all.
-
So you say Solo Q deaths have increased, so how is that survivors still beating the killer easily?
Just say it directly: SWF is still doing fine, Solo Q is not.
-
@Aneurysm said:
Yeah I've been seeing more obvious ones :/ and potentially some subtle ones, I really don't how how to tell for sure, and I don't ever want to accuse someone of cheating when they're not. It fosters paranoia regardless.
As bad as subtle cheating is, at least the game is over and you get to keep bloodpoints, etc
But more and more and keeping games hostage.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3199045#Comment_3199045
No, I mean "crying" as I am crying and it gives bad vibes if I do it. Just trying to reflect how bad I am feeling about this whole situation
It's very sad a game I love is infested so bad by cheaters.
Oh I got you. No that is fine. I just wish the devs AT LEAST said something about it.
-
@[Deleted User] said:
Crying is not good because it gives bad vibes, but it sad how many people are cheating in this game lately.
Oh my lord.
"Crying"? What. I think people have the right to complain. This has been going on for a long time.
You know what gives bad vibes? Having to take a dc penalty and lose game progress because some no lifer decided to hack and keep you hostage,
-
@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/3198426#Comment_3198426
I just hope you hold survivor to the same standard.
I hold everyone to the same standard I hold myself.
-
Remember when the top 3 killers were Nurse, Billy and Spirit?
-
@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/3198334#Comment_3198334
And still, same with people that think that survivor are only toxic after provocation.
My point still stands, why should killer play fair or friendly when nothing postive comes from the other side in accordance? (Following my own experience)
And I don't talk about our individual play behaviour but in the grand picture.
"Be the change you want to see" loses its appeal incredibly fast when you see that the opposition doesn't change with you or gives positive feedback to your change. And neither sides does it.
Like I said on the last post, if the killer decides to play toxic without provocation it is on them. There is no excuse to it.
-
@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/3198311#Comment_3198311
So you'd tunnel at 4/5 gens because people didnt tell you gg? Ok then.
Nice assumption but i explicitly said i didn't do any camping or tunneling for the last 2 years.
And my point is even if i don't tunnel, slug camp, survivor still won't change their behaviour either.
Expecting that one side suddenly stops after both have been at it for over 5 years is delusional.
That's exactly what my experiment was for:
I stopped being toxic/unfun in any way and wanted to see how survivor behave and the result isn't encouraging anything from my pov.
Even when given fair and friendly killer, the majority of survivor won't stop tryharding/being toxic from their side so why should killer be better?
A lot of the times a killer is doing poorly in my matches I give them a kill. Just yesterday this poor deathslinger had only 2 hooks when the gates got powered and I stayed and let him kill me. I also have no problem with farming with killers if they make it obvious, my biggest priority is get the most bloodpoints I can so.
A lot of killers see that I'm not toxic, since I dont teabag or even bring a flashlight, and they still decide to tunnel, facecamp, hit on hook, nod.
Sure, they might not know if I'm going to be an ######### in post chat, but until then they have a choice to be toxic or not, and they still do it. I understand playing like that if someone teabags you etc, but when someone is not doing it, they're choosing to do it unfairly.
People who think killers only do that when someone is toxic first are lying to themselves.
-
@[Deleted User] said:
I definitely agree. I'd rather lose to mechanical skill like Nurse or Blight than lose to something like a Pinhead Box because I can't communicate as a solo. The first feels organic and the latter feels cheap.
This is the way I feel. I'd rather lose because a killer is strong than lose because of team mates being useless.
-
@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/3196954#Comment_3196954
Killers don't play fair not because they can't, it's because they dont want to.
And why should they? Does the game emphasize on playing less optimal towards winning? Do survivor give positive feedback, appreciate a fair playing killer or go easy on them?
From my 2 year experience as fair or even friendly killer.... maybe 20% of all games.
The rest is silence, GG's after stomping the killer or, in roughly the same amount of games as the nice feedback (20%), still straight up verbal abuse and toxicity.
Their is no merit outside of a "cleaner conscience".
That's what subjectively learned through my self-imposed experiment.
So you'd tunnel at 4/5 gens because people didnt tell you gg? Ok then.
Why would someone stay in the lobby after dying at 4/5 gens just to tell you gg in the end when they can go to another match and hope they dont get tunneled again.
I play the most fair I can. Play solo q, don't use meta perks, when I play swf we basically just meme and send ourselves to saloon to serve drinks to the killer.
I don't insult people in end game chat. Yet, just the other day a well known streamer tunneled me at 5 gens with 3 Bloody Party Streamers on because he got offended that I was pre dropping. I died with 8k points, and waste a blood points offering. Are you gonna tell me he did that because I was toxic? I was in a duo with @Shaped and they can confirm I was not.
And this is not a 1 time occurrence, this has became way more common, specially lately.
-
@OrangeBear said:
https://forum.deadbydaylight.com/en/discussion/comment/3197787#Comment_3197787
If it wasn't an intended feature wouldn't they just remove it from the game instead of making perks around it?
Looping wasn't an intended feature either but they decided to incorporate the strategy into the design of the maps and perks.
How would you remove it then? Because the problem here is that you can’t remove camping without affecting gameplay for the ones who aren’t camping.
-
@Yankus said:
when survivors stop clicking and taunting after every pallet I'll stop camping them
Killers still camp the ones who don’t do anything toxic so…
-
When I get good team mates even if we die.
-
I just want my boy to have a Christmas sweater like everyone else. Just give him Freddy’s at this point.
-
@FriendlyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/3196954#Comment_3196954
I played survivor over the whole weekend and encountered exactly one tunneling killer. One thing I've noticed, survivor mains tend to confuse "tunneling" with "you suck at the game and keep getting found"
I see your buddy hanging out by the hook too.
I've played survivor over the whole weekend and during the week as well and I've seen way more than that.
And by the whole weekend/week I mean I'm prestiging around 2-3 times a day, so i'd say around 25+ matches a day.
-
No.
-
Incentives should never be under 100% imo.
-
@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3196993#Comment_3196993
So you see nothing wrong with a triple god window ...? And a long wall tile right next to shack...? Pig and Freddy can't handle that either. Neither can most of the roster.
That's not a map size problem, that's a tile position problem tho.
-
@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3196954#Comment_3196954
Some of them would, sure. I'm willing to bet a lot wouldn't though...
So are you telling me that the crotus map I got yesterday. While I was playing clown. That had a triple god window main building was fair...? How about the long wall 5m from shack on the very same match was fair....? Then you wonder why a killer would choose to stay around hook, and try to get someone out ASAP. After running around that garbage map and seeing that ?
But that's a clown problem, because he is a crappy killer. If you reduce the maps sure it will be easier for clown, but what do you do with killers that already have high mobility and map pressure? Those get more oppressive, while killer like clown get a bit better.
-
@Murgleïs said:
https://forum.deadbydaylight.com/en/discussion/comment/3196857#Comment_3196857
True but you already wasted a ton of time for the killer.
If you looped the killer for 2 gen minimum, it’s very easy to win at this point. It’s not uncommon to repair 3 gen on average as a solo survivor in low MMR.
That’s why I recommend to play :
- Dead hard, Overzealous, Inner healing, Clairvoyance. Low MMR build, break a totem early game and smash the gens or loop the killer. You don’t need teamates to heal yourself (inner healing) and you get aura on gens (very good to be efficient and prevent a 3gen), exit doors and hatch. If the match is lost, Clairvoyance will guarantee hatch 90% of the time.
- Dead hard, Stack out, Hyperfocus, Prove thyself (or Clairvoyance still, but less useful,or Reassurance if you want altruism) for Mid to High MMR when you have decent teamates (that can loop). With this you simply destroy gens as fast as you can and get ton of value for being close to the killer (saves, being chased).
https://forum.deadbydaylight.com/en/discussion/comment/3196803#Comment_3196803
Coming from you, one of the biggest troll of this forum, it’s a compliment. All you do is cry all day about "the state of soloQ" without giving advice or fixes for devs so much that I am positive you are a killer main at this point (like Sluzzy the nurse god).
Do you know what a troll means? You disagreeing with me not liking the state of solo q =/= me being a troll. Maybe watch your mouth next time.
-
@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3196931#Comment_3196931
I didn't say you didnt want some killers buffed. I said almost exclusively. Not completely.
Look. If you're fine with getting ######### on in a majority of your matches. As that's what using pig and Freddy gets you. Especially with not playing around hooks. That's cool. But I'm not.
When I make my arguments. It's based on trying to be as fair as I can. Without completely throwing the match. You want range add ons nerfed ? Then argue for conically huge maps to be reduced. You want killers to play more fair. Argue for ######### map design and to strong of main buildings to be fixed. Don't just champion for something to be taken from the killer side. Without compensation
Killers don't play fair not because they can't, it's because they dont want to. Or are you going to tell me a nurse with starstruck on midwich with range addons that decides to tunnel at 5 gens did it because she is an oppressed killer?
The maps could be reduced by half and killers would still camp and tunnel.
-
@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3196915#Comment_3196915
They did just nerf then. Besides. I already said I agree. IF they ever reduce some of the comically huge maps in the game.
You almost exclusively want survivor buffs, and for killers to play fair. Do you know what happens to a nurse with no range on something like mother's dwelling ? They stick closer to the hooks, because it's not worth traversing that garbage map as basekit.....You don't like that, right ?
Nice cherry picking. I want solo q buffs, and I've mentioned multiple times that I want buffs and changes for Freddy, Billy, Deathslinger, Myers etc.
I main both Freddy and Pig, yet I dont feel the need to stay close to the hooks, yet you as a nurse do because you wouldnt have range addons. How weird is that?
-
@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3196902#Comment_3196902
When the shoe fits 🤷. I don't know about you. But I like working and being good at the things I do. I dont ask for nerfs for things that don't need it
Nurse range addons do need a nerf tho.
-
@MeanieDeeny said:
https://forum.deadbydaylight.com/en/discussion/comment/3196893#Comment_3196893
You guys literally missed the point of the entire message, because it wasn’t typed out to your likings. Typical survivors. Best wishes & I hope you continued to get camped and tunneled. ☺️
The problem isn’t the game, it’s the people playing it the way they do. You all fail to mention what you were doing before you were “camped and tunneled for no reason.” Click click click, tbag tbag tbag. Survivors ruined this game. Someone posts a positive message and is met with criticism over lack of paragraph formation….sigh
Liking well structure english = survivors.
-
@TheSubstitute said:
https://forum.deadbydaylight.com/en/discussion/comment/3196623#Comment_3196623
The videos I posted aren't edited. There are games where I get squashed, games where I make embarrassing mistakes, etc. They're also done in continuous format for each session so you see me changing Tome challenges, etc and games I lose followed by games I win in.
That was my escape rate. I'm unsure if you were attempting to say mine were edited. I'm hoping not because, if you did, that sounds a lot more like you're just shutting yourself off to any opposing viewpoints and ignoring anything that doesn't suit your narrative.
You can choose the videos you post, you can't choose the matches you get when streaming, that's the point.
-
With the buff to basekit BT, I wouldn't consider it easier, but without the risk of DS killers still keep doing it without much punishment.
-
Freddy, Hag, Billy, Twins. These are the most rare killers for me
-
Billy, Deathslinger, Trickster.
-
@Coffeecrashing said:
https://forum.deadbydaylight.com/en/discussion/comment/3196625#Comment_3196625
I think there are many killer mains that are better than the survivor mains that constantly complain about low MMR solo q problems. It's much easier to win chases against Blight and Nurse if you've played them enough to understand their counterplay.
The problem arent killers in solo q, in case you havent noticed that's not what solo q players are complaining about.
-
@Murgleïs said:
Repair gen and loop the killer. If you can’t keep the killer busy then you don’t deserve better teamates.
You have the best takes on these forums, hands down. Is that why your icon is no mither?
-
@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3196693#Comment_3196693
Uh, that's just... being delusional or confirmation bias, because my eyes didn't see much difference between two.
Talk about being delusional. Right.