Marigoria
Marigoria
About
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- Marigoria
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Comments
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I also want to transfer offerings. I have so many BPS and cakes on characters I dont play, I wish I had them on my mains instead.
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I get the survivor, they want those unhooking points.
The hacker is hacking, so they're the worst.
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Devotion 28 level 57 here and I see no difference.
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No. At night I kept getting rank 20 team mates when I was rank 1.
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If someone is good at the game = they are cheating.
That's how your thread reads.
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@JoByDaylight said:
https://forum.deadbydaylight.com/en/discussion/comment/3212133#Comment_3212133
What do you mean screw those people? They are already being screwed right now aren't they? It can't possibly get any worse, can it?
You can't make the game perfect for everyone but you can at least make it better for as many people as possible.
I'm not saying VC will fix it all, but I believe it will make the game better for a lot of people. Just give solos SOMETHING at this point, and by something I mean tools to help for information. If not VC then something else.
Again, VC will not fix anything when people don't speak the same language. Icons near the survivors showing what everyone is doing would be understood universally.
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Huntress.
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@JoByDaylight said:
https://forum.deadbydaylight.com/en/discussion/comment/3212101#Comment_3212101
That might be true for some people but for the most part people can communicate in English to some levels. I'm not denying it will be problematic in some cases but for players who wish to use VC there are possibilities to make it work.
So I guess just screw those people?
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@JoByDaylight said:
https://forum.deadbydaylight.com/en/discussion/comment/3212015#Comment_3212015
Yes I am. People who don't speak English is not very common in my experience. VC works in other games, why shouldn't it work in DBD?
I get a lot of Eastern European players in my lobbies and 80% of them put no effort into speaking English and just speak their own language between each other.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3212018#Comment_3212018
If incentives are all that you care I think you should play killers lol
even with 100% bonus I think killers will generally get more BP than survivors on average, especially with periodical party ribbons/flans/cake, and survivor pudding from your own offering pool.
I've been using PT and bloodpoint offerings since I had a lot on my survivors and been getting around 50-60k points a match.
I used to play killer before for BP since I had BBQ on all of them but right now with the slow queues on the killer side, no incentives and BBQ not giving extra BP not worth it.
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@Phasmamain said:
I’ve been enjoying solo survivor a lot right now. Only issue is that map RNG can lead to boring games
Wish I could say the same. Only reason that keeps me playing is incentives being on. 24h and trying to grind Quentin to p100.
Solo Q has been quite trash still, dcs, suicides, people not taking aggro etc.
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Because I like to serve drinks and play the piano to the killer.
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@JoByDaylight said:
https://forum.deadbydaylight.com/en/discussion/comment/3212010#Comment_3212010
Most people still speak English to some degree and are more than capable to communicate. Especially "younger" people under 40 years old speak English. If you don't speak English you can easily turn VC off.
Are you in EU servers? Because that’s completely false.
You can’t expect everyone to speak English. Plenty of players in my lobbies do not speak English.
So me someone who mains Solo Q would have to turn a big buff off and still have a miserable experience because of the place I live irl?
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@HoodedWildKard said:
Removing swf is a bad idea. A game without the ability to play with friends is insane. Solo q needs a buff that applies to it only. Keep saying there needs to be a vc function in game so solo q survs can communicate. Would make solo q more bearable and not affect swf
Voice chat only works for US players. In EU people speak different languages.
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Solo Q main here and my build is 99% of the time this:
Kindred, Bond, Lithe and Prove Thyself.
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My steam profile comments are private so only friends can post on my wall.
As for end game chat the best thing you can do is just ignore it.
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@My_Aespa said:
Constant killer aura reading? Like OoO? That is a perk ya know. Also, not sure why people publicly announce when they are leaving the game. The devs already explained their future plans to improve their system, even though it for sure won't stop it completely. Idk what else you want them to do, it is a problem for sure but it's kind of hard to stop all of them.
Not sure if you're aware but this is 2022, OoO is not constant aura reading anymore, at all.
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One of the most annoying things about boons is needing to heal and going to a boon and then it isn't COH.
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@CookieBaws said:
https://forum.deadbydaylight.com/en/discussion/comment/3208791#Comment_3208791
Really??? I mean if you push to p100, yea. But is it worth wasting BOTH sides time just to get extra 2-3k?
When those 2-3k also imply lowering my MMR and getting more potato team mates, yes it is worth. Solo q is already rough enough.
Also escape being 5k + offering making it 10k, yes it is worth.
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@CookieBaws said:
https://forum.deadbydaylight.com/en/discussion/comment/3208784#Comment_3208784
And the killer uses rare and expensive items just to try. It's not like BPs is a problem now.
BP is still a problem. Survivors get barely any BP basekit.
Also rare addons are not that rare.
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Only a problem for me when I use a BP offering and it gets stolen away because I die early by just being hit once because someone else let him stalk
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She's so boring to face because you know you wont even get many points in altruism because you cant use medkits or healing perks.
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What does this has to do with any perks? It's a hacker.
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@ausanimal said:
https://forum.deadbydaylight.com/en/discussion/comment/3208682#Comment_3208682
Which both are legit strategies to use in the game to get a win, survivors have perks to counter camping and slugging they just don't want to use them and rather have BHVR make them basekit for survivors.
You don't see killers getting basekit perks like corrupt intervention to help out killers more so the slower ones or even BBQ, when someone responds to a post saying "It's just a mindgame, bro! Get thicker skin" then sorry that should apply to survivors also and not needing basekit perks.
If theyre legit strategies why are the devs implementing things to combat them?
Killers got basekit STBL and Brutal Strength.
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@DBDVulture said:
https://forum.deadbydaylight.com/en/discussion/comment/3208677#Comment_3208677
Always has been /astronaut meme.
Whatever helps you feel better about your lack of skill.
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Swamp is one of the best maps in the game.
I find Bubba fun to go against, even if it’s a facecamping one.
Huntress is one of the most boring killers to go against.
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@ausanimal said:
https://forum.deadbydaylight.com/en/discussion/comment/3207604#Comment_3207604
Then why are survivors getting basekit BT and UB instead of growing thicker skin.
Because teabagging doesn’t win you games and tunneling/slugging does.
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The game is not survivor sided.
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Survivor main here and I don't do any of that yet still get tunneled and facecamped. You tell me.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3207437#Comment_3207437
Well it's pretty normal because when killers camp or tunnel at 3 gen it's just too late.
Those strategies are only effective when they do it from the beginning.
So you admit that the reason is because camping and tunnelling just gives easier kills to the killer and has nothing to do with if the survivors are rushing gens. I’m glad we can agree.
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Killers still tunnel and camp at 5 gens so I don’t think that’s the reason.
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I just don’t tunnel or camp.
I still use any perks/killers I want.
As survivor sure some killers/perks are boring but I feel like the playstyle is the only factor that can turn a match to completely boring for me.
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Go to midwich and it's a guaranteed kill
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@danielmaster87 said:
It's the systematic toxification of all things killer. You are literally a second-class player when you step into the role.
Everything you do is toxic and is there to ruin survivors' days, while everything they do is tranquil and pacifist. Those tbags? They're just friendly tbags. That macro? It's just to draw aggro and make you misplay. That post-game chat: "Ez, baby killer"? All in good fun, right? But how dare you play with strategy, you disgusting person! How dare you not let everyone live til the 5th gen is done! How dare you run perks that slow the game down so you can go for more toxic chases! Moris? Those are yesterday's news. Nobody wants to see them, so now we're gonna be seeing them even less, because it's unlikely that you're ever gonna get that last person. Now those killers who spent their toxic bp on mori offerings will get no more unfair in-game advantages!
Killers were being toxic and leaving survivors on the ground, for upwards of 5+ seconds no less, instead of immediately picking them up after downing them, so the devs answered our prayers and gave us Unbreakable for freeeee! Please give us DS next, then Soul Guard, then Adrenaline, because the killers aren't gonna stop tunneling and we deserve a health state after all the work we put in completing the 300-second gens (calculated by all the toxic slowdown perks killers use, among other factors). Soon, no survivors won't be able to escape, and we will have ended the oppression of the cyber bully killers! And we will be the power role... FOREVEEEERRRRR! HAHAHAHAHAHahahahaha.......!
Lmao
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@AcelynnBen said:
https://forum.deadbydaylight.com/en/discussion/comment/3206289#Comment_3206289
my dude i get SWF 100% of the time and only people 1k and 2k hours, and i know im high mmr because i don't struggle against survivors but since yesterday something really screwed my games, and i know my mmr on sadako is ultra high is become i used to her to climb to iri last reset always getting 4ks and 3ks even against the hardest survivors, but what's confusing is the fact after reaching iri 1 i started messing around and get baby survivors which makes NO SENSE
If you dont struggle why are you complaining?
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No, I'll keep "whining" until Solo Q is not at a disadvantage, the same way you can keep on making excuses on why you don't want solo q buffed, so you can get easier kills.
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Same, I also dislike the auto mori. It takes away from player interaction and the option to choose, which is never good for a game imo.
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Saw a p100 Ace yesterday.
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Literally no one says that's the reason we need kindred basekit.
We need kindred basekit so solo queue gets the same information swf gets for free and it's easier to balance when solo queue and swf become more similar in strength.
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Non-Horror licenses.
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@MB666 said:
https://forum.deadbydaylight.com/en/discussion/comment/3205088#Comment_3205088
open handed exist my guy , getting a full aura reading of the killer from almost 30 meters of the hooked survivors isnt balanced if the survivors are just running the killer a bit close to a hook , they get free wallhacks basically , soo i disagree with you in this point.
rework open handed then.
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@MB666 said:
BHVR: nO BeCaUsE tHis cAn CoNfUsE nEw PlAyErs.
but yeah a basekit pickup mechanic that doesnt tell you went its active isnt hard for new players .....100% bhvr moment.
however the killer aura reading should be completely removed from kindred if it was basekit and just getting the killer aura when running the perk.
Na, killer aura is fine, only campers have a problem with that
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EU PC here and I have not noticed that.
Most people in my lobby are eastern europe + russian players tho.
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@Marik1987 said:
https://forum.deadbydaylight.com/en/discussion/comment/3204711#Comment_3204711
And? If u play solo, play killer.
Solo = killer
Friends = SWF
Useless comment.
Do you also say that to people who struggle by playing low tier killers? Playing trapper/freddy/myers/etc? Play nurse instead. Fixed.
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@ByeByeQ said:
We need a slugging rework...
But not this slugging rework. Killers will have to tunnel to win, everything else will just be a throw.
Most killers already just tunnel to win so what's the difference?
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@Basement_Bubba420 said:
https://forum.deadbydaylight.com/en/discussion/comment/3204711#Comment_3204711
Yep, solo Q is still hell and seems to be worse than before although it's not drastically worse. I'd prefer if they buffed solo queue before buffing killers or they provided buffs at the same time (communication emojis/overhaul + gen delay increase should have been released simultaneously) but its coming eventually.
Also the nerf to DH removed a long used crutch by many players so it should be expected that survivors take some losses because of it. It was the worst perk in the game and honestly the worst perk ever made in the game. It should have never been released like it was and created a dependency. Thankfully the nerf was sufficient where its not the OP get out of jail free card it was b4 and there is an appropriate risk/reward around it.
I hate to say it, but I dont think solo q buffs are coming anytime soon since they said the solo q icons were put in the back burner.
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@kingcarl2012 said:
https://forum.deadbydaylight.com/en/discussion/comment/3204287#Comment_3204287
RIP 4man slug race
Can't you still do it? If everyone is slugged, they can just use unbreakable but they dont auto die.
Usually with slug races the killer just downs you at the entry of the gate and then you go.
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Solo Q still struggling, more now than ever.
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@Yankus said:
Is there a killer that survivors don't hate?
Basically everyone besides pinhead and huntress for me.
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Team mates that don't take aggro when they haven't been hooked yet and the person who is being chased is on death hook.
Team mates who heal when devour/noed is up.
Team mates who dc.
Team mates who suicide on hook.
Team mates who bless instead of cleansing a hex totem.
Team mates who spend more time trying to moonwalk instead of doing gens.
Hard tunneling.
Knockout. Rancor. Selfcare.
Hackers.
People with crappy ping because BHVR refuses to add more servers.
Going against huntress 10 times in a row.
Pinhead.