Marc_123
Marc_123
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- Marc_123
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Comments
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@AshInTheTallGrass said:
https://forum.deadbydaylight.com/en/discussion/comment/3135704#Comment_3135704
Incorrect. Try again
Hm... :-)
If i assume Leafs is 5 but the last one has 6 Leafs x3 = 18 / The caterpillars look similar so 3.
I assume the Apples as 9 + 1 cp = 12
Point before Line would be 12+18 then.
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Lol - ok, nasty one. You really have to look carefully.
It is 30.
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Have to wait till it comes to somewhere where i can watch it.
I hope it is good.
But i also thought the last Predator was not nearly as bad as people told. In contrary i liked it.
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Ok - i see - thats a bit tricky then... it is 28
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25
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I never got why they didn´t want to just reduce all prices in the bloodwebs. You could reduce the grind so simple with that.
But no. Because Economy.
The truth is just that they don´t want the reduce the grind. Seems to be a main force for the game.
Therefore this complicated rework which fails for the new players who would need reduction the most.
It is sad. But - they simply don´t want to reduce it.
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@ziEr said:
Any news? Very annoying
It was just Acknowledged.
But this means it is a known bug and is fixed some time now.
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Hawkins was a cool map.
Say what you want. I liked it a lot.
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@Tsukah said:
All platforms
Yes. I know PS4 an PC.
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Chances are good.
If you believe some people then 100% - but i want to see it for myself.
But i also want it back + Hawkins. And Chapter 2 i would also take.
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In your scenario on the other side of the map i won´t try. I would die to 98% if the killer isn´t completely new.
But in these rushed cases where i am death hook and the killer is chasing me and i barely get to the hook - because no other would do it - i almost always save the hooked and die.
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@HugTheHag reported this too.
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No, it is bugged.
We have a couple of bug reports already. I hope they fix it as i use Kindred as well and it is super annoying not to see the killer.
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Do the survs have a voice too?
I thought only Wesker.
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I just watch Otz or Tru3 testz playing it.
Thats enough until it comes out.
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@dugman said:
Personally I’m for the game having an internal timer where if no new scoring events happen for 5 minutes than the game goes into endgame collapse or a sudden death timer which can simply end the game in a draw. That would address the bodyblocking thing and also the scenario of the last two survivors both hiding and moving slowly hoping the other is found first and the killer can’t find either of them.
That is a pretty good idea.
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Just play Doctor.
..and hope they don´t use Calm Spirit.
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Yes. Got this too.
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Yes, some of the old ones are pretty hard today.
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Bonk Bonk... Huh?!?
...ok, you won.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3112927#Comment_3112927
I'm really not having too much of a problem against the super sweats.
Had a squad of 4 people all over P30 (top one was P47) and I still managed a 2K on Cowshed. Granted, I was playing Nemesis, not Freddy but still. I had a game where they took me to The Game as Legion and I did well against the top 3 people in Escapes on Xbox.
Wait what?
Legit P30 and P47?
That would be the highest atm i think. But in two weeks - a bit sus...
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I still see this bug :-(
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@SekiSeki said:
I know I'm not in the minority here but what about Lady Dimitrescu?
At the moment there is original RE stuff. For the old fans like me...
Lady D is pretty new. But if the trend continues we maybe get her in RE DLC Chapter 3 or 4.
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Isn´t Carl dead?
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Whatever you prefer - an option is always better.
Just like the wiggle - atm it is completely fine. You can choose what you like. I like the old one way more.
I wish they would keep it that way.
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Playing killer right now and have pretty fast Q times. Europe.
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I don´t think they will revisit the old tomes :-(
But some challenges don´t really work with some of the changed perks anymore.
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Don´t understand the 3 secs also. Should be 5 again or even 6.
The real problem of DS was never the stun time, it was the free escape at the end.
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This would not work.
Would be another game.
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I am doing tome 1 - 4.
Complete 4 gens in 1 trial ! This is simply impossiible today. And no alternative route to go.
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P15 is still the highest i have seen so far.
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There was a concept video somewhere.
Survs like Divers and a shark as killer :-)
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No.
... maybe... someday, but not anytime soon.
Steam Charts are only a part of the Playerbase and Forum opinions are not always the opinions of other players.
Forums create bubbles of complaints where you sometimes think this is super important and in fact nobody really cares irl.
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@Alcuin said:
https://forum.deadbydaylight.com/en/discussion/comment/3093909#Comment_3093909
The buffs killers received were to increase kill rates. According to the latest official statistics, he has the highest kill rate. I don't have much of a problem understanding the spawn mechanic, I'm trying to understand why he doesn't need a rework now that buffs were given to both those that needed them and those that didn't need them.
I bet the statistics have changed now. He is only good against players who don´t know how to do the box.
I play him sometimes and if the survs are a bit experienced you almost never see the chainhunt active.
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@Remedicist said:
https://forum.deadbydaylight.com/en/discussion/comment/3093892#Comment_3093892
I like the new wiggle. The sound helps me time the great skill checks a lot better.
Although giving the players the choice to use whatever skillcheck system they want like currently or to mute the sound should be something the players have access to. I don't know why there aren't many accessibility options in this game and settings that allow the player to personalize their experience better.
Yes - i am totally fine with how it is at the moment - optional. Just keep it that way and everybody is happy. It isn´t that hard.
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The box summons him in the movies. It is pretty accurate.
Good survs avoid getting caught with the box pretty easily.
Watch Otz´s video where he explains the spawn mechanic if you like to know.
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I hate the new wiggle - glad i can use the old better one a bit longer.
Already to much skillchecks in game. At least mute the annoying sounds.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/335211/first-prestige-100-char
I've seen a few already. They are hackers of course.
We only want the honest ones.
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@SimpingPapaya said:
I’m working towards P100 but atm I’m only P18
Only?
Update was a week ago - that is a lot.
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With my flan doctor i let a lot escape at the moment because i am fine with the points i get.
Some still t bag at gate - then i am not sure if they want to say "thanks" or think they are good and didn´t get i was not playing "hard".
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Yea the new system is kinda weird.
If you already have a lot it is now easier and will be for every new killer/surv for me.
But the initial grind to unlock the perks in the first place seems harder.
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Probably in one or two weeks.
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/3091151#Comment_3091151
I didn't say they were terrible players, don't put words in my mouth, I said they were playing on Smurf accounts for their viewers, does doing hardcore survivor sound like I should boot up a zero hour brand new account? Because that's hard right?
That is the point of the challenge - start with a new account.
If you saw the last HCS - it is getting very difficult towards the ending. Harder to pip and better opponents.
In theory with the MMR it should even be more difficult this time. They also don´t bring add ons.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/337160/dbd-has-58-585-viewers-on-twitch-right-now
I mean....otz draws in a large bulk of that. Just by himself. Rather it's killer or HCS
Yes, Otz had 15k alone - that are a lot of people...
HCS is the first day - they didn´t have very good killers yet. We sill see how fast MMR kicks in. They already got 15 escapes in a row.
And if you ever want to see the advantages of a SWF - here you go.
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P12 was still the highest i have seen yet. Anyone more?
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I had no problem with DS in game. It should be back to 5 secs.
The only real annoying thing was it when the gates are open and you know you can´t pick the surv up because of DS and he escapes.
But as it is deactivated in endgame it could go back to 5 secs.
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Strange.
Often when i play Pinhead against good survs they always do the box in time and i almost never catch them doing so because they position themselves so that i can´t reach them very good.
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@ThanosPAWG said:
I just hit all 4 caps thanks to a doctor on dead dawg who hooked everyone twice and let us go. To max out the survival cap I was using CoH.
Sounds almost like me :-)
Probably not - only if it was a doctor with the military trenchcoat and the burned face.
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@Sepex said:
Only plan on doing it for one killer and that's about it
This will be hard enough.