Mandy
Mandy
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- Username
- Mandy
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Comments
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The post you're referencing was a specific incident when there was a sale incorrectly applied - it was resolved a year ago and players were automatically refunded.
Characters were recently reduced in price, however there is no way to apply for a refund for puchasing those characters earlier at the full price.
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Sorry that this happened - we've switched off new accounts being able to join the forum temporarily, to ensure security.
It's frankly disgusting and that person (clearly a previous banned account), is not someone that should ever be allowed on the internet!
It's not as simple as not being able to post images unfortunately as there is very many ways to get around that (links etc), and then it would have to be for everyone not just new accounts (due to the forum set up which is out of our control to change).
Again our deepest apologies to everyone who was forced to see those imagines :(
Mandy
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@OrangeBear said:
Okay i guess the collections page was wrong, said the blighted cosmetics are supposed to release today but it's 11am et and they are not in the store and there is no patch, i guess they made a mistake 😔
They'll release tomorrow, there was an error on the page unfortunately, sorry about that.
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@CaptainRelyk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3811814#Comment_3811814
and what about people suffering from hurricane helene who won’t be able to log in to the game soon to claim what they are rightfully owed
will the deadline be extended, or even removed?It seems weird to time gate compensation for removing things people spent time on
please refer to my comment above :)
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@BlackRose89 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3811964#Comment_3811964
I'm not sure if this is respond to my question or not. If it is that really sad... So many players like myself have no way to log in doing that timeframe. I thought BHVR could at least look out for their players who was in such a devastating storm. Even ff14 is helping us out by turning off the auto demolition on housing. I understand that I guess if y'all can't but I am greatly disappointed 😞 😞
https://us.v-cdn.net/6030815/uploads/77XS5YTTJY56/screenshot-20241002-0701552.png
some good news for you, we're extending the dates to be able to claim the one million BP to the 7th November <3
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I'm sorry but that won't be possible I'm afraid :(
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you won't lose anything though technically, as you still have Cyrpress Mori as basekit, so you're in fact gaining
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It's one million flat, regardless of how many offerings there are.
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@HolyDarky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3811552#Comment_3811552
Is it possible that you could publish these statistics (killrate, escape rate, class pickrate, chests opened, totem cleansed ect.)? Would be really cool to see them.
that might be something we're potentially doing 🙈🙉🙊
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@Backmon said:
Everyone already know that next 2vs8 would be heavily survivor sided. This time survivor gets huge undeserved buffs such as ability to save other survivors, buff to genrush when someone caged, ability to repair pallet, anti-slug and etc. when killers get no compensation buffs to this. They want to reduce time waiting for killers cause in 1st time not many people want to play survivors, but what they actually did is make situation reversed. No one want to play killers this time and now survivors lobby time became 20-30 min lobby waiting. So i think if survivors get huge comeback mechanic basekit killers should have too. And best thing is make noed base kit and not a hex. This can work like a old version of noed, when last gen is repaired both killers give haste and instadown for 120 sec after that time ability disabled
I think if I were you, I'd wait to play the mode before making such assumptions - you are speaking as if it's fact when it really isn't
The first mode, kill rates might also surprise you.
It's okay if this mode isn't for you - I am sure you're not alone in that, but there's many people that are looking forward to it and will likely enjoy it very much. It's a fun, chaotic mode and I think it should be approached that way.
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@TheRealConsent said:
Or, hear me out, they added Blight because his ability is running.
He's a simple killer to add. As much as I'd love seeing a 2v8 iteration in Singularity, good ######### luck to me for at least another year.
Plague, Wesker, Nemesis, Singularity, Freddy, Dredge, these are complex killers to add.
Of course they just chose the speedy boy.
You're actually not far wrong with that.
We don't favour particular killers, it's most definitely not about favouritism. Some killers are a lot easier to adjust into the mode than others - Blight for the most part is one of those killers, not too much needs to be adjusted. Same as with Spirit, they have a pretty straightforward power that makes implementation quicker into the mode.
We're running this pretty quickly after the last 2v8 mode, and have made some adaptations - there will be further iterations in the future, that encorporates more killers, at least that's the current plan.
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Permanent bans will remain permanent. Everyone is entitled to one appeal, once that process has been made, there are no further appeals on the account - and given that this was clearly a legitimate ban, no there is nothing further you can do.
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Please don't forget that survivors will only be able to use items that they find in chests on the map, flashlights are not guaranteed at all.
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@IIITweedleIII said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3807465#Comment_3807465
I mean.. why is that still a thing? What about the newer players about to prestige. Newcomers getting the short stick. Is it really fair to them having not been at that cutting point. To be denied something? Since prestige is hidden from the public, something like the portraits animation oughta at least show themselves as some sort of accomplishment?
This is a type of legacy for players who went through a much more difficult and slower grind to get to P3, a small thank you for sticking with it during that time.
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The Dev Update detailing what is changing between PTB-Live tends to come out the week before the update, so you can rest assured that it won't be this week.
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@Horrorcomicnerd said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3808212#Comment_3808212
So I am assuming you would have to delete more so you can add new avatars. There is alot of perk ones so maybe some of those could be deleted. I would rather have new avatars of characters instead of perk avatars
we'd have to delete a lot of popular perk ones however…and we don't really want to change things that people are using.
it's also the time to make them that I have to consider. The plan was never to have everything that's in the game as an avatar, we chose only the popular ones and the requested ones at the time, the pool has grown since then and we no longer have any space. So currently there's no plans to add any further character avatars.
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We have no plans to add more at the present time, we're on the max of the bandwidth, we already had to delete quite a few in order to add the last batch.
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If a report is actioned, yes you do get feedback in the game (a pop up that will tell you that action was taken on a player), however, what you have listed there such as camping, tunneling etc will not result in any action against a player as none of those things are against the game rules.
If you have genuine reporting reasons as shown in the game rules (linked to this post), then please provide evidence in the form of video to our Player Support Team as many things will require video evidence before we can handle a report. But please do not waste the time of our support team by reporting non actionable things.
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there was a very brief hiccup around 4pm - 4.10pm ET today, that might have caused these - looking at the posting times. Everything should be back to normal now.
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We won't have custom avatars I'm afraid, they would need to be approved and moderated and that's a level of work that we just do not have the bandwidth for. It's why we have such a wide variety of avatars in the selection pool.
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Were they Prestige 3 prior to the cut off point? As you cannot get the red portraits after that point if you then choose to prestige the characters?
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There is no Tome with the Chaos Shuffle modifier, it seems like an error in the translations went out.
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What exactly can you not do with it? Please follow the format for bug reporting so that we can receive the required information in a report - thank you.
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The penalty is deliberately kept short for the initial ones, so that it doesn't penalise genuine players who've had to leave for a tech issue or a bug where they're stuck, or an irl emergency. They grow to give players who've either got a more problematic connnection or are rage quitting a lot, time to sort out that connection before ruining matches for other players again.
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I'm sorry but it's not possible to tell whether someone is deliberately tampering with their internet connection or genuinely has bad internet. It's an unfortunate consequence of being an online game that a solid internet is required (as stated in our game requirements). The penalty will therefore still be applied to players who disconnect from matches, that is not something that will be changed.
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The Community Team does indeed read the feedback from here, all of it plus from other places as well. Rest assured, we've seen it.
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We are unable to assist on this forum, that is account specific information that is not public.
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@TragicSolitude said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3800687#Comment_3800687
To clarify the stats, you're saying that full bleedouts are less than 1%? And if so, is that less than 1% of 24% or less than 1% of all matches?
And I imagine the stats can't distinguish between killers who purposefully bleed out a survivor and a survivor who crawls away to a corner and forces a bleedout. Or is that somehow able to be taken into account?
1% of all matches, and no unfortunately we cannot distinguish between those that crawled away or were left to be slugged I'm afraid, wish we could.
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@mizark3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3799977#Comment_3799977
I think these BHVR numbers are a bit misleading, because they didn't include the rate of 2+ minutes, or full on Bleedout deaths as well. I want to know what % of people are fully bledout, especially since after hook respawn, there is 0 actual justification for it (barring an IRL fire or the likes). Also 2+ minute bleedouts are also much too common as well, and I think its more telling that they decided to leave that number out.
Well, let me be more clear. Since they left 2+ minute bleedouts out of the stats, I truly think somewhere from 51-99% of the '35+ second' are actually 2+ minute/death bleedouts. That means this post to me, is BHVR admitting to ~12%, or 1 in 8 people being bledout for minimum 2 minutes. That number is WAY too high (for greater clarity I think 5% would be unfortunate but acceptable in the current climate/no self pickups). Even their official 24% 35s+ is enough to justify a basekit self-pickup IMO.
I largely agree with the 15s match total being a non-issue though.
for full bleedouts that's less than 1%
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@MilkVevo said:
In my experience its only been in custom matches. I haven't actually used it in a normal match.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3796622#Comment_3796622
Thank you for confirming, the bug does not affect live matches fortunately, only custom games
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Is this happening in the Live game or Custom matches?
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There is no compensation given to those who purchased the item prior to the price reduction tomorrow, whilst I appreciate the timing is not the best for you, you did get to use that content.
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@Witchu said:
The new patch didn't fix it for me. I almost got excited :(
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3796335#Comment_3796335
I'm dying over here girly.
what platform are you playing on?
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Glad it's working for you! Thank you for confirming <3
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The feedback is very much used. It's collated by the community team, then discussed with the level design and art teams - they are the teams that make the final decisions with regards to maps.
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Once an account is linked, it cannot be replaced with another account from the same platform.
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Our Player Support Team is working with the Casting of Frank Stone team to get this resolved as quickly as possible for affected players. There is no need to make more than one ticket, each new ticket you make just makes the process longer for yourself as it moves you to the back of the queue (new ticket comes in, first ticket gets tied to the LATEST ticket). Whilst we appreciate the frustration that players are feeling with regards to these rewards, we do request some patience in allowing us to solve this issue for all.
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If you've had more than one account banned, think it's pretty safe to assume your ban is permanent and will remain permanent across any and all accounts.
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Given a brief look at the data, the numbers and complaints are about the same, so I don't think it's connected to gen regression at all.
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There is no longer a 60day account linking cooldown. Once an account is unlinked from the BHVR account you can no longer link any other account, so for example you cannot link a different Steam account to one that was linked prior.
More information is obtained in the FAQ here.
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@kingchris200 said:
Sorry but no one should be punished if they choose to quit for whatever reason. This needs to ne removed asap.
nobody is removing your right to quit a match.
However, we reserve the right to allow you time to cool off before ruining another match. We have no plans at all to remove the DC penalty.
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@Alen_Starkly said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3788143#Comment_3788143
Speaking of lobby dodging, so many killers dodge lobbies when they see survivors have many flashlights, toolboxes or medkits. Could we please hide survivors' items from killers in the pre-game lobbies? Survivors don't know anything about the killer before the match, it's not really fair for killers to know what survivors are bringing into the game.
It's fully intended that killers can change their loadouts based on what survivors are bringing into the game and there are no plans to change that, it's part of the design of the game.
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I'm sorry but this forum is for the Core Game only, not DbD Mobile.
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@Burniebotss said:
Before I start, no I’m not saying p100 survivors are bad, they’re just not impressive…at all
P100 is supposed to be a feeling of reward and skill in a character…but there’s no character skill for survivor, just survivor skill across all. P100 survivors are usually
1: a simp for their character
2: a fan of their license
3: they have a cool skin they got and will never take it off
P100 killers likely learned that killer to the max and stuck with that character despite so many more options to play. If it’s not nurse/blight/spirit they knew that their character likely has super bad weakness that probably made it miserable to play. Top tier dedication.
not necessarily, I have 3 and I only play one of them, I just needed somewhere to put my BP.
Prestige level is not an indication of skill, nor is where a player spends their BP
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no more pages were added when it was extended
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I'm afraid the DLC is not available to purchase in that region, however you can still purchase the characters in-game for Auric Cells.
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@Oxah said:
Also if killers are leaving lobbies, make THEM not being able to see prestige as the fault is on them leaving, NOT the survivors
The issue is lobby dodging from both survivors and killers, its not just one side.
It's why the decision was taken after we ran A/B tests and received very positive feedback, to remove the Prestige icons from the lobbies totally. I am aware that it's not going to please everyone, but as I said, unfortunately making this an option is just not possible as it would not resolve the issue. Players would dodge some that are hidden or then some that are shown - creating even more of a lobby dodging issue than we have right now.
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With making it optional it wouldn't solve the issue of lobby dodging - by both survivors and killers, which greatly affects matchmaking, that's why it is something that has to be across the board I'm afraid.
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Unfortunately once an account is synced it cannot be unsynced.

