LordEmrich
LordEmrich
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- LordEmrich
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@Lucama said:
Good. BHVR are turning this game into a revolving door MTX cashcow, they've already wasted money made from this game to prop up their failed game Deathgarden, and now with that dying once again they're seemingly just interested in having new players come in, buy MTX, play until they're competent and realise there's no depth or high level balancing, then leave.
Wait just a minute! bEhaviour made a better version of Dead by Daylight and everyone didn't flock to that? Why? I just watched some gameplay and it seems far greater than Dead by Daylight could ever hope to be. What am I missing?
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/1003375#Comment_1003375
Literally Hag is the worst killer I cant imagine a killer whos more F tier than hag *wink wink*
That's more like it! Such a horrible Killer! ππ
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Shhhh! Don't say good stuff about Hag. It's bad enough these bad Killers got one of her perks nerfed. Let's just go back to talking about how good Hillbilly is and not mention Hag anymore before they decide to rework her for the heck of it.
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@a_good_player said:
You guys definitely make it too apocalyptic. Ruin wasn't that great of a perk even before the nerf: you cannot rely on a hex perk. Just play whitout it and learn to apply pressure.
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All games with DC penalties are like this. It doesn't care whether you intentionally disconnected or your game crash. All it knows is you're no longer in the game and to punish you. From what I can tell there's no way to code the game so it knows the difference cause literally every game I've played with DC penalties is this way.
Best thing I can tell you is to just play on Xbox cause it's never crashed on me. Only time I've disconnected is when my WiFi drops out.
Also I don't feel like they should have DC penalties at all. They've gone all this time without them so why implement them now?
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@TunnelVision said:
https://forum.deadbydaylight.com/en/discussion/comment/970009#Comment_970009
Just think of it this way.
At least you will have very fast queues because you're going to be one of the very few killers to stick around.
I'll enjoy that for the month it lasts til Survivors get tired of even worse queue times and stop playing as well.
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@PistolTimb said:
I will stay for the time being. If doctor is made worse, I might change my mind and find another game to put my time and money into. Last Year looks pretty good :P
Yea I. I'm hoping Last Year comes to Xbox. That game looks like what Dead by Daylight should've been. I've watched Monto and Ohm completely obliterate the Students or whatever they're called in like 5 minutes. Something that should've been possible in this game.
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@KrazyAce13 said:
https://forum.deadbydaylight.com/en/discussion/comment/972255#Comment_972255
do you not care about the blatant bias? its just getting worse and worse as the year goes on. to each there own i guess i'm guessing i will be seeing you in 6 months wondering why you stuck around when it is so obvious these devs dont give a ######### about anything other than new player money.
Do I care? Meh. The game is fun if you choose to have fun with it. The devs have shown they only give a damn about what the Survivors want and that's not going to change. Moaning and complaining about it won't change anything. You either play and learn to deal with it as I have or you go play something else. I do pretty well even with the devs trying to make it as easy as possible for the Survivors. I kinda enjoy the challenge.
At the end of the days it's their game and they can do as they wish. They'll eventually kill off the entire Killer community and there won't be anyone for the Survivors to play against. Maybe they'll make a Dead by Daylight 2 and not screw it up so much.
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Course I'm staying. Where else would I go? Identity V gets my attention as well but other than that there's nothing to replace Dead by Daylight. That and I'm not a trash Killer. π
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@DeanIcity said:
https://forum.deadbydaylight.com/en/discussion/comment/970510#Comment_970510
It's too late in the game for this stupid #########. All these nerfs to Killer so the "survivor experience" is being catered to. I mean, ######### it, survivors learning how to be better, nah, killers should be the ones getting better at the game.
As if playing Killer isn't stressful enough.
So, #########, stupid.
You just gotta have fun with it. I just play and if I win I win and if I don't then oh well I'll be in another game in 3-5 minutes.
@SteelDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/970510#Comment_970510
you need ruin against GOOD survivors. and since you don't know they are good until you are in the game, it is good to have it just incase
No....no you don't. That's what I'm trying to explain to you guise. GOOD Survivors will have the totems cleansed ASAP so you just wasted a whole perk slot on a "just in case" situation that you can't even use now.
@EverflowingRiver said:
https://forum.deadbydaylight.com/en/discussion/comment/970510#Comment_970510
Exactly. I'm not saying ruin is essential, but don't change it because people can't hit a skill check. And the worst part is, the devs are going to ignore all these threads
Yea I'm sure they're gonna ignore it. It's been shown they only care about Survivor enjoyment which I partially understand. I you only need 1 Killer for every 4 Survivors so I see why they are the way they are. It sucks for a player like myself that has never even looked at the Survivor part of the menu yet alone played as one. What can you do, though?
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@gorgono1 said:
https://forum.deadbydaylight.com/en/discussion/comment/970278#Comment_970278
Of course you don't need ruin when playing against low rank or plain bad survivors, but that is not how balancing should work.
The game should be balanced around the highest rank.
After every rank reset I stop using ruin until I reach high ranks, because I feel bad about new players. But once you get ######### on, you will note the difference it makes.
As other non-######### Killers in this thread have said you don't need Ruin in high ranks. You do need Ruin if you're unwilling to become a better Killer.
And don't feel bad for any player just play the game. Like @EverflowingRiver said, "They need to learn."
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@BaldursGate2 said:
https://forum.deadbydaylight.com/en/discussion/comment/970168#Comment_970168
Because tru, monto, king etc. still use the perk most of the time, because they are so bad right?
They do but I've seen them not use it (as well as games where it's destroyed immediately) and still roll Red ranks which proves it's not NEEDED in Red ranks as some people are trying to make it seem. If you are GOOD it's unnecessary.
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@Hex_KillerMainBTW said:
https://forum.deadbydaylight.com/en/discussion/comment/970210#Comment_970210
Rofl. Of course we don't have a choice because we're getting cucked on gate keeper now? Like I said, time to run Iri plague. It'll be nice to see survivors complain about it and how it needs to be nerfed. "it's punishing." Mori's will def be more fun now as well
You don't have a choice because YOU'RE getting cucked on Ruin. I'll be just fine on the Gate Keeper end. This Iri Plague sounds quite intriguing, though. I'm all for things that annoy Survivors.
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@gorgono1 said:
https://forum.deadbydaylight.com/en/discussion/comment/970168#Comment_970168
Why are you even talking, when you obviously have zero understanding of the game?
Ruin is needed and this is a fact pointed out by many good killers. Killers that win games without ruin are either playing at low rank or against boosted survivors at higher ranks.
Without ruin you won't be able to get even a single kill against a good SWF ... even as the top killers.
Yes, I have zero understanding of the game. Let's go with that because I don't rely on Ruin to win games. I actually take the time to learn how to play as a Killer using their perks and don't have to go digging into other Killer's bag of tricks to win. That's it. I apologize. You're a great Killer cause all you can't win without Ruin. My apologies.
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@SteelDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/970168#Comment_970168
if you think you can play at rank 1 without ruin AGAINST REAL RANK 1 SURVIVORS there is no chance you win unless you tunnel and camp, even doing that you will still probably lose. ruin was needed to balance the game where the devs woudlnt balance it. ruin was not a crutch perk it was a NECESSITY.
and I do play a NICE good killer, I don't slug that much. I don't tunnel. I try to do 3 hooks per survivor for BP and it makes the game more enjoyable for both sides, ruin ALLOWED this kind of play. new nerfed ruin will not
Ah that's it! You're one of those "Killers" that tries to make the game enjoyable for both sides even though the Survivors aren't trying to make it enjoyable for you. You need to worry about only YOURSELF and this goes for playing as Survivor and Killer.
And I've watch Monto pretty much and Ohmwrecker pretty much GGEZ red ranks without that stuff. In fact the Red ranks look like they're worse at the game than level 20s.
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@Hex_KillerMainBTW said:
https://forum.deadbydaylight.com/en/discussion/comment/970009#Comment_970009
If I'm playing a lower mobility killer, yes I'm going to use ruin. If I'm playing something where I can move around the map more easily, no I'm not going to use ruin. However, ruin is kind of needed for some killers on the early game pressure. Those are just pure facts. But, with ruin changes, I can just have fun using iri seal Plague and have survivors eventually complain about that til Plague will get nerfed
Well sorry you feel you gotta waste a perk slot on Ruin solely cause you picked a slow Killer. There are ways to play around these things. If the Killer is slow just pick which gens you want to sacrifice and protect the ones that you know you'll be able to reasonably patrol. Sometimes you just gotta learn to play differently with each Killer and now you guise don't have a choice.
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@SteelDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/970009#Comment_970009
so, being a GOOD KILLER is to
not run ruin
tunnel and camp
slug all game every game
for some that is how you play killer and it is fine
ME? I like to play killer of getting lots of hooks, lots of chases. etc. so I don't tunnel, I don't slug a lot and I don't camp. because of this I NEED RUIN. you cant play like that WITHOUT RUIN. now I could be a piece of crap and say "because you don't run ruin and you probably slug and tunnel every game you don't know how to play killer" but im not a piece of crap unlike you for telling people that because they run ruin that they don't know how to play killer
And I know you're not a good Killer cause you think you NEED Ruin in any capacity. No.....no you don't. You'd know this if you didn't completely rely on a crutch perk. Now you won't have a choice but to learn how to be a good Killer or maybe you'll just stop playing altogether?
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@Hex_KillerMainBTW said:
https://forum.deadbydaylight.com/en/discussion/comment/969667#Comment_969667
Right. Hi Otz. Or are you just using killers with really good mobility. Can you use a killer that's slow on bigger maps? Especially at red ranks where the survivors have good advantages in really good loops?
Nah, some of us just actually learn to play as each Killer efficiently rather than sticking the same perks on every single Killer and acting like we're good. I personally play Adept Killer + 1 generic perk so I feel like I'm better than most of the crutch perk Killers that have been whining today.
@xChrisx is correct in his post. You all have relied on Ruin and now it's gonna be trash so now you wanna take your ball and go home. Thanks for Ruining (cwatididthar) Hag cause you all don't wanna learn how to play the Killers properly.
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/969596#Comment_969596
I think it's only a crutch due to a lack of objectives for survivors. The game is set up like survivors need to spend 5 minutes just getting ready to do gens, with all of the "god" loops/second chance perks/pallets, but in reality they can end the whole game in 4 - 5 minutes.
I totally understand. That's why I tunnel in the first place. The Survivors have it way too easy and the quicker they're gone the less likely they'll finish their solitary objective.
I'm surprised tunneling isn't what all Killers do. You guys been watching too much HybridPanda and feeling bad for having to kill the Survivors. π Kill the Survivors by any means necessary!
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/969539#Comment_969539
Theyβre changing the way Ruin works. It will be useless for killers in the beginning of matches and just a little annoying for survivors in endgame.
@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/969539#Comment_969539
Hex: Ruin is getting nerfed. Now it doesn't slow down gen progression or have an effect on skill checks. Instead it will apply an automatic regression (1/1.5/2) to all gens when they aren't being worked on, but only if the totem is active.
Oh that's silly. I knew it was gonna happen eventually cause Survivors. Good thing I only use Ruin on Hag or else I might be affected by that crutch perk.
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@Exxodus21 said:
Tunneling is and always has been acceptable. Survivors don't like it because it's a strong tactic. Playing by the "Survivor's Rulebook for Killers" is probably a big reason the game is in the sorry state that it is. I've never played a game where people compete against each other and there be an expectation that your opponent ignore game winning tactics so you can win easier (and then act like you outplayed them).
This. All of this.
Also, did I miss something? People are saying that it's the best way to play now like something changed or is changing to make the game harder for Killers. Fill me in.
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@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/comment/933502#Comment_933502
Killers can end games in 2 minutes just like survivors can end games. Moris are unbalanced, stop being killer sided
The only way a Killer can end a game in 2 minutes is if they disconnect 2 minutes into the match. Even with an Ebony Mori you're dependent on the other Survivors to come save each other off the hook and who knows how long that could take.
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Been playing on the Xbox since it came out and have only played as the Killers. It's a fine experience on my end. I've never experienced framerate issues with any Killer. The Nurse is the only Killer I'd say is probably harder to play on console just basing off what I see when I watch someone on PC play as her. Other than that it's fine and the wait times are relatively short. Usually takes like 3-4 minutes from the time you queue til the time you're in the map.
I dunno about Survive with Friends groups cause I dunno how to tell if they're together or not nor do I care cause iWin regardless.
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Nice to see Survivors getting a taste of their own medicine.
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I'm sure the caps are there to prevent 5 people getting together and spending an hour in one game farming so they can come out with like 500,000 BPs or something like that.
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Nah it's fine as is. Allows me to let trolls bleed out since they don't wanna do gens.
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Crotus Penn and The Game are amazing maps for the Killer. My two absolute favorite maps. Crotus Penn being the only map, besides The Game, where I will chase a Survivor upstairs.
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/938042#Comment_938042
The rank system is garbage that any player will eventually reach red ranks, regardless of their own skill.
Asymmetrically multiplayer games in nature aren't competitive due to being asymmetrical. Both roles are literally doing different things from one another, that both sides can benefit if one side fails.
This game is not competitive.
Are we not literally competing against one another to both compete our own and prevent the other side from completing their objectives?
I'm sure if it wasn't competitive there wouldn't be countless topics here of Survivors whining about how every Killer and Killer perk and add on isn't super easy to win against.
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@Galklife said:
https://forum.deadbydaylight.com/en/discussion/comment/937676#Comment_937676
too bad for you, dbd isnt competitive,
Yep that's why there's no ranking syst....oh wait. That's why it doesn't pit player vs play....oh wait.
Yea you're right...not competitive.
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@Galklife said:
https://forum.deadbydaylight.com/en/discussion/comment/937657#Comment_937657
and youre like kid that will refuse to surrender with open nexus for next 5min because of 1% chance and 1 of 100 games you will win but it will take like 500min in total to get single win
Yep cause I don't play games to give up and quit like a baby. I play to win and I'm not leaving the game until it's come to a conclusion and not cause I gave up.
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@Galklife How about if you don't want to play the game just don't play it? You're like them people in MOBAs that wanna surrender after we've lost two turrets. Just play the game. Unless you're the last Survivor left there's always a chance you could still win.
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@Hanselpup said:
https://forum.deadbydaylight.com/en/discussion/comment/933782#Comment_933782
Killer sided? The developers have said they want to balance the game such that 2 survivors will escape on average, and they're fixing the issue with generators being done too fast. You want killer sided? Play on The Gideon Meat Plant. That map is trash.
The issue I have is with how the game is setup. You have four regular people trapped in some Killers asylum who must repair generators to escape. The odds are not and should not be in their favor. It's not like a game like Evolve where it's a monster going against 4 people in like power armor with guns and their own traps. An average of 2 Survivors escaping is ridiculous but I understand they don't want to discourage people from playing the Survivor side. It should feel like an accomplishment to have one person escape yet alone 2 and I don't think they're at that point just yet.
And The Game map just happens to be my favorite map (besides The Doctor's map) and the only map with multiple levels that I like. It's only trash if you're a Survivor on that map which I can only assume sucks hard.
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@Yogerman1997 said:
https://forum.deadbydaylight.com/en/discussion/comment/933516#Comment_933516
OFC also if someday they make this change can buff the perk I'M ALL EARS to show the survivor auras every time they talk ingame :)))
Even better! Let's get it done!
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/933678#Comment_933678
Identity V - Ciphers are nothing and Killers have to camp. Ah Yes.
As for OP. Moris and keys are in that weird balance cycle where one little thing can make them bad, really bad.
So literally Dead by Daylight Mobile. Game is fun. I wish some of those Killers from Identity were in this game. That would give the Survivors something to really whine about.
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These offerings are about the only reason I'd purchase Leatherface as he's the only Killer I don't own cause I don't need two chainsaw Killers. It just keeps showing up and taking space from what could be good items.
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@Hanselpup said:
https://forum.deadbydaylight.com/en/discussion/comment/933678#Comment_933678
Hmm... Don't want to be in a 20 minute game...?
https://forum.deadbydaylight.com/en/discussion/comment/933502#Comment_933502
HMMMMM... SURVIVORS CAN END THE GAME IN 5 MINUTES...?
I see contradiction here. Maybe think twice about blurting stuff out to look cool.
There's no contradiction. I never said EVERY game is over in 5 minutes. The Survivors can, if they so choose, equip themselves and end finish a game in 5 minutes. The issue is the Killers don't have that luxury unless they bring in an Ebony Mori. The game should be Killer sided and it's not.
That being said most of my games are 15-20 minutes.
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@MADPEPPERONI said:
https://forum.deadbydaylight.com/en/discussion/comment/933502#Comment_933502
see here's the problem with the statement name another game in this genre that's right dead by daylight, Friday the 13th and last year something i have been playing pretty frequently (love it) but saying go play a different game would work if it wasn't this genre and if survivors are getting you in 5 minutes your ######### at the game.
There's also Identity V which is literally Dead by Daylight Mobile except the Survivors are unique and every Killer has a unique game mechanic. Also you don't have to be bad to have the Survivors win in that little time. They can all bring in toolboxes and focus the gens hard.
@MyName123 said:
@LordBeerus6595 u probably is the guy who put a mori when is a swf xD
I assume you were aiming that at me. I don't know when I'm playing against a group nor do I care. The only time I bring in a Mori is when I've been playing for a couple of hours and I want to play one more but don't feel like it being a 20 minute game. So the Ebony Mori comes in and we're out in 10 or less.
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I am in favor of more tools to let me know where you guise are hiding so I can hook you faster. @Peanits let's add in voices so I can hear them screaming at each other across the map ala White Noise 2.
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They don't need to be changed AT ALL! Heaven forbid the Killers can end a game in 5 minutes like the Survivors can.
How about you enjoy the game and if every aspect of the game bothers you so much then go play another game?
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/931915#Comment_931915
There are survivor mains and killer mains..then there are those of us in between
Yea I figured you had to at least play as Survivor otherwise what do you care how hard it is for them?
If they ever change Mori to only usable after 2nd hook (which they are cause they change everything the Survivors whine about) then they might as well just get rid of Moris altogether.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/931464#Comment_931464
Lol you think I'm a survivor main..?
Gotta be if you're trying to get Moris nerfed.
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How about this...we can Mori after 1 hook as usual and you Survivors stop trying to make a game that's already super easy for y'all even easier?
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@Rlabotath said:
https://forum.deadbydaylight.com/en/discussion/113014/survivor-abilities
This is why I play Identity V
Sorry for bumping this but I meant to thank you for introducing me to Identity V! The Killers on there are all very unique. It was a chore controlling it at first til I started using my controller. Thanks again!
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Nah that's a hard pass. Nothing about the Killer is supposed to be "fair" to the Survivors.
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There's plenty incentive to play each Survivor if you don't use other Survivors perks. Just play Adept Survivor and BAM! instant uniqueness. It's the reason I only play Adept Killer.
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/920574#Comment_920574
I wouldn't call ruin a "little" regression. If it were only a little regression then ruin wouldn't be meta, even though it can last only 20 seconds if your unlucky. Also do remember he wanted gen times extended also.
New players who struggle to hit skill checks will get annoyed at ruin, especially if its every game.
Theres a very good reason why veterans of this game never ask for ruin to be made permanent. I don't mind if they buff it a bit (like they did before) but not to this extreme.
I don't really think the regression is all that much. Pop Goes The Weasel has a whole 25% regression and that barely feels like anything.
If you're new and are struggling then you keep playing and get better. If someone isn't willing to learn and get better then they weren't really gonna stick around anyway. This is a niche game that takes a special kind of player. Luckily it has a pretty active player base so we'll be alright without those few who aren't willing to learn and adapt.
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As for Jason he literally has his own game where he is the only killer. If he was gonna be in this game then you could just pick a couple of his powers from that game and use it here. I'd like the instant map teleportation and warping.
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@CashelP14 said:
If survivors had to face ruin every single game, for a full game then they'd get frustrated and leave.
Especially when new players get to the rank where you face ruin every game, they'd probably give up.
If they're gonna leave cause of a little regression then they weren't gonna stick around to begin with so good riddance.
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Wait..wait...wait...so you have the choice of playing Everybody Must Die or Generator Repair Simulator 2019 and you choose Generator Repair Simulator 2019 and expect it to be fun? That makes no sense. I'm pretty sure it's not fun now so increasing generator repair times wouldn't make it any less fun.
I LOVE trains and I play Train Simulators. They are not fun but I enjoy them because that's something I love. Yet other people play then review and say it's boring. Yea no duh. What did you expect from TRAIN SIMULATOR? Same thing here. You choose the boring route so expect to not have fun.
I say all this to say generator repair times should be increased but I'm biased cause I only play Killer.
Also:
@Accullla said:
Ruin is a crutch that people have become too reliant on. It's a bad perk. There are much better ones that help you get early game pressure like whispers or discordance, for example. The added bonus is you can actually enjoy them all game and not worry about losing a perk in the beginning of the match.
Also, pressure>gen slowdown/regression
This.

