LapisInfernalis
LapisInfernalis
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3530183#Comment_3530183
I do not want my prestige level hidden. I want to show off my Prestige 100 on Mikaela. Please allow this to be an opt-in feature.
They will still see your prestige after the match.
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@Venusa said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3530314#Comment_3530314
I have more than 3k hours in this game and only have 1 character P100. My friend who was more efficient with their bloodpoints has about 900 hours and 3 characters P100 so far. Which one of us is more skillful?
6.5k hrs here. I have ONE P100 (Jeff). Why? I play both sides and have all characters, so every chapter I spend at least 6mil to get all new perks on everyone. Then, sometimes I level up to P6 or P9.
My next characters prestige wise are Wesker (P63) and Leon/Chris (P31)
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@Yodakhiin said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3530375#Comment_3530375
It's not. The solution is quite simple with an fair MMR. I have somewhere 70+ hours and every match with an SWF or at least 2 p50+ is an definitely lose. How should this be motivating a new player if 70% of the player base is far beyond our experience and skill.
And yes i dodge those lobbies bcs every single time these people are flashlighters/body blocker's/hacker/bully squads.
Only the hackers are an issue. But tbh with you unless you are extremely good, you will face maybe 1 hacker in about half a year. They all hang out at top MMR.
The rest you can deal with. Believe me. I play this game long enough.
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@Pavel_Ch said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3530035#Comment_3530035
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3530038#Comment_3530038
now less killers will play ahah. I hope you will wait for the match for hours
Why should they wait longer? It has been in the game for ages that you could not see Ranks (back when they existed) for the very same reason they want to hide prestige now: People judged you by what Rank you were like they do now with prestige.
As high prestige Survivor: "Meh, they are only prestige 3, I don't want to play with noobs" (leaves lobby)
As killer: "What a sweat feast... P100, P87, P97 and P80. Probably swf and toxic." (leaves lobby)
Or alternatively they tunneled and/or camped you as P100.
I know that because it happened to me multiple times. And I wasn't being a toxic player or anything. Not even a character who is considered toxic or tryhard like Nea or Feng. I am a Jeff Main. They just targeted me because I am a P100.
I can't wait for this to stop, so I can finally play my main again without placing a giant target on my back.
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@Annso_x said:
Not a bug, Mandy said "Can confirm that this is not a bug. We are conducting some ongoing tests with some players, and we're always looking to improve the player experience within the game. We will be monitoring the feedback closely on this."
I hope it stays hidden till end game.
I can finally play Jeff again. Wheeeeee
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Same for me. But a friend of mine still sees all prestige.
No anonymous mode active etc. So it is likely a bug.
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Just a dumb question: is there a program which calculates it?
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@Venusa said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3520452#Comment_3520452
What does this have to do with SWF now...?
Some say that swf is cheating because it was not a part of the game originally.
@Annso_x said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3520452#Comment_3520452
Obviously people changing those settings to gain an advantage are cheating, but many people use them because of the lack of accessibility options. Colorblind filters weren't introduced that long ago, would you say colorblind people who used external filters to color correct before that were cheating ?
I'm considering using filters because I have vision problems that the very few accessibility settings don't cover. I don't want an advantage, I don't even care about winning, at most I just want to not be at a disadvantage (and literally in pain) because I lost at the DNA lottery. If DBD had sliders for contrast, brightness and visibility I wouldn't even consider using filters, but here we are.
There's already cheaters and exploiters in the game anyway, and monitors with built-in filters and probably other ways to do the same thing exist, so maybe it's an unpopular opinion but I'd rather we allow people who need filters to use them instead of making them miserable because some people are pathetic enough to use them to gain an advantage.
Same for me. I don't have problems with anything in this game except with the new Autoheaven color palette. For me all survivors and killers who wear dark clothes disappear on this map. I can only see those killers via the red light. Good luck evading Pig and GF or killers with small TR.
I play since Sept. 2018 with over 6k hrs and I never used filters until a long time after they reworked autoheaven. I even waited for the colorblind settings but they didn't help either. So I started to use a slight filter only for that realm.
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There is also a clip from Otzdarva where he demonstrates this issue by placing bear traps on a window. The female survivor gets caught, the male not as he jumps a little bit further.
I would guess it's because male Survivors are taller and the animation bugs out or something.
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This is an issue since the ptb. It happens when you try to blink onto the stairs from the top. I was able to blink out though.
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Just do bones.
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This is only a problem if the exits are too close.
Just use the 25% tech (or Wake up/sole survivor) and you will mostly be fine.
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@Config said:
We get it, wesker grabbing mid dashes on windows was indeed unfair, u would lose all ur momentum and the change was absolutely needed and fine.
however he’s back to his original state now, with absolutely no changes this means stuff like this will be happening basically all the time.
cant we have a good middle ground, where he does get the same hits as before the changes but instead of grabbing slaps the survivor?
rng he tells awful, also they never fixed the bug that allows survivors to vault the same pallet as him, even though the said they did.
I am currently not at home (enjoying a rainy Wacken open air instead) so I might not understand everything right now.
If I remember correctly, they fixed the fast vaults which had the wrong distance, resulting in a lot of 5km after window vault hits.
They also fixed Wesker's grab at windows and pallets. This was a very old bug and not intentional.
So now he get's denied hits at windows because of the window fix?
If I remember correctly his hits at Windows were wonky when he came out to begin with. You would often just bump instead of slapping. It was very infuriating.
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This would explain why I got hit after a fast vault so many times....
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@[Deleted User] said:
I play this game as a PVP game. When the PVP element of a trial is lost, I am no longer interested. In the past if someone disconnected, it was annoying, but the trial would end quicker and we could all move on.
But now those of us who have zero interest in playing with or against bots are trapped in games with bots. We can't get out of these games without eating a d/c penalty. I would rather play a 5 minute 2v1 than slog through a 4v1 with 2 bots. That goes for either side. I'd rather die on hook in the next 30 seconds after a disconnect than play with bot teammates.
Playing killer against bots is horrendously boring. And I'm trapped in that game. I don't play this game for a power role fantasy. It's a PVP game to me. I lose all interest in this game once you introduce bots.
And players are disconnecting A LOT since the update. It has turned some of the killers in my rotation into a PVE mode. Do you really think the remaining two survivors want to play out the game after two teammates disconnect? I had one game before Pinhead got killswitched that was 3 bots/1 real player at 5 gens. Genuinely, what on earth is the point in that trial being played out? Let me out of the match.
Disconnects suck. But games used to end. Now we're stuck in bad games for longer amounts of time. That's not a positive change. Remove the d/c penalty after someone else disconnects, add a vote abandon, etc. You have to iterate on this further. DbD with bots is dull and lifeless. We shouldn't be forced into it.
Think about it: Player A disconnects. Player B also disconnects. Players C, D, and E no longer want to play the game, but are forced to play it out with bots rather than ending it swiftly. That's not ok.
I would be for a abandon match vote if more than 1 person dc's. 1 DC can always happen.
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Claudette has similar issues with some skirts but at least the holes are filled.
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@o7o said:
I'll always advocate for an option to select your own server so you aren't queue'ing into some random region but I do think Valve & BHVR need to crack down on the amount of DDOSing going on with Steam. I've recently had to put anon mode back on because it's starting to happen again. I've heard Epic is much safer though.
On another hand, I felt the same way about punishing VPNs but in reality BHVR needs to fix hit validation. Bad ping is supposed to affect your performance but for killers it gives them an advantage on this game.
This. I faced a Bubba a while ago who still hit me clearly through my predropped pallet without getting stunned. I am at 30ms.... Your could see the latency by the stuttering when he picked up.
Also the famous 5km hit through windows is something that needs to be fixed. It can't be that I have done 2 steps after vaulting and still get hit via M1...
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@Leon_Scott_Kennedy said:
https://forums.bhvr.com/dead-by-daylight/discussion/380229/people-vpn-ing
Matches just shouldn’t start if anyone’s ping is higher than 120 ms, it should try to match you in lobbies where everyone has below that only
Problem with that is, that there is corners of the world where players don't get a better connection, because the nearest server is too far: South America (outside of Brazil), Middle East, Central Asia, South Africa etc.
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@Phantom_ said:
Can there finally be something done against people VPN-ing??? Why am I getting matched up with people from the US when I'm on EU servers???
They're getting the most BS hit-validations THROUGH pre-dropped pallets?? Like HOW? Why?? On average I have between 25-30 ping, so to have matches against people who are just vpn-ing is beyond frustrating
It also goes the other way round.
I don't get a much needed grab at a 99% Gen but the hit (even if the animation started for a good bit) and during my weapon cooldown they finish the Gen.
But when I play I just tap anything and get instantly grabbed.
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@Uxoxe said:
Oh goodie, another reactionary post based on sensationalism.
Smash Hit is not an S-Tier perk no matter how many views Aryun is trying to get by posting an extremely click-baity title like that. Aryun is especially known for doing stuff like that....
Aryun is like the Enquirer of the youtube community.
It is similar to the Bucke up video from Otz. Good luck getting that much value without a 4man swf.
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@UnavailableName said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3496083#Comment_3496083
Do you even know how to play ? Anotehr surv main... you will soon tell me that MFT is a bad perk 😂
Edit : mate i have found your account on steam, you have never been Iridiscent 1 as a survivor or as a killer in 1500h... well i'm off this forum, most ppl reacting do not even know how to play the game properly, it is tiring.
If you play both sides equally and have not the time to play much or play daily, then you won't hit Iri1.
Stop telling people they can't have an opinion because they don't meet your ridiculous standards.
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Tested this myself and you only have this bug if you activated it, but the killer picks you up.
You get inbuilt Calm Spirit, 100% Iron Will and leave no blood on the floor until you recover yourself.
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What the..... Now imagine this while also getting a BNP with a Toolbox through Dramaturgy.
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So... This is basically the same issue as with Nurse and her speed addons....
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3494436#Comment_3494436
I think it's a completionist thing. I don't play on Steam but I'm assuming other people can see your library? I guess it's like a digital way of showing off a collection
Yes. That's exactly that.
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@Brokenbones said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3494662#Comment_3494662
You made the conscious decision to open this thread, read it and then reply to it
If anyone made this your problem, it was you lmao
If you don't care or it's not your problem, ignore it
Sry, but I like reading nonsense from time to time. It lightens the mood.
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Please fix this. People are abusing this, especially since big content creators made videos of this.
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@Seraphor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3493668#Comment_3493668
Why do you need it "listed in your library"?
You're still getting the same product when you use Auric Cells.
First world problems man.
"My receipt isn't in the usual format, this is an outrage!"
I guess some people are completionist or need to show that what they have on Steam and therefore they would rather miss out on the paragraph because they "can't collect it".
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3493797#Comment_3493797
I am just not buying this dlc. I don't care about buying in game store. I'd buy original chapters with shards for free but i never did that. I care about my Steam library and for that, i always bought chapter with real money.
But i am not paying double bucks to BHVR for one stupid costume. I will just pass this chapter.
Well... That is your problem and decision then.
I still don't understand it though.
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@Vanishlord said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3493015#Comment_3493015
You are right. In the end that is the same price as it would usually have been. Also are his perks any good I heard one of them puts you into the dying state?
His perks are all fun. Not denying that.
"Dramaturgy" gives you a mini SB (2s 125% speed) on command, but you need to be healthy. It also triggers randomly one of 4 effects: Exposed for 12s, scream, get a green item with addons or get the mini SB again.
"Scene Partner" activates in the TR. When you look at the killer you scream and see his aura for 6s (I think). You have the chance to scream again adding 2s to the duration. The amount of times you can scream seems not to have a limit as I once screamed 6x in a row. The perk has 60s cooldown.
"Plot Twist" let's you enter dying state silently when injured and crouching. You make no noise and leave no blood. You can recover fully, get a 4s SB with 150% and are fully healed. The perk deactivates till the end game. Then you can use it once again.
Scene Partner is OK. Dramaturgy is good if you manage to heal and the item you get can save you (I got a Toolbox with BNP which helped a lot with the last gen).
Plot Twist can make nice plays to confuse the killer (f.e. if you die in a bush around a corner) and can really help in EGC scenarios when you need to be healed.
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The nerfed his coat again? Noooooooo
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492680#Comment_3492680
Yes, it always costume piece. Not full costume.
But now they added full costume (Purple costume in game) into dlc and they are selling it as Pack. And ofcourse price is more expensive.
If you don't want to buy this costume, only dlc you have no option.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492684#Comment_3492684
I want to buy DLC on STEAM, not in game.
They removed to option buying DLC. If i want to get STEAM version, i have to pay more. They are forcing you to buy costume.
That is literally a first world problem.
And if you say now that you don't get the blue recolor when buying it with AC, the I ask you: Would you really wear it?
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@nars said:
This discourse is ridiculous. Whats the issue here? If you want nic for 5 bucks, you can get him with 5 bucks. Theres no scummy business here at all, just an optional bundle people are upset at for existing.
For some reason people want the DLC listed in their library and they are pissed that it comes with extra baggage they don't want, but was probably part of the deal with Nic
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@Chadku said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3493657#Comment_3493657
You're forced to spend more money than you intend in order to have the DLC listed as owned in your steam library.
Buying him with auric cells doesn't list the DLC as owned or gives you his recolored base piece.
For 8 years BHVR sold the DLCs at the normal pricing but right now you're paying extra for something BHVR did for free.
This is just greed, a way to exploit ocd/compulsion/whatever and good for you that it doesn't bother you.
Have you ever thought about that the pricing and the cosmetic were part of the deal with Nic?
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@CountOfTheFog said:
What am I missing? I buy every chapter and they always come with a second outfit for Survivors.
One of the purple outfits from the store is inclusive with the DLC (which is why it is double the price). And for some reason people are freaking out because they can't get the DLC on steam without the cosmetic. And they don't want to buy him with 500AC for 5 bucks in the in-game store either.
So yes they complain about 1st world problems.
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@ScytheIX said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3493510#Comment_3493510
Again, please enlighten me:
How do you turn off a TV that is constantly turned off?
You all just say "turn it off", but seem to ignore the fact that it's literally impossible in certain scenarios. I know proxycamping is a legit strategy, I'm stating that no other killer can do what she is able to do: Disabling her TV herself, on cooldown, next to a hook.
It might be niche but I don't think it should work that way. (Migraine makes forming sentences impossible rn.)
If the TV is off, then she can't teleport.
I don't see your problem here.
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@ScytheIX said:
.... and I'm sick and tired of dying to it.
Dredge's lockers get blocked around a hooked survivor, so why doesn't this apply for Sadako as well?
Is this an oversight? Bc I sure think it is.
That was also possible before the rework, yet nobody complained.
Maybe people need to learn to just get the tape next to the hook.
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@TWiXT said:
Went up against a GF just a few mins ago, our other Feng DC'd on her first down. I Unhooked the bot, Healed it, and ran to do a gen with it, only to see it start running away about 10 seconds later, Realized that it probably knew GF was approaching in stealth since bots all have wall hacks, Decided to follow it, looked back and sure enough saw GF kicking our gen. From then on, whenever the bot wasn't being chased or hooked, I stuck with it on every gen and ran whenever it did. We lost 2 teammates by the endgame, the bot, and regular guy, but I didn't get chased or hooked even once that match because of my early warning bot partner, and escaped with a flawless victory. Seriously, they're better than Alert, Spine Chill, and Premonition combined.
For some reason this feels kinda... dirty to me. Am I the only one?
You cannot mindgame bots as killer either because they don't need to react to your movement.
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@CursedPerson said:
Hey my first game as Nic I was tombstoned... Didnt realize how much my team fed him at the start and I was 1m from a locker to try and be safe about it. Nice 3k points cuz i used a cake...
That was literally me today.
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492882#Comment_3492882
Because he want to buy on Steam. Why it's so hard to understand for you?
That is then their own 1st World problem.
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@Vanishlord said:
Can someone tell me what was going through BHVR's head when they thought lets force people to buy cosmetics if they don't want to buy Auric cells. I for one don't like to use Auric cells as I prefer to buy. I know you can get Auric cells but on principle it is a cheap business tactic.
You know that you don't loose anything or have leftover AC if you buy him for 500AC=5€/$?
Except you want the blue jacket.
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@Brokenbones said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492889#Comment_3492889
My reason isn't "I don't want to buy auric cells"
My reason is "I'm annoyed that I don't have the choice i used to have before, for seemingly greed releated reasons"
Please understand the key difference here.
The outcome is pretty much the same (except you want that blue jacket). So I really don't understand why you are upset.
And maybe that was an agreement with Nick himself. We don't know.
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I don't understand your complaints. He is either 10 bucks including the cosmetic or 500AC (=5 bucks) in the store without.
What is your problem with buying 500AC? There is literally a package just for that and you have no leftovers too.
Your reason "I don't want to buy AC" does not make any sense. It is not like you are charged extra or that you have AC left after you bought him.
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@Crowman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492286#Comment_3492286
The same thing happened with Twins and Victor.
Just tried it. You gain no condemned if grabbed out of a locker.
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@Pavel_Ch said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3491642#Comment_3491642
you, with the previous guy, are trying to expose personal problems for everyone. you want a game where everyone farts pink clouds and butterflies fly in the sky, and instead of chase music, something relaxing. but this is horror with killers, completely different people online. welcome or goodbye
What did I do to you that you need to comment like this? I just stated that I often get harassed when I play my P100. It might not be the same for you (different location & different MMR) but it happens for me and I am not the only one here obviously. And I don't need rainbows and unicorns. I can deal with this ######### but I know others can't and that's why I would like an option to hide it.
The Devs did the same mistake when grades/ranks were visible in he lobby. Survivors (and killers) would dodge lobbies if their teammates were not red ranks.
When I play killer, I really don't care about Prestige. I am so used to seeing 1 or 2 P100s when I play Wesker. But other killer players aren't. Either because they are quite new or because they have middle MMR.
Even with 6k hrs I'm not at top MMR, because either my playstyle let's me end up dying and all others escaping or the killer just likes me and camps me in the end because they thought a 3 Gen chase was efficient....
So I guess I am stuck in a limbo between good and inexperienced players where most killers shy away from high prestige numbers, leaving only try hard players who tunnel and camp, making the experience horrible.
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@HolyDarky said:
I think Anti-Hemorrhagic Syringe needs a rework. The problem with this Add-On is that survivors safe 24 seconds (or 16 seconds when you use it on another survivor) by healing passively. These 24 seconds can be spend into a Generator. Another problem is that survivor can dependent on the situation, the place, and the killer just pop an Anti-Hemorrhagic Syringe during the chase and make this chase a huge time waste for the killer. I had some situation where survivors did this and it worked out for them - they just droped pallets and played ultra safe. In some other situations it did not work out but its pathetic that this is still a thing. Another problem is that survivors have no reasons to not run an Anti-Hemorrhagic Syringe, because every other Add-On from the Med-Kit is either borring or useless. A Med-Kit can give you only one heal by default, so why should you sit somewhere in the corner and heal yourself for 24seconds, when you just can pop a Anti-Hemorrhagic Syringe? Lastly, after this event and due to the lower BP-cost, many survivors have many of these Add-On, Med-kits (there are no real difference between a brown and lila one), and - again - no reasons to not run it every match.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3489153#Comment_3489153
When you know that the killer is in a chase and far away from you, you can safely pop an Anti-Hemorrhagic Syringe without worring about to lose it. In addition, to activate Renewal you have to heal another survivor before you get hooked. It is the same with the Perk Inner Healing: You have to find a totem, cleans it for 14 seconds, and then find/go into a Locker for 8 seconds. So its not as free as this Add-On. On top of this, Anti-Hemorrhagic Syringe is an Add-On (of cause only one time useable but still) while Renewal and Inner Healing are Perks, which is ridiculous.
Overall, they should rework Anti-Hemorrhagic Synringe but also some other Med-Kit Add-Ons. Make them more interesting, useful, and/or fun to use. Currently, they are either borring or useless. They should also rework and buff some healing Perks: Resurgence could get a buff to make it more popular (g.e. do not lose progress due to the Haemorrhage status). Increase the Skill Check chance for the Perk Autodidact for the first 2 - 3 tokens.
tl;tr: Anti-Hemorrhagic Syringe should get a rework but also other Add-Ons for the Med-Kit to make them more useful and/or fun to play. But also buff some other healing Perks to make them more popular/useful.
Still not a fan of your idea for the reasons I mentioned. I played when the old insta heal existed, where you could put a person on the ground to full health by pressing a button.
I do not want to see that again ever.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492001#Comment_3492001
you get no stacks. you can hook survivor and destroy their tape or you can slug them to not destroy tape, preferably away from lockers to hit them after they get picked up. kinda like old ring drawing sadako.
It's the same strategy with Myers. Just hop in a locker, a total no-brainer. If they slug you, stand up and turn off more tapes. Repeat.
I just noticed that plottwist is really good against getting 2 condemned stacks too.
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@Zakon05 said:
Okay I found there was a lot of misinformation going on about that change.
The thing they were adding was to make it so killers who *previously* did not look down would look down.
Most killers look down after a hit, including the one you're using for your avatar, Nemesis. Go try loading up a match right now and hitting a survivor and letting go of your mouse as Nemesis. That gentle little head bob he does is what was being added to the killers who previously didn't do that.
Killers weren't all suddenly getting Nurse exhaustion or something.
I'm okay with them removing it, too, but that whole situation was being wildly overblown by basically everyone besides the people who got motion sickness from it, and so they had to play the small handful of killers who didn't have a head bob after a hit.
It felt just horrible when I was playing Onryō on the ptb. She is already short and does not see #########. No need to force her to look down too.
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When I read the Update hopping into a locker was literally the first thing that came to my mind.
How did the Devs not think of that?
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@fussy said:
This is my last match with SH:
https://us.v-cdn.net/6030815/uploads/LGYJ2HTVMH0M/aaaaaaa.png
And that's why i never consider any SH perk as a good perk. Because they are too situational and you can literally not get any use for the whole match from them simply because of their terrible spawn. And it's not like once on a 10 games, matches like this make up 50-70% of all my games.
I think these changes would make this mechanic a lot more fair and worthwhile:
- At the start of the Trial, 5 random Hooks are changed into Scourge Hooks (was 4 random Hooks)
- 1 additional Scourge Hook spawns for each additional perk after the 1st
So 2 SH perks? 6 Scourge Hooks (5+1). 4 SH perks? 8 SHs (5+3). Except Monstrous Shrine, I think it should just make SHs in the basement.
In addition, the announced change to Hangman's Trick from PTB is still nerf to this already super bad perk. These SH mechanic changes will make this perk really worth it, especially when paired with other SH perks.
I think they just need to be distributed evenly across the map. That would fix a lot of problems.
@mizark3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492147#Comment_3492147
I literally bring SH:PR as my only gen slowdown perk on Ghostface, sometimes Gift of Pain instead of Floods if I run into too many Distortion users in the previous match or two. Heck, I have this recent endgame screen of winning a Deadlock only gen slowdown match with Nemmy on Rotten Fields that I did for a tome+daily wombo combo, and they had 2 BNPs and a Syringe. No turbo tunneling, as they each have at least 10k bp, and Rebecca's Flip-Flop got me once, so that's why she had the most chase time/BP (despite her MfT she was actually plenty easy to down with the whip). But yeah, I'm totally a Survivor main who bothered to get Nemmy to P12 /s. (To be fair I do have ~half of Killers at P9 or above for the charms, Survivors are up after all Killers are P9.)
https://us.v-cdn.net/6030815/uploads/JZ9CZ1O50UZY/nemmydeadlockonlyslowdown.png
The quantity of Scourge Hooks is perfect as is, the luck in terms of placement is what is unreliable, which your method doesn't directly address. The locations can occasionally be unlucky, but you learn to work with it. It is a macro skill in and of itself to force chases near Scourge hooks, as you can see them glow when walking about the map. Also 4 quadrants is as easy as drawing 2 lines. Here, this took less than 10 minutes to draft in paint with roughly equal sizes on uneven sized maps (of each realm).
https://us.v-cdn.net/6030815/uploads/I9AK3A2B9L6X/proposedscourgelines.jpg
I did roughly 1 map per realm, but I tried to pick the least square map for realms with multiple. Now to be fair, this could fall prey to some fixed hook locations like Temple of Purgation's underground hook, or Eyrie's upstairs hooks, but those can simply be excluded permanently as Scourge locations as a more positive than negative quick fix. This would fix the problem you are complaining about by utilizing semi-fixed RNG, instead of hoping bruteforcing quantity of hooks doesn't result in the same 7 hooks on 1 side of the map problem. In addition, if this is happening 50-70% of your matches that you get 0 Scourge Hooks, making 8 hooks and basement would only change that number to 45-65%. Killers have to make the active choice to never go for Scourges in the vast majority of matches, so that is a playstyle problem, not a perk problem. I would ask to pick someone up with those quadrants, and find a location where you couldn't get a Scourge Hook (other than the already mentioned pseudo basement on Purgation and 2nd stories, which theoretically would be fixed). (Also I see I goofed on Campbell's chapel, the top left line should be on the corner to its immediate right instead, but otherwise they are all mostly equal.)
This looks great!
When I was unlucky with SH spawns, they were all on one side and the Survivors decided to do all gens on the other side without leaving me a 3-gen next to the hooks. Crows map and Haddonfield are my most hated maps when I use SHs.