Kira4Evr
Kira4Evr
About
- Username
- Kira4Evr
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Comments
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I would have played him. But he's so boring. Besides, I myself really don't want to face any Pinheads. They are so annoying xd
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Hee hitboxes are not an issue honestly, but the desync is definitely a problem. But why did you use an old picture?
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B-Tier
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No, we have to nerf Pig. She's too OP lmao
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Probably Felix. Because he's hot
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I just think it shouldn't remove the breathing. And your Grunts of Pain should at least be 25% when you're running
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Yea, he needed it IMO
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The map, yes
The animations, no
The characters, no
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Overcome by itself is pretty good. But it's the most boring exhaustion perk right now.
Overcome combined with other perks like, Lucky Break, Iron Will/Quick and Quiet and Inner Strenght
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If I just happen to find it when I'm carrying the last survivor, then I'll give it to them
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@smappdooda said:
https://forum.deadbydaylight.com/en/discussion/comment/2438390#Comment_2438390
I like how it took out Bond but not the swear word ha ha
They did a pretty good job so far
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- Some maps - I'm looking at you Haddonfield
- Some Add-Ons
- Maybe how easy it is to do gens?
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I used to think he was OP, but that was when I started playing DBD. I thought that because he could find me with his Static Blast and he could prevent me from doing things with his Static Shock. And my squirrel brain didn't like that, so I was like "omg this game is so killer sided" so I almost stopped playing xd
That was a dark time lmao
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@ShinobuSK said:
Legion, Doctor, Blight
I finally have a reason to play Doctor
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Please no. Don't add hit validation to Huntress Hatchets. I don't want more of this! Hit validation would just make it 10x worse
https://youtu.be/cPYRYQ4h3g0?t=186 https://youtu.be/ua8piVCu9Cc?t=75 -
I hope there will be a Christmas event. But not like the one we had last year, I don't even want to call that an event lmao
Do you know what would be fun? If you could collect something in the trial, like a Christmas hat. And if you escape with it, as a survivor you'll get the ugly sweater for that character for free, and for killer, you'll unlock a new ugly sweater for that killer. That would be awesome
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I am. I might even use it on my Huntress because I don't like POP and Ruin is just a waste of a perk slot honestly, at least when I play killer
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I love how my first thought when I saw the title was "Yea, that's because no one plays Freddy" xd
(No offense to the Freddy mains out there) <3
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I'll forever be thankful to Hawkins because that map helped me with Adept Myers. It literally took me 2 weeks to get it because I had no good map offerings and I didn't want to spend more BP's on Myers because I really dislike him. But then, I got Hawkins...
If Hawkins wasn't in DBD, I would've never gotten his Adept xd
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Wait, you get Huntress and Billys? How unfair :(
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Twisted and Default Demo. You're really cute
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I'm honestly still shocked that they literally removed Father's Glasses from Spirit, her Add-On that wasn't even that strong, but they didn't even touch Alchemist's Ring
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I really like the creativity of your changes. But some of them are really not necessary. If I may, I would like to share how I would change these perks.
- A Nurse's Calling: It's fine as it is honestly and actually pretty strong on some killers.
- Beast of Prey: "Upon hooking a unique survivor, you will now gain a permanent +1% movement speed boost" - I actually like that, but maybe the cap should be 5% instead of 4%?
- Bitter Murmur: It's fine as it is.
- Blood Echo: Reduce the cooldown to 45 seconds instead of 60 seconds.
- Bloodhound: I know it's a bad perk, but I actually think it's fine as it is. Maybe increase the extra time blood is visible for you to 8 seconds instead of 4?
- Brutal Strength: "Increased the breaking speed to 30% (Instead of 20%)" - Sure, why not.
- Cruel Limits: Your idea was pretty good. But 32 meters is quite huge, therefore, it might be a bit too strong. So maybe add a cooldown?
- Coulrophobia: Honestly, this perk is pretty bad as well. But I don't really think it needs changes.
- Coup De Grace: I would just increase your Lunge by 8% for every gen that is completed.
- Dark Devotion: "Increase duration to 40 seconds, and remove the cooldown" - I like that.
- Dead Man's Switch: Keep it as an obsession perk. But increase the timer from 45 seconds to 60 seconds.
- Deadlock: Fine as it is.
- Deathbound: "Remove the distance requirement" - Great idea!
- Deerstalker: "You now see the aura of all downed survivors regardless of distance" - That's a good change
- Dragon's Grip: I would decrease the cooldown from 80 seconds to 65 seconds.
- Dying Light: I would just make it so the penalty remains even if the obsession is dead, but you can't get more stacks.
- Eruption: Fine as it is.
- Fire Up: I like your idea, but all of them should be increased by 10%.
- Forced Penance: Fine as it is.
- Furtive Chase: "Whenever a survivor unhooks another survivor, the unhooking survivors now becomes the obsession. Every time you hook the obsession, you receive the undetectable status effect for 60 seconds" - I really like that idea!
- Gearhead: "Anytime you injure a survivor, Gearhead activates for 30 seconds. When Gearhead is active, anytime a survivor succeeds a skill check on a generator, its aura is revealed for as long as it is being repaired" - I like that
- Hangman's Trick: "Hangman's trick will receive a rework. Sabotages now take an additional 2.5 seconds to complete and you hook survivors 50% faster. Hooks destroyed by the entity now respawn after 30 seconds" - Still pretty weak but much better than it currently is xd
- Hex: Huntress Lullaby: Keep it a Hex, but remove the Token system and have the 5 Token effects as default.
- Hex: No One Escapes Death: "The exposed status effect now only affects survivors that have been hooked previously in the trial" - Sure
- Hex: Pentimento: It's fine as it is.
- Hex: The Third Seal: It's fine as it is. Besides, we already have Hex: Plaything.
- Thrill of the Hunt: I would keep it as it is, but make it so it's not a Hex anymore.
- Hex: Undying: Pretty strong as it is. No need to change it.
- Hysteria: It's fine as it is. And technically, it has no cooldown. Because the cooldown is the same duration as the oblivious effect.
- I'm all Ears: "Reduce the cooldown to 20 seconds" - Yea, why not
- Iron Grasp: "Iron grasp now completely negates the effects of survivors wiggling instead of just 75%" - I like that part.
- Surge: Reduce the cooldown from 40 seconds to 20 seconds. And make it activate when you down a survivor with any attack, not just basic attacks.
- Lethal Pursuer: Strong as it is.
- Make your choice: Fine as it is.
- Monstrous Shrine: "Upon hooking a survivor in the basement, all survivors within 32 meters will scream and reveal their location. Whenever a survivor is unhooked from a basement hook, they have a 30% penalty to repairing generators and receive the broken status effect for 60 seconds" - Now that's a really good idea. But 30% is quite a lot. So I would make it a Scourge Hook perk.
- Oppression: Reduce the cooldown from 80 seconds to 40 seconds.
- Overwhelming Presence: Honestly fine as it is.
- Predator: Add an additional effect, footsteps from survivors are 50% louder.
- Remember Me: Fine as it is.
- Scourge Hook: Gift of Pain: Pretty strong as it is.
- Shadowborn: Don't touch my baby...
- Spirit Fury: Fine as it is.
- Starstruck: Fine as it is
- Stridor: "Survivors grunts of pain are increased by 50%, and their breathing is increased by 100%" - yea I like that.
- Surveillance: "You now receive a sound effect when a survivor begins working on a generator that is affected by surveillance" - I like that
- Territorial Imperative: Just remove the cooldown and distance requirement. And increase the aura reading to 5 seconds.
- Thanatophobia: This perk is fine. Just make it so you Bless slower as well.
- Thrilling Tremors: "Reduce cooldown to 40 seconds" - Great idea
- Trail of Torment: "Reduce cooldown to 30 seconds" - and remove so that survivors can't see the aura of the gen you kicked
- Unnerving Presence: It's fine as it is.
- Unrelenting: It's fine as it is.
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No. Remove them. Put them in the bin
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I did that once. I knew it was her last box because there was only one box on that side of the map and she was running towards it. It was hilarious, but the survivor got really upset so I kinda felt bad for doing that. But it was so worth it xd
https://youtu.be/T3bxDF_uZXQ?t=40 -
I like the idea of you being able to get your Hex back after it's getting Blessed. But the rest of it, no.
I honestly think that if the killer Snuff the Boon, the Totem will break completely. Not only would it make things easier for the killer, but it would also make the new Hex perk a pretty good counter for Boons.
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I would say DS is stronger. But it's also way more situational than Resilience, so you would most likely get more value from Resilience than from DS
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If you consider Huntress as an underwhelming killer, then yeah xd
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- A perk that replaces your crouch animation with crawling animation. But you still crawl at crouching speed and Urban Evasion will work with it.
- A perk that allows you to push your teammates.
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The fact that Iron Will just removes the breathing when injured has always bugged me. Just make grunts of pain and breathing different sound files or whatever and you're good to go.
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@Leatherface1990 said:
Iron Will+Overcome = another busted Survivor combination. Just break the line of sight with this combination and run to that CoH Boon. Free reset!
Don't forget about Lucky Break! No tracking, let's go!
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I honestly forgot its existence.
But maybe increase the time to open a chest? I don't really think it needs a buff tho. Sure, it's a bad perk. But at least it does something compared to other perks, Like, furtive chase
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Some of these killers aren't played by anyone almost. That makes me happy xd
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No, Nurse is fine
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Like, 189 different songs
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@GeneralV said:
Is this some sort of current DBD joke that I am too old to understand?
It's the Totem war between Nancy and Mikaela. And when a Nancy starts to Bless a Totem instead of cleansing it, then you know something is a bit off
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Kindred without the aura reading on the killer, yes.
Brutal, no.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2633006#Comment_2633006
the aura reading is really nice. If someone stuns you with blast mine you'll be able to find that survivor!!!
Yea, that can be nice. But how often do people run Blast Mine? And you'll get the Aura reading like 4 times if you're going against good survivors, because they will know that you have Lightborn, and they know what it does
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I think perk tiers should stay. But you can only find tier 1 in the Bloodweb, and to lvl them up, you have to actually use them in matches
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Yea, no. I would rather see where I'm going. He's already painful enough to go against as he is
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Definitely not. He does not need to be more oppressive than he already is
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I just imagined Santa Claus running around the map with a candy cane shooting elves from his belly
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Yes. Let's make an awful, almost useless, perk even worse. Good idea 👏
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@EvilJoshy said:
Are you suggesting we give survivors a banana peel to drop when being chased?
YES! I WANT THAT!
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Here's min. I basically only play Huntress
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No. I wanna get to the next match in time
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I can agree that some of them aren't actually evil. Some of them are just bad people.
- Nurse: She did lose her sanity at the Asylum, yes. But she looked down on sick and disabled people. = Bad Person
- Hag: Not evil, not a bad person either.
- Huntress: I guess she got traumatised by her mother's death and her being alone in the forest all her life probably changed her quite a lot. But she enjoys killing humans, they are her favourite "prey". = At least a bad person
- Pig: I haven't read her Lore yet. But from what I've heard, she's not a good person.
- Spirit: Not evil, just angy! xd
- Legion: I'm pretty sure it was only Susie that didn't want to kill that dude while Julie didn't really care.
- Plague: Not evil. Just dumb lmao
- Twins: Not evil, just want to be left alone.
- Artist: Haven't read her lore yet, so I have no clue.
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@Myla said:
I haven't seen a Good Hag in ages.
I haven't seen a Hag in ages xd
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I honestly don't like The Artist's mori lmao
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I love Oni's mori lmao

