Kenshin
Kenshin
About
- Username
- Kenshin
- Joined
- Visits
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Comments
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Pretty tired of players both Killers and Survivors using Bloody Party Streamers on a Double Event and then being total tryhards instead of maximizing EVERYONE'S BP gain...you can,obviously play however you want...just know I personally consider it scummy/dickish move for these events....
and i dont like ppl like you who dont know how to play the game and just wants to dick around for points. boring af.
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@Peanits said:
It was tweaked, although for some it is significantly lower than it should be (to the point where you can barely hear it). This is a known issue and we're currently looking into it.
let it how it is rn. i like it more than the current ear r***
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@DocOctober said:
https://forum.deadbydaylight.com/en/discussion/comment/524915#Comment_524915
It will no longer be possible to medium-vault Windows/fast-vault Pallets from a stand-still. You know, those scenarios where Survivors stand right next to a safe pallet and vault back and forth across it with full momentum, something which is not possible in reality.
Just like IRL, Survivors will have to run up to the vaults for a bit in order to get the faster vaults. This change is intended to lower the amount of safe pallets and remove some of the more obnoxious window loops.
sound like a good change tbh, but is that true and not just a bug?
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what changes are you guys talking about? can someone link the source?
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cool
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@SasukeKun said:
If any buff for her, there needs to be a reason to cleanse, suirvivors just won't, yes they are broken but it's not as big of a downfall as you'd think with their arsenal
just give survivor -rep speed or something. just something so they have to clean. i really dont understand why bhvr cant figure that out themselfs its so easy
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spirit is fine, just adapt.
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good post couldnt agree more. we need more ppl like you who stand up against the "fun" police of bhvr. lets show them that its not ok how they release weak ass boring to play killers anymore and NOT buy the dlc guys.
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NOED already got nerfed and has a counter. what else do you want? get a grip
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but guys listen. the devs stats say she is OP at rank 1. why should we not believe them? 4Head
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i mean, did u really think they gonna make a strong killer? never give this studio the benefit of the doubt ever again. they disappointed the community too often for that.
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and thats why nothing will change in dbd. they nerfed the ######### out of the pig and yet there is still ppl who will buy their #########. you guys are the reason why the game is broken.
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if u add another 30 seconds for the gens im fine with this.
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@Redd said:
https://forum.deadbydaylight.com/en/discussion/comment/519188#Comment_519188
Did you actually pay attention to what he got banned for?
ofc i know. everyone knows. he cheated/hacked legacy cosmetics. or are you trying to say thats ok and not cheating?
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i dont think he is a noob, but he is a cheater for sure. as far as i know he cheated at least two times already. dunno why is not perma banned tho.
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@NoShinyPony said:
@C3Tooth I agree, It should not be obligatory to run Ruin if killers want to have a chance winning.
I also think that a new objective would be more exciting than new perks. (That doesn't mean that I don't like new perks, don't get me wrong.)
@Kenshin Don't be that pessimistic. Think of the Halloween event where the survivors had to harvest the big orange wobble blobs. The devs the did all that programming just to give us an event. Implementing a 2nd objective would be absolutely doable. I guess the devs just aren't sure yet whether they are going to give us a 2nd objective or not.
im playing since beta what is over 3 years now. there is not even one single reason to think positive about bhvr actually listening to viable community feedback.
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just dont buy the DLC dude. if ppl like you still buy it why should the devs work on something proper if you guys take everything to the face?
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this perk needs more than just a BP bonus. but whatever, why should killers have nice things anyway.
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since its already so common and kinda belongs to the core of the game: "disconnect 100 times before the killer is able to put you on a meathook"
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@sickOfLAG said:
Thank you for the info, I was about to buy cosmetics for my killers and survivors but now hearing this from a player I will not be spending a penny on this game until something is done about the DC. It is making use look ######### with all the disconnects.
BTW not buying your DLC because you don't care about the player base. I hope someone makes a similar game that cares about the players so I can quit this DC feastival of a game.
thats why they dont care. as long ppl buy their stuff in the shop everyhing is ok for them. said but true.
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we want a second objective for 3 years now but they dont care. guess it would take too much work and effort? idk
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how can ppl even defend MoM? like how zero knowledge do have to not see that this perk is just busted and doesnt belong in the game? damn biased kids who are bad at the game and only play one side.
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@SloppySeconds said:
This thread is enormous, my God.
and still, the devs wont give a ######### like always. she is gonna stay trash until a rework maybe next year lel
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being injured/broken just needs to have a downside (and no, being injured against a dull m1 killer with no power when survivors can deny it by not cleansing is NO downside) thats why gen rush against her happens even more. and now they doing the same ######### again with ghostface: giving the survivor the control of the killers power. ######### me
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yep, the devs messed up matchmaking again. its the same now lilke on the PTB. takes even longer to get a lobby.
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3 kills and at least one gen left. as suvivor to dominate the killer and get facecamped because of it. its so fun and satisfying to see the killer give up on the match and "let" everyone else escape.
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you guys are cute lol. do you really think they gonna touch base nurse while swf is in the game? bhvr is not 100% stupid. also mclean already confirmed long time ago on his stream that the only change nurse is going to get are her addons. same with billy btw. so come down kids and learn to play against her, you had 3 years.
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/510047#Comment_510047
You already sent a message, you will be able to type again in 10 minutes.
give me more memes
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nice, cant wait for the shirt storm about ghostface.
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best thing about ghostface are the memes so far. keep it up guys!
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/66569/the-last-2-killers-is-a-sign
yea, BHVR is incredibly scared too make OP killers like Old Legion, where he had 0 counterplay expect run in a straight line. They need too make Killers strong, then nerf them if need be. It's why the PTB is a thing but it doesn't feel like a PTB, it feels like "look at this awesome killer we got, have fun, and if something is wrong we'll buff it eventually, give it a few years though."
old legion was one of the worst killers (without addons) in the game. he was just annoying and thats it.
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@DarkGGhost said:
https://forum.deadbydaylight.com/en/discussion/comment/509502#Comment_509502
You need to explain those bug i mean you can easily find they by just try the new killer but yet you faile on that. I get it GF is not a strong killer and you make him weak so the rank 20 don't bomb reviews but do you even think about the fun the killer want to have. The killers main don't ask for 4k but for a viable killer.
then he would to admit that they not testing their stuff on before releasing it. ofc he will not do that even tho everyone and their mom knows about it lol.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/509509#Comment_509509
The design team is currently looking over the feedback and figuring out what changes would be best in the time we have left. I don't have anything to share at the moment, but we'll let you know as soon as we can. It's only been a day since the PTB has gone live at this point.
how about all the bugs rn? like the terror radius not working is huge. also isnt ghostface power completly bugged? or is he just that bad for real?
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is this a troll thread? i was only reading for like 5 seconds and already had enough.
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because ghostface sucks and ppl dont want such an iconic killer to be ######### over.
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get behaviored kid, they would say
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100% agree
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i like the idea
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i like the new hair design. but ghostface is a complete let down tho.
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because survivors need even more and better second chance perks. whats wrong with that.
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damn they look ugly tho. or is this cuz of ur graphic settings? are u playing on low? also would love to see more images!
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there is not even one thread about ghosface being OP. that should tell you something kid. calm down.
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what time are u trying to play? im getting insta killer lobbys at 8pm to 1am my time. as a survivor i have to wait 5-10 to get a lobby tho. red ranks btw before you ask. matchmaking just sucks.
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@ReneAensland said:
https://forum.deadbydaylight.com/en/discussion/comment/506327#Comment_506327
After work, I can record my 2 matches on console that I get to have in a span of 4 hours because queue times are terrible and show you, it's an anti-tunneling perk.
sounds like you are terrible at the game from what you describe here. doesnt mean the game needs to be balanced around rank 20's
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@Janick said:
Hello
We are reluctant at the moment at modifying her. First we have other killers who are higher in the list for modification/balance needs. Second thing, our stats shows that she is top killer (4K) at rank one. It seems that once you've mastered her, she can be extremely effective. She definitely has a high skill curve.
i hope you are not serious right now. otherwise you gonna earn a well deserved ######### storm for that statement. start taking high rank gameplay issues for real already pls.
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It's not Ghostface if he doesn't have his classic suit.
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@Peanits said:
This seems relevant so I'll drop it here. Might spark some interesting conversations.
https://us.v-cdn.net/6030815/uploads/428/BXPRCW4ZAOVV.jpg
Obviously survival rate alone doesn't paint a perfect picture, things like the ironworks window are totally valid criticism in spite of the average survival rate. A complete rework might be a little overkill for a map like Wretched Shop when the issue boils down to a single very strong loop, for example. It's a lot more helpful if we can identify why something is a problem rather than scrapping it completely and starting from scratch. If you don't know why something is an issue, you're doomed to repeat it.
nice thing that u guys seem to actually know whats the problem and have a solution. but why havent u done something about it in the last 3 years? and the new changes on the corn maps is not enough at all if u wanna bring that up.
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@YamiTheFurry said:
https://forum.deadbydaylight.com/en/discussion/comment/495950#Comment_495950
22% when you have 14 other killers thats still a high percentage don't play it off like it isn't. How about you take some inative and actually balance your game at high ranks?
this. if the game was balanced at high ranks and against swf then her pickrate would go down even more. but we all know how they balance the game so yeah.