Avatar

Jim_Tonic

Jim_Tonic

About

Username
Jim_Tonic
Joined
Visits
0
Last Active
—

Comments

  • @TieBreaker said:

    Serious advice: All the emotional energy you are putting into this game is not worth it. No computer game is worth creating constant complaint threads, and writing endless paragraphs debating random people online.

    You might care about this crap now, but eventually you will look back on this period of your life and realise that you wasted a large amount of your time on here, doing and achieving absolutely nothing, other than making yourself miserable.

    Im waiting on matches in the mean time its not that deep.

    I do love this game and i still enjoy it, i post complaints maybe now and then but the amount of hours i play and did play this game in the past years where i enjoyed myself quite mutch outweights it. I have a big pile of shame in my steam library if i was just miserable and completely fed up with this game i wouldnt spend what little time i have for myself bothering with it.

    The moment you wont see anything from me again is the moment where i got fed up and do not enjoy the game no more. As long as im posting im generally fine with Dead by daylight, again this only mirrors the certain aspects i dont like, why i try to get attention to those.

    My "energy" has more to do with the company behind it rather than the game itself.

  • I guess you are saying i could have a little less of a harsh tone if you talk about being constructive..

    At this point i cant help myself, im prejudiced for a reason and it seems like im getting more attention when im being harsh.

    Its just my logical consequence for being ignored about issiues in the past when i actually tried to be diplomatic and calm.

  • @Mooks said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3774488#Comment_3774488

    it would be okay if you stayed constructive doing so.

    But you are making unnecessary assumptions and try to victimize yourself when it’s not personally about you.

    Alone in this comment - no one said you need to praise anything or compliment something yet it’s what you focus on. No one ever said you can’t give feedback or report bugs or express what annoys you in this game. The forums are here for just that.
    just don’t be insulting or get personal doing so.

    I gave you above a numbered point reason why it looked like targeting to me.

  • @Mooks said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3774472#Comment_3774472

    https://forums.bhvr.com/dead-by-daylight/discussion/417825/wrong-animation-when-opening-chest-then-cancelling-it

    it wasn’t archived. It’s still available and also in the other thread. And can be found easily in the bug report section - and again, no one attacked you for reporting it anyway, you just took offense that it got correctly closed for being a duplicate.

    If it gets closed for being a duplicate, you could maybe at least consider the possibility that it is a duplicate instead of accusing the devs of favoritism.

    As for the server not responding issue - this could very well be just what it tells you it is? A faulty server connection. This is an issue that may very well happen to every game running on dedicated servers and can never be fixed completely - not matter what the devs do. Obviously, this can also be a false error message and if it happens often especially for specific players or specific servers then something needs to be done. But why assume that you get ignored on this? And again, pretty much all your other reports were closed for being duplicates - that’s not being ignored but actively manually reviewed by a mod or dev and there is a duplicate report. I have made my feedback about this myself that it would be nice to have the original report linked in a duplicate but they just don’t have the resources to do that.


    I am not ‚after‘ you, I am trying to explain to you how they are not after you and you shouldn’t take these things personally. And you should try to report issues in a constructive way instead of accusing them of the worst you can currently imagine.

    Oh boy how often ive seen the very excuse you gave about the "server not responding issiue" when litteraly every other online pve / pve game im playing does not have this issiue, when im living in a country with generally very good internet connection and all other websites / devices have smooth internet on my end. Had this talk a 1000 times by now.

    And the thread you are talking about is not what my op was that got closed, so why are you getting involved if you dont even know? Also its not the one rizzo mentioned, as he himself clarifyied to me that the issiued post that made mine duplicate has been alredy archived and its under the teams review in this very moment. Are you here just for arguings sake?

  • @Gmoore23 said:

    Dude, with how much I've seen you complain about non-issues like this and the duplicate bug report thing, I'm beginning to think you're just looking for a reason to complain. And, in the kindest way possible, it's making you look horrible.

    So, for your own sake, stop.

    It only looks that way because when im going on here it is to give feedbacks about things that annoy me in this game, didnt know there was an obligatory amount of praise posts until someone is allowed to report bugs or give simple opinions…

    I could also talk about cosmetic designs and map visiual designs which i find nice. But that would be pretty much more clutter in this forum so i rather focus on the things that i view as important, is that okay?

  • @Mooks said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3774454#Comment_3774454

    again, the chest bug report was a duplicate and was tagged as such correctly. I even sent you the original report that’s under review.

    Expecting a fix for an issue that only got acknowledged to be looked at last week is really unfair. They have to find the issue (which is hard enough as you are the only one affected as far as we know) and they need to fix it, test it (again, hard because not easily reproducible) deploy it in an official update. They have plenty of other bugs they are working on (that are probably higher prioritized as for your issue only few players are affected and it’s „only“ annoying but not game breaking or game affecting at all)


    I also went through your discussions because of your accusation - and most reports are tagged as duplicates and you have several threads where a dev or mod was active. That is crucially more engagement than my reports/feedback and you still accuse them of ignoring you?!?

    I have wrote at least 11 tickets over the course of 2 years about a diffrent topic that has been plagueing this game for even longer than i play it. And not one of those got answered. Yes i see that as ignoring.

    I gave up about "dedicated servers not responding" and will probably stay a way for a fiew months again if it ever happens again to me. But that doesnt mean i have to shut up about other bugs too, it only means im always expecting to be ignored, so excuse me if i allow myself to be sceptical about a closed thread.

    And the link you sent me was archived so i couldnt opened it, moderator rizzo explained as such in a private convo and said the (chest) bug is under review, so that case is closed for me. Also about the checkmark issiue, sure its low priority but maybe i am just worried it never gets resolved? Is that understandable?

    You gotta see from my PoV:
    1) I didnt have full information about the Chest bug, i just experienced it in a match and went on the forum to post, using the search bar if it has alredy upvoted and i found nothing.

    2) My thread gets closed after NOT seeing another thread about it, saying it was duplicate, only for seeing in the very bug reports section that there has been 2 posts about knights new "feature" back to back from the same person, which have been not tagged as duplicate when i looked it up. Maybe its diffrent now but an hour ago they were not. So i felt personally targeted for no reason.

    3) my previous 11 !!! tickets about a diffrent issiue over the last fiew years have really been ignored, making me prejudiced about generally being listened to by BHVR.

    So idk why you are after me but im just reacting according to the situation.

  • @GentlemanFridge said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3774448#Comment_3774448

    Your chest bug report got closed. Because it was a duplicate. This is a wholly different topic, and bug.

    Going by your very own list of discussions, you have never submitted a bug report regarding this specific issue. That means that either you simply never made one, or it got hidden. The latter only happens when a post is particularly inflammatory.

    Either way, something doesn’t hold up.

    ok yes seems like i mixed the two up, happens when there is a billion bugs at the same time. It would not have been the first time where i get ignored with my issiues so i was just assuming the same case here.

    This here thread peanits alredy said they forward it to the team so i dont see a reason to make a report for it. Only question is how fast it will actually be fixed. I havent been online for over a week now, i still had the pop up today when i played again.

  • @Mooks said:

    so.. you have been told multiple times that this is not a strategy or intentional - even by a dev themselves, and you know you are in the very minority of people that are affected by this issue where the checkmark doesn’t stay checked.

    Yet you still haven’t created a bug report (here is none reported yet and there is obviously few people affected) and demand it to be fixed quickly?

    I did.. You know what happened? it got closed.

  • Because you are screwing my MMR by giving up after the first chase in the match. Means if i just get my intended sacrifices im winning a match when maybe if people would just play the game for a second i wouldn't.

    So you are forcing me to play nice and let them escape so my MMR does not get falesly higher. If i climb i want to earn it, so i dont face people 10 times above my skill level just because so many people dont want to play the game properly..

  • @Mooks said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3774433#Comment_3774433

    No?! Where have i said anything remotely like that??

    you just have to search the very forums that you use and where bugs get reported. See the edit of my post - the bug is there and easily to be found

    And even if you didn’t find the original report and make an unintentional duplicate report, it just gets closed and tagged as duplicate - no harm towards you whatsoever.

    First page:
    Weird animations
    Weskers chest
    vecnas Chests

    second page:
    Flashlights in chests (the one i mentioned here alredy)
    Sound bug.


    None of those is what i was talking about, also hard to not feel targeted when there is a diffrent topic bug report from the same person litteraly on top of each other but the titles are worded slightly diffrent. And guess what they are "under review" and not "duplicate"

    Also its pretty disinginious to have threads automaticly tagged as "answered" whenever there is a comment on them, what point does the question whether it was answered have? If they just gonna decide for the people that make threads why ask in the first place. Why do any post on here when genuine and constructive criticism is met with being ignored or even having your threads closed for no reason.

    Same goes for my issiue with the frank stone ad popping up every single time, same goes for all my unanswered tickets regarding the "dedicated server not responding" issiue from the last 2 years i have not heard anything about it until i eventually gave up.

    my fault for thinking the chest bug is something minor and has no reason to be ignored, i guess i'll stop reporting any bugs from now on, its a waste of time.

  • @Mooks said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3774428#Comment_3774428

    maybe it was an error on the mods end. May be, I haven’t gone through the list to make sure.

    But the official bug list for the devs is not the forum section anyway (gotta be someone from dev qa or community management team to sync those manually?) and again, either way, this has nothing to do with you being silenced nor any favoritism to one side.

    Oh so before posting a bug on here on the forum we have to search through a diffrent website? Sorry for not opening 10 windows before making a thread to make sure its not a duplicate.

    All the search bar on this forum shows is a thread from last year that talks about FLASHLIGHTS broken and thus chest should be killswitched to, i am talking about an exploit on the chests themselves. If this counts as "duplicate" no wonder bugs take so long to get fixed all the time, they are not even taking time to read the threads.

  • Also this thread is tagged as "answered" even though i didnt tag it that way. Why are mods interfering with my threads?

    If you want me to not use this forum that badly you can just give me a perma bann, thats way less complicated than whatever is going on right now.

  • The reason why i made a bug report but got silenced. Which makes me assume there is an bias going on otherwise there was no reason to close my thread despite there being not a simillar one.

  • @Mooks said:

    a bug report being closed has nothing to do with being silenced. Bug reports are there for the devs to keep record of existing bugs, duplicates get closed (and shouldn’t be created in the first place) to avoid clutter and confusion. It has nothing to do with priority.

    Trying to turn it into another us vs them topic or try to turn this into dev bias isn’t gonna solve anything..

    Well i was searching fot an alredy existing thread, and there is none. So how can it be duplicate?

  • @GentlemanFridge said:

    You’re inferring a lot from what could easily have been a mistake on your end.

    There’s a lot of bug reports being made daily, easily filling two or even three pages sometimes. I’m also very certain that they have better knowledge of bugs being reported than any one of us.

    I litteraly was on davids behind and he used the chest for a split second then glitched further away.. But yeah keep gaslighting even though you were not in the match.

  • @MarylinMonhoe said:

    My bad, i didn't see through all YOUR RANT, you already tried that

    To me it works perfectly, as you stated it's a bug, not some predatory move

    Look i dont care if its a bug or a marketing strat or if its Skull merchant hacking herself into my account just to bully me, what matters is how fast its gonna be fixed. And right now im very disappointed.

  • @Dustin said:

    I don't believe the ad itself is predatory but the first time you see the ad it could probably be presented a little less obnoxiously. It's BHVR using their own IP to advertise another game using the same IP I really don't see the issue with that specifically.

    If the checkmark to not see it again isn't working that's likely a bug.

    Ok but when is this bug gonna be resolved? all im getting is silence from the devs and gaslighting by other users that dont pay attention to what im saying in my OP.

  • @MarylinMonhoe said:

    Predatory is a bit… extreme

    I wasn't chocked to see the trailer/ad, since it's their game too and in the same universe

    We're not on the same level as Ubisoft hey, no ad featuring discount while you are browsing through your characters

    And you can toggle the option to never see it again

    It's marketing but on a non obnowious level

    Chill

    And the next one… the reason why i am so upset is THE TOGGLE DONT WORK. It keeps coming back every time i boot up even after ive been away from the game a fiew days it hasnt been fixed yet and im being ignored by the devs once again.

  • @Yggleif said:

    There's nothing predatory about BHVR marketing their new game in there other game that the new game is canonically related to.

    As far BHVR's new focus on the marketplace I kinda get it, most of the original characters are dirt cheap now so the real money is from cosmetics and in all fairness adding the feature to preview different mix and matched sets is pretty considerate of them. If BHVR really wanted to be scumbags and be predatory they could have not added that and forced people to buy each individual outfit if they wanted to see different combinations.

    The game may break a lot and the balance may be questionable at times but I never really thought outside of the Pinhead NFT fiasco BHVR had bad business practices especially compared to many other companies.

    Its funny how people always jump to the cosmetics. I have said 0 about those in my OP….

  • @Superyoshiegg said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3769643#Comment_3769643

    It's not supposed to. I don't think you're getting that.

    For everyone else, it was a one time pop up that they cleared in two seconds and never had to deal with again. This is a you problem, and is why people are saying you are overreacting.

    Have you ever edited the config files for the game at all, to uncap your framerate or anything similar? If so, that may be your problem.

    For months, I would get the notification about the new prestige system every single time I booted the game, and none of my keybinds or audio changes would persist between sessions.

    The problem was my config file was set to read only, something I had done to unlock my frame cap and subsequently forgot about.

    Check to see if you share this problem.

    Ah thats the gaslighting i expected. No i havent touched the files at all. I did not change anything i dont even use shaders.

    So how exactly is it a me problem if they can not programm it corectly?

  • This has occured repeadetly over the coarse of the last 4 years since i play, it would happen randomly for various people, last year in february it was especcially bad.

    There have been 100s of tickets by all the players by now and BHVR still seems to not be able to fix this. And its always only their servers not responding, just like the error message says. So its not even something you have control over.

  • @Liruliniel said:

    I have placed tickets 3 times since trying to get ahold of BHVR customer support for missing Iridescent Shards, Cosmetics, and bloody prestige portraits since the cross progression on the 22nd and have been completely ignored on the matter. This is getting ridiculous to be ignored like this.

    i brought an issiue up for almost 2 years since im playing this game, have probably made a dozen tickets about the "server not responding" bs by now. And i havent had 1 answer from support. This is normal for BHVR.

  • But… thats exactly what they are planning to do? As mutch reluctance i have against BHVR, even i have to defend their case here. They have repeadedly assured that this is just a first iteration and more killers&other content will release in future iterations until one day it becomes the perfect version of the mode.

    IF the feedback for the mode overall is good enough ofc. With the amount of people hyper focused on the balance of this mode it might pretty mutch also be the first and last time we see it as the feedback seems overall negative.

  • Its hard to tell as the ques take soooo long me and my friend only played like 3 matches and i played 2 or 3 on my own. So i have about 6 in total. where 1 of those matches i stomped with random killer mate, the other was a close call and then again we struggled HARD to keep up with gen speeds when i played with my buddy, resulting in 1 last second 6k scenario and 8k. So while its not down right impossible to win, killer in this mode really doesnt feel very diffrent than in the other mode right now, as you are competeing not only against people but also against time, which is even worsened without gen regression.

    I played dozen games on survivor as the que is pretty mutch instant, even faster than normal survivor que, ive escaped way more often in that mode than i do usually as survivor and even then my escape rate is around 40% which is good enough for me. But it felt way more in 2v8. Which ofc has to do with the faster gens as there are more survivors, 3 exit gates and 3 hatches. So naturally its easyer to escape compared with the other mode. As far as killers are concerned i have had mixed matches. Got stomped immediatly by some, while on other matches i could take on 2 killers on my own for quite a while. I think this is the lack of mmr displaying, which is a good thing and interesting to notice since it felt way more chill on that side.

    So overall i wouldnt say the mode itself is survivor sided but time management is, just like in the normal mode, definitly more forgiving on the survivors end.

  • @rysm said:

    Some of yall really need to get a grip… It shows up once for like a second. It's not that serious lol. It's a small advert, not a threat to life for christ sake.

    It shows up every damn time i boot the game

  • @steezo_de said:

    I think you need to be a little more considerate to people that use the exit gate for its main purpose- a runway to showcase our new outfit. I know you might want that hatch, but… I gotta be seen.

    Is this supposed to be funny? because im not laughing..

  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768696#Comment_3768696

    No no, I wasn't meaning you exactly. Just talking what's going through my head in a random match.
    Unless they say something in prematch chat, I have no idea what the other people need.

    If i am saying in pre game chat then people will even less likely leave to give me hatch. This is the same community that abused the trickster epilepsy bug just to hurt people irl.

  • @JPLongstreet said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3769195#Comment_3769195

    The amount of players in high MMR is so small compared to the overall playerbase that their escape numbers are imo a poor indicator of pretty much anything. Especially 4-mans, which would be the tiniest of the tiniest groups.

    In the vast majority of trials these elite players are not encountered practically at all, and those that do are also those seldom seen epic killers. When the matchmaking functions these sweats should only get these sweats.

    well the playerbase is far too small for that sadly.

  • @Kaitsja said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768974#Comment_3768974

    You believed the escape rate was wrong. I proved it isn't. What you're saying amounts to, "It's wrong because I said so!". Say less, my guy.

    Im saying you are interprating things that arent there. You take these little numbers and use them for your argument even though these little numbers dont tell the full story.

  • @YamamuraVideoRentals said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768033#Comment_3768033

    Well, everyone is going to debate that they're too fast, too slow, just right, the mode is "killer sided" or "survivor sided" …

    I just put together a bunch of items which I thought would be objective improvements overall.

    edit: another thing I realized is lockers. Right now they don't seem to do anything because the Revealed status seems to ignore lockers. I think this shouldn't be the case, when killers kick generators. And maybe not when generators get completed, the hiding survivor is within 20m of that generator, and they have done over 50% of that generator…

    Just some ideas. I mean, good dbd players usually don't make use of lockers anyway, and if they did, it was to hide their auras from perks like bbq or friends till the end. Now, lockers can't even do that, so it's like… their only purpose is reloading hatchets??

    have you played killer in 2v8? because then you KNOW the gens are too fast. And the lockers are litteraly fine why give another advantage to the survivors on top of your list up there.

    I dont think we should focus on balance that mutch anyway but rather focus on get more variety, more roles and more killers in the mode. Thats the fun part, that we dont have perks negate any skill just because they had the right perks at the right moment, have more interesting combos and more unique classes for survivor.

    Also there is a huge problem with killer que times.

  • @NekoGamerX said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768853#Comment_3768853

    that's how survivors are,I been playing survivor on there and I got out easily.

    I mean yea there time where I get sacrifice maybe the whole team gets sacrifice but I seen 8 man out too it just as random as the normal mode just more fun.

    I know they are always the same lol. But i still do call it out just to see the mental gymnastics they make to "proof" their argument lol.

  • @Tyler3 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768964#Comment_3768964

    Okay but the announcement tab only comes up when something new is out, which is like once a week. Are you talking about that or the video that plays for the new chapter every time?

    im talking about the COFST window. it pops up EVERY time even though i checkmarked it to not show again. And this is the 4th time i have to write this down at some point i'll believe people ignore it on purpose.

  • @Predated said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768853#Comment_3768853

    because 8 survivors fixing 8 gens at the same time is going to be danm impossible, but killers can get a survivor out within 30 seconds of the game.

    30 seconds???? XD

  • @Deathstroke said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768907#Comment_3768907

    Well then killers are not giving survivors enough pressure. I have been able to regress 90% gens to 0% easily. Camping 3 gen area in the end is very viable.

    yeah exactly its always the killers fault and its never unbalanced. But god forbid killers have any slight form of advantage then we storm the forums and complain.

  • @Kaitsja said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768852#Comment_3768852

    But the stats do tell the full story.

    I'll break it down for you. Under the assumption the stats still hold true:

    For the period of June 29 - July 27, there were 714,239 games recorded by Nightlight. Each of those games requires 4 survivors. That gives us 178,559 survivors. Of those survivors, we can reasonably assume that SoloQ and Duos account for at least 75% of that number. There are more 3-man swfs than there are 4-man swfs, so let's say that 3-mans make up 15% of that number, and 4-mans make up 10%.

    That gives us 26,783 and 17,855 survivors respectively. That's 107,135 and 71,423 games respectively. If the escape rate is 42.46%, and 48.30% respectively at high MMR, then that means high MMR trios have escaped 45,639 trials. High MMR 4-mans have escaped 34,497 trials. You would need 223 High MMR SWFs (Note: That's 223 groups of four, for a total of 892 players) to throw just to make a 5% difference.

    I will also break something down to you.

    Against skull merchant, just hypotheticly speaking because we dont have good enough data (killrates DO NOT tell anything at all) most people give up.

    So if 8 out of 10 survivors just ragequit or give up and let themselves get hooked, skull merchant has an astronomicly high killrate but that doesnt show anything how well or bad she performs in an actual match. People that jump towards killrates are just using it for their own narrative but in reality its just that, a number that tells how many people got killed, it doesnt show how good or bad a match went in general.

    Thats why the MMR is a total failure, an asymettrical game is far more nuanced than Escape vs. Sacrifice.

    Also going by Nightlight stats does not even take every player into account lol.

  • @ratcoffee said:

    Me when my side [good :))))))] but also the other side [bad :((((((((]

    The one complaint I've seen about 2 killers is that even without coordination they can just eliminate the "chase" part of the game. Comparison to SWF is entirely inaccurate.

    this is the issiue im talking about right there. Either we say both is "op" when killers and survivors can communicate in a team or neither is. Dont nitpick what suits just at the moment.

  • @MaTtRoSiTy said:

    Was there ever any real argument that SWF isn't unbalanced?

    people keep making such claims

  • @Tyler3 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768861#Comment_3768861

    How else do you expect them to advertise new things? Not everyone has access to social media...

    well do it once but not on every new start up

  • survivors communicating with each other = fine

    Killers having in very minor built in info = BLASPHEMY!!!

  • appearantly not with how fast gens fly

  • @Hoodied said:

    in what way is complaining about 2 killers working together correlate to SWF being unbalanced, cause you can just work with the other killer without comms with the almighty power of aura reading, if anything it shows how strong aura reading can be

    double standards are strooong in you. holy….

  • @ReverseVelocity said:

    Forums try not to complain about SWF for 3 seconds challenge (literally impossible)

    Im not complaining about swf, im pointing at the double standard going on.

  • @Valuetown said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768853#Comment_3768853

    It's almost as if there's multiple layers of nuance you're ignoring equating killer swfs and survivor swfs.

    True, on survivor its 4 people so even stronger than killer kwf.

  • @VomitMommy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768790#Comment_3768790

    Yeah, but imagine waiting that maximum amount of time just to see lobby full of bots. So the possible number of bots should be like 1-2 to skip last part of the queue.

    Most people would dodge and try again, if there will be too many bots, which would make queue times even worse.

    I'd play against bots all day, they dont complain in the endgame chat.

  • @TieBreaker said:

    Some of you are completely overreacting. Using terms like "evil" and "predatory" to describe BHVR showing you a trailer for one of their upcoming projects. There are a lot of evil and predatory things in the world, this is not one of them.

    You erode the meaning of those words when you constantly use them like this.

    It is pretty Trashy to force it every start up on your players, once is more than enough.

  • @Tyler3 said:

    GUYS CHILL it's ONE pop up and you simply have to press ONE button to remove it which takes ONE second. Are your attention spans so short that a one second pop up feels like a long time??

    People liek to convieniently ignore that im over and over again explaining it happens EVERY time i boot up. and YES i check marked it and still its not remembering it.

  • @Archael said:

    1-2 bots could be okay… except bots are extremally afraid of TR and 2 killers covers almost whole map and thus bots could be useless.
    No. Instead surv role should be somehow more fun

    What more fun do you want? No perks, just roles, and much easyer escaping.

1 … 3 4 5 6 7 … 10