JawsIsTheNextKiller
JawsIsTheNextKiller
About
- Username
- JawsIsTheNextKiller
- Joined
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Comments
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I'm not too fussy. I'm happy to eat anything with a face.
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Console survivors do not adjust graphics settings just to see the red glow through walls. This exploit needs to be removed before we let PC survivors cheat their way to victory!
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@Peanits said:
It's not a matter of being ignored, the Trapper is on our to do list. We only have so much time to make changes with each update and we need to prioritize what we do. To use this coming mid-chapter as an example, we completely reworked a killer from the ground up. This takes a significant amount of time and doesn't leave much room for other changes.
We're constantly weighing our options, but we can't squeeze everything into one update; there's just not enough time. It doesn't mean we aren't listening, there are just more pressing issues that need to come first.
I'd LOVE to see that to do list!
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I'm sad he's leaving. I just need to play him one last time to say goodbye.
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@GrootDude said:
I like the idea. People might finally stop exploiting. However they should put a notice out whenever these things get bugged.
Whenever the sloppy Wraith bug was out I exploited it without knowing it was an exploit.
@GrootDude - I'm surprised you never saw the blood all over your trousers!
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If there is no reluctance to issue a ban for a minor offence, then why are people not getting banned? Are people not reporting them? Did anyone ever get a ban for Wake-Up or Sprint Burst exploits? Will we at least get a notice on starting the game not to exploit Sprint Burst?
@TheBean - Yes I agree. We can live without Sprint Burst for a few weeks. I somehow managed to play without Wake-Up.
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The elephant clown was easily the best design.
I want it. I want it now.
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So if I have for example, Unbreakable level 1 on Claudette, would I need to unlock Bill's teachable version before Unbreakable level 2 would show up for her?
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@VCDiamondFinder - You've been playing for a year so you have picked up killer skills simply by playing survivor. Rank 15-20 is where the new players live but it gets harder from there as you will soon get very experienced solos that only play occasionally plus plenty of casual SWF teams that have an advantage just by using comms.
Ignore people that suggest your opinion doesn't matter if you haven't achieved rank 1. The game needs to be balanced for all ranks.
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Survivors think its a good thing that Legion is easy to beat. But think of unintended consequences. Because he has been over-nerfed, people don't play as him. They are forced to pick a new main: Hillybilly, Nurse or Spirit instead.
We don't need more players dropping their favourite killer to play top tier killers. Do survivors really want Hillbilly every match?
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Legion is #########.
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To be honest I always decloaked to look after my last hooked guest when the exit gates were open and then got punished by BT. Now I know this, I realise I deserved those teabaggings at the exit gates.
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@rha - You never had to get a merciless victory in the past. You only needed to get the "no one escaped" scoring event. I got Adept Freddy with 3 DCs and a suicide on hook before they changed the requirements. I also got adept Legion by using tactics I am not proud of. I probably depipped for both those games but still qualified for the trophy.
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@GrootDude - Have you just bought the Wraith Treeman outfit to be a Wraith main by any chance?
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Survivors - Buff solos (something like inbuilt Kindred)
Killers - Tweak their stats so the worst killers are better and the better killers have less powerful addons.
It would be easier to balance if there wasn't such a huge difference between omegablink nurse/instasaw billy/prayer beads spirit and poor Legion, sat crying in a corner.
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Survivors - Buff solos (something like inbuilt Kindred)
Killers - Tweak their stats so the worst killers are better and the better killers have less powerful addons.
It would be easier to balance if there wasn't such a huge difference between omegablink nurse/instasaw billy/prayer beads spirit and poor Legion, sat crying in a corner.
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Hillbilly can sprint at 230% speed, cancels his chainsaw: barely any stun, chainsaw again almost immediately
Legion can sprint at 130% speed (or somewhere around that number), cancels their power: stun for 4 seconds
Both balanced are they?
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@Peanits said:
I see rha already found my previous answer, but yes, there are different rules for different platforms. As long as an trophy is still possible, it's very difficult to change it. It makes sense it would be a little unfair to the people who earned it before it was decreased, but there's only so much we can do.
@Peanits - Adept Killer trophies used to be won by earning the "no-one escaped" score. That was still achievable but got changed.
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If I play survivor and join a lobby where 3 people have toolboxes, I deliberately don't take a toolbox because otherwise I am effectively ASKING for Franklin's (or a lobby dodge).
Keep using what you want, survivors don't care about your feelings when they bring in instaheals etc.
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I'm enjoying it so far. I'm so glad it isn't a comedy like the movies were.
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I'm not convinced there is a lack of survivors/too many killers as the matchmaking always took a hard hit every time they changed it to the new one.
Having saying that, the fact that killers were all given as many Grusome Gateaux as they could eat would certainly swing the player base towards playing killer.
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More people will accidently die on hook then they do now if they bring in hook skillchecks. It will effectively become a survivor nerf - Until the devs make hitting great skill checks give you a free unhook.
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A lot of people don't like the idea of people playing with kb+mouse vs people playing with a controller.
Conveniently forgetting that many people play the pc version with a controller!
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You shouldn't have to die just because you missed a skillcheck. The reason I'm on the hook is usually because I can't hit skill checks. I shouldn't be punished twice for it.
Just let me hold a button down or reduce the speed I have to press it.
Or to be honest, take it out completely. It adds nothing to the game.
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On a positive note, the continuing drop should be lessened as the devs have got rid of some of the worst things that were in the game: poor framerate, DS, MoM, hatch standoff, blendettes and The Legion.
Although I am still bitter about The Legion as I was playing him fairly.
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We've all been there. Many SWF teams deliberately derank to spoil people's day. Use it as a learning experience and if you eventually hook one, get right up to them and camp their face.
These games are the exception (unless you are red rank), so forget them and move on.
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Spirits bottom wins.
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The killer hits you OVER the fence, not through it. It is only a small fence.
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Leatherface allowed you to do all the gens and clean all but his favourite totem. And that still wan't good enough for you?
A non-toxic survivor would have taken that deal. I'm with Bubba on this one.
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Do a stream just complaining about us. See how WE like it.
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I love the game as it is so I would like:
All the killers and survivors that we have now
Retain the maps but with some kind of algorithm that could make them much more random (such as the shape and size of the map, the different tiles and random loops but staying within parameters to avoid an imbalance of safe/unsafe loops)
Optimise for the new consoles and new graphics cards
Make blood and injuries looks horrific
Bring back fun Legion and classic Freddy.
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Bodyblocking hooks is fine. It's part of the game. MoM was redesigned for this in mind. If all three survivors are blocking the hook, drop the survivor and just try and hit as many others as you can, you might lose the survivor you downed first (due to the wiggle bonus they get from being dropped) but you might get one of the others plus, more injuries will slow the game down in your favour.
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I'm excited about new Freddy, but having recently lost Legion, I don't want to lose a second killer I enjoyed playing.
Reskin old Freddy, call him something else, tweak his stats a little and release him back.
Some people don't want old Freddy back because they think he's weak. Don't play him then.
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I STILL get a huge thrill out of a 4K against tough survivors even after playing it for nearly a year.
Mrs JawsIsTheNextKiller gets no joy from a 4K, "Maybe I should have let the last one go, or maybe even let all of them go."
No, kill them. Kill them all!
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@GrootDude - We have to unlock his teachables? But we already have them.
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Finding the hatch as cloaked wraith and then seeing the last survivor joyfully skipping towards it, blissfully unaware that I am there with my foot hovering over it.
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There was an awesome period between patch 3.0.0 and 3.0.2 where you could swing at the SOUND of a crying Blendette hiding in a bush wearing headphones and hit her.
Unfortunately they "fixed" the sound in 3.0.2 but those were very happy days!
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I'm so excited! Does this make up for zero maps for the current chapter release?
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If there is any difficulty in getting Sidney, it might be easier to get a licence for Neve Campbell. Then you would get the likeness but not the name.
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Pretending to be a doctors illusion when you are really a doctor running insidious.
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It doesn't completely make up for the fact that we got little content for this chapter, but at least we now have a killer AND a survivor. Hopefully we will get a surprise new map too. For the set.
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I'd like some feedback on the screen so I know whether the game is starting to look further afield to match with someone. Personally I would rather be bullied by red rank swf than face nobody at all.
@Tensor - Why do you want to avoid the most useless killer in the game? I don't even run away from Legion trying to give me papercuts.
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I think it is more of a lack of understanding of the balance of the game. The game is probably balanced roughly as it should be at ranks 10-15 where top tier killers are played by players that haven't masterered their power and SWFs are less likely to be optimally coordinated.
Where it falls down is at higher ranks where the top tier killers are probably too powerful against a team of solos but in turn will be destroyed by an SWF with comms, toolboxes and instaheals.
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The perks are sorted by rarity and then by alphabetical order. If they were just sorted alphabetically it would be easier. Unfortunately you have to look for the perk you want in all sections and if you can't always remember the perks name, it makes it even harder.
I'd like to have an easier way to manage our perks because by the time everyone has chosen a flashlight, we have limited time to find our anti-flashlight build.
Letting us change the colour would help, even if it is just to mark good perks or bad perks.
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Knowing that at the end of a difficult stressful match I will at least get more bloodpoints than someone who just sat hitting skillchecks all match...oh wait, never mind, they've "fixed" that!
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Also remember it will take a long time for all these Ghostfaces to run out of their 100+ Gateaux compared to your survivor's 5+ gateaux.
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Giving almost no grusome gateaus to survivors swung the player base to playing killer.
Was this a deliberate choice to give an excuse to buff survivors I wonder?
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The start of the event coincided with killers having to wait for their lobby to be formed. We are back to the new "improved matchmaking".
The event has ended now and the killer lobbys haven't improved.
Survivor lobbies have not shown improvement in getting games.
So the event may not be the reasons killers have suddenly had longer wait times.
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If bloodpoints are more evenly distributed, where is the motivation for playing the more difficult, more stressful role of killer?
Without killers the game is dead.