JawsIsTheNextKiller
JawsIsTheNextKiller
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- JawsIsTheNextKiller
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But I'd rather have useless perks than game-breaking ones.
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#Rule #89 - When a survivor is unhooked in front of the killer, he must turn around, close his eyes, count to 10 and then shout, "Coming ready or not!"
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Rule #90 - Hillbilly's chainsaw must only be used against injured survivors.
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Any thoughts on using Unrelenting?
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Freddy is more powerful than Pig and Clown, he is great fun and he has a bit of variety compared to other killers with the teleporting and dream pallet/snare options.
Also his Blood Warden perk can be fun.
I'd recommend buying him unless you are only interested in red rank 4Ks.
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Also, as long as you get a Merciless victory, DCs will not prevent you from getting your Adept.
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Rule #91 Should you encounter a survivor hiding in a corner, you must let them out before commencing chase.
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Also:
MoM fixed, DS fixed, hatch standoff fixed, Freddy balanced, sound temporary fixed, frame-rate improved, ice-skating survivors bug fixed and Blendettes cosmetics nerfed.
Have we missed anything?
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A year ago survivor lobbies were almost instant. You got a few red ping killers you had to lobby dodge but it didn't matter because you got another one straight away.
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@IMhereRUN - Maybe. It might need a gen progression speed penalty for running it due to "careful repairing".
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Try changing your DNS Server settings to Google's (8.8.8.8 and/or 8.8.4.4). If it works on one of your devices, you should be able to make the same change on your router.
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@Minibeasty - a buffed Technician should encourage people to hit greats, because the only penalty of missing them would be losing gen progression.
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I hope they go for some fun perks. Like Head On would have been if it ever worked.
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I'd expect lobbies to be faster after rank reset because we are all bunched together, but it doesn't seem to work out like that.
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@Rydog - Clear classic Freddy's good name! He was "only" a child murderer according to the creator. Back in the 80s it was entirely plausible that killing would be enough for somebody. Times have changed since then. I blame social media.
Justice for Freddy!
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I think it's amazing that non-licenced DLC is free (with iridescent shards). I would not have batted an eyelid if they had charged for every one.
But as for the grind, I'm expecting to be able to grind for several things at once: bloodpoints, my daily quests, my weekly/monthly quests(?), cosmetics. If that is the case then I am just being encouraged to play more. I'm not been expected to grind more.
(I've read the word grind so many times on this page, the word looks silly now)
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In my country its apparently not as important as some dumb football team drawing with some other dumb football team. It's bullshit.
This really will be great for the game though!
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Maelstrom10 - lol. We shall never have absolute parity until we at least get a survivor with 4 members
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You only counted Legion once!
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@Ghost_Potato said:
If the battlepass is not free in a game I paid for already and was never free to play. Then I will stop playing one of my favorite games because the way they keep adding things that free to play game have to make money. I have already sunk close to $200 just for base content.
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I would love this but if they did it, it would be the new guaranteed to be trash politically correct Buffy rather than the beloved classic one.
Just like Freddy was the rubbish new (more than a child murderer) Freddy and Chucky would only ever be Robo-chucky.
My vote would be Evil Willow as the Big Bad.
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Technician is a great perk for beginners who cannot land skill checks and for when I've had a couple of beers and cannot land skill checks.
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Some people have no sense of humour!
Some of us enjoy these fun posts. It's nice to have a break from buff this, nerf that.
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I never remember what stuff I am using. My pig never remembers to put hats on people, I always forget to use my Mori, I never remember to use dead hard and I often walk up to a generator thinking I have a toolbox and drop my firecracker in front of it.
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I'd bring in a code review process, making the coding modular and removing spaghetti from the menu.
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I keep accidently levelling up my discordance perks. I never learn.
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@Raptorrotas - Solos need this buff, it is hard to balance the game when ther are three different levels to balance against.
But yes, if solos get the advantages that CWF groups enjoy, a small killer buff may be required.
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I find it difficult to see if someone has a key. It should be obvious like most of the other items. The map is unnecessarily huge so making the key more obvious by either being larger or brighter wouldn't look out of place.
From the perspective of the killer looking at the survivors in the lobby, they are all stood at an angle that almost hides what is in their right hand I need to know whether to tunnel or not.
It would also be useful for survivors to see a glint of a dropped key.
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But they already have changed the visibility of Claudette's clothes. It is a wonderful nerf. Only the killers need the perfect visibility. The survivors would be better off with the atmosphere.
SWFs are scary enough without adding creepy lighting for killers to the mix.
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Thanks everyone. I suspected that I did have to either look down at the bar or just try to get a feel for it. With Leatherdface I tend to count in my head how many seconds I am holding it for but Hillbilly I often end up looking down and losing the survivor or looking at the survivor and then accidentally go sprinting off into the sunset.
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I don't think the devs realise they've got the Discordance tiers backwards. Bless them.
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The killers really need to see the survivors. It really was ridiculous before the Blendette nerf.
They could just change the lighting for survivors so that survivors get the atmosphere and killers get the visual clarity. I'm sure the Entity would have given the killers better vision in their welcome packs.
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@PiedPiper365 said:
https://forum.deadbydaylight.com/en/discussion/comment/629940#Comment_629940
I'm always gonna be worried when an update is fixing to roll out and people are saying Nerf Billy 😖
Don't worry they won't nerf him because he has a disability.
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From a killers perspective: The devs are nerfing the other killers but Hillbilly always stays safe from nerfs, increasing the gap between the top killers and the bottom killers and reducing our choice of who to play if we want to win.
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@LPS11 said:
Lol hate to say it but they never have and never will matter, SWF is the way to go if you want a teammate with a brain stem and not several people hopping in and out of lockers to avoid crows while hatch camping
SWF is the way to go if you like listening to people munching crisps.
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A topless Huntress would be scary. As would a bottomless David.
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@Dwight_Fairfield Yes and I suspect its because Hillbilly is so devestating against newer players.
They could nerf instasaw, or they COULD give him some super powerful ultra-rares!
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/628374#Comment_628374
Is this your first time in the Dbd community? People complain about everything. Nerf this, change that.....
The same things keep coming up over and over again, many of the really common complaints have been addressed. Remember all the complaints about MoM, DS, Old Freddy, old Legion, Blendettes, hatch standoffs. Lots of people brought them up over and over again and people defended them. Now they are gone, and the game is better for it.
I don't think the OP is after a massive nerf, but personally I want to see other killers to be as feared as Hillbilly. When certain topics are as complained about so much, they should at least be reviewed.
Thank the entity for listening to us about Blendettes btw! Best nerf in a long time.
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Don't people get sick of playing Hillbilly almost every match? We need some other "balanced killers".
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@Boosted_Dwight - If he needs no changes, why are there so many nerf Billy posts?
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I'm always the random. I sit there on my own in front of my gen, missing all the skillchecks, using my bond to watch the swf team loop and body block the killer.
Then from my hook, I watch them all run to the gate and teabag the killer. Then the Entity takes me and it all starts again.
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Hopefully when the Devs do their upcoming review of the chainsaw guys they will look at tweaks that can give Leather face a reason to play over billy. Faster chainsaw start and recovery compared to billy would be nice so he can be more effective in different situations.
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Theres something wrong somewhere if every killer feels the need to run ruin. I can turn what would be a heavy loss into a victory just because the survivors can't find it.
But ruin is almost always cleansed in under a minute unless I play survivor.
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@TheGameZpro3 said:
https://forum.deadbydaylight.com/en/discussion/comment/623665#Comment_623665
Geez, am I really bad at telling jokes, was this just bad timing? I can't believe 2 people didn't understand how not serious I am. For crying out loud I just said I wanted a brutal killer to be shirtless.Well, if he can do stuff he can't in his series but do those here, what's the problem. he obviously just ignores what he should do, so why not be shirtless. besides he was a kid, and kids must take baths, and to take baths you must be naked, to be naked you must have no shirt. boom, case closed. I win, obviously.
Yes bathtime Myers! Shirtless, wearing a towel and shower cap, holding a rubber ducky and bashing Laurie's head in with a shower brush!
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Its way too easy to accidentally suicide on hook on console. The feature adds nothing but frustration, controller breakages and cramp to the game.
Hook stage 3 should be the same as stage 1 and 2, then survivors will have to either hold on or DC (if they want to rage quit).
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I agree with @Mushwin. After shirtless pig, no more shirtless killers please.