IronKnight55
IronKnight55
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- IronKnight55
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Comments
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@Zachcjjj said:
https://forum.deadbydaylight.com/en/discussion/comment/2645633#Comment_2645633
i agree but only because of current ruin otherwise i do think its a fine perk
I agree with that. Ruin/Undying is making tinkerer a bit too strong right now, especially when certain killers use it- Yes, I'm looking at you Blight.
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I don't really think it's fine right now. Maybe make Tinkerer activate once on each gen? I think that's fair.
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@Beaburd said:
It doesn't matter how/if/when/why a killer kill you, that's literally one of the only major things they get to decide in a game.
Survivors have so many flexible perks to handle many different types of situations.
If you don't like being subjected to a certain type of play-style, build around it.
Sometimes you can't eliminate your problem play-style entirely (Basement Bubba or a good tunneling killer), but you can reduce their effectiveness and frequency through your builds and actions.
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I'm also very curious how you even get full slugged at 5 gens.
The only way I can see that being possible is if your team is hovering around each other non-stop and refusing to do objectives, thereby allowing that situation to happen in the first place.
If that's the case, that ain't a killer problem.
It's a pretty easy thing to do with Nurse and a slugging build.
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It's scummy, but it is what it is.
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@Pulsar said:
I mean, yeah NOED needs a change.
It is unfair to cleanse 4 totems and still get hit with an instant down.
Plus, a lot of Solo Q gamers struggle to get 5 gens done, let alone 5 totems.
Agreed.
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Opening exit gate should not disable DS. A lot of times I do get tunneled while opening the gate.
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@dallasmedicbag said:
https://forum.deadbydaylight.com/en/discussion/comment/2637669#Comment_2637669
lol bro, nurse is busted
I don’t really feel like she is. She is fun to face in my opinion.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2640314#Comment_2640314
Yun-Jin would like a word with you.
She isn't that bad, but I prefer other characters over her.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2640323#Comment_2640323
Whos the best looking female survivor in your opinion?
Hmmm... I'm not really a big fan of the female characters in this game (I only main male characters), especially since the reworks. Feng is probably the cutest.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2640314#Comment_2640314
Yui is the only survivor that doesnt look terrifying up close.
Can't agree with that, haha.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2640314#Comment_2640314
Nea? Yun-Jin? Kate? Cheryl? You think these women aren’t uglier?
I think she is much uglier than those other survivor. She has gross legs as well.
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@GannTM said:
Seeing all three of those beautiful women in the same art is just awesome ❤️
Yui is not beautiful... She is probably the ugliest female survivor.
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Not really. Why would it? It's a game.
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@RenRen said:
https://forum.deadbydaylight.com/en/discussion/comment/2637669#Comment_2637669
Idk what your looking at but I see A LOT of Nurse and Blight hate. Huntress and Oni I don't really see but definitely the former two.
Read my reply to SunsetSherbet.
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@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/comment/2637669#Comment_2637669
Blight gets more nerf demands than virtually anyone else these days.
It's usually because of certain perks/addons they love to use. Most people I've seen say Blights basekit is fine.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2637669#Comment_2637669
Those killers have gotten plenty of hate lol. Someone already made a thread complaining about Huntress like an hour ago…
I'm saying they don't get a lot of hate on here. Of course a few people will complain, but I think the majority of people think those killers are fine.
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@GannTM said:
Any killer that can do something viable is OP.
We know this isn't true. We have Nurse, Huntress, Blight, Oni, etc... They are strong and don't receive a lot of hate.
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@VexTheHex said:
https://forum.deadbydaylight.com/en/discussion/comment/2637485#Comment_2637485
You sound sad. Are you sad? Sad little man.
https://forum.deadbydaylight.com/en/discussion/comment/2637503#Comment_2637503
Nemesis looks goofy as hell, like some sort of Saturday morning cartoon space villain stomping the ground as he floats about moving in slow motion. (while Bubba moves like Sonic while making baby steps)
Bird woman is goofy. Some long neck lady screeching like a bird while Naruto running at people.
Blight slamming his face into walls is a ridiculous and laughable power. How is that even fitting an alchemist?
Twins has Human Shrek giving out boob gremlins to kick.
Legion is a bunch of teens that get headaches after running for a few seconds.
This game is goofy.
Trickster is way worse than any of the other killers you mentioned... He even winks in the lobby, lol.
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/294688/wheres-the-outrage-in-regards-to-the-artist
Well its more a matter of perspective
most people when they think killer don't usually think of a guy with an open yellow jacket no undershirt, purple pants and lavender hair
on the other hand a crow lady missing both her arms and in their place ink that takes the shape of wings to attack survivors with, that kinda sounds like something I could picture in a horror game
This. Trickster just doesn't look like he belongs in the game. He isn't scary at all, just goofy looking.
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@Kaitsja said:
Anyone who genuinely says boons are perfectly balanced has no idea what they're talking about. Boons should have a timer so that killers don't have to snuff them out. I'd say 60/70/80 seconds feels fair. Tack on a relighting limit of 2 per totem, for a total of 10 times per trial, to make using them more strategic.
They are balanced. Read my other post.
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The perks are balanced. The only thing needed is make it so other healing perks and items don't stack with CoH. Done.
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It needs to happen.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2635947#Comment_2635947
Don’t you think the people that actually play the game have more valid opinions than people that don’t play the game and just have meaningless statistics? It is an objective fact, I’m sorry.
I hate to break it you but I’ve seen you around the forums and haven’t one time seen you have an opinion favoring the killer side. All I’ve seen from you is statements that benefit survivors so do you even care about the fun of killers like at all?
I play both sides equally. I’ve played Wraith and his lunge was insane and it did need nerfed. Wasn’t fun playing against him either in my opinion. I defend the survivor side a lot because the killer side make it seem like it’s almost impossible to play killer and that they face SWF death squads every game. Those things simple aren’t true. I feel like the game is much more balanced than people think.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2635931#Comment_2635931
You’re talking about the same people that:
- Nerfed Pig a thousand times.
- Said Clown was potentially a top tier killer.
- Said OoO wasn’t effective because it had a low escape rate.
- Thought making a UI where all the elements are scattered across the screen was a good idea.
- Made RPD the way it turned out.
- Released the Twins completely unfinished and on top of an update with thousands of bugs.
- Etc.
So I don’t wanna even hear the devs’ words as an argument on that.
They have more data than we do. They don’t just nerf things for no reason... Wraith needed the changes he got.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2635688#Comment_2635688
So a B tier killer needed a nerf? Bruh ok.
They even said a he was a little OP.
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I main Pig, Legion and Pinhead. I also rarely use addons because it's sooo much more satisfying winning without all of that strong stuff. I sometimes get my butt kicked, but I often win games as well. I really wish more people would just play for fun... It's a lot less stressful (for both sides) and way more enjoyable.
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@GannTM said:
It was Wraith before his nerf. Terrible decision by the devs to nerf him.
It was needed. Wraith is fine now.
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I've only seen like 2-3 hackers in months.
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@TMNoThumbs said:
https://forum.deadbydaylight.com/en/discussion/294325/i-dont-get-why-survivors-not-much-bloodpoints
Hmm, its fairly common for video games to give less rewards when you play on easy mode.
SoloQ is not easy mode. I have it easier playing killer than going solo. 😐
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@throwaway79465468797 said:
Camping isn't a problem because somebody thinks it's a strong strategy... it has more to do with taking a player hostage and not allowing them to play.
Agreed. This is exactly the problem with camping and I've said this a lot myself.
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@Shaped said:
People who say you shouldn't feel bad when someone waits at the exit gate to tbag you, I hope you don't mind when bubba cutiepie rev his chainsaw in your face until you die.
Otherwise you are hypocrite.
There is a big difference... I'll let you think on it for a bit.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2633269#Comment_2633269
No point in having data if you don't know how to take the correct course of action.
Example:
"According to the sTaTs, Billy is very balanced and most of the community likes him..."
"Nerf?"
"Nerf."
Like, why?
Same thing goes for Freddy's initial nerf after A WEEK of his release, countless unnecessary Pig nerfs over the years, nerfing Twins, almost nerfing Rat Liver, and it goes on.
See what I mean?
They never said Billy was perfectly balanced. I don't know why people keep saying this. I still stick by what I said.
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2633214#Comment_2633214
The devs are the same people that nerfed Billy, the most balanced killer in the game base-kit wise, and constantly nerfed Pig unnecessarily, as well as not even buffing her base-kit because of StAtIsTiCs. Oh and nerfing Twins too. You can't really use the dev's words as an argument.
Wraith wasn't the slightest bit OP. If you got destroyed by Wraith, that's very likely a you problem.
Disagree. The devs have way more data than us. I'll take their word over yours.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2632724#Comment_2632724
Was he?
I can't think of a single tier list that had him higher than 'B' tier.
I'm also a bit tired of 'x is unfun to play against so nerf'. There are plenty of things that are amazingly unfun for the killer to play against which have not and likely will never be nerfed.
Before the nerf he was fine. A good attrition based killer. Boons would have been a strong counter to him.
Now? When you factor in the nerfs to his addons, he's only slightly better than he was before the rework; probably weaker if you factor in the new boon-heavy meta.
https://forum.deadbydaylight.com/en/discussion/comment/2632861#Comment_2632861
Only at perhaps very low MMR. Pinhead was the same (RIP you beautiful spoopy man).
Against survivors that knew what you were doing, you'd still have a rough game. He has vulnerabilities (lightburn) that very few killers have, and now no special tools that aren't ultra easy to counter.
https://forum.deadbydaylight.com/en/discussion/comment/2632728#Comment_2632728
Devour is a must on him right now. The old NOED+NWO works well too. He can even make Starstruck+Agi work sometimes.
The fact that he relies on cheesy gimmick builds is telling.
I disagree. Even the devs stated he was a little OP if I'm remembering correctly. I believe he's perfectly balanced now.
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2632724#Comment_2632724
Overpowered ≠ Unfun to go against
He was too strong.
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He was a bit too strong before the nerf. Just wasn't fun to play against. He feels fair to play as/against now. I'd say he's balanced.
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So... bring flashlights and DH to have counterplay? Great.
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@Underdawg said:
People make fun of Sluzzy's survivor-centric posts, but don't realize that this is exactly what they sound like with killer-centric doomposting.
Very true. Gotta love this forum, am I right!? 😂
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@Pulsar said:
Idk.
Pinhead got nerfed because of Solo Q, most likely. Not like anyone was playing him tho.
I have zero faith in BHVR anymore and I'm mostly just here to try to get Console players the ######### they were promised and then to watch the game die.
Hey! I main him 😆! Consoles do need some love. I still play on my old Xbox sometimes and it still freezes pretty bad at times.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2630535#Comment_2630535
Aka.."You're correct" Thank you for admitting that !
Not sure what you're talking about, but K?
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2630522#Comment_2630522
We should be able to check it. I agree
But currently. That's how you compare it, yes. It's not "going off a hunch" It's just logic. Is it not ?
What do YOU think it says about your MMR. If you're getting a constant parade of hackers that can't lose ?
I've gone against hackers myself when I play, but I've never thought that meant I'm at the top to be honest. We are going off topic, so I'll leave this as my last reply.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2630510#Comment_2630510
That's easy. I've had 10 hackers this week alone. All at iri rank 1
You'll know when you start to get survivors that never lose. Because they can't lose.
So we can't actually check it? You're just going by survivors that you've seen in the lobby? I'm honestly just curious. We should be able to see how high we are.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2630494#Comment_2630494
It's absolutely true. Get to max MMR. Then you'll understand
How do we check how high our MMR is? You keep saying you are at the top. I'd like to check mine.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2630467#Comment_2630467
If you played "fair" as a killer every match. EVERY match would result in a 4 man, 2-3 hook escape. Until your MMR tanked so hard. You'd face terrible survivors.
I'm sorry. But facing terrible survivors is not balance. Is not a fix. It's not a fix for broken maps. Too safe of pallets. Too many pallets
That's not true. You're not facing god survivors every game you play. I absolutely do get my butt kicked sometimes when I'm playing nice, but that doesn't happen every game. I'd say I win more than I lose.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2630463#Comment_2630463
oh that's right I forget you already mentioned that. sorry!
No worries! :)
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2630450#Comment_2630450
"I feel this game is pretty balanced"..."fixes for camping tunneling"
As yes, yes. Game is so balanced. That a lot of killers have to resort to strategies that arnt very popular among survivors just to stick in and get a kill and a mercy 2nd kill for "balance"
I don't have to resort to those strategies. I don't win every game, but I'm not supposed to.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2630450#Comment_2630450
how do you stop tunneling though?
I say make DS basekit and work after both unhooks. I don't really wanna talk too much about it in this thread because I've already mentioned it in another. I feel like this could help a lot with tunneling.
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@GannTM said:
Sluzzy you’re pretty cool but keep my baby Carmina’s name out of your posts. Attack any other killer please, except Spirit.
She's gonna get hit with the nerf hammer... 😉
I think the game is actually pretty balanced right now. The only things that really need a lot of love is SoloQ and some fixes for all the camping and tunneling. All will be good after that.
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I'm sorry you can't afford all of the cosmetics you want, but that's life.
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@yougotexposed said:
https://forum.deadbydaylight.com/en/discussion/comment/2628948#Comment_2628948
Exactly. People(both sides) like to paint the worst case scenario on the book just so it seems like either side needs a sledgehammer nerf.
Aka all the vids and outrage about 4 survivors spam healing on a single totem with the best medkits and healing perks. It just doesn’t work in a real setting. Or some streamer posting a vid pulling off insane hex builds that destroy swf.
I’m starting to think no one really wants balance, they just want either side to be garbage so it’s a steamroll.
You're 100% right. This thread gave me a laugh, though. ;)