IlliterateGenocide
IlliterateGenocide
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- IlliterateGenocide
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@fussy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3596096#Comment_3596096
Manna Grass Braid or Flower Babushka basekit I guess. No point in so long wind-up, when we have Nemesis and Alien in game.
to be fair, nemesis and alien cant shoot across that long of a distance
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really disappointed tbh,
im just glad its not from a franchise i actually care about tho
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Pretty normal for black Friday nowadays. working in retail they even raise certain prices beforehand
and max discount is usually like 10 percent
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Cosmetics sure, alot of creature designs can be slapped on a killer we have
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@MikaelaWantsYourBoon said:
Because BHVR believes this perk is op, so they needed add downside. Like even they remove this penalty, this perk will still stay on meh tier and people will use it rarely.
I just hated they tried to pass it off as a buff :/
they just dont want people running it because it counters certain killer powers, but they also dont want to rework it.
so they but that unnecessary downside on so people would run it less.
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@UnknownKiller said:
How about more customization with new weapons.I get that some killers specially licensed its gonna be hard but Original ones could have other weapons and possibly changing the hit animation.
Some killers allready do have unique weapons with diffrent hit animations.
I know Dredge has one, and Dull Merchant has like 3 different ones
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@Z0mbiv0r said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3587552#Comment_3587552
There must be some costume which brings elf ears. Doesn't the Christmas Dwight got them?
sure, but an actual Elf like human. evolution cant be 100 the same across the dbd multiverse.
a consistent but small feature across there cosmetics.
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@Z0mbiv0r said:
I know it's not gonna happen, but I would love to see some non-human survivors. Let's say, with the popularity of BG3, they introduce an elf survivor, or a dwarf (that would be hilarious and abused by every survivor player since they would be way less visible), or something like that.
I would like it to be just small things.
like elf ears
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Hmm, he is a lot more enjoyable then most anti-loop characters
funniest thing about him is the stealth that can scare a little bit.
other then that cant say I enjoy him 2 much
balanced at least
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@UndeddJester said:
I had a quick read at lunch, but didn't have time to reply. I don't know the original game this comes from, your proposal here would be a licensed character it seems? This a very cool concept regardless. I'll tackle each point in turn:
Visual Terror Radius
The idea of a visual terror radius, replacing the audio one, where ink is creeping across the walls and floor as your warning is a very cool idea. The interesting problem this creates is that if you stay in the TR a while, in a small area it becomes harder to tell when the TR is changing.
The visual TR might still need audio though. Without the various TR music scores, the immersion and intimidation will take a hit. In my mind I imagine the sound of something like the intro to Slipknot - Iowa, but you lose the heart beats.
The one concern I have is this VTR might be a little like a compass as to where you are, which direction the ink comes from, you know where to run. I'd consider having it fade in splotches that converge to make it a little unclear as to the direction, and have a short delay when they fade.
Trespasses
I like the idea of an anti loop teleport ability that you have to set up before hand. 8 trespasses that you can leap through a wall on at any time seems reasonable if it has a charge up time like say 2.5 seconds to place. Impractical to just set up in chase, but not overly cumbersome either.
To give some counter play, I might consider making the Trespasses as black ink splotches that remain on the surfaces of the walls at all times.
Where your TR washes over them however, they are hidden, so survivors will need to remember they are there to avoid getting caught by them.
Blackout Mode
Given how gens fly by, and the massive area this brings, this is how you'd expect the most common sight of the killer to be, and I think this is a little much to expect from a technical standpoint, and a gameplay one.
I personally prefer the idea of your TR growing larger for each gen completed, say 4m per gen, to a maximum of a 52m radius. Might even get value from distressing. As described above, the larger your TR, one a survivor is inside your TR, they can't really detect that you're coming closer without an audio cue. Getting a larger TR per gen doesn't require a shader pass across the entire map, and it fits the creeping dread that this killer should be hitting.
Conclusion
I'm not sure the VTR and the trespasses are enough of a power though. It'd play out currently a little like a weak Dredge as it stands.
It's a very cool concept, but is needs something. 🤔
I think its from Bendy and the ink Machine,
I think Trespasses should be Like a one way mirror for the killer, they can see whats on the other side with some visual blur
Maybe Jumping out of the Trespass Splashes the survivor with ink and maybe slows them and applies a black bar across the middle of the survivors screen, so they can only see the top and bottom for a bit.
and depending on the trespass limitations, you can place it on a very long skinny wall and hop through it with ease
And i REALLY love the idea of a different terror radius style,
I was hoping Xenomorph had a pinning like terror radius where you had to look at a watch like skull merchant phone.
so I'm totally up for a visual one
Im also sick of Killers just teleporting across the map, like demogorgan, onryo, dredge and xenomorph
so having a trap like teleport and antiloop power would be versatile instead of it being a completely separate part of the power. (portals, tvs, lockers, tunnels)
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A fun read and Concept, Enjoyed it more then most killer concepts..
yall should read
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Its not so much BHVRS policy probably, its just alot of companies are strict with there licenses
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They should all have a p3 version, they did say it was possible for legendary skins to get other skins
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@dbdthegame said:
Why 50 specifically? Seems like an arbitrary number.
But just stack slowdown. Pop+Pain Res+Eruption+Deadlock/Corrupt/NWO. Use Kane's Helmet and your favorite anti-turret addon. Hard tunnel and hook next to a tunnel so you can tunnel effectively.
because OTZ popularized the 50 win streak with every killer
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@Wexton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3583959#Comment_3583959
That's precisely why I love darkwood, it's horror doesn't rely on cheap tricks or jumpscares, but it's built up using the atmosphere, artsyle, sound design and general creepiness of the enemy designs. You're always thinking about what could be lurking beyond your view, with all those screams and roars it could anything.
I get not being able to get through it though, I myself couldn't get through it when I first started playing. The game can be downright terrifying sometimes, especially at night. I had to watch markiplier's entire playthrough of it before I got the guts to finish it lol.
Played through the first night, wolf dude appeared in the house and i allmost quit, dude was friendly tho xd
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@RoastedGarlic said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3584002#Comment_3584002
doesn't interest me, but I've played DBD for years now with over 3.6k hours and I dont want to have to stop playing a game I love. I should've known this community would behave like the few posts already in this topic.
I play street fighter 6 and Mortal Kombat 1 both are actual competitive games and they have these features, and despite how toxic the FGC can be they celebrated a blind person winning because of these features.
Meanwhile look at the first few posts in this topic.
DBD is the worst community.
to be fair, street fighter and mortal combat do not have stealth.
you don't have to use signs around you to track ur opponent
i can certainly agree on chase music being turned down
especially clowns loud mess of a chase music
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@Iron_Cutlass said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3583982#Comment_3583982
I have been saying this for years, but I think BHVR should add the ability to change the color of Aura Reading (both sides) and Scratchmarks.
agreed, things like changing aura colors wouldn't effect balance at all, but it would be a nice quality of life and could help a few people
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Maybe its me, but a game shouldn't be balanced around such a small group of people
Color Blindness options are great because it does not effect balance what so ever
but making blood and scratch marks WAY easier to see is different
Borgo is an actual problem for everyone tho and needs to be changed
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@Wexton said:
This will never happen, but The Protagonist or The Wolfman from Darkwood would be cool additions. Darkwood is my favorite horror game ever made and honestly, I wish it got more attention.
i cant get through darkwood and i have tried so many times, the artstyle and sound design makes it so scary
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Counterargument: Skullmerchant
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Hmm is the bandages or blood supposed to be blue?
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i would honestly like just reverting all buffs BUT the 115 speed.. as a Trickster/Artist main
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IGN had a picture of Tiffany, so I think it's allready confirmed?
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Would prefer if he dragged, and hooked them on a pully but it's alright.
Won't be playing him cause of the weird F.O.V thing.
Will enjoy playing against him thi
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Watched seed of Chucky with my little sister when it was on Netflix over ten years ago, terrified us both for years
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@Jay_K said:
A map for FNAF wouldn't work. Thinking back to other licensed maps the design is already done for the most part. RPD was Basicly a carbon copy of the original game (likely had the original files for the level to tweak) and the other maps like lampkin and badham were very easy to create as they are generic houses. FNAF would ideally be the pizzaria however this map would be far to small for dbd gameplay and the only thing you have to go off is the security footage and the blueprint.
I would never rule out FNAF as being a possibility maybe not for this killer but it would be fairly silly of bhvr to not bring it eventually given there is a big following for that game.
They could easily do a half indoor half outside. Map for the pizzeria, tho the one from 2 would be bigger then the small one from 1. Also got the pizzaplex I suppose
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I really hope not, out of all the licenses to get a part 2 this would be my bottom pick
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566906#Comment_3566906
Yeah, no way this will be $5. It's going to be legendary cost. What's that come out to? Around $15?
honestly maybe more, its an entirely new rarity that they seem to suggest is higher then legendary
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@SleepyLunatic said:
Got like 6000 hours and just bought my first official DBD merch ever.
Cant wait for it to arrive
This is the stuff i bought
https://shop.deadbydaylight.com/products/acid-washed-hoodie-insert-coin
https://shop.deadbydaylight.com/products/denim-jacket-insert-coin
I have the trapper Figure
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3562563#Comment_3562563
Thats not a Visceral Canker from that tome tho, this is entirely different
yeah its probs a bug i know some maps have things like this during Halloween event
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@Cryptikk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3562321#Comment_3562321
I actually think Knight skin is one of the free rewards for the event, along with meg iirc.
I could be wrong though
yes i believe meg and knight skins are this years Halloween event tome rewards
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Twins and Trickster
i main trickster. but i understand
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Only a few of the movies are actually enjoyable, idk i didnt care for jason anyways
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I just want to know why you have to prestige a character to even unlock the auto bloodweb
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Object of Obsession
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3555439#Comment_3555439
I don't think it's reasonable to expect survivors to memorize where Hex Totems have been broken through a very vague notification system while they're in the middle of doing other things before they even know Pentimento is in play.
Yes but its reasonable to expect survivors to know general totem placement, against newer survivors sure this is a problem. but then thats a matchmaking problem not a pentimento problem
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3555446#Comment_3555446
I want a Nicolas cage face for Bubba
agreed then but you would have to get licensed agreement from both
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3555113#Comment_3555113
I miss Bubba's faces for the same reason. It was so fun unlocking these. So many Megs, Claudettes, Dwights and Jakes felt Bubba's love back then. Now he facecamps us all equally. Shame that they removed all of them.
Would be cool, if they did something like this again for a select few community favorites. Nothing too crazy but maybe a special weapon or face cosmetic for the original 3 killers and T-shirts for the original 4 survivors and another every few chapters. Charms would work too, if cosmetics are too much work. They could even make them super hard to acquire to show that you main a killer or have beaten a killer a huge number of times.
Unfortunately some people ruined it for everyone, I would loves to unlock a bubba mask for killing my favorite survivor, Yun-Jin, Zarina, Elodie ect.
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@Mazoobi said:
https://forums.bhvr.com/dead-by-daylight/discussion/393097/so-no-more-boons-perks
I'm really surprised Haddie or Vittorio didn't get a boon since they have some sort of supernatural abilities but Jonah got one when he's supposed to be the "logic" guy with math...
I assume it's something like him planning out every possible outcome, like "queens Gambit" or something
And hey science is magic 😁
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they are making 2 versions of each macmillian map.
im sure they could do the same for farm maps, a different skybox
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No i dont like feeling like i cant do much in chase,
then again i main trickster and artist..... so im a hypocrite
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Im pretty sure its not out yet?
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I get they are making the game more balanced,... but they are making it a lot less fun aswell
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@Seraphor said:
Why just Meg though?
cause its a reskin of her deathgarden mask and that's easy to just put a new wrap on it
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@skylustv said:
Chapter 30 will be releasing in November and will just feature 1 killer, I really hope we get another lincensed chapter to celebrate the 30th chapter. I would say that could be Jason, but I really want The Nun more than everything
Which licensed killer would you like to see in chapter 30?
*fan made picture*
https://us.v-cdn.net/6030815/uploads/2JCHW6G5ISQZ/dbd-rumor.jpg
I know people always say the nun, but hasn't BHVR said they will not go for Real world religions?
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@M1_gamer said:
Linked sets is one of the few worst features to ever be added imo. the reason is so bumb. many non sets have clipping issues and its funny. If linked was a thing from the start i bet every single licenced cosmetic would be linked sadly and porb many more from the og cast.
I Both love and hate silent hill liscense for this very reason...
bringing in the option of linked sets...
i have no doubt that if some of the pre silent hill outfits were released today they would be linked
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well with alien we got a hazard that slows down.. but i wouldn't mind some ankle deep water or mud that's just aesthetic
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Its just a thing.
From what i know most people just gravitate to female characters (when there is a choice) for what reasons i dont know
this happens with almost every videogame
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You do have the chance, play on epic store I believe? of course if you crossover ur accounts its not available on steam