INoLuv
INoLuv
About
- Username
- INoLuv
- Joined
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Comments
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It is perfect now, altough shouls last 40
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She is not, too weak, just like must killers
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Solo q is bad because survs are trashcan and allergic to kindred AND gens.
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Nurse is very hard and very fair, if she were nerfed, then make her normal movement speed and with her usual power, but after each down, she gets 30 seconds for her power to come back, simple and effective nerf that still makes her strong. For now she is too hard to play.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3116051#Comment_3116051
Artist's power was so busted on PTB, she deserved nerf. And after "fair nerf" she is still top tier killer.
But ofcourse all about skills. If you are bad, you are just bad. Even Nurse will not make you good.
If a killer lost it is ONLY because of skill, no other reason. I know you are skilled, no need to remind me of how bad i am. Lets hope wesker get nerfed, killers deserve nerf because it is too hard for survivors.
@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/3116051#Comment_3116051
Honestly artist nerf was deserved
In the ptb against artist there were matches i winned and lost, the same as always; but yes, a deserved nerf, she was too hard to play against, i prefer when it is easy, easy is fun and not boring.
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/3115641#Comment_3115641
I thought the last time wraith was changed was a buff, or was there another nerf I'm not aware of?
Wraith got nerfed in the last time, his speed after uncloaking was a lot better than now.
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Must be weak and if he is strong on the ptb, he will get nerfed just like artist did
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Yes, as always.
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Because he should be abrd to play and weak, this is why he got nerfed
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Camping is strong because they are allergic to kindred, they prefer to run around the hook instead of doing gens, same with tunneling, the fear of doing gens is real amd apparently tunneling is easy and a survivor buying time for others is also not a real thing. Complaining about tunneling and camping comes from a play of pure salt, merely.
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Killers having sinergy with perks is not allowed
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Use kindred instead, everyone is allergic to it, they prefer to run around the hook while the killer camps instead of doing gens
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Nurse is great, nurse is hard, whining about nurse is comical
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Of course it is, always will be
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He has to be weak, if a killer is strong they will get a nerf, survivors have a good time now that he is weak, this is what matters.
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It works a bit (not quite) because must survivors are trash at game sense and cant simply let go before entering the gen AND because of allergic reactions against kindred.
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If he is strong on the ptb like the artist he will be nerfed, or if he gets a buff he will get a nerf that also cripples him like Pyramid head. The killer should not be hard just because of the already hard control, but the killer has to be hard to play, is wrong that a killer is hard to play, survivors should have the easiest counters to killers possible, as always. When a killer performs well or is good, gets nerfed, usual
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All the survivor main community knows to do is to whine, even if they are the ones to be blamed by how bad their matches can be and their allergic reaction to kindred. Expect more killers nerfs in the future, if it wasnt already enough
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The best to do is to try to tunnel a survivor as quick as possible, as always, even if is very hard to tunnel in a map full of safe pallets and perks and genrush.
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@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/3110976#Comment_3110976
well not going use kindred when it help sometime but other time it wont do anything.
don't say survivor solo is easy just because we aren't using one perk ever match with in a way swf get for free.
solo not easy no matter how many time someone say it or think it.
Kindred always has use, especially if more than one survivor uses it. My matches with survivor (99%) are lost because of how braindead and bad some survivors on the match are, or even when i do a blunder, survivor matches are hard because of survivors themselves. Kindred is a 10/10 amd VERY underrated, everyone is allergic to it amd never uses it, altough they whine about wanting it basekit. The build i use is: SP, Kindread, prove thyself and dark sense/deliverance, this last perk can be exchanged for other one. Again: Everyone is allergic to kindred it seems like.
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@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/3110959#Comment_3110959
like some have said some of us never used the perk(deadhard) before or after this update.
you killers need to get over deadhard it dead it can't hurt you anymore.
I am not a killer main, i started playing killer, i play mostly survivor and YES, old dead hard WAS a crutch and the most used perks, does not matter if you used or not. The core of what i said is: Survivors are allergic to kindred, they should use it like they did woth old dead hard. Simple.
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It is good that it doesnt work, because salth reports dont need space. Only cheaters should be banned.
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Survivor escape rate would increase dramatically if the survivor playerbase used kindred in the same way that they used the crutch old dead hard, but no, they are allergic to kindred, they prefer to whine. Survivor side is not weak at all.
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He needs more buffs
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If they ragequit or if they lose against a camping ghostface they are mediocre at playing survivor, they lack basic looping knowledge, lack basic game sense.
Other thing: if they are too bad to have game sense, use kindred, instead of being allergic to it and instead of crying about the dead hard nerf.
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Nurse is good as she is, a killer that does not need nerf because is hard enough. A power rework could be a buff to her, adding flannel as basekit. Nurse demands skill against good survivors, she is good as she is.
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Still, is not a free win for m1 killers, it is hard if the survivor does not rely on crutch perks to win. The patch did great nerfs and buffs, balanced the game for all and behavior this time did a very, very good job, altough killers still need QoL changes like their best purple addons becoming basekit and green too, but overall good patch.
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Killer is still hard to play, must survivors lose in solo q because they are allergic to gens and info perks, because instead of longing and mourning for the old dead hard crutch to carry them, what about making Kindred meta? But no. Playing a killer like ghostface is just as hard as ever.
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DS is still OP against m1 killers. Like ghostface
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Pyramid is too slow and clunky, needs a QoL change where putting the sword on the groud take less time. Nemesis is also clunky but feels better in gameplay
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If mist of the playerbase is bad and cant play without dead hard thus increasing losses, this is on the players. Also, everyone is allergic to kindred, if kindred were meta instead of a braindead perk like old dead hard, escape rates would increase even more.
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Dead hard is still very good and reliable perk, just time it right for the hit, and yes, the little speed boost can help. No reason to comain about nerfed deathslinger and his deep wound.
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DCing and suiciding on hook shows, must of the times, a great display of salt and ragequits are very satisfaying to see, a sympton of a salt production going on
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must linked comestics should be unlinked
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Because survivor already have great perks, niche perks are the must fun to create. Is very easy to abuse survivor perks that are OP, no reason to complain
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Noed is weak, got even weaker now, the nerf was needed for balance
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This is how i always play. Best build: SB, kindred, prove thyself and reworked dark sense; if you dont want dark sense, replace with off the records instead or pretty much any healing/information perk. SB is great, vigil is fun too. The rework made a lot of perks fun
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/3078684#Comment_3078684
Ummm....
A gay man having sex with a woman doesn't make him bi. You can have sex with someone you aren't attracted to, you just won't enjoy it lol
Getting hard when in contact with a female body enough for you to reach orgasm dont seen gay to me (unless you are bi, of course), the same reason i would not be able to have sex with a guy for the same reason.
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3078684#Comment_3078684
This is just flat out wrong.
You know is not, a gay guy would atleast have sex once with the opposite gender and that is it, the rest would be just appearence.
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3078701#Comment_3078701
It’s like that one person in an older thread arguing they could just go out and have sex with a man even though he is happily married to a woman just to show a random person that sexuality is just a choice and all.
weird people out there. I love it.
Sexuality is not a choice, i never said that.
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@AnchorTea said:
https://forum.deadbydaylight.com/en/discussion/comment/3075570#Comment_3075570
Some gay people out (notably older ones) have had straight relationships before. It could take time to discover your true sexuality or perhaps society pressured them into acting straight in front of others.
So like from a writing standpoint it may just be a retconn, but it would still make sense even if it wasnt a retconn.
In that case the person would be bissexual, unless they didnt had sex and was just fake
@ChurchofPig said:
https://forum.deadbydaylight.com/en/discussion/comment/3075570#Comment_3075570
His tome would contradict the idea that it was a retcon. It sounds like he did have a girlfriend but didn't actually love her. It happens. I actually know several gay guys who said before they realized they were gay they had a girlfriend. It is entirely possible for both to be true.
If the "gay" guy gets turned on and has sex with his "girlfriend" he is bi, david king would be Bi with a tendency to like more men.
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The fact that survivors are salty and that dead hard was meta instead of KINDRED shows how lazy the survivor playerbase is.
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The fact that dead hard was meta instead of kindred shows how easy must of the playerbase wanted their games instead of actually having a great 10/10 perk like kindred, press E to win finally nerfed
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Not every nurse can play like that against good survivors, issue is nowhere, nurse is fine, funny thread because attracted the salty and whiny survivor mains who love to whine (i am a survivor main but i am playing killer and knowing how hard it is)
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She is perfectly acceptable to stay not because she is hard (she is, experienced survivors will require you to play her perfectly) but because she simply is unique and can be beatable, if not it is fine, no salty remark changes it
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Spirit also didnt need a nerf, atleast they did this iron will nerf to compensate a bit
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Use Darkness Revealed to get even more accusations of cheating
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@Alcuin said:
https://forum.deadbydaylight.com/en/discussion/comment/3067996#Comment_3067996
SupaAlf (post-MMR 200-game win streak on Nurse), Pro Vengeance (post-MMR 50- and 100-game win streaks on supposedly low-tier killers), Otz, plenty of examples.
I'm not a top-rated killer, I'm pretty average and don't sweat. But if you have game sense, experience, a bit of skill, strong builds, and play to win, you can get this win rate very easily.
I don't know if all these killer add-ons and powers are OP, but they don't require skillful interactions and it gets tiresome hearing from killer mains how hard the role is, etc.
Post mmr Pro has a higher winstreak and plenty of world records actually. Pre mmr he also has a higher winstreak than the one you are saying he has. I honestly think Pro is the best killer currently, his winstreaks are great.
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I will always play solo q, solo q is not bad with survivors with basic game sense and that use kindred, the fact that the meta was dead hard every match and that swfs are constant shows how must of the playerbase want a easy braindead match instead of using a 10/10 perk like kindred
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They salty because no DH to carry them amymore. Also, solo q is only bad because of trash survs with zero game sense, with game sense must matches i get escapes
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@S4ShadowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/3066940#Comment_3066940
No it shouldn't. Pallets can be a pain, but it's a resource. Shredding through every pallet in The Game map for example would mean survivors have nothing.
Perhaps learning how to play around pallets might be beneficial. And before you claim bias, I play killer 99% of the time.
Having every other survivor screwed for the match because a Meghead predrops every pallet is ridiculous.
If the meg is predropping and wasting, than bad for the survs, that is a bad play and a problem with bad survs. It should, would still not be OP and even at a braindead map full of braindead safe loops like The Game it would still not OP have it both the buff and BS as basekit. Also predropping can be strong either way agaisnt certain killers against survivors who actually do gens amd have game sense, basic.
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The problem is that they can rush the gen, but killer is shamed for rushing the kill amd punished with DS, add braindead safe loops and thats a loss for the killer.