Huge_Bush
Huge_Bush
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- Huge_Bush
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Make Your Choice.
I hate it so much.
Almost as much as I hate Poopy Bird Lady.
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I’m only doing killer challenges. I would rather farm instead of sweat, therefore I usually let them go.
Only time I kill is I need to for a challenge or if they are the clicky clicky type and follow me around, do gens in my face, t-bag at pallets or were generally a pain in the butt.
Oh, and if they send me to RPD or the new Dredge Map (forgot the name). Those two maps means I’m welcoming them to tunnel and camp city.
Yes, I’m spiteful.
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No, people will still complain about any killer that is stronger than Piggy.
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@bm33 said:
I had a Dredge do that recently while running Knock Out. He started doing it at start of game, no one even had a chance to try to bully him.
I get slugging for short periods during match when there are other survivors nearby, when it's the last 2 survivors and trying to bait a survivor out, or even when survivors are running a build where you can't hook them - but slugging all 4 and waiting for them to bleed out for nor reason other than to just make the other side miserable is unnecessary.
There should be a limit on how long a killer can slug someone without hooking them. Something like if the killer has left someone on the ground long enough that they've collected crows the survivor can get up but they are broken for a short period. Killer could stand over one survivor and hit them back down but it makes slugging all 4 at a time more difficult.
I agree with everything except letting survivors get back up on their own. They deserve to be slugged if their whole team royally screwed up and all got downed.
The only thing that I’d agree to is the game needs to detect when all four are down, checks if anyone has any anti-slug perks like UnbreakaBill and if not, decrease the bleed out time to something like 30/60 seconds.
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/3134270#Comment_3134270
All the iridescent addon does is take away the requirement for you to hit the pallet with your attack and lets you break the pallet simply by slamming it, which also makes the pallet break quicker.
Even without the addon attacking the pallet breaks it.
This is what I needed. Thank you so much, may you be blessed with lots of nacho cheese 💜
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@DoritoHead said:
Attack the pallet as you would a survivor.
Do I need to have the iridescent add-on equipped? Or does attacking it break it?
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Legion and Poopy Bird Lady.
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No, it’s not. It’s a pain in the butt, but you can strive to at least get a 2k.
Just throw out all the rules and expectations survivors have grown comfortable with and delete them one by one by immediately identifying the weakest link and removing them from the match.
Problem is you can’t do much with a casual set up.
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It isn't scummy for a killer to apply pressure upon their opponents by doing the smartest thing they can do and remove one player from the match. It's just making the correct decision.
The only scummy things killers can do are:
- Slug survivors who weren't toxic and let them all bleed out when they could easily hook them.
- Body Block someone into a space that they can't move from.
- Repeatedly hit a hooked survivor just to antagonize them.
- Work with one of the survivors in order to kill everyone but the traitor.
- Pretend to farm and kills everyone when their guard is down.
- Tunneling someone because of the characters race or because they are discriminating against them due to something like wearing the pride charm. This can really only be proven if they openly state they did so in chat.
While it may not be fun to be at the receiving end of tunneling, it is anything but toxic.
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I always try to lead the killer away, even if it means I'll go down fast. Unfortunately, when I get chased, I become directionally challenged and cant tell left from right and usually end up leading him to someone else.
The only time I intentionally lead him to others is if I'm on death hook and know they're not (and if I can find them).
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That's not fair, they make a good decision every time they release a new cosmetic for Claudette!
The slight killer buffs were good as well, since most of the M1 killers needed them.
But it was all over shadowed with the terrible, horrendous, outrageous nerf to DS. It really didn't need to be nerfed to 3 seconds. It needed to be back at 5 seconds. I would have went so far as to give survivors a base-kit DS that they get after their first hook and let the perk give them a second one.
Self-Care didn't need to be nerfed at all, it was already long enough. And finally, the new anti camping perk that is coming with the next chapter should have been made a general perk like the new killer perk that destroys boon totems. If they did that, they would have shown they cared about our fun more than money, but the truth is, money is king.
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plz make happen
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No. I will not. I will self care in the basement, than you very much.
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/3128867#Comment_3128867
he should be able to yell "its weskin time" and kill all Survivors instantly while throwing it back
Yes please, while wearing a shirtless cosmetic and extra tight leather shorts.
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He should be able to use his tentacles to swing across the map like Spider-Man does with his webs.
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One of them had the nerve to hit my boobie while I was hooked. The big dummy.
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@maximo99ac said:
https://forum.deadbydaylight.com/en/discussion/comment/3126550#Comment_3126550
50% of the player plays solo less than 10% of the playerbase plays 4 man and most of that teams are potatos, that argument to defend nurse sucks
You’re using the same argument to defend swf.
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I just wish they’d take the time and do the same with survivor. Doing gens has gotten boring a long time ago and getting tunneled off hook has been stale for a good long while.
I dunno what they could do, but it’s in need of something.
Congrats on having a new fun killer though. Sorry for going off topic, I’m trying to go back to sleep since I’m off today but my brain is being a jerk.
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Artist is Poopy Doo Doo and must have her sounds and design replaced with that of a tiny baby crow.
Sadako is like a poor abandoned kitten who needs to be taken in and have love showered upon her. She also needs a nice hot bath with a good scrubbing.
Dredge is great just the way it is. All it needs is a cosmetic consisting of only bugs.
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@Kaitsja said:
https://forum.deadbydaylight.com/en/discussion/comment/3126954#Comment_3126954
MMR merely attempts to find you a balanced match. If it can't, you get whatever because we can't have long queue times.
https://forum.deadbydaylight.com/en/discussion/comment/3126801#Comment_3126801
This is blatantly false, as confirmed by MandyTalk in a previous thread. The game was always intended to have swf, and it is intended for them to be communicating. The feature simply wasn't ready at launch.
https://forum.deadbydaylight.com/en/discussion/comment/3126996#Comment_3126996
Absolutely not. As I said above, swf is an intended feature. It is also intended for them to be communicating. All this would accomplish is making swf players quit or lobby dodge until they got each other. Both of these would skyrocket queue times and do absolutely nothing to help solo queue.
https://forum.deadbydaylight.com/en/discussion/comment/3126936#Comment_3126936
Tournament players represent less than 1% of the player base. They have their own rules because of their skill level. Making swf play by a ruleset that only applies to swf is punishing them for playing with their friends.
Out of all swfs, bully squads represent less than 1% and are few and far between.
https://forum.deadbydaylight.com/en/discussion/comment/3126550#Comment_3126550
Nurse needs to be reworked from the ground up. Nurse is an outdated killer that can never truly be considered balanced without absolutely gutting her.
Instead, maps should be reduced in size, solo's buffed to close the gap between swf, the survivor role then nerfed as a whole and killers buffed accordingly based on those changes.
If killers can get downs at a consistent pace, then all that communication you're all so worried about isn't going to matter. I don't recall who said this, but it's a statement that definitely rings true.
As long as all of your suggestions are implemented at the same time or before reworking her then sure, rework her. But gutting her like so many whining children want, without reducing map sizes and obscene strong loops and tiles, and making things fair for all killers to compete with the power of SWF, shouldn’t happen.
We all know it’ll never happen. It’s too much work for the devs to actually go into every map and balance them to be fair. They like how the game has crap rng. They also know reworking Nurse will alienate a large portion of the player base, which is why they didn’t touch her powers when they rewrote her code.
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@Bartlaus said:
https://forum.deadbydaylight.com/en/discussion/comment/3127292#Comment_3127292
Since all 4 survivors would be chasing him and begging for attention, this skin would definitely put him in S tier.
I would kill the other survivors just to have Daddy Diamond Thong all to myself.
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@Iron_Cutlass said:
https://forum.deadbydaylight.com/en/discussion/comment/3126762#Comment_3126762
I was talking about, other things, that are a lot more present in their design... I dont think I need to explain further.
N.O.T.H.I.N.G.
Not a single damn thing needs toning down. Especially now that I hear that there is a Trapper wearing a diamond thong! It needs to be brought to Dbd! It is crucial for the health and well being of the game or the game will die!
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@Bartlaus said:
Being chased by a trapper in a diamond thong would definitely be my personal highlight. But I would also welcome Spirit's bikini outfit.
DIAMOND THONG???!????
This must immediately be released. Devs, please to keep this from me, I can’t handle knowing that there is a Trapper in a diamond thong and I can’t chase him.
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@MrJack20252 said:
https://forum.deadbydaylight.com/en/discussion/comment/3126543#Comment_3126543
Join the Pyramid Head cult, you infidels.
What do you mean join it? I started it. That scrumptious cake is all mine.
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@Iron_Cutlass said:
Will we ever get cosmetics based off of the different character designs of Hooked On You (for Trickster, Wraith, Huntress, Trapper, Spirit, etc)? I think they would make really good cosmetics for a summer event or Rift (obviously, some outfits will need to be toned down from the original, to better fit DbD).
We don't need to tone nothing down. We need Spirits Oppai's and Trappers Muscles on full display or I will riot.
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That's obviously photo-shopped, I could clearly see that Claudette's head is pasted over Poo Poo Bird Ladies head.
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@akanadi said:
https://forum.deadbydaylight.com/en/discussion/comment/3126550#Comment_3126550
wdym???? what about solo queue? youre just punishing them and trust me 95% of swf's arent gods, and awful point saying nurse doesnt need to be nerfed thats a different discussion nothing to do with swf, if anything solo queue needs to be more like swf or killers should get to know who is swf so they can use some counterplay like being unpredictable yknow
It has everything to do with swf.
I'm not punishing anyone, the game should be fair for both sides. If Survivors can bypass the game mechanics and perks using outside communication, so too should killers be able to do so, using Nurse.
Solos shouldn't be facing top tier Nurse in the first place. Potato solo players should only be put up against Nurses of the same skill level. 95% of Nurses aren't pros at the game, most of them can be countered.
Solo queues problem has always been, and will always be, poor match making along with players who have different goals in the game. It isn't Nurse.
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And as such, killer mains deserve a killer powerful enough to beat or at least compete with the best SWF, which is why Nurse should never be nerfed.
I do agree that people playing with their friends shouldn't be punished.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/3126520#Comment_3126520
Claudette is a level behind Spirit. She’s still majestic, but Spirit rules all!
You're delusional, I understand you have an infatuation with her and your mind is clouded, so I will forgive you.
@Spirit_IsTheBest said:
https://forum.deadbydaylight.com/en/discussion/comment/3126520#Comment_3126520
NO! Spirit is the one that Claudette is bowing too. Did you just disrespect the goddess?
Incorrect, Claudettes Majesty prevents her from bowing to someone such as Spirit. Spirit has always been and will always be inferior.
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Are you in high mmr? I'm definitely not and have almost instant queues in both rolls. It could be that MMR is actually trying to match you up with similarly skilled players and the pool to choose from is low, thus, resulting in longer queue times.
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@GannTM said:
Absolutely nothing is wrong with her. She’s godly and you must bow down to her. Always!
Sorry, but Spirit is the one who bows at Claudettes feet.
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You didn't play well if you couldn't cleanse totems or exit through the gates.
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Because they can? I mean, it's just a video game, not everyone is playing to escape, some are just having fun. Some might be doing challenges and some might be doing it to annoy you, thinking if you get aggravated enough you'd slip up and fail to catch them.
It could also be that there are a lot of bad killers and so they got comfortable with blinding at pallets.
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I don’t need to be healed by your stinky poopy hands. Inner Strength is all I need.
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@BlazePyron2 said:
https://forum.deadbydaylight.com/en/discussion/comment/3123344#Comment_3123344
Actually, I think instead I would like this game to be fun! This game I've already invested a lot of time into! Maybe they should just make it fun, even if the survivors are really good! Or maybe finally implement mmr based on which killer you are, so I can actually try new killers and strategies and not feel punished for not playing the one or two highly optimized builds I've put together!
Heck maybe stop letting 4-man swfs exist alltogether and make it so each survivor team has at least one random person, or make gen speeds even slower based on the size of your party.
Or maybe make an unranked mode that has no mmr and you just get what you get. I'd love to ever play pig or ghostface again, or be given an arena where I could learn nurse or blight, but I missed my chance cause I played too much doc legion and pinhead and now all my games suck unless I play at off-times when streamers aren't grouped up.
I agree that they should make this game fun, but at the same time you shouldn’t play if you currently don’t think it is doing that. By continuing to play you’re supporting the current direction the Devs are taking the game.
You should stop playing while keeping tabs on the game and continually voicing your concerns about the game and what the Devs could do to make it more enjoyable for you.
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Thanks for the responses.
It sounds absolutely terrible. I want whatever the devs were on when they thought this would be a good idea!
Aren't aura reading perks already over saturated? Hasn’t stealth already been butchered enough?
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Just play a different game. If you’re unhappy with the DbD experience, there are plenty of other games out there to try out. I know it’s hard to break the addiction, but it is possible.
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What does the perk do? I’m at work and I’m too lazy/short of time to search up anything about the new stuff.
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@[Deleted User] said:
Well, they actually can. They can either address the core gameplay mechanics that lead to camping and tunneling, or they can give players of all party compositions the baseline information to make strategic decisions to deal with camping/tunneling. Right now the devs do neither. They release bandaid perks.
How else are they going to tempt you to part with your hard earned money and purchase the next chapter?
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Trapper. Someone getting stuck in a random trap is just super enjoyable to me. Basement Trapper is always good to fall back on when you have to kill so and so challenges or if you just want to punish squads who want to annoy the killer.
Doctor is fun because I like making people scream, especially David.
Hag is fun because I like to just set all of her traps in one spot and hear the repeated scream of the survivor running through them.
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It must be only in high MMR. Games still feel the same for me except I don’t see as many people chasing killers around with flashlights as I used to.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/3121399#Comment_3121399
You just took 3 regular basic attacks and you had endurance it was overpowered against like half of the roster at the time because m1 killers couldn't avoid it and people would save it by using insta heals
That must have been a nightmare for killer players.
What OP stuff did killers have other than true omega blink Nurse?
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/3121378#Comment_3121378
Oh you never had the opportunity to use original mettle of man?
that perk was a doozy as killer but fun as hell as survivor
Nope. How did it work?
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@humanbeing1704 said:
unpopular opinion I definitely miss when the game was full of overpowered ######### sure it made me rage and yell explicits at my TV but the chaoticness of matches I miss
I wish they’d have a classic Dbd mode just so I could experience it. I started with stranger things and not too many things were over powered.
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@Seraphor said:
With all Nurses, Blights and Huntresses, you must be at a fairly high MMR.
I literally never see Nurse, well maybe 1 out of 100 games. My games are also much more event than yours. I escape about 60-70% of the time, though half the time as the last survivor or via the hatch.
My experience is the same. I rarely see Nurse, Blight is an endangered species, Hag and Twins are basically extinct.
Im bad so my escape rate is more like 40-50%.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/3119445#Comment_3119445
Funny way to spell “Spirit”
Funny way to spell "Shirtless David".
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/3119803#Comment_3119803
I had a shirtless David today, he was wearing the st Patrick's hat and jeans.
I was playing blight so I switched to the matching set, of course
I love that outfit.
I hope the next outfit for David is a tiny loin cloth with a heart on it.
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Demodoggy. He can be so fun and thrilling to play against.
Bubba (when they don't face camp at five gens)- Chases with him are scary because you're always wondering will I get camped?
Baby Nurse- Makes me feel like the pro looper that I will never be.
Spirit- I love faking her out when she phases. I also miss making her look for me while I'm safely hidden away. I miss old Spine Chill.
Victor. I dunno why, I love him.
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I was watching a video of someone playing on Hawkins Lab, and while I remember hating it, I miss it. Variety is the spice of life and I had some good chases on there. It needs to come back with a few well placed bushes.
I miss seeing shirtless Davids. They seem to be a rare species these days.
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@AverageKateMain said:
https://forum.deadbydaylight.com/en/discussion/comment/3115996#Comment_3115996
White Dress Claudette makes for a glamorous time
She needs some ruby slippers to go with it.
And about 20 more glamours outfits that I can mix and match.
