HugTechLover
HugTechLover
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- HugTechLover
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Comments
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@LapisInfernalis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3592300#Comment_3592300
I can't say anything about deleted posts, but there is only one of your comments which is edited.
By yourself.
They’ve deleted and edited mine as well.
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Why would you not use her power?
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They already announced it’s on the table, but no timeframe.
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@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3592094#Comment_3592094
Both statements are correct
👁️👄👁️
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I’m going to be toxic because I’m a Nea with neon colors.
That I’m a super sweat for playing blight. I mean…..
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@JudithMorel said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3591848#Comment_3591848
hard tunneling somebody is literally toxic and so is the mori at the end.
a mori by itself isnt but when its equipped with me being the only reason its equipped, that is toxic.
It is not toxic just because YOU say it is. Is ‘gen rushing’ toxic? And, you cannot prove that YOU are the reason they equip a mori. How could you possibly know that?
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Neither of those things are toxic behaviors.
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I been tunneling at 5 gens since 2016. We are not the same. 💅🏼
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@MoNosEmpire said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3590608#Comment_3590608
Because as it stands most killers don't even use M1's. They just spam their ability all day.
- It's a braindead way to play
- There's no skill to this because it's simply just spam
- If this was the intended way to play then abilities would be the basic attack and not classed as an ability
This is a TAKEEE if I’ve ever seen one.
Right…. Me using blight’s rushes is no skill and brainless… but me just running around clicking m1 is skillful and requires maximum brain input.
Its not very often a thread baffles me..
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@xEa said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3591391#Comment_3591391
For the sake of a ballanced experience? So 5 people have fun and not only just 1? There are many reasons why this should not be the case and i can only think of one weak reason it actually should.
Or was this bait? If it was, you have to tell me! I gonna cry if i dont know.
I’d say the game is in a pretty balanced spot right now for being an asymmetrical game. Seems most people are still having fun to me… why else do we all continue to play?
First, define what you mean when you say “survivor”. Are you referring to micro play or macro?
No, I am not baiting. Killer should be the power role.
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@xEa said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3591344#Comment_3591344
So the preference of BHVR is that killer is supposed to be stronger then survivor?!
As is should be. Why wouldn’t it be?
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Hah, just had a wraith do the exact same thing yesterday. Thrilling gameplay.
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So survivors can just DC without penalty against any slight inconvenience? No thanks.
If I wanted to play exclusively against bots, I’d go into a custom match.
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Blight has the most skill expression available out of any killer by a long shot, followed by I’d say wesker, huntress, oni, billy.
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@Foempticol said:
PROBZZ, but dudes always sleep deprived so it makes sense
@Xyvielia said:
Probzz has like 1mil Devotion
srsly tho, it’s pretty high… dude’s dedicated (15hrs a day dedicated) and legit plays DBD for his job. Surely he plays even more than just during his streams, as well.
Totally respect Probzz
@Xyvielia said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3590304#Comment_3590304
Yeah, Probzz is around Devotion 80
Says he sleeps well, I believe him… DBD’s his job, so the other 9-14 hours of his day off-stream are his for resting.
Just looked him up, you’re right. Devotion 80 is WILD!!
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Blight’s addons are already on the change table. Nothing else needed.
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@MikaelaWantsYourBoon said:
I really don't remember but i played with and against with some of popular streamers ( Ayrun, Tru3, Otz ). So maybe one of them but probably i played with someone higher, i really don't check their hours.
I usually don’t either. But they had the twitch shirt so I checked them out and saw their devotion. Made me curious if anybody had seen higher.
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It’s a lot of fun if you can push through the steep learning curve. Game can be as casual as you want it to be.
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@mizark3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3589803#Comment_3589803
Yeah I see now. On my original reading I saw a definition and a wiki link so I skipped past that part as I both understood the word as well as immediately thought "why not an normal dictionary site or the in-game rules link on the forums here?" Similar to if someone would repost the full text of Adrenaline for a discussion on it in the body when the question "should Adrenaline wake up against Freddy anymore?" is found in the title.
Nah I got you bro. I figured as much
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@LeFennecFox said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3589829#Comment_3589829
Some blights going spaghetti and missing doesn't make it a weaker addon. Blight has too much mobility to be given insta downs during power even if it requires some finesse to do.
i didn’t say it’s a “weak” addon. But you’re severely up-playing it as if anybody can throw it on and get value. I have seen ONE iri tag in the last couple months. Hardly anybody runs it. There’s a reason for it.
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@LeFennecFox said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3589822#Comment_3589822
the value is free though no downsides you insta kill people throughout the game
I don’t think you understand “free value”. Pallet breaking with c33 is free value. Anybody can throw that on and reap maximum benefits all game.
Iri tag is not. You throw this addon and sacrifice an addon that you can get guaranteed value from. Also, so many blight will absolutely throw a hit trying to get that last rush.
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@LeFennecFox said:
Fixing hug tech without breaking many parts of his kit wouldn't be easy. Then what after removing hug tech? Tons of the maps have terrible collision where you have to hug tech to not get stopped on thin air. The bigger issue when it comes to blight is the fact they refuse to nerf his addons which make him insanely easy to get value on.
Speed addons - more likely to catch someone at a loop & better map traversal
Alch ring - removes any survivor agency in the chase when you get hit once at a bad pallet and die 4s later
Blight tag - free instadowns for pressing m2 a lot
c33 - Free info on nearby survivors, break pallets insanely fast and only need 1 token to do so, and slow down survivors against the killer with super fast movement speed
c21 - Insane aura reading 4 times with one power usage that removes a lot of mindgames from the survivor side
While I agree with most of what you said, iri tag is absolutely not “free instadowns for pressing m2 a lot”. It takes a massive amount of experience with his power to get consistent value out of that addon.
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3589633#Comment_3589633
Would you keep that name here, should they go crazier and remove the tech?
I’d probably change it to some cheesy memorial name for the hug tech. Lol
@mizark3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3588816#Comment_3588816
Is Chucky supposed to swing when he collides with a wall? He appeared to be working as intended (when I checked him out). Blight is designed to bump when you rush at an object, and aiming down is not meant to change the collision of objects, making it clearly not working as intended.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3588815#Comment_3588815
I'm not sure where you are getting "substantial unfair advantage" from. This is the game rules text:
Exploit bugs, errors in design, or undocumented features to gain access to what otherwise would not be available or to obtain a competitive advantage
The specific phrasing they use here is "competitive advantage", which the bug exploit most certainly grants, as well as "what otherwise would not be available".
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3589303#Comment_3589303
My understanding is when they 'fixed' his crotch height camera to be the other head instead, it disconnected the 2 checks they had programmed for collision. 1 was connected to the physical location, and 1 was connected to the camera. When they were they same spot, it was (mostly) working correctly. When they attempted to fix it (after moving the camera), they 'duct-taped' on the second check, and called it a day more or less.
Honestly reverting Blight to his old crotch height camera (which fixed most of his bumping bugs at the cost of being slightly annoying to play) would probably be for the best.
You should probably read the OP. You would answer your own question.
Also, while the hug tech may not have been intended, his collision changing based on camera angle (Looking down) was intended. @Reinami already stated why this was implemented. Blight’s collision was miserably sticky.
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A wheelchair survivor would be Chad af.
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@Spare_Them_Mori_Me said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3589402#Comment_3589402
I wasn't saying what @SleepyLunatic is suggesting. I hope you see that.
I got you.. but the frequency that I’m insulted or made to be illegitimate because of my name on here is quite astounding lol.
Name and profile pic should not mean anything in terms of debate on here.
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@solarjin1 said:
gotta imagine they will be changing everything about him in one patch. addons, hug tech, maybe basekit, etc
It was already said he’s not being nerfed. Only addon changes. But there is no date on that.
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3589433#Comment_3589433
I don't those fences gave me nightmares...
Yea that map was an absolute pain in the ass… but I do miss it. :,)
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I miss old haddonfield.
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As said above, what you’re saying is not objective. YOU think they look weird. There are many people who don’t think so.
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@SleepyLunatic said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3589319#Comment_3589319
Why cant he say things that favour the stuff he likes?
It happens so often, I just consider it argument by ad hominem at this point.
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Why? That would be overpowered. Iron grasp is completely fine as is.
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@I_CAME said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3588239#Comment_3588239
They can't ignore him forever. Especially as they continue to shrink maps and make them less safe. It gets harder and harder to justify any killer being this strong with zero weaknesses. Blight's lethality and mobility on some of these new maps is ridiculous.
this is kinda misleading.
The recent new maps have been terrible for blight.
The “reworked” maps were made worse for blight.
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Who knows, they could just be considering it as basekit now. It adds a good level of skill expression to the game, for both sides. Wish they would just give an answer to this so we can stop making repetitive threads and debates.
However, the hug tech does not give a “substantial unfair advantage”.
The locker exploit that was recently patched is a key example of a “substantial unfair advantage”.
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I always enjoy going against chase killers that require skill on both sides. Blight, wesker, demo, billy, oni, bubba, huntress, etc.
Blight, billy, oni, and bubba are my top favorites.
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I would be dodged to no end for my name.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3587980#Comment_3587980
Playing them this way is by far not the most effective way to play them.
Both excel in multitasking. Artist can bother multiple survivors at once across the map and can even go for snipes while chasing someone else.
Knight can do a similar thing, bothering at least two people simultaneously. On top of that, carnifex can be used as the most effective pallet break in the game. Way better chasing tool if you ask me.
Sure, people can play them in the boring way, but reducing them both to only this playstyle is like saying : "Blight is super boring. They just use their power to delete pallets and create dead zones to play m1 killer better."
Ok, but I’m not going off of “welllll they CAN play this way!”
The reality is 90% of artists and knight play exactly the way I describe. This has been my experience and the experience of many others as I’ve seen on the forums.
And I maybe get 1 in 10 blights who play the way you described.
You won’t change my mind on this, these “antiloop” killers are extremely boring, in that they promote holding W. Nobody likes that.
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@Emoba said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3587919#Comment_3587919
He deserves to be Hillybilled much more "then" Billy did. People claiming that basekit Blight is fine really don't activate much of their neurons when they say stuff like this.
The vast majority say Blight’s basekit is perfect… so you may need to do some reflection on that last bit there.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3587727#Comment_3587727
That's a bit harsh in regards to knight and artist. Both killers are way more than you give them credit for.
No, they really aren’t. Lol
Run to loop, drop a bird / guard, repeat. Very boring gameplay.
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3587908#Comment_3587908
Nah i meant all of his bugs because that's what happened to Nurse. They fixed her all bugs in her first patch.
Again, I wouldn’t get your hopes up for the hug tech going anywhere.
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3587901#Comment_3587901
I am expecting bug-fixes as well. If it was simple add-on changes, we would get patch for him long time ago.
If by “bug fixes” you are specifically referring to hug tech, I also doubt that. I’ve gotten the idea that they don’t want to mess with his collision.
If they want to fix his annoying bugs (tripping bug, double fatigue, etc), that would be great.
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I wouldn’t be expecting any changes other than addons.
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I’d just do a quick check for a hook before picking up after the first time.
Would be kinda useless.
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Skull merchant causes me to take chances on hook.
Knight is a close second.
I hate artist as well.
All the boring, no brain killers that just drop something at a loop and you have to hold w.
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Blight
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1) I’m sorry you had to deal with a player like that. I’ve encountered a couple killers doing the exact same thing.
2) This is not a “blight” build. Any killer can do this. I’ve seen it a ton on wraith, clown, oni, plague, etc. This just a toxic slugging build.
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I promise it’s not that deep, and does not give any sort of noticeable advantage.
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@Astel said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3587408#Comment_3587408
I know that and I agree with your opinion about that, but I just think that the game is still quite far from "balanced", and I just want them to speed up little bit.
I hear you. But I think the challenge is in that it’s asymmetrical. It’s not so simple. But I hear you.
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@Astel said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3587363#Comment_3587363
But it can be much better
The devs are constantly trying to improve the game, and they have been successful.
OP says “nonexistent balance”. God forbid they ever experienced old DBD. The game is incredibly balanced looking back at its roots… devs have done an awesome job.
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That’s a bit dramatic. The game is in very good state right now.
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Can’t help you if you don’t share video.