Hoodied
Hoodied
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- Hoodied
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According to the cover art, the OG map would be that one mine map and Trapper
EDIT: I didn't think too much on that special little wall
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You forgot to mention that important update that added a band-aid to Meg's one cosmetic
That was a band-aid patch
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Okay hear me out
Grim pantry is just a reskin of every cornfield map
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I don't remember it so yes
I do want her old voice back though!
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My favorite part is that I only face her when I run a medkit with Syptic Agent
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Just like GlAdoS's line from Portal 2
"No! NO! NO! AAAAAAAAAAAAAAA—"
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Well, the issue isn't really Gen speeds....Solo gen speeds that is but with teammates thats more people off generators
Its map size and design
If all survivors get onto a different generator at the start of the game on Mothers dwelling as clown for example, you cannot apply pressure easily as you will lose generators quickly
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I would have to say Steve, I don't like any of his perks
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I wanna get it so bad.
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Will they return the t-posing lobby bug?
You know, the bug a while ago where survivors would t-pose in the lobby for no reason
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1124540#Comment_1124540
Oblivious on OoO would just buff it since theyd be able to see you through junglegym walls and youd never be able to mindgame anything.
Not on all killers, some long range attacking killers like Huntress and Deathslinger can reward off of this
Maps like hawkins can also hurt the survivor as now they will need to be careful on what they do
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/1124540#Comment_1124540
Wraith gets Undetectable while cloaked.
I can see their Auras up to 0 meters.
It's really handy in loops.
Evil GhostFace laughter starts
Thanks for letting me know as I rarely get OoO as my mains
Last time I got it was as Oni with Nemesis, it was hilarious
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/133311/ooo-in-the-shrine-youre-kidding
Oh no, OoO is in the shrine, this is the end of the world!!!!
Entitled baby killers need to stop complaining about every bullshit, its getting old.
The issue with OoO is SWF, OoO gives out alot of info early to an SWF.
But try to keep a conversation civil
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If you have a perk that makes survivors oblivious survivors will punish themselves more actually!
So you can actually make survivors hurt themselves with Nemesis and Freddy as Oblivious does this
- The Survivor does not hear The Killer's Terror Radius.
- The Survivor is not affected by any effects that are conditional to being inside of a Terror Radius.
While OoO does this
This effect applies only if you are outside of the Killer's Terror Radius.
As the Killer's Obsession , this effect applies to a maximum range of 56/64/72 metres. Otherwise, it applies to a maximum range of 44/56/64 metres.
From what I noticed while using Nemesis, because the perk's minimum range is the TR of the killer, so because the survivor does not hear the TR, the minimum range is 0. While this perk hurts both the killer and survivor, now you can get a precise hit more often.
I don't know how undetectable works with this as it doesn't reveal YOUR aura but doesn't say anything about revealing the survivors Aura
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@EvilJoshy said:
Slightly off topic. Why does Iron Will not work when your in the dying state?
That would make No Mither extremely useless as No Mither actually does reduce the dying state moans of pain.
@SpicyTopRamen said:
I'm genuinely curious.
Edited for a new question: Why is it bad to cleanse against her?
It is bad to cleanse against her as that's how she gets Corrupt Purge
However, one of her UR add-on does force survivors to cleanse or else they will be revealed to the killer when vomiting
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Laughs in Scratched Mirror Michael
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I think this is more of a bug on dedicated servers
If I am correct, the killer can dodge without sending the survivors back to the lobby anymore, so it is fully possible for 2 killers to queue into the same lobby in Dedicated servers
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I made a OoO rework, but not many people noticed it sadly
"Object Of Obsession: This perk in its current state is so highly rewarding in SWF that it hurts as killer to be facing OoO. This perk will no longer reveal the killers aura....yet. Object Of Obsession will activate when going down, when going down and being hooked the killers aura is revealed to everyone for 4/5/6 seconds, BUT after being unhooked, you will now have your aura revealed to the killer for 8/7/6 seconds when unhooking survivors."
You are not the only one who hates OoO, but this can make the perk better
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Someone had a bad game
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@Jejune said:
https://forum.deadbydaylight.com/en/discussion/comment/1122965#Comment_1122965
I don’t understand how my idea would get rid of the grind but ok...
You made the items free, but kept add-ons, it removed some of the grind, which I like about this game
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@Jejune said:
https://forum.deadbydaylight.com/en/discussion/comment/1122556#Comment_1122556
Did you skip the part where I said items would be free so in the end if you want to open a hatch with the key you would have to use 7k...
How would they be busted if you don’t know how addons would look like.
I re-read it and noticed that without opening hatch, keys would need add-ons to be worth using and outclassed by toolboxes and everything else
I'd rather keep the grind and make killers the only one with a power
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No, this would completely bust certain items, even with add-ons being changed
Keys being the biggest contender here, why do you think dull key and skeleton key are UR and VR? (I just re-read it, and noticed the ur add-on opening hatch, now keys will be useless then)
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@Peanits said:
I have to ask, what kind of cooldown does the Plague have? You could puke back to back all you like.
And to play devil's advocate, a lot of the perks you mentioned have strict activation conditions that need to be met before they can activate. Something like Unbreakable can only activate if the killer slugs someone for a while and can only be used once, PGTW requires you to hook someone first so there's already effectively a cooldown in terms of how quickly you can down and hook people.
I don't mind cooldowns where they make sense, personally. The Doctor's a great example of it. He doesn't have a cooldown on his normal Shock Therapy, only on Static Blast. If Static Blast had no cooldown, it would break the game. You could sit there and spam Static Blast over and over and the survivors would never be able to do gens.
I think the cooldown is that short amount of time you get when you decide to swallow the puke
but I don't know
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I WANNA BE A COWBOY BABY!
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If none of the perks involve legion naruto running I am not interested
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Nurse, Spirit, Legion, and Ruin are the biggest ones I can think of
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Haddonfield and Cornfield maps
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@darktrix said:
https://forum.deadbydaylight.com/en/discussion/133169/do-you-have-perks-that-you-never-want-to-use
First off stop feeling superior because of your choice. Second it is almost vital to even get to play the game in solo Q with all the farmers and killers that like to tunnel straight off the hook.
I solo queue just fine, I survive and I die.
I also don't feel surperior because of my choice, I hate the perk because its poorly designed
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I currently have 2 propains and Free songbirds
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This bug isn't extremely common, making it less likely to be fully patched out.
Think of it like how Respawn Entertainment fixed bugs in Apex Legends (Yes, 2 different games)
Back when the game first released, a bug existed where you could have a gun while in DBNO (Down but not out), due to this being extremely rare, it took a while for it to be fixed.
If it was a bug like the basement bug that released with Oni, where being hooked in basement sent you to the shadow realm, then it would be fixed quickly as it is an extremely common issue
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I don't think we have an announced date quite yet, as this MMR system has many issues with the current game
But do expect it to possible start getting tested when all consoles have Dedicated Servers up and the DC penalty is not being tested anymore
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Gen speeds are not the issue, Maps that are so big, IM TALKING TO YOU MOTHERS DWELLING, that when you get to a generator on the other side of the map its already done pretty much
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/133169/do-you-have-perks-that-you-never-want-to-use
I too refuse to run DS. I feel if I need it to escape then I shouldn't have escaped. If I have to depend on it I feel I'm not improving as a survivor.
As killer I feel the same about NOED. Id rather get kills before all the gens are complete.
I don't run it as it doesn't feel fun to use, if the killer earned to kill me then they killed me fair and square
And it practically makes you invincible during endgame
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@ScottJund said:
Why is "heretic latency" one of the funniest phrases I've ever seen
I don't know Scott, but I laughed hard at it
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Jake's new hair looks like mine, except the beard
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Nope, I already have a slight feeling that will be my results anyways
But if I am walking down a hallway and see someone with something that is bigger than they are that is unnecessary.
Main reason why this will be my result btw, I am really bloody weird
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poo poo
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@Heartbound said:
https://forum.deadbydaylight.com/en/discussion/133097/peanits-how-could-you
Derp by Daylight is an incredibly serious and immersive experience.
I'm afraid I must banish you to the meme zone.
Good job at Rank 1 btw
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@GrootDude said:
Do you support the #GiveEvanADateWithSuzi campaign?
Yeah I guess
@Todgeweiht said:
Which is your favorite killer to play as and against?
My Favorite killer is Demogorgon, favorite to face is Freddy
@Yung_Slug said:
What is the airspeed velocity of an unladen swallow?
Swallows with malicious intent I could assume slow
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1120332#Comment_1120332
I just think its weird that the game says Im right where I should be if I barely do anything as survivor (like I said, 3400 points), but I could pull off a 4k while protecting gens enough to get Iri gatekeeper...and collect these...
https://us.v-cdn.net/6030815/uploads/405/SXEQBBVG6LR8.jpg
https://us.v-cdn.net/6030815/uploads/618/BCD4TBRPD65V.jpg
I wish I still had my trapper adept screenshot, but I ended up demolishing this survivor team on game and.....didn't get the adept because my trap placements were too good, got bronze
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He seems to be crafty in his lore, which is how his weapon was created.
He could have made a brace for his leg when he arrived to the realm of the entity
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1120306#Comment_1120306
I had a game as survivor the other day where I did HORRIBLE (Im not a very good survivor, lol). I got a grand total of 3400 BPs...and still safety pipped. According to the game's ranking system, I did enough that game to determine that I was perfect for playing at my rank.
I've had times where I didn't kill anyone, just hooked them all enough to be able to kill them next hook, and managed to safety
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Yeah, this system is really bad
Survivors can throw the match and you can get ranked to the incorrect rank, and survivors could derank to face killers who are bad
and, like @LordGlint said, you can 4k and no pip, while completely lose and pip
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Zanshin tactics
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If{Homescreen}[Don'tpenalty}
That I just said is a joke, you really can't as crashing sends you to the home screen, but so does closing the game
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Decisive strike in general
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Uhhh, what?
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I agree, I hooked her before and instantly threw my headphones off my head
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Wow now we need ALL map pressure killers nerfed
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You can actually