Hoodied
Hoodied
About
- Username
- Hoodied
- Joined
- Visits
- 11,493
- Last Active
Comments
-
@Mushwin said:
Did you know: If a female ferret does not have sex for a year, she will die.
D A R N
Murr is somehow alive though so idk if this is true or not (immature joke btw)
-
May be bumping this thread, but these are literally hilarious
-
@DeadByMoonlight I may have put my response down but I want to assist with @Just_Playing here, the killers usually dodge because of what items they are running, allowing survivors to have all items will cause more dodging, it is also because of "Survivor stereotypes" for example, when ash first released killers would usually dodge him in order to avoid Mettle before the rework
-
This is why I push the nurse to the other side of the pallet using the pallet when I know I cannot loop her around the pallet, as it gives me the stun points and usually they swing backwards by then and will just hit the pallet
-
@Locker_Monster said:
https://forum.deadbydaylight.com/en/discussion/comment/651728#Comment_651728
The match still ends. You still die and move to the next game. For all we know, you could be exaggerating. This could have happened to you once & you want revenge.
Slugging is not against the rules. There's no caveat that says 'Unless they slug you multiple times. THEN you can report them.'
Since that, every time we meet and if he manages to get me, he let me bleed out, no matter if he hooked me before or not, in the end its always bleeing out :D
That is from the post, also I am not as cold hearted to punish someone in my match I have previously played with
-
@Locker_Monster said:
https://forum.deadbydaylight.com/en/discussion/comment/651722#Comment_651722
You still eventually die, so he's not holding the game hostage.
And neither slugging nor letting someone bleed out is against the rules, regardless of how many times they do it.
Wow, doing it every single time he is in a match with him is not bannable?
-
@[Deleted User] said:
Slugging and bleeding survivors out is not bannable offence.
He is doing it every match with him
-
They are subject to change don't worry
-
He can as he is ruining the game for you via harassment if I am correct
-
That's will be the opposite of yes for me
-
@SulfonicFaun52 said:
https://forum.deadbydaylight.com/en/discussion/comment/651675#Comment_651675
Okay thank you. I thought it would but I was making sure just in cases it wouldn’t.
You are welcome
-
It counts as a primary attack so yes
-
My eyes burn from the Jojo refrences here
-
CoD bo4 is an unbalanced mess in all modes
Proof for you
More proof, sorry I am using the website for xbox
-
@PrincessPoop said:
Bio shock infinite was a terrible game.
THAT, is a popular opinion
-
I do, love playing Io due to her being a fun healer
-
I would just have the perk slowly decrease the red stain while in the chase, then fully disappear when bloodlust 1 activates until the chase ends, and have it increase how quickly bloodlust increases over time after bloodlust 1
-
Okay
-
@anarchy753 said:
https://forum.deadbydaylight.com/en/discussion/comment/650304#Comment_650304
And it's worth burning a perk slot IN CASE that situation happens, over something that is guaranteed to help every match?
Happens almost every match for me
-
@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/651298#Comment_651298
I'm imagining Moris and I see no problem. If Moris are fine, keys are too.
He didn't say infinite mori's, he pretty much said infinite keys
-
It needs a buff, as some perks take every token from it quickly
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/651292#Comment_651292
Reasoning? Because you're a biased killer main or is there any logic to be found?
I don't need reasoning, imagine keys again and you will see why
-
That's uhhh, that's gonna be a no from me
-
@[Deleted User] said:
Not until after I’ve tried Cruel Confinement on it hehe
WHERE'S YOUR VAULT NOW!
-
He, uuhhh, has an add-on that removes the light burn effect entirely
-
All I can say is dominated
-
@Trotfoxx said:
It makes a killer who can instantly kill you, look silly instead of terrifying. After all the effort to charge the add-on, it makes him feel powerless instead of powerful; plus you depend on survivors not running constantly to lockers if you want the achievement (killing all 4 with it).
You don't care if I help you right?
Run agitation and iron grasp, why? Because this can allow you to drag them away from most lockers and then you can kill them that way
-
Legion seems fine to me, just takes time to learn now
psst, just do the same thing and not hit the survivors twice and you will have progress
-
Have you ever almost died on hook and when the survivor is literally infront of you ya die?
This will help it not happen
Also you can use it so 2 survivors can gen rush the camping killer while the other gets extra time to think on how to unhook you
-
@Micheal_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/650294#Comment_650294
Eh.. Myers always does it anyway -shrugs-
Then its fine, because you approved with them that they are gonna die by egc
-
Did you ask for consent first?
-
@jeyers said:
They do things "differently", but that doesn't make them good or useful.
Survs are left with basically the same choices of perks as before.
-
I am def gonna run this perk because I wanna try to create some cool images with the scratch marks, or try to make a mess of scratch marks and play "Find the survivor" with the killer
-
@toxicmegg said:
what did u expect? no survivor perks could ever be useful because this game is killer sided.
Killer sided my ass, we have a small amount of strong killers
Survivors on the other hand now have a ridiculous amount of second chance perks, insta heals, keys, etc
-
@Fictionalname said:
This incredibly stupid fantasy that there's less survivors than killers CauSE kIlLeR lObBy iS lOnGeR
As of RIGHT NOW there is: 120 killers and 406 survivors waiting in lobbies.
I'm not sure if I can link the website showing this, but you can probably google it. There's NEVER less survivors than there is killers. It's always MINIMUM the double up
25,406 players currently playing dbd
Something is off about those numbers
-
- Hag depends on that camera turn
- No, just no
- Sounds alot like decisive originally
-
Dying Light would be a cool chapter imo
-
@CreepyB4by said:
I think she needs to be given 2 more traps, the timer needs to be considerably shortened and the traps should put survivors in the dying state rather than killing them directly. In their current iteration, the RBT never triggers and it's a joke to survivors. They know they'll quickly get it off and be relatively safe doing it, most of the time. They should fear her power and they don't.
Getting your jaw ripped open won't kill you I guess
-
Lemme sing it for you
1, 2 Freddys coming for you
-
@GrootDude said:
People in this thread are acting like dcing is ok...
I know....
-
@Groxiverde said:
https://forum.deadbydaylight.com/en/discussion/comment/648913#Comment_648913
Sorry to DC in haddonfield but I don't want to spend 10 minutes of my life chasing infinite users with BL
I play more killer than survivor now because that issue exists, never dc on haddonfield and still have people with BL, I complain about it, but I just suck it up and not ruin others fun, unless they exist to ruin your fun
-
@RakimSockem said:
Yesterday I went into the killer's stream after the match (they had TTV in their name) and they were like "Oh yeah, I DC'd because I don't play Haddonfield. To each their own I guess.
Now that's kinda sad imo
-
Someone is afraid of a challenge eh?
(Not trying to be rude)
-
You literally don't get every match that exact, so they will know that its just against there luck and will continue
-
I know
-
@Chaotic_Riddle said:
I think adding challenges to being able to kill someone is actually very unique and fun, but this would also require the polar opposite of moris to be reworked: Keys.
Besides that, I totally think this would be an awesome idea, man! 💜
Thanks Chaotic, just cause of that, I will think of Legions first to add to the list
-
@Locker_Monster said:
https://forum.deadbydaylight.com/en/discussion/comment/647677#Comment_647677
I said the same thing a different way. It's 3 times, in a different trap each time.
And the point of Mori's is not for a challenge or some overly complicated way to do something. This would be so conviluted, there would be no point in doing it; Killers would urn a Mori and be more likely to just kill someone on the hook.
Imagine trying to get ONE person to step in THREE different traps. I play Trapper allot and I barely get more than 4-5 trappings spread out across the group.
Mori's are fine. They're meant to scare the Survivors by ending their lives quicker.
Oh #########, my mistake, I will edit it to make more sense
It works on any survivor, just trap any of the 4 survivors with 3 different traps
-
@ClogWench said:
https://forum.deadbydaylight.com/en/discussion/comment/647673#Comment_647673
You didn't really read it huh. The idea is that the kill challenges are a base mechanic while Moris then alter that mechanic.
Thank you, I might change it however and add more killers
-
@Locker_Monster said:
That Trapper idea is terrible, no offense. Have to trap someone 3 times? In 3 DIFFERENT traps? Plus hooking them? And all that to kill ONE person in the match?
If you don't like Mori's; fine. But don't suggest clear nerfs under the guise of balance.
@Locker_Monster Actually, its once with 3 different traps, but its just a demo idea because of the fact mori's reward you currently for hooking a survivor once, why not give out a challenge instead?
Also Mori's boost the amount of kills and/or the bolded number is reduced

