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HeroLives

HeroLives

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HeroLives
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  • @Thaznar I can’t take you seriously if you think that bullying me is a solid counter arguement to swf using ooo to exploit the game.

  • @NoodleLegs said:

    https://forum.deadbydaylight.com/en/discussion/comment/370216#Comment_370216

    it really isn't, lol. i get good chases in so i pair it with adrenaline, self-care, and lithe (bc i don't have sprint burst or BL on my Laurie).

    Alright then, that’s a pretty neat build.

  • @NoodleLegs said:

    lmao i love object of obsession, im a solo player and it gets me into chases pretty fast, it's really fun.

    Is that sarcasm or?

  • @pemberley said:

    https://forum.deadbydaylight.com/en/discussion/comment/369463#Comment_369463

    Call me old fashioned but a killer is supposed to KILL, moris are fine. Keys are a cop out.

    That being said, I would be fine if moris became base game on the condition survivors can die on a 3rd hook.

    Not to be that person but survivors are supposed to survive, it’s just an early match just like a mori.

  • @Hoodied said:

    https://forum.deadbydaylight.com/en/discussion/comment/369932#Comment_369932

    @CronaWins How does one camp 3 generators when they 3 gen'd themselves, unless you literally left the chase and held the generators as doctor

    @Hoodedfengm1n I beat a 3 gen strat against Doctor. It’s possible, it just takes forever.

  • off the top of my head? Idk you recover from the broken status effect once per match if the killer is within 24,30,36m of you. Makes you the obsession(giving rancor another reason to mori someone at end game other than ds.

  • @CronaWins said:

    I had survivors 3 gen themselves then blame me for 'camping gens'.

    What were you supposed to do? If my team gets three gen’d the match is going to take longer , but I don’t blame the killer for whatever happens next, adapt to the stratagy Bc it’s possible to get through.

  • @projecteulogy said:

    https://forum.deadbydaylight.com/en/discussion/comment/369758#Comment_369758

    So true. Turbo Virgins plague both sides of the field. I'm just tired of being rank 9 and being matched with rank 15-20 folks with less than 300h play time. This new match making system is killing me slowly. I don't even bother taking items or offerings anymore. They get wasted due to infinite loading screen, game crashing on the load screen/mid game or the best yet, all 3 people DCing when they see its Legion.

    I still think playing solo and playing killer vs SWF should have actual incentive to play. I'm sticking to my guns on this one.

    There’s some heavy duty squads out there. Usually if my team is doing well, we’ll meme around the next few matches if we get weaker killers. Yesterday we played and nobody touched a single gen. We just ran around with traps on our heads from a pig and just saved each other. Touched totems. She was tunneling too which is wild considering we weren’t even doing gens 5 gens up, and still tunneling. I guess she didn’t get we were memeing? I’m sure she thought we garbage 😆 i play solo mostly too. It will take a piece of your soul though. You realize how potatoe some of these people really are. More people should play solo and really hone their skills.

  • @Wolf74 said:

    @Kurisataru

    Play a little longer and you will stop "respecting the 4%".

    Survivor don't respect killer. So no need to respect them being lucky. It's not skill. Just whack 'em down. Unhooking themselves in your face is disrespectful by them, so strike them down.

    Had a friend use their dileverance right as the killer was walking away, he was instantly hooked again. I was like you’re a special case pal Bc that was not the move.

  • Imho the ones that are weak(yellow and green) need to be weaker. There’s no reason you should be able to equip weaker flashlights with weaker addons and do that kind of damage. It takes purple with good add ons and that’s how it should be. You can get killer blinds sometimes if they are absolutely perfect with yellow and green(how it should be), and you can still get blinds at pallets so you can gain some distance with them effectively. They are balanced.

    as far as bnp rip but they needed it too, and they probably won’t buff it again due to gen rush still being an issue if a killer gets a bad map for that character.

    -survivor main

  • @projecteulogy said:

    As a solo player, i get tunneled and farmed constantly for just trying to do gens, hide, and break totems with occasionally unhooking when it's safe. No flashlighting or teabagging of any kind.

    Otherwise, SWF is the only way to earn tons of BP, avoid DCs, and rank up even faster than normal.

    Honestly. You don’t really have much of a chance as solo unless you want to get hatch most games. Swf is the only way to have a decent match(meaning atleast 2 or more get out the gate) where it could go either way and still that’s all dependent on how good the teammates are.

    I think it’s incredibly fair to say both sides do incredibly scummy things. I was moried and tunneled 4 times in the last two days after my first hook, and I’m not even toxic. I’ve been lag switched twice recently(and I don’t even abuse to infinities and beyond) chalk it up to a bad match and gg. Both sides deal with some “toxic” stuff. We’ll get em next time.

  • @Caretaker said:

    https://forum.deadbydaylight.com/en/discussion/comment/369616#Comment_369616

    Anyone with sense can deal with a Nurse, but sure. And yea I have bad games every once in awhile just like anyone else. Cuz survivors make stupid mistakes. Against a coordinated team that doesn't just run into me, or screw up, yea. I get rolled. Also, I'm one killer out of many. That's the problem with survivors. You get one crying cuz he had a bad game and suddenly here comes the killer nerfs. Can't have the gold children upset. :c

    Back in the early days this whining from both sides was met with get good, and actual promise and chances of a real fix. Then they just started rolling out nerfs and band-aids refusing to fix the glaring issues this game still suffers from. My favorite part of playing killer is seeing a much needed QOL change, only to see nerfs tacked on cuz "Muh survivors fun." No where do they ever mention if it was fun for a killer.

    It is most definitely about the fun of both sides. Killer side had been getting much needed QOL buffs for the past year at the expense of the survivors fun. I can’t take you seriously if you think the fun of both sides isn’t important.

  • @Orion said:

    Totems are the secondary objective. Nobody does them. That's why NOED is activated.

    @Orion I touch those totems😈 to be fair I also don’t complain when hit with noed.

  • I was lag switched by a billy before rank reset

    and then again by a bubba today

  • @Arroz said:

    https://forum.deadbydaylight.com/en/discussion/comment/368660#Comment_368660

    I rarely repair, only if i see someone being chased or have a ritual, i prefer to be chased

    I’ll do two gens tops, if we don’t get out that’s on the rest of you, I’m about to have fun.

  • No you live there now accept it

  • Adrenaline not op , noed not op. Just seems op when your in a bad position on either side.

    Noed can ruin your life

    adrenaline can ruin your life

    sometimes people can escape Bc adrenaline

    sometimes you can secure kills with noed

    adrenaline only affects the person carrying it

    noed affects everyone

    stop the witch hunt on these two perks, it’s unnecessary.

    Sometimes you pray the totems aren’t cleansed

    sometimes you pray they can get the last gen done before you’re downed.

    chalk it up to it be like that when it goes wrong.

  • Survivor is fun if you don’t touch generators. Sure you’re not going to “win” but it’s more fun to be out running around doing stuff.

  • @Orion said:

    Let's do the math here. I'm going to completely disregard the BP from the chase because that varies wildly:

    400 (survivor found) + 1000 (two hits) + 1100 (hook+sacrifice) = 2500 BP. Instead, killers get 625. That's 25% of the value of a survivor. If all survivors DC, killers get the same BP that a single survivor is worth. Again, does that seem fair to you?

    Yeah killers should get more bp if a survivor dc’d. There’s a huge lack of points that could of been earned.

  • nerf Billy’s speed? Nah pass. That’s a no from me. The higher players don’t even really use anything but the chainsaw and the lower players need the speed. It would just make lower tier Billy’s life worse.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/368226#Comment_368226

    So basically you’re saying, “Thanks for giving this low-tier Killer a shot instead of going for The Nurse or The Spirit. Here’s a consolation prize.”

    More like thanks for not playing like an absolute monster going for a snowball and trying to play fair despite the fact that you can’t play fair with these killers against a good team. So it’s not a prize, it’s a you did your best.

    Kind of like when killers go for the guy stealthing around when it comes to hatch and not going for the only person they see still trying to do gens when it comes down to 2 people. It’s not an I’m better than you, it’s just a nice gesture Bc they gave it their best shot

  • @Blueberry said:

    I wouldn't want them to, I don't want anyones pity. To me that's more insulting than them just leaving after a bad game.

    When I let the killer sacrifice me it’s more of a thank you, and not a pity Bc I know those killers need to be buffed, but they still gave it their best go.

  • Or sometimes if the killer has done pretty badly and they played fair I let them kill me at the end. especially, if I pipped/double pipped, and the rest ran out.

    if the killer is hook chasing, and camping and we still won absolutely not, Bc they weren’t even trying to do their other objectives.

  • I played a match against a pretty good pig, I mean she was on it with stealth dash attacks on Gideon’s. This one dude dc’d within the first minute Bc he was caught. Despite that we did our best down to two generators the team basically finished the last two Bc she let us. Me and this other random Dwight let her kill us. He let his head explode and I let her hook me after powering the exit gate.

    i often surrender to the killer and let them kill me when everyone’s match is screwed, and they were nice enough to take it easy. Sometimes they don’t want to hook me, but I repeatedly point at the hook to let them know they can end me.

  • @Wolf74 I played a game against a doctor in Leary’s with a 3 gen strat. He had managed to hook everyone twice, and me once. He also wasn’t hook chasing or camping. He was patrolling. So getting to the three gen strat took a bit of time as he was efficient and we weren’t immediately unhooking each other, and taking the time to heal which fairly dragged out the match.


    To get one gen done once the strat happened and he was still patrolling and swatting I believe it was around 15-20mins Bc we weren’t swf.


    but maybe you don’t know about how fair balanced matches go where the killer has room to breathe and survivors have room to breathe. So I mean how much time do you need Bc that one match took about 30 minutes of my life and he still killed two of us.

    Also I’m going to gen rush you if you’re hook chasing, and camping, Bc you’re wasting your own time by not applying map pressure. Killers also help set the pace of matches.


    i played a match the other day against a Myers snowballing in basement. I ended up having to stealth around and do a ruin gen alone while simultaneously touching all the gens as to not give away my location. That took me about 10-15 minutes , and he didn’t find me. I finally managed to get hatch. I walked out with 11k bp even though I was obviously the more experienced player, he got 17k I believe?


    i can stealth 1v1 killers after massive snowballs as survivor. What can you do?

  • @Swiftblade131 said:

    Hard to swallow pills?

    Legion is not a fun killer to play against. Nor is it a hard killer to play.

    He’s not fun to play against. It’s basically healing gens, or not healing cheap shot. Everyone is forced to split up and play generator simulator so you can hurry up and get out Bc he’s not fun to get in chases against. Shocker doing generators aren’t fun for survivors.

  • On my life I think it would be in the best interest of the game to take generators out. Survivors hate doing them, killers hate them too. Generators create more issues than anything else Bc that’s what it always goes back to on either side.

    Just remove them.



    create an objective for survivors like idk I’m just spitballing here. Parts you have to find around the maps for a computer at the exit gate. It goes through a timed initialization process after each part is installed(5 parts) meaning they cannot be put on the computer to make it work back to back.

    Once the last part is installed it goes through it’s final initialization process by granting access with a keycard.

  • @Wolf74 said:

    *lol*

    The "fun for all" only works for survivor. That is always brought up if survivor would "suffer", than it is all about "fun for all".

    Killer don't like getting gen rushed. Survivor don't like pressing M1.

    Simple solution, don't do it. Do not press M1 as survivor and both problems are solved.

    XD

    Get some stuff straight. This is about BALANCE, not "fun".

    I can’t take you seriously.

  • @Eveline said:

    The problem is not knowing who is part of the swf. If I realise I let the solo go and even give them a hatch. Had a game yesterday where 3 abused the rock glitch and were teabagging. I got them all and spared the person who was the only one doing gens and was separated from them. But it is not always easy and who knows if she was with them.

    You know you can get up there too as killer, my friend said he got up there with hag. I mean darn those survivors!

  • @orion you know most survivors run the same thing over and over Bc you can never guess what a killer is going to have going in. Survivors incredibly predictable. Running a bunch of healing perks to get rid of perks that are more useful as far as defense/strategy all Bc anti healing got a buff no offense but the last thing survivors need is another forced weakness that’s INCREDIBLY BORING all for the sake of “buying killers time” Bc since the chasing side for survivors got nerfed I still see killers hook chasing they just do it faster now. So yeah ...that’s basically how I feel about that meta, and pray to god it doesn’t go through Bc it would kill the game for me. I already wish there was something more interactive than generators, you’re just trying to make survivors sitting ducks for most of their gameplay and I’m not with it.

    if I wanted to play a game that required a bunch of timed skill checks I’d play guitar hero.

  • @Wolf74 said:

    @HeroLives

    I want to see that become real. If we really see Doc becoming the new top killer, just by running Sloppy+Thana becoming Omega Nurse level.

    Oh but wait… no we don't want ANY killer that is really top tier, right?

    A killer that is using a good perk is always "abusing" it, right?

    That's the survivors perspective.

    Survivor never do that, they just "use what they need to survive". Killer "abuse" powers.

    #doublestandards

    Stop putting words in my mouth Bc I never said doctor would become nurse tier. I’m saying 3 gen strats take an incredibly long time now(and will probably become more common with the new killer perk) im saying holding m1 is not my idea of fun , when balance can be achieved some other way than forcing an m1 meta down my(and all other survivors)throat, or die. You’re exaggerating my words on your own behalf. You need more time? Cool find another way to do it other than making me stand in place holding a button. I want to have fun too. This game isn’t just about one side. I can promise though if a healing theme became the new meta I’d stop playing until it passed for something a lot more interactive. I can adapt, but it just sounds BORING

    how would you feel if the devs changed it where most of your gameplay was standing or sitting in place as killer?

  • @[Deleted User] said:

    Where the hell do you guys find these Survivors? I’ve been playing at R1 Killer and Survivor for a while and basically everyone’s chill.

    Am I playing a different game?

    Purple/red idk I play solo for the challenge a huge majority. Idk what to tell you.

  • @JoannaVO I love purple ranks too. It’s just really relaxed on both sides in purple for the most part.

  • @JoannaVO said:

    https://forum.deadbydaylight.com/en/discussion/comment/367080#Comment_367080

    I just really hope the new emblem system is going to help me to not get in lobbies with these kind of survivors. I rather play in the purple ranks where it's not all about altruism, than in the red ranks where I'm nothing more than a gen jockey because nobody else bothers with (ruin) generators.

    On my life a huge lot of survivors in reds are boosted altruistic animals, boosting hook chasers, neither of them are that good. Maybe good at chasing and hooking and getting the save, but not controlling the game. Neither side.

    I cant tell you how many times I’ve seen them refusing to do ruin , rather would throw match and look for totem. It’s like this is life here , better learn those skill checks.

  • @MegsAreEvil said:

    https://forum.deadbydaylight.com/en/discussion/comment/367186#Comment_367186

    Why? Because its to hard for you to go after the rescuer? Sorry man, thats just no argument.

    Or maybe we can not blame the killer Bc we have a crappy teammate that doesn’t know the below

    when you should save

    when you should do gens

    when to do a Hail Mary and hope for the best

    literally if survivors followed these rules we would win no questions asked against these kind of tactics, and guess what it would also eliminate killers not trying to tunnel, and would severely punish killers for camping.

    If you don’t pick up on them trying to snowball, you don’t have enough in game experience, Bc even they can be punished all you have to do is do half a gen, stand on a hill and see if they’re still over there patrolling the area and waiting. Use your vantage points survivors.

  • @Master said:

    https://forum.deadbydaylight.com/en/discussion/comment/367209#Comment_367209

    Or when you get insulted for camping after moring the last survivor with 5 devour stacks 😉

    dh requires you be a set distance from the hook.Hook chaser maybe, but camper no.

    Or they were just pulling each other off back to back once your terror radius disappeared.

    or you were actually out around the map hooking them.

    Idk could of gone a lot of ways tbh. You can get 4 stacks of bbq by hook chasing and not tunneling. Meaning your enough distance to make it seem safe , but heading there as soon as the unhook get the guy that hasn’t been hooked. If you’re good with any high mobility killer it’s gg.

    To be fair it’s the survivors fault for not noticing the pattern though. Because I mean killers be killing yo that’s what they do.

  • Probably in two weeks as patterns show to give them time to polish it up.

  • I’m so sorry you guys have to deal with salty survivors who don’t know how to realize that sometimes things that happen are on them.

  • @HavelmomDaS1 said:

    Sometimes farming is the better than not unhooking. For example:

    you are going to hit stage 2 soon -> unhook. Either you escape or you get downed and hooked again (both is wasting more time of the killer)

    Someone who tries to rescue you got spotted in a deadzone next to you -> unhook, cuz getting slugged next to the hook is to powerful for the killer

    yeah agreed the only time its okay is to waste more of the killers time.

  • @Master said:

    You hook someone, check for the BBQ aura, walk 5 steps away and hear the unhook behind you..... you can just facepalm and smack down the farmed guy =)

    Exactly the type of scenarios I’m talking about , I will legit suicide over this , Bc someone will probably save the farmed guy and they’ll do it again. Gg I already know where the match is going from the insta unhook. I just sigh Bc it’s like whose team are you on? Bc it’s not mine ya farmer, Go back to your phone apps and watch your plants grow.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/367148#Comment_367148

    How would you abuse something that mechanically requires you to injure multiple survivors and gives you no benefit when they die?

    Scenario off the top of my head doctor not killing and just swatting in a 3 gen strat with that buff sb+thana(buff) survivors would of had no chance whatsoever Bc by the time people are done healing and the killer kicked it then gen is so regressed it would be absolutely pointless. Might as well dc.

    higher tiers would abuse it(meaning build overkill) not to mention the complete drag it would be to stand in place that long. Pgtw, thana,sb on any higher mobility killer that’s good(not a noob)gg. Absolute gg. Might as well get slugged and bleed out Bc that’s how much fun it would be.

  • No Bc I don’t dc in game.

  • @Wolf74 in a perfect world we can have that, and I’d be on board but the truth is even if that happened killers wouldn’t “play fair” maybe some would but mostly people would abuse it, and then it would have to get nerfed. Why give it a chance , when people take advantage of anything on either side that can be used to produce a significantly unfair advantage.

  • @tt_ivi_99 ah okay thanks man , guess I’ll have to drop them a little sooner Bc it seems like even their foot can’t be a little past the beginning of the pallet or else something weird or teleport happens. It’s buggy. I’m just tryna stun to get some distance 😭 so I can hopefully juke tf off.

  • Imo as a survivor main without Myers ability to instadown upon reaching ew3 it would make him incredibly weak. You might as well throw the character in the trash can.

  • I think the thana nerf was a bit much, but not gonna lie certainly happy the sb+thana brutality buff didn’t make it.

  • @The_Manlet said:

    I wonder what the odds are that they've delayed it so they can work on Legion.

    Probably high since more people play legion than freddy

  • @JoannaVO said:

    Exactly this. The worst thing is that it's this time of the month again where people turn into over-altruistic monkeys to get to a rank where they don't belong. In almost every game I've been unhooked before the killer could even turn around ... :')

    That’s okay, we might get to red ranks slower Bc we aren’t boosted apes, but when we get there we most definetly see them all snowballing each other to death. Maybe that’s fun for them?

    These are also the same people that hate bbq but refuse to get into a locker so they can make a safe unhook, or continue to work on their gen.

    on the Bible about two days ago I had to stealth around doing enough gens to get hatch Bc these guys managed to snowball each other in a very fast pace to death. I finished a ruin gen and a half before they all got each other killed. That’s how long it took three different times.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/51883/hard-to-swallow-pill

    Bit hard to suicide when you have to attempt escape three times SLOWLY before you can.

    In this special case the ace was yeeted by the killer, which he deserved. Right after I was like i hope I don’t kobe and hit struggle. Instant death whilst the spirit carried him to a hook. Cut my life into pieces it was a last resort. Welcomed home by the campfire, old friend.

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