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HeroLives

HeroLives

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HeroLives
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  • NASCAR billy

    head is a nascar helmet

    body is a burned nascar suit with holes in it

    weapon is a tail pipe with flames on it

  • Idk I have a friend on console that players nurse. He can end chases in 10 seconds flat using blinks.

  • Save them and keep them for the new killer.

  • 89D2D801-E304-4652-B93C-246EC4DDF66B.png

    Eeeeeeeviiiillllll

  • Dodge Duck Dip Dive Dodge

  • Play however you want to idrc if it costs you the game then that’s your own fault. Have fun with that 1 survivor. Bc I’ll pull someone off if the killer isn’t leaving the area just to buy the team more time before they go into struggle, and maybe the dude will get away. I’ll pull them off right before they die if you’re still in the area too. I’ll take a hit each time running right behind them. so you can chase and down them again , so all gens can be completed and we skip out while the killer depips for being lazy and not applying any map pressure.

  • “Thank god I’m not on the game map”

    ”dhvrhdyebrh freddy on Gideon’s great”

    ”there goes my distortion tokens”

    ”i hope we have all these totems cleansed Bc he probably has noed and blood warden”

    “wake up, why don’t you put on a little make up”

  • @Apoch said:

    Yet every time I use it I feel like how I'd imagine a cheap hooker would feel.

    Bbq?

  • @altruistic yo you ever let lazy and not use lockers and let bbq consume your tokens instead only to be hit with a different aura perk later Bc of it?

    all I can do is laugh at myself Bc I know it’s my own fault.

  • I wouldn’t call running distortion immersed gameplay Bc it saves you time from having to play immersive until all your tokens are consumed. I play pretty altruistic doing saves and healing, with distortion (Bc ppl aren’t countering bbq).

  • @Ryuhi said:

    I can't stand that scenario. It is the only time I will ever point to give away a player's position, and funny enough a few times that's happened and that extra few seconds was enough to finish the gen. If I ever see it when I'm killer, I'll usually slug the person on the gen, kill the other, then give the brave one trapdoor. :chuffed:

    I’ve met killers like you and honestly thank you, Bc that “teammate” wasn’t helping at all.

    i like to use aftercare and force them to help me though on a gen , otherwise I’ll follow them around until they do.


    Or stand there at hatch with them, and wait for the killer to make their choice of who it is going to be.

    Or just do the gens until I’m caught and killed.

    either way gg depends on how I’m feeling that day and how the killer feels.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/359073#Comment_359073

    So does the "learning curve" principle also apply to survivors complaining about killers?

    It does. It applies on both sides.

  • @[Deleted User] said:

    I have a similar problem but according to the Killers I face, it works in my favour. The ping seems fine to me in the lobby, but when I’m in-game, I start to lag.

    Most of the time it screws me over because I run into ######### and don’t end up going where I actually intended to. It messes with me even worse in chases. But Killers say I’m speed hacking because apparently I keep teleporting when they’re about to hit me. On my screen it looks like they’re just missing normally though.

    I’ve gotten many reports for this now. Could I be banned just because the game’s lag is messing with me? Do I really look like I’m hacking from the Killer’s perspective?

    Although in the situation of this Killer you’re talking about, that definitely seems like lag switching.

    I’ll usually leave the match when that happens to me as survivor, unless I stay in it just for lulz. It’s due to poor connection if it’s happening all game.

  • @altruistic said:

    Not sure why I don’t see people running Distortion.

    Easily one of the best Survivor Perks in the game. Combine it with lockers to save your tokens, it’s amazing.

    Truth!

    Highly underrated and wish more survivors ran it tbh. It basically tells you exactly what aura perks a killer is running if you know them.

  • one of the easiest ways to tell is the connection is fine except when they’re in a chase.

    I mean no delay at all


    there will be some distance then lag right behind you in a chase.

    youre’re at a loop spot or pallet waiting for the vault or drop then lag right there


    lag switcher confirmed.


    bc if their connection was that bad you would of been rubber banding the entire game. Next time grab video evidence when you think it’s a lag switcher and send it in.

  • yeah that’s lag switching

  • @MhhBurgers said:

    Also I had a ton of ppl who were surprised that they could have fun against a legion player who does more than just tunnel the ######### out of 1 guy.

    https://us.v-cdn.net/6030815/uploads/267/284DDDZZQH18.bmp

    Yeah non tunneling legions that apply map pressure are more fun to go against.

    Tunneling legions not so much.

    R1 you see it all though, and they’re good at whichever playstyle they do.

  • They plan on making this game live for 5 more years. I think this is just the end of this road map. Then it’s back to the drawing board. Pretty sure since we’ve got so many dlcs within the last year that they’ll work more on game balance, servers, the new engine, Buffs/nerfs. Then go back to pushing out dlcs again. Rinse repeat.

  • It doesn’t get better against r1 legions. I’d rather go against a r7 legion any day Bc they haven’t completely figured him out 😂

    they think their life is tough against him in browns-purple. COME TO RED AND STAY IN RED AT RANK 1. You’ll beg to face r7 legions.

  • I can tell a gigantic difference between r7 legion and r1 legion simply by how they play even if their playstyles vary. they’re very good at those playstyles.

    But I also don’t dc against legion sooo...

  • @ClogWench said:

    https://forum.deadbydaylight.com/en/discussion/comment/362009#Comment_362009

    Ignore that I've quoted the wrong comment, I'm on mobile and it literally will not let me delete this and has it saved as a draft.

    And no, it's not shown by Nurses. Neither is Snap Out of It or Wake Up anymore. Only standard healing is shown. Nurses is actually a huge waste on Legion if people just arent healing.

    It’s okay! Thank you I’m glad that’s cleared up for me :) you’ve been helpful.

  • that’s a relief, but still can’t go anywhere without possibly giving away your position from losing them during frenzy exhaust, and still have to mend so. You really just have to count on them messing up hard and scurrying off.

    I thought it was nurses Bc I see it on a lot of them. My mistake 😅

    Bloodhound maybe? I see a lot of that one too on their builds.

    good to know though. Thanks guys!

  • No? You’re sure?

  • Idk if you know this but nurses on legion is damn near impossible without an aura counter perk even if you manage to juke them, Bc of deep wound you can’t go far.

    So those that don’t need nurses are good legions, Bc they’re going to find you while mending anyways, and those who lose the chases after frenzy have it for that exactly.


    So not only are you forced as a survivor to no real mind game play due to frenzy and them being on your ass, but even if you manage to get out of sight they have nurses to fix that due to deep wound.


    You cant go far without possibly giving away your position, and you can’t wait for them to leave to mend Bc they’re searching the area.


    rank 20-5 you might can get away with that kind of stuff but red ranks most definetly not. To say otherwise is selling killers with skill short.

    You should go up against real legion mains with skill . It’s f’d. I know Bc I don’t dc, and see why so many do.

    So you wanted a non dc opinion here it is.

    The only real counter is everyone breaking up and doing gens to gen rush.

    Bc as far as chases go against skilled legions GG

  • I agree with this dark sense should get that buff. Thought that a few times.

  • P.s. sorry you’re getting crappy randoms

  • I play solo survivor at high ranks. My iq on average is somewhere between 115-125 depending on the type of iq test I take. I score higher on pattern tests.

    i would argue that swf are dumb Bc I get grouped with them and literally see them making mistake after mistake with aftercare. Also I use stealth so I avoid the killer most of the match, and do gens.

    i watch them save each other at unidealistic times.


    Usually when im with another good random I can always spot them Bc they make progression, like I do and avoid the killer. Use counters.

    there’s also good teams I get put with and we all escape. Meaning they are all well timed and help towards progression.

    Usually it’s a member of a swf team that tries to farm me in front of the killer or near the killer. It’s like they’re not even watching where the killer goes off or how far off after.

    idk but my matches I usually 1.5-2 pip with a decentish team as a solo. Sometimes I’ll safety pip if I’m caught first, go into struggle first hook, and then I’m farmed. Those are rare though.

  • @xChrisx said:

    https://forum.deadbydaylight.com/en/discussion/comment/361649#Comment_361649

    Totally agree with u. In the next patch we cant do anything against mori with the ds nerf. A lot of nerf for survivor and killer side still broken af. The only thing we still have is the instaheal, killer side instasaw 5 blinks hatched oneshot bottle oneshot no phase sound legion franx mix tape. Pretty balanced/job so far

    You don’t like 5 blink nurse? I love them. More chances for me to waste their time before they go for a straight weapon attempt instead. I love dancing with nurse no matter the blink amount.

    They usually leave me alone after trying to down me after a few chases. There’s a small amount that actually get me. When they do it’s well deserved. Gg to them.

    I only think Busted billy is broken which is more a playstyle addon/ perk mix


    clown pinky finger= fun match to me.

    Franks mixtape yeahhh it’s broken to me considering frenzy ability, if you’re an altruist but I generally try to stay as far from legions as possible in a match. Stealth is important.

  • Bbq is good works like it should. I blame my survivor team if they keep getting hit by it. Idk why they don’t expect it most killers run it. There’s a few open maps though that more lockers should be added to but that’s just personal opinion.

  • No more DS so legion can gain alot of momentum no matter who he goes for.

    You know what I’m excited about wasting 2 minutes doing totems and chests. Then doing gens.

    My distortion perk that I love to bring so what is nurses for $200?

    oh and my charged medkit with speed addons.


    I AINT WORRIED ABOUT YOU. Let’s tussle 😘

    -survivor


    no but seriously a lot of survivors are going to absolutely hate this.

  • They should add both the shrouds to survivor/killer

  • @Shad03 said:

    https://forum.deadbydaylight.com/en/discussion/comment/361754#Comment_361754

    Give Legion something else other then deep wounds, keep ability to YEET over pallets and windows.

    What would you suggest other than deep wounds ? I ask for the sake of discussion.

    Bc I think/feel like the aura frenzy minus deep wounds plus the ability to negate windows pallets is still strong as far as power goes. Maybe make it where it just takes longer to heal after being frenzied, so technically mend length plus the heal but Remove the timer.

  • One of either it’s the combination of the two being used that survivors hate. So he’ll still have a point.

  • 2 things that can easily be done to legion to offset the dc rate against legion

    1. remove deep wounds
    2. remove the ability to slide pallets while in frenzy.

    They can start with removing atleast one of either of these

  • Solo tips to help you survivor more solo.

    1. stealth- it’s important and will save yo life. You will last longer than all the “second chance” meta survivors.
    2. you get grouped with a lot of swf 3man, 2man, variations where you and 1 other person might also be solo. So let the swf unhook each other. Only go for the unhook under these conditions

    a. Nobody has went to get the guy on the hook before struggle

    b. It is safe

    c. You are close


    1. do gens, use lockers if someone has been downed is about to be hooked. 90% of killers use bbq and the ones that don’t are good at knowing what map areas are progressed(usually)
    2. do objectives alone
    3. use map awareness perks( saved yo life)
    4. if the killer is in a chase find their ruin Bc ppl sometimes don’t know how to act while it’s up.
    5. if the killer is not in a chase leave ruin alone unless you happen upon it.They’re usually near it especially at the start of the match.
    6. Distortion saves lives atleast yours out of most of my games there’s very very very few where my distortion hasn’t triggered Bc most killers use atleast 1 aura perk. Sometimes more.
    7. Against billy, legion, nurse , spirit it is best to separate yourself from your team and be a lone wolf. Always use lockers against these killers if you’re not running distortion , it is almost guaranteed they have bbq. I know you don’t want to stop what you’re doing but you’ll be glad you did.
    8. I don’t recommend playing solo unless you’re good at picking up on killer playstyles, and are good at countering killer perks. I don’t recommend playing solo if you’re an altruist type player with altruistic builds unless you’re a top tier altruist Bc you’re not going to have a good time.
  • @captainlongshlong said:

    In all seriousness. It annoys me too. I don't play survivor too much because at low ranks - most survivors do far too many dumb things. I played a game earlier where the 3 other survivors had all been downed by Billy's chainsaw before any gens had been touched. How are you supposed to enjoy a game like that?

    I see you’ve met busted billy.

  • Yeah I’ve always thought that too that the shrouds should be reversed. Then again though , eh. I can live with or without this.

  • So many people dc against a mori at the loading screen Bc survivors deem them cheap and unfair. Especially considering all the survivor nerfs because they are “game changing”, which is fair. However, what’s not fair is a mori Bc they are also game changing, not to mention the lobby dodging.

    Most survivors dc when they see a mori Bc if most killers weren’t taking people out after their first hook it would be different. They aren’t though. They use a mori and tunnel.

    survivors used to put up with it Bc we had powerful stuff too that we knew was cheap, but since all the survivor changes and an untouched mori ,survivors aren’t having it anymore.

    mories wouldn’t be an issue if the majority of killers used them to replace last hook, but they don’t. That’s what survivors hate. We like the cool animations too.

    I have a friend who is a top survivor , and top killer(dude can land nurse blinks and down survivors in 10 seconds flat in a chase). Honestly he’s probably one of the most talented survivor/killers I’ve ever seen. Anyways he is so killer sided where opinions fall , and even he refuses to go up against a mori Bc how broken they are and the way MOST killers use them.

  • Are you talking about Busted billy , or just billy?

    Bc a non 4 man team if they’re good can handle billy or it atleast be a fair match, but BUSTED BILLY gg can’t make it with randoms,Or atleast ive yet to be on a team in red ranks that can handle it, and I’m always the last one standing. That’s just personal experience.

  • @Gorgonia said:

    https://forum.deadbydaylight.com/en/discussion/comment/360514#Comment_360514

    Why do we give such relevance to red ranks when it’s a fact not everyone gets there because of their skill lvl?

    Bc not everyone in red ranks is bad there’s a good bit that are actually skilled. Swf can put potatoe players in red ranks though Bc they farm each other running around the killer instead of doing anything towards progression to power gates. Or they have a couple of good people on their team and piggy back escaping over and over putting less skilled players in high ranks, even though they haven’t really acquired any skill other than being a gen jockey, and still run out the gates. So even though it doesn’t mean anything it still means something. You have to look at it as a whole. That’s why it means nothing and something. Bc skilled players still get to rank 1 also.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/360494#Comment_360494

    So, TL;DR, balance to you means viable at all ranks, and viability is determined by average kill rate against the top rank survivors. Do I have that right?

    Yes. If you can’t on average get atleast a 2-3k in red ranks WITHOUT tunneling and camping with that killer it makes them not viable in my humble opinion.

  • He has a counter you all have to split up. Stop hanging out around other survivors against legion. He can’t frenzy you all if you’re not near each other. It drastically lessens his power ability to stall out progression.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/360423#Comment_360423

    My point is that the Trapper makes it easier to learn those essential skills, thereby being a stepping stone for new players. He's not great against survivors that know what they're doing, but that's all he's meant to be. How would you take that into account when deciding if you believe he's balanced or not?

    @orion I’d actually like to answer this question. While I find that he is a stepping stone killer and at 20-12 ranks he is viable and therefore he is balanced at those ranks. However he is not balanced on all ranks because of set up time and his power being easily countered unless you have his best add ons at all times. He doesn’t cut it in higher ranks because the survivors advantage is much higher than the killers in this case. Which is why I would buff him again. He stands no chance against good survivors ,only still learning ones. So balance to me means viable at all ranks. Meaning the match could go either way depending on skill of both sides. Or atleast that’s my opinion.

    so I mean I guess you could consider him balanced on lower ranks Bc survivors have a difficult time against him, but not the more skilled ranks(especially if they change ranking system) Bc he’s a walk in the park almost compared to viable red rank killers to go up against.

    id like the variety the 20-10ish ranks have to go up against meaning you see most of the killers often Bc they are viable there. I feel like it might completely f up the survivors though still learning.

    I think that balance for both is a 2k-3k average atleast at red ranks for any killer. So bring any killer not on that level to that performance level.

  • @mcdardon I’m a survivor main so I can’t really give an opinion on this as far as if a killer main or someone who plays both sides equally that’s been playing for a while would be alright with it, and find it still worthy. see if it’s something they can agree on! I want the killer to still be able to maintain map pressure I don’t want him nerfed into the ground so I still want billy to be fun and viable to play as :) I’m really hoping that someone can solve this particular issue.

  • To me what makes a killer strong or weak has a lot to do with mobility. The more map they can cover in a short amount of time the better the character usually is Bc they don’t get ran over completely by 4 mans or a pretty decently skilled survivor group.


    Killers with lower mobility aren’t able to handle map pressure Bc as a killer you are 1 person with several objectives.

    Honestly in my most honest opinion other killers suffer Bc they don’t have the same types of mobility


    killers who dont suffer meaning balanced Bc they can hold their own usually due to power and/or/both mobility or just strong power


    hag-billy-nurse-spirit-clown-Myers-huntress(sometimes not all Bc she can do some things if the person is good at hatchets)

    all others fall below the waist to me usually they don’t have enough time due to power limitations so against a pretty decent team they can’t hang, as it’s not the killers fault , it’s the restrictions on them. Ie low mobility, or set up time, weak base power.

    I say this as a survivor main. So my opinion probably doesn’t mean much.


    At the same time you can snowball with any killer at any rank Bc survivors can be real air heads sometimes.


    I also have seen a good bit of killers deemed lower tier killers completely dominate but that’s bc they main them exclusively usually so they are the best of the best and have tried multiple builds, know what works and what doesn’t. Have a decent collection of good addons for the character. So they’ll have more “good games “due to character experience.


    I consider most of the lower tier killers unbalanced Bc they usually have to result to camping or tunneling against a good team to get a single kill or even a couple of hooks. Most times when these killers try to space out hooks between the survivors their lack of map pressure due to lower mobility/power takes up too much of their time.


    the yellow trapper bag definetly needs to be built in or they should try having them like hags power of automatically having 10(or whatever I’ve never took the time to count how many traps are on a map)with auto reaccumaltion when disarmed. That would help him a ton, and if it’s too strong tweak his MS a little bit.


    Wraith keep the bell but the quicker transition should be built in. He’s weak to loops so come on him being able to do that without add ons wouldn’t be asking to much I don’t think.

    thats just from survivor experience and what little I play killer for daily’s knowledge though.

  • Alright I can handle that if the killers can handle not knowing when a survivor is using an obsession perk. Otherwise I will not negotiate with terrorists.

  • Love those rare games. you get to run around screaming like a mad perks . I don’t even snap out of it. I just let myself run around screaming.

  • @Petraaahh said:

    https://forum.deadbydaylight.com/en/discussion/comment/360033#Comment_360033

    I had the exact same experience. If I were on the forum at the time I probably would have started a thread along the lines of "Huuuuh Myers one shot whole team 🤔🤔🤔"

    Lulz I did do just that, Bc I wasn’t sure if they cheated, or what just happened. Then some people explained and I was like ah the world makes sense.

  • @NeonAlien said:

    https://forum.deadbydaylight.com/en/discussion/comment/360033#Comment_360033

    Yes, I had that experience too. I still laugh when I get thombstone Myers. It's a game I can't usually win but rare enough to stay delightful, in a weird way.

    Yeah Bc you’re like good for them :) I know a lot of people have trouble getting the achievement so it’s like you know they are happy about that one. A part of you when it happens though is like I knew that Myers was acting funny, and you can’t help but laugh Bc you feel like you should of seen it coming. You’re right though it is so rare.

  • @NeonAlien said:

    We played against a nurse who was protecting her ruin/toth Totem like her life was depending on it. Everytime someone would touch the totem, nurse blinked to it straight away, even if in a chase, even when she just downed someone or someone was doing a gen right next to her. So it was a constant loop of her downing someone, going to her totem, others healing the surv up, nurse downing someone, blinking to the totem, while I'm trying to get an gen done next to it and I just could not stop laughing. Needless to say we lost the battle - it was so dumb but funny as hell. After the game, we asked her why she was so protective of her totem to prioritize it over everything else, while the nurse asked us why we just couldn't leave the totem alone... I guess we were all just too stubborn 😂

    I love the totem games Bc everyone literally abandons everything to get that one totem or keep it at any cost.

    My friends and I like to do “we’re doing that generator when a killer is squating one. Literally 4 of us at all costs to get a single generator at the start of the match. Or end game if they haven’t killed anyone we do the “we’re getting that door” and don’t give a single f about if we die to get this one door open.

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