Remove items from bloodwebs but increase chests to 4
White wards will let survivors take their items upon surviving.
Pink keys and maps are now ultra rare offerings.
I feel like this would be a good step in stopping the gen rush and particularly the problem of swf bringing in very good items for an easy breezy win. Also Ace in the hole might see some use.
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^^^
SuRvIvOrS ComE WiTH CReAzY SugGEsTIonS
It is another no from me.
Then that would make items like Scrathed Coins and Cut Coins punishment towards players who don’t have perks like Self Care in order to heal with luck, or make items like Tarnished Coin and Shiny Coin broken in the sense that all players could cooperate and achieve a total of 8-12 chests in total (if coordinated) and could easily give Survivors overpowered add-one and items if they brought Plunder’s/Pharmacy/Ace in the Hole. It sounds good in theory, but when executed, it could lead to issues.