HellDescent
HellDescent
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- Username
- HellDescent
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Comments
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soon TM
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I hate false saws. I get 1 or 2 every game I play
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here are the results : Are you satisfied with ruin rework?
Yes - 80%
No - 20%
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I don't even care about escaping when playing survivor, unless I find a good item
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@Fibijean said:
My understanding from what I've seen is that they don't block the aura completely, they just make it more difficult to see.
No they, do again since Oni. There was a period of time before his release when survivor's aura was a bit orange so you could see a bright pixel out on top of a gen, but not anymore
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Imagine killer going 40m away from the hook...that's bad, right?
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His addons that have afflictions are pretty much useless,it's harder to find survivors in the beginning when you need pressure the most, when you pause "snap out of it" you no longer lose progress, missed skillchecks no longer reset progress and it reverts madness to tier 1, shock therapy has a delay.
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..
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I use bbq, pgtw, sloppy and infectious fright
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@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/comment/992676#Comment_992676
3 second cooldown is getting shortened, delay after shock therapy was a bug, Shock blast is a free + 1 tier every 60 seconds, with addons it can put surviviors into T2 instantly at the start of the game, so thats why snap puts you back in T1. Snap skillchecks is the only nerf he got, but failing it still makes you scream and does -25% to the progress, so you cant fail them all the time. Tapping makes actions way longer and isnt a viable strat.
they said delay is intended(it was 1.25s now it's going to be 1s), shock blast only affects survivors in your tr, 25% of progress is far worse then entire progress and it can be paused, tapping it is only about 2s longer
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/992653#Comment_992653
What about elaborating instead of whining?
WHY should he be the worst Killer in the game?
3 second cooldown after using his ability, delay on shock therapy, his addons that have affliction at tier 2 and 3 are pretty much useless now, snap out of it puts you back in tier 1, missed skillchecks do not reset progress bar, stopping does not reset it, you can perform an entire action without getting a single skillcheck by tapping it, finding survivors in the beginning of the game is harder now
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@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/comment/992653#Comment_992653
Thats why he is getting reworked, genius
Learn to read.
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@Accullla said:
Next, i think, is more people playing doc and enjoying the character.. like Freddy pre- and post - rework
Enjoy him? He's the worst killer in the game now
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@Liruliniel said:
It's because they no longer need Killers. The Killer Bot AI is finally finished. It explains why they wanted the 50/50 Change too.
And killer's weapon has been removed.
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Duration addons, addons that decrease consumption penalty when downing a survivor, addons that increased the amount of blood orbs survivors drop, renjiro's bloody glove, movement addons are most fun
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They queues for survivor are probably getting longer so they just throw any killer they could find at them so they don't have to wait
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@Ogprettypepsi said:
So you're saying you can't level up nurses calling any higher than teir one no matter what with other killers?
Not the teachable version, you can only buy it once from her bloodweb. A regular version of perk can be leveled up to tier 3
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Billy. They'll nerf the crap outta him
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The doctor and ruin nerf isn't even out yet...
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@Ogprettypepsi said:
I don't understand your comment. You're saying I can't get it to three regardless? I have sharable level 3 perks with other killers (ruin 3 with cannibal for example)
But you didn't buy Ruin as a teachable in Leatherface's bloodweb. You got it on hag as her teachable or shrine. Once you get a teachable from bloodweb it will be available for all of your killers.There are no tiers for nurse's calling teachable, you only get it once. When it will appear the first time in other character's bloodweb it will be tier one, same as all the other perks, you'll need to level it up. After you'll buy tier 1, it will appear again at tier 2 and then tier 3
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@Ogprettypepsi said:
I leveled up the nurse to level 40 to unlock a nurses calling. However I did this using the least BP possible and did not rank up the perk so it's still level one. My question is, do I have to level up the perk with the nurse to make level 3 usable for other characters? Or can I level the nurses calling to three with a new killer?
No. It will appear at tier 1 regardless. After you can level it up on other characters
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Evil Incarnate. Since it's pure luck if survivors don't dc or the last person doesn't get a chance to go in a locker
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@Gummi_da_great_fella said:
https://forum.deadbydaylight.com/en/discussion/comment/990916#Comment_990916
The new Ruin gives hostage killers enough regression that they can't camp both the totem and the 3 closest gens pretty well, mainly if they're Doc or Hag, the best hostage players.
Maybe cleanse the totem before doing 4 gens then or don't 3 gen yourself in the first place? And generator repair speed is faster then regression, so you can definitely get it done if you split up
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Blendettes
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@ImmortalReaver said:
https://forum.deadbydaylight.com/en/discussion/comment/990678#Comment_990678
Might as well get the other ones done then equip that challenge because you will for sure get it at some point without trying.
Don't really want to waste a perk slot. Some challenges are just not worth it imo
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@Gummi_da_great_fella said:
https://forum.deadbydaylight.com/en/discussion/comment/990766#Comment_990766
Have you ever thought of like, reading some replies? Quick suggestion, before you post something dumb like that, maybe scroll down and see if the OP already debunked the dumb ######### you're about to say, xoxo.
I read your post, to which I'm replying. Since it seems you have difficulty understanding that ruin is a hex perk. So I"m not the one saying "dumb #########", am I?
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Bbq/wglf bloodpoints only,
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Have you thought of cleansing a hex totem?
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I did all except dark sense one. Not even going to bother with it.
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Lithe, quick and quiet, dance with me, head on. No mither, tenacity, unbreakable, dead hard
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Wraith with fire up, brutal strength, bamboozle, bbq for points and shadow dance addons
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@FreakPrince said:
You’re not entitled to a 4K if you don’t manage to find the hatch first. It’s a 50/50 chance, so it couldn’t be more fair.
With 4-5 gens left to complete on your own you don't deserve even a chance for an escape
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Hatch is a mechanic used to pamper survivors who had a bad game.
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I got to red ranks last time without doing a single gen
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We don't need anymore Ormond maps
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@phantasmal said:
https://forum.deadbydaylight.com/en/discussion/comment/989192#Comment_989192
I think so, I don't think I've ever seen them not spawn.
There's also the dropdown, there's usually like 1 or 2 hooks nearby to that.
They are not guaranteed to spawn, and there was 1 hook near the hole. This time there was no hooks on the staircases and the basement was on the opposite side. When game tiles with hook spawn it only determines the distance between them, an actual distance required to walk to them. That's why they added a guaranteed hook spawn on thompson's house
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There is no telling. I'd say closest thing to ruin would be corrupt intervention and pgtw
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@[Deleted User] said:
There are 2 hooks well within distance on the stairs, both stairs.
Are they guaranteed to be there?
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@BBQnDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/989073#Comment_989073
Killers will still be able to "play nice" if anything ruin changes will decrease problems i think.
Killers will pressure more by leaving hooks/going for other survivors.
Not me. I'll just slug and down people straight of the hook
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I dont think anyone but Bathesda would buy it
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Haddonfield, coldwind realm
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They are dogshit on ps4
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They don't realise that ruin allowed killers to play nice
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Just side step his dash. He's neutered right now
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survivors not powering the exit gates
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Deja vu indeed
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@BenZ0 said:
Legion has actually good mobility and map pressure, they are just missing lethality. Your Frenzy is not only a "injure" ability, you can also use it just to run from one side of a map to another.
You can but once you get to a spot where survivors are working your power is depleted. He can only cover about a half of Red forest map using his power going from one corner to another.
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I think he's perfect. He's one of the stronger killers. And they removed his ability to gain bloodlust if you are placing snares, being asleep doesn't have much downsides outside of chase, so he's not annoying because waking up is a must .
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I'm guessing next week
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I'm gonna finish getting all the perks on 2 more survivors and then I'll just play when new killer releases for a few days, if he can bought with shards
