HellDescent
HellDescent
About
- Username
- HellDescent
- Joined
- Visits
- 5,075
- Last Active
Comments
-
@Crazewtboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1844758#Comment_1844758
New killer that just released maybe a month ago
She's just just an icon on the screen along with nurse, huntress and slinger. Nobody plays them on console
-
Trapper
-
who are the Twins? Lol
P.S. I'm on console
-
Almost never leaves my build. I think it's the strongest survivor perk, even considering how unreliable it is due to dedicated servers
-
Bugs and dedicated servers
-
I do it all the time lol. And if they do succeed I won't help them in any way for the rest of the game
-
How is it a genrush map? As a survivor you need to put in minimum amount of effort in order to get out. You don't have to genrush, The Great Walls of Haddonfield and unbalanced tiles will give you all the time you need to do gens
-
Oni - discordance, pgtw, infections fright, bbq
Discordance is mostly for the beginning to get my power quicker, pgtw for slow down, bbq for information and infectious fright for extra pressure and info. Addons: Topknot; second one doesn't really matter
-
A single chapter without bugs, don't care what it is
-
I'd say Doctor
-
For "look what my credit card can do" purposes.
-
He'd be fine if his bag addons would be tweaked.
-
Nurse's calling, bbq, corrupt intervention and pgtw
-
Because half the people who play this game would rather b!tch and moan than try and change their playstyle or their perks to counter the other side
-
Billy
-
Unbreakable, tenacity, flip flop, power struggle
-
You can't really say how long it should be. There are too many variables in the game. You can end chases in 20 -30 seconds and still lose all gens due to gen rush. And it goes the same way for the other side killer can, slug tunnel or force struggle. One thing for certain though: strong tiles should not be spawning within close proximity of each other and deadzones need to be looked at cough*suffocation pit*cough
-
No way. Survivor is too stressful! At least with killer you get all the second chances when you make mistakes
-
I like when they do it. I get to just chill there as killer.
-
They are still in the game
-
@Shirokinukatsukami said:
https://forum.deadbydaylight.com/en/discussion/comment/1821122#Comment_1821122
No, it isn't. Sure, you can find the totems. But the killer also sees you doing them and can tunnel the crap out of you. Breaking totems is dangerous in solo queue with Ruin/Undying being as popular as they are.
Repressed Alliance wut? Who uses that junk perk?
Well then... you can sit there and keep coming up with excuses instead of trying to counter certain playstyles and outplay killers
-
Small game is a perfect counter to ruin/undying imo. While repressed alliance is a more aggressive approach if you just wanna power through those 2 perks.
-
Self care or inner strength, ds, iron will, dead hard
-
Tapp
-
Nerf survivor's second chance perks
-
Maybe use small game? Detectives hunch? Repressed alliance? You have options
-
@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/1818832#Comment_1818832
There's more to game design than just "what I think is cool". It's a discipline that requires careful systemic thought about everything you put into the game. Being able to maintain a live game's design over time is just as important as putting cool things in. It's both possible and necessary to do both.
Was careful systematic thought used when mettle of men was released?
-
No. Ranking up gives you nothing.
-
"Looking for a game...
Estimated wait time 1d 3h"
-
If it would deathslinger wouldn't be able to hit a single shot
-
Who cares. This game is a joke already anyway.
-
More like Lmao 😂. Now are see what they balance their game around
-
Dull key allows last survivor to open the hatch once it's been closed by killer. Skeleton key allows 1 survivor to escape through the hatch once all the gens are done + what dull key does
-
To avoid giving killer more pressure
-
It's a survivor perk imo.
-
Because it's a survivor perk
-
Would be nice. My games don't usually last longer then 10 minutes. Either all gens are done under 4 minutes or they are all slugged and hooked by the 10 minute mark
-
What's there to celebrate he is the door mat of DBD
-
I haven't noticed any difference on killer or survivor side.
-
@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/1814209#Comment_1814209
You know that its possible for Killers to three gen purposely right?
Even if you purposely try to "avoid" a three gen, it doesn't always work because the Killer can just ignore the generator that means nothing to them and never leave their position with the nearby gens.
No its not, at least against competent survivors. When the match starts killer has no pressure and survivors are free to work on any gen they want. There is 4 of you only one of them. What's killer gonna do? Stand at one gen and camp it? Just move to any other of the 3 gens that are in close proximity.
-
Noed, adrenaline, bt, ds
-
Survivor is so much more chill than killer.
-
No. But I think kicking a gen should do a lot more than it dies now. Survivor shouldn't just be able to tap a gen mid chase to stop regression. There should be at least a continuous 5 second interaction before regression is stopped and progress is resumed
-
Survivor strat - genrush and 3 gen yourself.
-
Oppression does nothing if survivors are sitting on gens.
-
@NoOneKnowsNova said:
https://forum.deadbydaylight.com/en/discussion/comment/1813935#Comment_1813935
I've been blinded 4 times while carrying survivors in the past day (Using Lightborn tho) ... what survivors are you facing?
How are you blinded while using lightborn?
-
Yes. Third worst map in the game for me. The middle building is just bs - 2 pallets, at least 1 of them is safe and 4 windows and then there is of course the size of the map itself.
-
Nurse, spirit. Maybe a really good Billy
-
@xXTrajikXx said:
https://forum.deadbydaylight.com/en/discussion/212969/what-did-they-do-to-flashlight
Haven't been on in a while, what did they do to the flashlight?
They changed where you beam shines twice now and pov while using it so it's a lot harder to aim.
-
No, even if killer is a d!ck It's not worth it imo. Plus I consider dc worse than a loss