HellDescent
HellDescent
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- HellDescent
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I doubt it. I mean took them over a year to do minor changes to TWO perks. Edit: correction - over 2 years. Yikes...😓I don't know why I'm still playing this game...
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I haven't gone against anything I hate, except noed on stronger killers like freddy, spirit or billy. And I used the perk 4-5 times in the last 6 months when I had to sacrifice people during egc for archive challenges.
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@ScrubDestroyer9000 said:
https://forum.deadbydaylight.com/en/discussion/comment/1882917#Comment_1882917
Unbreakable is by far worse than DS since DS does not allow survivors to spontaneously negate any pressure you've built up through slugging.
I disagree that unbreakable is worse than ds. If I had a choice between going between 4 ds or 4 unbreakable, I'd chose unbreakable over ds. Most of the time I slug survivors outside of ds is if I know I can down them quickly. Which means if they have unbreakable I'll get them before they use it or at least I'll be next to them if they get to use it
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They shouldn't nerf a perk that doesn't need it(unbreakable). Ds is the perk that needs a change, it shouldn't affect the rest.
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No. The Kool-aid Man factor should remain a mystery when the game starts.
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You forgot the breakable walls
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You mean using busses? Lol jk
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It's not a bug. The red bar represents that you are making less progress yourself, than if you were alone on a generator
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Most favorite: spirit, myers and wraith
Least: nurse, deathslinger and plague
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I'm not even completing those untill they start us offering something in-game for it
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No. Mad grit affects missed attacks, stbfl successful hits
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1881209#Comment_1881209
If you cant understand my post dont comment.
"TUNNELING IS ALWAYS THE RIGHT CHOICE" What's there to understand?
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It's not map design. It's the killer's doing. You can be body blocked and griefed in any part of the map that has a corner
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Kate and Feng
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No. We don't need to get more bp per game that we already do.
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They will never touch those perks
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Awww. What happened? Did you lose your skeleton key with milky glass and weaved ring?
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1881167#Comment_1881167
As I said its only a small bit of what you can do and the over arching thing was to tunnel 2 people and either actually hook them or leave them once you either get rid of ds or find our if they dont have it. This set of events means that the pressure you put. Will be enough to prevent a game break and that depends on skills of all players. This was just idk to convey an example of something you could replicate to win against ds. I dont know if i explained that well enough to you so if you need explanation do say so
So you have a survivor who can loop you for 2-3 minutes before going down and you think the best strat is to pick him up and see if he has ds?
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Tunneling is not always the right choice. A lot of times it ill cost you your games
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You can go either for special edition or stranger things edition. It's really up to you. Both will give you plenty of characters and perks to start.
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Yeah. Pallet hitboxes are inconsistent, just about as everything else in this game. Sometimes you get stunned a meter away other times it will push you out of the pallets way without a stun.
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Dying light, thana, pgtw, thrilling tremors. Survivors will either give up or dc half way through the game
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Sure. Once they make killer is playable
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Really??
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@Withered8 said:
https://forum.deadbydaylight.com/en/discussion/comment/1879627#Comment_1879627
Spirit I could maybe get along with that, but then nurse's attacks are literalyl classified as blink attacks not normal attacks, which is shown when you get the score for those hits. Her lunge is also significantly reduced than normal lunges.
As I was saying before nurse can face any direction after a blink and the score event is for performing her basic lunge after a blink. Blight cant, his attack is different from his standard lunge.
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@Withered8 said:
https://forum.deadbydaylight.com/en/discussion/comment/1879615#Comment_1879615
But neither is nurse, and spirit has an extremely extended lunge after phase.
Spirit and nurse both can instantly face any direction right after using their power. Spirit technically has the same lunge, she gets movement speed increase after using her power. Same as wraith
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Because Blight's not using basic attack when using his power. You can tell that just by the fact that he can barely turn
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I think it's gonna be really good with bamboozle. Toss antidote through the window, vault and catch up with survivor. At least it will get jungle gym and shack pallets on the first loop
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For the same reason survivors come into the game with "genrush" mindset
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Claudettes can relax, Megheads are still the worst players out there
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Let me guess...at the shack window?
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Hex perks can be strong but risky. The main purpose of ruin for example is to stall the game. Most people who run it are aware that it will get destroyed within the first 30 seconds. But for them it's worth the risk because they want that regression when the game starts so that the gens don't pop instantly. The old ruin's purpose before it was changed was to get a few people to look for it when the game starts.You might get lucky with a totem placement and survivors won't be able to find it....but that's extremely rare. If you really want your hex to stay alive, add thrill of the hunt and undying to it. While it will work on a killer with high mobility vs solos, swf will demolish all 3 or 4 of you perks in no time. I wouldn't recommend doing it for anything but devour hope. I don't think you're missing anything. Hex perks are usually cleansed extremely fast. When you equip a hex perk think of it as a gamble. Also when you equip noed, you're playing the part of a game that matters the most with 3 perks.
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Report them. I'm not even kidding. Faking boops should be a punishable offence.
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They are still btter than Megheads. Claudettes might sit in a bush all game, but at least they don't waste half the pallets on the map in the first minute of a game or sandbag their teammates
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Probably a lot of drugs and alcohol was behind it
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Freddy, spirit, billy, nurse
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It needed more salt. Thanks for that.
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Does it matter? They just throw killers of any rank at survivors if they have been waiting long enough
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Sounds like someone doesn't want keys to go because he can't git gud
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Look around and watch for crows while walking to a gen that might have progress on it
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Maybe once the killer is playable
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Cheers
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If I wanna be healed by the person who's on the gen I'll be t-bagging until that gen is done.
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Huntress. The hard shots you can pull off are really satysfying
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It's rng, unless there is an offering. It can never spawn on 2nd floor of a building.
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The doctor got out though after he hacked through his foot, as did Matthews. I think Adam was the only one who might have died in there.
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Ds(you'll be farmed a lot), dead hard(you need to last as long as you can in chase in solo), self care(relying on teammates is pointless), windows of opportunity(there will be a Meghead who will waste half the pallets on the map before first gen pops)
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It's random. Obsession perks and addons only increase/decrease chance of you becoming one. You can also have an obsession if there are no obsession perks or addons.
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You might if they tell you to stop and you just keep doing it. Edit: I wouldn't bother though. They just mark tickets as solved instantly. That's literally it. That's all they do
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I think so. They'll probably make it range based or so it doesn't work with belt or loop addons.
