HellDescent
HellDescent
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- HellDescent
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Not supposed to say it here. But you can look it up on youtube
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Yes.
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Just get into a locker after chase starts. You have a 5 second window to do so after chase starts
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Oh... you'll have new Coldwind realm soon enough. They'll probably throw in some breakable walls in there too
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As the saying goes..."Get BHVR'd". The Game rework clearly demonstrated the direction they want this game to go. After nearly 5 years they can no longer blame map design on a lack of experience.
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They just need to change bt back and remove deep wound from it. And have that survivor heal instead as it used to be. This way people are not gonna dive-bomb hooks or go for unhooks while being chased by the killer
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99% of the time p3 Claudettes can't loop. So there is a positive to that. You can easily get them out of hiding by slugging one of them on the ground. A lot of killers have addons that reveal survivors aura and you can put perks like rancor, infectious fright or bitter murmur on.
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As a cosmetic option, survivors don't care much for stealth. I use it when I play Space Billy.
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Thanks. Really needed that.
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Take her upstairs. She can't look down during blink or she'll blink downstairs. Use it against her by running back/faking it
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Let's say they would. Who would sit there review reports and individually ban 20% of the playerbase?
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@Timo__R said:
https://forum.deadbydaylight.com/en/discussion/comment/1999531#Comment_1999531
https://forum.deadbydaylight.com/en/discussion/comment/1998941#Comment_1998941
Playing solo means uu have to do atleast 3 gens myself so that´s that
These are facts my dude
If you do 3 gens every game that means you're doing nothing but hold m1 on it all game - and that's a fact. Maybe help the team more? Take some pressure off other survivors? Try to play the game instead of gen-sim
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Small game doesn't need a rework, It's already a strong perk. Underrated, but strong
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Badham is a good survivor map. On top of that you're playing vs Doc. If you have decent teammates, escaping shouldn't be an issue
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Small game and discordance
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@Zeus said:
I'm pretty sure the devs retweet several artist works when a new killer is released. Balance or how the gameplay of killer is has nothing to do with it.
Not that much, not for any previous killers at least.
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It's called ds
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In his alternative skin, but not original
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Please fix dead hard
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It's been like this for me since legion.
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Best looking survivor is kate - good looking, nice curves, the only survivor with a tattoo. Best looking killer is Myers - gotta love those legs.
Worst looking are Nea (for obvious reasons) and Plague - that Two-Face thing is just nasty
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Ruin, blood warden, oppression, nurse's calling
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The only things fire pit sounds like are a hex totem and water effects on Lerrys
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I played "Fetch the pebble" with DemoPuppy today
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Myers. He's a snowball killer with no mobility, so it's a good substitute for ruin gamble. While with pgtw you can get less value since you have a slow start. Used to put it on legion, but then I realized it's better not to give them healing penalty - gens will fly.
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Meanwhile Steve players should be using calm spirit
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One Hag in the game is enough. And there are only 3 female survivors who are actually attractive. Kate, Feng and Elodie, the rest of them look like Nea and Quentin had a baby
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Fun? Yes. Useless? Also yes. 9 out of 10 games it gets destroyed before you can get to 5 stacks. Mostly destroyed as soon as game starts.
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Classic survivor main logic
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I thought power struggle would be new meta for swf squads
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Bugs, optimization and servers
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Myers≥Demo
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When some potato died to rbt and complained I didn't leave the game through the gate within 10 seconds after the last gen was finished, despite the fact that the gates haven't been opened yet and there were 2 more people in the game
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Werewolf
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Unbreakable, power struggle, tenacity and flip-flop
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Wraith change is nice. For ds I'd prefer if it would not deactivate when healing your rescuer or yourself and deactivate after end game starts instead. Trickster needs a rework and should not be released until it's finished. I don't care that much if they wanna keep his look/lore to grow certain playerbase, but his power just doesn't work. I doubt they can balance his power by buffing certain things while leaving enough counterplay and some skill ceiling. Same with his perks. You'd think with that many useless perks in the game they'd release some useful ones. Fast track needs to be reworked, you shouldn't get rewarded just because killer is doing well.
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Dead hard
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For legion you can do thana, dying light, pgtw and trilling tremors with duration addon and legion pin with this build people usually just give up. Or you can use enduring, nurse's, discordance, and corrupt with duration and recharge addons.
For myers corrupt, tinkerer, pgtw and discordance or m&a, infectious fright, ruin and sloppy butcher
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No. Tespassing on private property plus theft are serious violations. Put them on a time-out hook
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He throws knives that look likejapanese kunai, has weird grunts like an anime character....kind of hard to tell
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1990754#Comment_1990754
Not be dead? Be able to sit on a gen with a killer hooking someone and then they hit their great skill check, get their.... whopping 3% bonus progress just to have the killer come and kick it down 25%?
It is really easy to avoid the killer all game. And is it really so hard for survivor to hold m1 on a gen while killer is applying pressure somewhere else? For pop to be active killer needs to down and hook a survivor, then spend time to walk to a gen and kick it. If 3 survivors are on gens with that perk that's 9% off generators pretty much for free. Meanwhile killer actually spends time applying regression and earning it. In fact this is how most of the survivor's perks work, they don't have to do anything for the them to be active. They just get these "passives".
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1990228#Comment_1990228
Everyone on death hook... that's 9 stacks of pop goes the weasel, that's 225% regression, gg survivors get outplayed should've just not been hooked and forced a gen.
You get 8 pgtw uses with everyone on death hook. And what does exactly survivor needs to do to earn stack?
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Maybe it used to be his nickname before getting kicked out of Legions gang for being too slow and taking to long to down a survivor.
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If 4 people have it and they are all hooked twice, that's 74% of a generator done. Get outplayed killer, should've camped or at least forced struggle.
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I think after what we have seen in this chapter, we can assume the identity of the killer for the 5 year anniversary :
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Maybe their goal is for people to stop talking about how bad legion and clown are. Or maybe they are trying to build up their korean playerbase and that's what their kink is.
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Huh?
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Killers don't deserve any qol improvements and they definitely don't have enough information to keep track of while playing vs 4 other people. Killer must remain miserable.
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If they are not doing much or playing poorly you should have all the time you need to do totems
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Noed is good if you plan for endgame. But I'd rather play the game with 4 perks instead of 3

