HellDescent
HellDescent
About
- Username
- HellDescent
- Joined
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Comments
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If you're talking abou psn, it's not what block option is for
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With franklins, a lot of attention and a mori
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At least there is no second dark sense challenge
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I guess mmr is working as intended.
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Good. I get more time to play remnant: from the ashes
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Spirit,
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For the same reason useless addons and offerings exist - to pollute bloodhweb, there is not enough grind in this game
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Fix what? Your wifi? It's not the game's fault if dc occurs due to unstable internet. My only suggestion is try to use a wired connection
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So 16 possible totems for survivors? Yeah that's defenetely not problematic for killer to keep track of in addition to 7 gens and 4 survivors...
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I can imagine what it would be: "We are collaborating with EA to bring you a Dead Space chapter we're also adding loot boxes" I'd rather have $triking Distance devs release an asymetrical game mode in addition to The Callisto Protocol campaign.
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OG Freddy
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Ever heard of repressed alliance? Or working on separate gens?
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Ormond
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Nope
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Fun...
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Step 1 When the game starts drop a pallet
Step 2, fast vault it a few times
Step 3 reset the pallet
Step 4 stand at the pallet and stun the killer when he comes
Challenge done
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How would you even know you're in streamers game?
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Because people still buy them, so why not
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Imagine what BunnyBill would look like. It wouldn't fit the characters, except maybe for Dwight and David
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Trickster. Just kidding. Oni. They did a really good job on him. From sound to details when he powers up. If you don't count buggy animations
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@JediWithASniper said:
https://forum.deadbydaylight.com/en/discussion/comment/2018850#Comment_2018850
How do you figure it to be more bp when those metrics haven’t even been set?
"So what if instead of each perk just having 3 levels, you acquired the perk in the bloodweb, and then you upgrade that perk with bloodpoints in its own skill tree. "
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Welcome to dbd
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@JediWithASniper said:
https://forum.deadbydaylight.com/en/discussion/comment/2018494#Comment_2018494
Remember that you don’t have to purchase two extra levels of a perk to get its full function. You only purchase base perks, and then only upgrade the ones you like.
That doesn't really make sense. If it's in a game people will want to grind it, which means they will need even more bp.
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I wouldn't mind. Just for the sake of what it would look like when you open lockers with deception.
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Someone uses dead hard - gets booted from the game. Killer outplays survivor at a tile - bye Mr. Killer Ggez
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So what would happen with 80+ perks we already have on each character? Now we gotta spend even more bp to level them up?
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Spirit is the strongest killer out of all 3, prety fun to play and her perks are all good. Legion is one of the weakest killers in the game, from his perks the only decent one is discordance. Deathslinger has crappy perks. I personally hate playing him and if you are on console I'd avoid him at all costs.
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Played time on the account of the person who wrote the review- 1.5 hours.
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When I need them for archive challenges
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Why does this game even have i-frames is beyond my comprehension...
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If they can prove you were griefing them it is
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This has been suggested for years now. Solo q is hell, meanwhile swf can mop the floor with killer.
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I just had a game where 3 of us died at the exit gate. I guess we all had that challenge
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Myers would commit a hate crime
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Xenomorph
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Don't see how. If he was it's either exploit or hack
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I think the best thing for you to do is not play it and even uninstall, so that you're not tempted. Mental health is far more important than some game. And then once you're feeling healthier you can always come back to it. I doubt dbd is going anywhere, and if it will that means there is competition and a better asymetrical horror game is out there. Try playing some coop pve games if they help you to cope with things, there is no stress or toxicity in those.
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Trickster is gonna be played as much as nurse, twins or deathslinger on console. It's just gonna be an icon of a killer everyone ignores, that's it
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It's a lot better than it was. At least the wall can be broken now, giving you mindgame potential instead of just holding w until the window is blocked or abandoning the chase. Out of all the outdoor maps this one has a weaker main building. For example on saloon there are 3 walls you need to break
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What's a body camper? And there are no brown ranks
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Love'em. I follow them the entire game messing with their setups.
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The really hilarious part of this is when the game tells you to go and clain a reward, only for you to open the rift and get f*ck all 😂
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Ds, dead hard, self care, deception, power struggle, plunderers, appraisal, iron will, small game, inner strength
Bbq, thrilling tremors, tinkerer, ruin, devour hope, sloppy butcher, pgtw, discordance, a nurse's calling, monitor and abuse
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You'll spend more time typing it
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You can decide before the rift closes. See how much progress you've made and if it's worth getting for you.
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@CountVampyr said:
https://forum.deadbydaylight.com/en/discussion/comment/2007239#Comment_2007239
Again: if the perameters is to do all of that within the very first 5 seconds of a chase.... VERY DIFFICULT.
Lol. Literally one the few challenges that can be completed in less than few seconds in one game without any effort. But ok.
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@madradfox said:
https://forum.deadbydaylight.com/en/discussion/comment/2007142#Comment_2007142
Yes under normal circumstances all those strategies could work, but once you add the 5 second requirement,most - if not all - of them go out the window (or inside of a locker)
Whenever a killer finds you, in the vast majority of scenarios it will be when you are working on a generator. For the survivor-killer meeting to register as a full-blown chase, the survivor absolutely has to get spotted. Once that starts, this same survivor has to:
a) get away from the killer
b) find a nearby locker
c) get into this locker
d) complete all of the above within 5 seconds.
Q&Q is the most effective when you double-back over your own red marks, and getting a chance to create such scenario within 5 seconds of a chase start borders on impossibility.
How hard is that? Half the tiles with pallets on the map have lockers next to them
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@OniWantsYourMacaroni said:
Obviously the one in the temple basement right next to the generator on Temple of Purgation
No, its the one on hawkins upstairs in a room
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I think that's the safest one. Unless you want to count the two by the clock tower as one pallet. Not even spirit can mindgame those
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@madradfox said:
https://forum.deadbydaylight.com/en/discussion/comment/2007068#Comment_2007068
Typically for chase-based challenges doesn't the chase have to be fully in effect for them to register as complete?. I.e. doesn't it require both proximity and being in the field of view of the killer? In other words, completing this challenge pretty much requires trading a hit/grab for it
No. It doesn't. You can enter locker slowly instead of rushed action, use head on, quick and quiet, deception to remain unnoticed or just jump in a locker when killer is carrying a survivor