Reworked groaning storehouse main building is not okay

you give killer a breakable wall to break and it literally does nothing. you can get looped around the building through 2 different windows. best part is putting a generator right next to a ridiculous window. Disgusting map boring gameplay.

Comments

  • It’s not too bad honestly just break the wall and catch them at the shorter window

  • It's a lot better than it was. At least the wall can be broken now, giving you mindgame potential instead of just holding w until the window is blocked or abandoning the chase. Out of all the outdoor maps this one has a weaker main building. For example on saloon there are 3 walls you need to break

  • @HellDescent said:

    It's a lot better than it was. At least the wall can be broken now, giving you mindgame potential instead of just holding w until the window is blocked or abandoning the chase. Out of all the outdoor maps this one has a weaker main building. For example on saloon there are 3 walls you need to break

    No it was better before the graphical upgrade.

    A lot of maps were fixed last year and then when they didnt the graphics update they went and broke them again.

    I think with storehouse the second window was closed and also the main window could spawn on the far side rather than the top side, meaning there was enough extra distance that survivors couldnt make it around

    Ive seen many people complain about groaning storehouse. They likely intend for loops to be this bad (and skill-less) so why they bothered “fixing” them last year I have no idea unless it was just a temporary appeasement to killers until the Ruin nerf blew over. It’s disgusting.

  • @Phasmamain said:

    It’s not too bad honestly just break the wall and catch them at the shorter window

    Actually, if they chain the shorter window then they make a decent bit of distance. It's not a loop, but it is very, very strong, essentially becoming two chained god windows, and the longer window is honestly quite disgusting even with the wall broken because it's faster for a killer to vault it.

  • @MadLordJack said:

    https://forum.deadbydaylight.com/en/discussion/comment/2010073#Comment_2010073

    Actually, if they chain the shorter window then they make a decent bit of distance. It's not a loop, but it is very, very strong, essentially becoming two chained god windows, and the longer window is honestly quite disgusting even with the wall broken because it's faster for a killer to vault it.

    True I play clown so loops aren’t as strong but I have noticed that double pallets are back particularly on storehouse

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2010132#Comment_2010132

    True I play clown so loops aren’t as strong but I have noticed that double pallets are back particularly on storehouse

    Actually yeah, the loop right outside the small window often spawns two pallets because the map is so pallet-starved. Noticed it in a couple of Legion games, which was actually not bad because the survivors never used the second one either time.