Hag.is.Dtier
Hag.is.Dtier
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- Hag.is.Dtier
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@MdsTheGriffin said:
Freddy is fun to go against now. I personally think that his huge ass lunge shut be nerfed so that he cant easily get a hit while being 10 feet away, but other than that, he is literally fineeee. his lunge isnt even that big of a deal.
Devs kept it in for lore accuracy. :)
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No more joke horror icons in this game, hope the devs keep their grubby hands away from other licenses.
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As you can see we already have short males.
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@Maelstrom10 said:
https://forum.deadbydaylight.com/en/discussion/comment/575327#Comment_575327
I'VE BEEN LIED TOO! ALL ALONG I THOUGHT IT WAS PAPA JESUS JEFF BUT IT WAS GOD TIER ADAM HE IS ASCENDED ABOVE US ALL!!!!
They're both the same height.
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All survivors height excluding Jane:
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Hag, Myers and Freddy
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A killer who can do multiple things very well. Hag is the best example of this. Her traps provide insane map pressure, mind games and gap closing. A bad example is Plague, her power is just bad, lol.
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They should have just gave him buffs instead of destroying his unique playstyle and creating another bag of recycled garbage.
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@Milo said:
- we should really wait for ptb
- they made Freddy a chaser and map controller instead of a staller
Another chaser, boring!
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Survivors being able to fail a self care skillcheck mid chase after being hit, stripping Freddy of all of his power, turning him into a total M1 killer, as waking up mid chase doesn't hurt survivors at all, as Freddy is visible at all times when he's close enough Solutions:
The worst is the removal of his stall and aura reading.
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Was going to post this idea for a killer, came across the recent great 'Beekeeper skin' idea for the clown, so almost didn't, but figure it's different enough.
Imagine hearing the bees with headphones on. ๐ฑ
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@[Deleted User] said:
swamp is the perfect map. but the theme is ugly and disgusting. and that's what is making it hated. change my mind
The theme is why I like it, great for horror story setting.
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@Bithard said:
@Hag.is.Dtier I will check it out, it's really rare to see the god level Freddy mains.
@killermain6@KillermainBTWm8 6I'm sure people will adapt. He sounds a lot better but we won't know till people try him. Hopefully it will go from "Oh good it's a freddy" to "Oh ######### it's a Freddy"
*won't let me delete the wrong tag ๐
That's because we have clueless streamers screaming: "Seven seconds fedora man bad, worst killer in game."
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And the dream transition mindgame guide: https://youtu.be/0rTtr7pUe-Q
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@Bithard said:
https://forum.deadbydaylight.com/en/discussion/comment/562961#Comment_562961
@Hag.is.Dtier nope, I mainly play survivor. If I do play killer it's either to learn how to counter them or just for fun. I've never really been slowed that much by freddy though.
My point exactly. A god Freddy will slow the game down so much the survivors will be bored out of their skulls. I'll link how's it hangings channel.
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Like the look of the rework, he can actually apply pressure instead of just slowing things down a little bit.
If you think it's a little bit then you don't play him enough.
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I'd rather play currant Freddy, new Freddy looks to be boring, recycled crap.
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You poor poor soul. Should of spent your money on a proper horror game by devs who actually have respect for the genre.
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@RoKrueger said:
The Freddy's rework :-(
Yes ๐๐๐๐๐
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@razaluna said:
also with alot of the updates to the maps adding more clutter and high objects alot of times the only hits you can get are because of those janky hitboxes, if it wasnt for those you would be a m1 110 speed killer most the match.
This is why I stopped playing Huntress. She becomes worse every update and chapter release. I'm expecting her to fall right into low tier soon.
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dbd killer:the hunter or the trainer
Another European Hunter then. The killer sounds good and fun to use, definitely someone I'd main.
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Killer:
1) Playing killer doesn't feel like playing a killer, it feels like playing an old person, babysitting bratty children.
2) Default FOV is crap (FOV increase when?).
3) All gens can be repaired in -5 minutes.
4) Interesting or good killer perks either get nerfed or they come with ######### numbers.
5) 4 out of 16 killers are viable at high rank, the rest get stomped by optimal survivor.
Survivor:
1) I hate how easy it is because this is supposed to be a survival horror game and it's far from that.
2) Crutches reward me for failure.
3) SWF is fun but makes the game even easier.
4) Chase mechanics are cheesy and boring.
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Or just balance the game for everyone, so you can't repair all the gens in five minutes.
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So admittedly I've only been playing DBD for a short time but there's one killer I always come back to for the challenge and the fun she brings... Huntress.
It's inconsistent for both side's. Don't worry, dedicated servers will kill any advantage she "has".
:)
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It could hsppen? :D https://cdnb.artstation.com/p/assets/images/images/011/921/499/large/lily-tosthage-dex-by-daylight-jaws.jpg?1532096740
So Jaws is Identity V's gamekeeper?
I like it. :)
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OP? No, I think she's the most overrated killer in the game. Her base kit is a bit lacking and stealth/juking perks such as iron will and spine chill turn her into a joke.
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Maybe they could make them similar to Identity V's Hell ember.
Multiple Legion AI that can chase and damage survivors.
Aura of the survivor being chased/spotted will be shown to the killer at all times, like Freddy's aura reading.
The killer can take control of any Legion member by looking at them and pressing the ability button. This would probably be on cool down (not sure how long yet).
Legion will also have an ability to help in chase, (not sure about what it would be yet)
Feel free to add or change anything. :)
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@Pierpalle said:
Man, survivors who play at red ranks don't fall for those stupid mindgames but they always keep an eye on the killer when they loop and if they don't see him anymore they know the killer is mindgaming so they'll go to a nearby loop or stay in a safe position.
For the question you asked: those who complain about looping are either noob or use loopable killer such as wraith, but there aren't many killers that are loopable in the game.
Hillbilly: eats pallets if the player is good.
nurse: teleports.
spirit: crazy mindgames, only loopable when she doesn't have her power, because she's slow.
hag: set traps, forcing you to leave the loop.
Trapper: same as hag.
Pig: dash attack if used properly forces you to leave the loop.
plague: vomits at distance+ red vomit so loopable only if you are in a tall loop.
myers: loopable.
wraith: completely loopable.
ghostface:loopable.
huntress: throws hatchets, unloopable.
leatherface: loopable.
legion: loopable.
freddy: loopable.
doctor: hardly loopable if good.
clown: throws bottles, forces you to change loop or go into the toxic smoke which slows you down and you'll get hit.
Huntress heavily depends on the map.
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And wet lands for backwater swamp.
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I've been getting quick killer matches at the moment.
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/551386#Comment_551386
Now now. Just because the game is otherwise bad doesn't mean it get's EVERYTHING wrong.
It gets most things wrong though. Their character design is great though, (I'd really like photographer in dbd). He'll make a really fun jumpscare killer while being able slow the game down with the photoworld.
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I'd love crossplay with Xbox but with pc? No, I'd rather keep away from arsehole pc streamers with their big egos. Even if the game was optimised for it I wouldn't want to play with the pc players.
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Identity V is even worse than this game. Hundreds of pallets, infinite loops, broken characters like prospector and perfumer, ciphers are even easier to do, hunters are forced to camp (boring). It also runs like crap in some regions including Europe. Identity V should learn from dbd not the other way round.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/548639#Comment_548639
I did believe that the gas going through walls and the fact that survivors still fast vault if hit during the start of the vault weren't bugs. Are you sure those are bugs? First would seem like an unnecessary nerf to clown and second doesn't seem problematic at all.
These are all bugs unique to him. Some are worse than others but the point is that Clown becomes more buggy each patch and devs don't even address it. Just like they don't address how weak most of the killers are.
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@Seanzu said:
It's a miniscule amount meant to help controller players, mostly.
I play on PS4 and had no problem pulling him out stealth. I had killers tunnel me because of how much of an annoyance I was to them.
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Just play and practice and you'll be rewarded for it. People said Huntress was low tier on console, Hah what aload of rubbish. I mained Anna since early 2018, played with default sensitivity at first and eventually increased to full on all killers. Good Nurses like Scorpion are proof that Nurse is very playable on console if you practice and get good at her.
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Can we also fix clowns 40 bugs:
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No slugging not even when the survivor is at a pallet. Pick them up and let their friend stun you, this is fair and fun gameplay.
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People still overrate Spirit and Huntress I see.
Huntress gets cucked by 17 maps and it gets worse every new map released. Also dedicated servers will certainly kill any viability she has.
Spirit, I've always thought was overrated. Her base charge is laughable, stealth perks turn her into a joke and she gets screwed by sound bugs every patch.
If you think Hag is just an M1 killer then you probably watch tydetyme.
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He'd work better in Deathgarden.
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Play Nurse. :)
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The problem is that Heather has no connection to Pyramid head at all. Where as James Sunderland does so James being the survivor actually makes sense and is great from a lore stand point too.
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@MoonwalkMyers said:
Myers isnt fast too in the Movies but he walks fast in the game. Thinking isnt knowing. You can aways get a Licence from something.
Michael in the game speed walks like he does when he's chasing Laurie in Halloween 1978.
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@MoonwalkMyers said:
Horror Icons arent a joke, the devs make it great.
No they turned them into a laughing stock with the exception of maybe Myers and he's still easy to loop most of the time.
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And why Pyramid head and Heather. Pyramid head has no connection to Heather because he's a manifestation of James's Sunderlands desire to be punished for his wife Mary's death and his guilt.
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We have enough joke horror icons in this "horror game", Silent Hill is one of the last licenses I'd want to be made worse than it already is at the moment.
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@miaasma said:
all of the addons on that list minus maybe mother-daughter ring should be nerfed
mint rag has no counterplay, a hag can just stand outside of MYC range and wait for the save and unless you have a flashlight you're just dead
prayer beads has no counterplay
iri head is absurdly strong and any decent huntress ends games for free with it (fortunately the only people who use it are boosted or memeing)
tuning guide by itself isn't the worst thing but it does way too many good things with zero drawback to be a green addon
i personally don't care about permanent tier 3 myers since it just removes the need to heal
nurse's extra blink addons are self explanatory (she has a brown +1 blink addon) and omegablink removes the need to actually be good with her
Mint rag is a garbage add-on with that 15 second cool down, only useful for a meme build.
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@Condorloco_26 said:
https://forum.deadbydaylight.com/en/discussion/comment/540919#Comment_540919
Man I'm watching this a year and a half after Freddy's release.
If only...
All that time...
Damn.
The truth hits hard. :)
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Mostly Mount Ormond for me.
