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MdsTheGriffin

MdsTheGriffin

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MdsTheGriffin
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  • I still think its going to be Pyramid Head, 100%. The 4 is shaped too much like his head. Yeah they said "classic lisence" but that is subjective. We won't really find out until the 26th, but the shape of the 4 is EXACTLY like pyramid head. Just because y'all might not think it is "classic", or emotional to the team, doesn't mean it isn't. I think its going to be pyramid head.

  • Are we not going to talk about how the 4 looks A LOT LIKE PYRAMID HEAD? Like... literally, the 4 looks exactly like his head. It is pyramid head, it HAS to be.

  • I crashed going out of the rift, first crash in a while. My game also froze loading into a match as killer. so far those are the only two things that have happened to me.

  • Ah yes, punish people who want to have fun together with their friends!

  • They literally nerfed survivors and what they can do, this update. YOU GOT 2 kills, and a DC(WHICH GIVES YOU POINTS ANYWAY!!!!). A survivor DCing to let another survivor have hatch DOES NOT favor survivors. You got 29k BPs. You are literally complaining because you didn't get a 4K. You won the match, yet here you are, complaining, because you didn't get a 4k. 4 and a half gens were done before you were able to down someone? That isn't the games fault, that is your fault. Why did it take you so long to down someone? Dont blame survivors for that. This post literally doesnt show anything that the devs did to "favor" survivors. I am not saying this to he rude, but you just seem like an entitled killer who thinks they NEED to get 4ks every game or they don't win. You got 29 thousand blood points, ONE survivor escaped. you won, don't complain.

  • It is fine as it is. It is literally only a one time use and a killer can still tunnel that survivor after they use DS. Dont tunnel and you wont encounter it. Simple as that. DS is fine and doesnt need a nerf. It is not OP.

  • @Hag.is.Dtier I didnt see a lunge in that video? also, balancing should be prioritized over lore anytime. Especially if that "lore" can make a killer stronger than they should be (not saying freddy is really that strong, just saying that balancing should be put over lore, in any situation).

  • Freddy is fun to go against now. I personally think that his huge ass lunge shut be nerfed so that he cant easily get a hit while being 10 feet away, but other than that, he is literally fineeee. his lunge isnt even that big of a deal.

  • Without loops, killers would down survivors so easily. If you got rid of looping, you would have to change so many different things in the game just to get better stealth. Clothes would have to be made darker again, and we all know you guys wouldn't want that, because you guys complained about it so damn much. You would have to change the point system around so survivors get more points from boldness and more points from being in the killers terror radius without the killer seeing you, because if a survivor gets found in a loopless map, they will most likely get downed instantly, and wont get any points for being chased. They would have to remove the heartbeat aspect of legions ability, so he doesn't become one of the strongest killers in the game with his wall hacks in a loopless game. You would have to change how the doctor works. You would have to get rid of his shock, so he can't randomly use his shock to reveal survivors that are behind him or somewhere he probably would have never looked for a survivor. You want the game to be stealthier, but they would have to change so many things. You guys are saying to break LoS of a killer, but there are killers like Legion and the doctor that would make stealth useless, like the nurse does with looping. Looping is a survivors strategy to evading a killer and wasting a killers time. They wont get rid of looping, its a key part of the game. You just have to figure out how to stop a looping survivor. They would have to get rid of scratch marks and blood pools if they wanted to buff stealth, because how are you supposed to lose a killer when you leave a trail of marks that shows the killer exactly where you are going? If you dont find playing the killer fun, then dont play the killer. If you are in the red ranks, and are able to stay in the red ranks, I dont see why you are complaining. Its almost like you guys want to win every game, while having survivors lose every game.

  • Gen rushing is not a thing. like, it seriously isnt. its their only objective when they dont have totems, or hooked/injured survivors in the way. Like... what else are they supposed to do? run around and find you so you can chase them? it isnt gen rushing if they all get on a gen (like they are supposed to) and get them done... Its your job to try and slow that down. they get ruin, that is bad luck, keep them off gens. if you are chasing a survivor for too long while the others get gens done and you absolutely cant down the survivor you are chasing, go after another survivor. Like, their only objectives are to do gens, if they do them and you arent interfering, and they are getting them done, it is your fault. it is not gen rushing. its literally not. are they supposed to sit around NOT working on gens until you find them? are they supposed to NOT do gens and just let you chase and kill them? what else are they supposed to do if they dont have anything else they need to do? if they have ruin, yeah they should get it before they really start working on gens, but if you said they found it right away and cleansed it, they have nothing else to do but work on gens, like they are supposed to do. if you arent doing stuff to stop them from working on gens, and they are getting them done, you cant call it gen rushing. they have nothing else to do! like seriously.


    Related to that video... That wasn't gen rushing, and if you think that is, you are wrong. Of course you got DS at the end, DS lasts for at least 40 seconds... what did you expect? You said that game was unbalanced, it wasn't. You were doing good at the beginning but then something chased and the survivors changed it up and started doing gens while you were being looped by someone who was good at looping. You were losing BL every time you broke a pallet, which probably didn't help. You pipped, that should be considered a win. None of the stuff that happened in that game, was OP or broken. You just want the game to favor killers, and you want the game to be easy for killers and bad for survivors. you want it to be easy, and it isn't. what fun is a game that isn't easy. You could have easily insta downed them a lot in that video. how can survivors get greedy and not do gens, when they have nothing else to do? like... you said: " If survivors aren't greedy and they just do the gens, it's over in 3 minutes and 20 seconds". if no other survivor is being hooked, what else are they going to do if you dont have ruin? They're going to do gens, because its all they can do. if they arent being chased, what are they supposed to do? go find you and the person you are chasing and join in? no, they are supposed to do gens. What can they be greedy about if there is nothing to cleanse or unhook? that game you had in that video, literally wasn't bad or unbalanced. You literally just like to complain, because the game doesn't favor killers the way you want it to. Not tunneling doesn't get you #########. tunneling is an easy and no skill way of "winning". Any good killer can win even without tunneling. Not tunneling makes the game more challenging for killers, and probably more fun, if you didn't have the mentality of "I want the game to be easy for killers" which, is literally the mentality you are giving off with "Gen rushing! DS and BT are not balanced! Dead Hard and Adrenaline are so not balanced! Killers get ######### over in this game!". If survivors didnt have those perks, you would probably complain about something else until everything is balanced to killers can easily just go in and wreck survivors.

    Gen rushing is not a thing. and that is that. you obviously cant hook 12 times in 3 minutes, but if your games last 3 minutes because survivors are efficient at getting gens done, you are doing something WRONG. I dont know what you are doing wrong, cause I am not playing with you, or seeing how you play, but like, seriously? TRY SOMETHING NEW instead of saying you are getting gen rushed because survivors are doing one of their only objectives and you are doing the same thing you have always done to stop it. it literally isn't gen rushing. like, I seriously do not know what to say, because there is nothing else to say, it isn't gen rushing. they are doing one of their only objectives(when there is no other objective they need to do), and you cant say they are gen rushing because of it.

  • They weren't gen rushing. they were doing their main objective. You said they didn't have tool boxes, so they were all just working on gens normally. They ran to pallets, yeah, but that's what they're supposed to do if they don't want to get downed. they happened to spawn near ruin, they got rid of it, its random luck. they were focusing on doing what they needed to go get out. By the sounds of it, you didn't down or hook anyone, so it's not like they could do something else instead of doing gens. It's not gen rushing, because they didn't have anything else to do. They got rid of ruin and did gens, it's all they had to do. They didn't even bring toolboxes. They just went in, did what they needed to do to leave, and then left. I don't want to blame it on you, but... if you didn't down or catch anyone before they finished doing their main objective, it's your fault. DS is fine as is it, don't tunnel and you won't go against it. Wait a minute, and it deactivates. Borrowed Time? Its to prevent tunneling, don't tunnel the person who was unhooked and let the timer run out. Go for the survivor that saved the hooked survivor. Instant Heals? They're rare. I rarely get games where people use instant heals. And I rarely get games where survivors that have instant heals, use them on other survivors to save those downed survivors. Adrenaline is literally endgame. it literally only activates after the last gen is done... It is perfectly fine as it is, lol. Why are you talking about toolboxes when you said they didn't bring any? an extra 10% speed on a generator with Prove Thyself? it literally is only really good when there are 3 survivors on 1 gen. by the sounds of it, if your game ended in less than 4 minutes, they were all on separate gens doing them all at the same time. If they were all together and they had Prove Thyself, you should have been able to find them all, right? Because they would have all been at the same gen, right? and you still didn't down a single one? Killers don't suck, because there are some killers that are super strong. Its called teamwork, survivors work together to do what they need to. like... seriously, what else are they supposed to do? let you kill them? They are doing what they need to do, if you can't catch them, it's your fault. I hate to say it, but get good. If you are spending most of your time chasing 1 survivor who is mind gaming you and looping you, stop chasing them. Go back to the gens and defend them, go after the survivors working on gens. Don't let the survivors working on gens, finish working on those gens. If killers can still 4k in that amount of time and you cant? it shows that you're the problem, not the game. It is not gen rushing, it is survivors doing their main objective. Survivors have other objectives yes, but they don't need to do them. ruin? find the totem, cleanse it, the objective of finding the important totem, DONE. They don't need to do dull totems unless they think the killer has NOED. no hooked survivors? keep working on gens. no injured survivors near you? keep working on gens. No killer near you? work on gens. It's all they can do. like.. seriously... it isn't gen rushing. Gen rushing would be when survivors prioritize doing gens instead of unhooking a hooked survivor. gen rushing would be not healing an injured survivor right next to you when they clearly want to be healed, but you would rather do a gen instead. like.. seriously, stop calling it gen rushing, when it isn't. 

  • I think he is very unfun to go against because he can literally hold down his shock, and get ANYONE in his radius without even knowing where they are. I really, really, think he would be way more fun to go against, and maybe play as, if he had to have a visual on a survivor, to give them insanity. He is super annoying to go against and I think if they did something to change his shock so it doesn't affect you just because you are in his radius, it would be better. That could just be me and my "Entitled Survivor Main Brain" though, so yeah.. Other than that, he isnt strong... he is just super annoying to go against. He isnt even close to being a high tier killer.

  • Does his mark meter reset every time he loses Line Of Sight of you? does your "Reveal Meter" reset every time you lose Line Of Sight of him? Also, I agree, They need to fix the range and time of it... its dumb sometimes

  • Ds is fine. Enduring wont affect it anymore after the update where it gets fixed goes live. It doesn't need any changes. It is fine as it is.

  • Honestly I hope its a new skin, it looks amazing. Plus the hair looks different, not weird and spiky like the regular spirits hair. I want this as a skin.

  • The kinks are coming out TODAY! Can I say I disagree though? Why does everyone have to be hairless?

  • How the ######### is SWF breaking the game? How is it unfair? People want to play together. LET THEM PLAY TOGETHER. Its not unfair. You just want the game to be all about the killers winning the game by being able to easily kill everyone. You made another post basically saying you want survivors to be nerfed to ######### and to have maps redone so they favor only killers. Are you THAT BAD at playing killer? Like, seriously?!?! I do agree with you when you said that they should at least implement a thing that tells killers what survivors are in SWF. But everything else, its just you being a crybaby because you don't 4k. If you don't like how the game is (it really seems like you don't like a lot of things about this game, like.. A LOT, you want the game to favor killers, while having survivors be their little bitches) don't play!

  • How about having the countdown timer for the hooked survivor be slowed by a lot. If the killer is within say... 16 meters. The countdown timer takes twice as long and the countdown meter changes color. It doesn't really buff survivors, because it will only apply to the hooked survivor, IF the killer is camping. It will give the other survivors more time to do gens because they will know the killer is camping, so they know not to go for the hooked survivor. It will discourage camping because the killer won't get anything done because they will be too busy camping a survivor that is going to take a long time to die.


    This shouldn't be a perk though. This should just be a game mechanic, IMO. Because you shouldn't need a perk to discourage camping. You should discourage camping while also encouraging the killer to go find other people.

  • Premonition is good so you can know when the killer is near you or coming towards you. You also know the general direction they are coming from, so you can go the other way or hide.

    I use Dark Sense cause I also like to know where the killer is when I finish a generator. Idk, its just what I like.

    Those two are good for starting out IMO.

  • I still HATE legion, frenzy shows them where you are and that is so stupid in my opinion. How are you supposed to hide or get away when they know where you are in frenzy. Its so dumb.

    Doctor would have to be my 2nd least favorite. They don't have to look at you to shock you, they can just hold it down and if you are nearby, it will shock you... I also dislike how you stay somewhat insane, no matter what. But its mostly his shocking. He literally just has to hold it down and if you are nearby, you can't hide.

    Billy is okay but I don't like him either. Insta downs aren't fun.

  • @Vetrathene really? You are complaining about being lopped 2-3 times around a pallet? You think that "takes a long time"?? THAT IS THE POINT OF LOOPING! The survivor distracts the killer long enough for the other survivors to do gens. hate to say this, because I hate when people say this to me.. but literally, "Git Gud". Stop chasing a survivor who is trying to loop you and go look for another survivor. Trick them into dropping the pallet on you ASAP so they can't loop you there. Big maps don't favor survivors, if you routinely walk to gens, you will find a survivor. Literally everyone here is telling you that survivors don't have it easy, BECAUSE THEY DON'T. You think instant heal med kits are OP? What about the tuft that gives myers unlimited tier 3? What about a nurse who can teleport 5 times? What about a HB who can RUN ACROSS THE MAP so very easily. What about legion, who knows where you are when they are in frenzy, what about legion who can vault over pallets. We do NOT have it easy. "Safe Pallets" are not as big of a thing as you think they are. You dont get a guaranteed escape when you put down a pallet. If you lose survivors after they down a pallet on you, you are doing something wrong. Seriously, survivors do not have it easy. Some killers are just bad, some survivors are just good. You may be getting games with bad killers and you may also be getting games with good survivors. Survivors do NOT have it easy.

  • @Vetrathene it doesn't take that long to destroy pallets.... you can destroy it and just keep chasing the survivor... they leave sprint marks when they run... you are FASTER than survivors, you can catch up pretty quickly... NOED is an annoying killer perk... I usually NEVER get games where the killer either 1ks or no Ks, its either a 2-4k.... survivors are not OP. Like, literally, they are not...

  • Urban Evasion is a MUST for me. you can be sneaky as heck with it.

    I also use Premonition because it helps me even more when it comes to being sneaky. I constantly do 360s to see if the killer is coming or not and if he is, you can literally crouch walk away and stay out of sight, the killer will never find you. Premonition kicks off and bam, you go the opposite direction and you are GONE.

  • How cute is this! You are in the wrong thread. We don't have it easy. I completely disagree with you when you say survivors can get away without putting much effort in. Killers are faster, so they will always eventually catch up to a survivor. If a killer finds a survivor, 9 times out of 10, the killer will down or at least hit that survivor. I rarely lose a killer if they find me(I am not amazing, but I am not bad). "Super Safe" pallets are a lie. Borrowed time only absorbs the first hit, you can chase the survivor down if you really want to tunnel and down them with a 2nd hit after that. Decisive Strike only works after you have been hooked AND it only lasts for a minute at most. Mettle of Man only activates after you have been hit 3 times with a normal attack. They aren't that bad. PLUS you have to unlock those perks too. You either have to buy the survivors that have them (they come from 3 different survivors, might I mention) or you have to buy them in the shrine. Its not like we start out with them on all of the free survivors. You have to earn them. "Insta heal Medkits" are RARE. The Anti-Hemorragic Syringe is ULTRA RARE and the Styptic Agent is VERY RARE. You don't have a high chance of getting those addons unless you are P3, and even then I don't think the chances of getting them are high. I've maybe gotten 3 or 4 in the months I have been playing. Also not to mention it completely depletes the med kit, which means you won't be able to heal yourself after you use the add on unless you have self care. We don't have it easy. How are giant loopable structures with poor paths for killers to follow, a thing? If a survivor can go one way, can't a killer, who is faster than a survivor, just follow in the survivors footsteps to catch up? If you lose a survivor through looping, you need to practice. I do agree with you on the mind game stuff and how the killer has to predict where the survivor is going.. but isn't that the point of lopping and using mind games? To lose the killer or confuse them and distract them enough to get gens done? I don't know what to tell you. The killers all have their own advantages that, in my opinion, are way stronger than the stuff survivors have. We don't have it easy. You may just be a realllyyy good survivor if you don't have to worry about anything. We don't have it easy.

  • I want posters for specific killers, I want posters of specific survivors... I WANT POSTERS OF MAPS. I want posters of EVERYTHING!!!

  • One of my friends asked where all of the water in The Swamp was... well... where is it?

  • Im on PC but so far I have been doing fine while Solo Queing... everyone runs BBQ&C so im used to that... its not thatttt bad...

  • He still feels the same.... very unfun to play against

  • @TheGameZpro3 ohhh okay, sorrrryyyy someone suggested something that would diversify survivors more. Im not saying people cant play what they want. I cant control what people want and I dont want to control what people want to play. It was just this thing called a suggestion to make the game more fun. It was an opinion. Jeez.

  • @Auron471 ahhhh yeah okay... I can see why people do it now..... that sucks

  • That would be cool, another way to diversify the survivors too would be giving them all passive abilities too.. If you think about it, all survivors are literally the same, except for their teachable perks... once you unlock those, what's the point of playing a certain survivor? If they all had some sort of passive ability, it would diversify them even more... now they wouldn't have big passive abilities, but they could all specialize in something...

  • I mean... I want that, but I dont... it would get rid of the only downside, but you can sprint normally without activating it... maybe they can make it activate after you get hit? Raise the exhaustion time for it by a lot... idk.... its fine as it is, you just have to get used to it... if you are always walking because of it, use urban evasion too so you can be stealthier while you "walk" (cause you go the same speed while you crouch walk).. idk

  • What other killers are there to license? I heard they won't do child killers like chucky, right? Are they going to do Jason? Are the people who own Jason even letting people license him after what happened with the other game? Would they be able to make a killer out of the Jeepers Creepers monster? Idk.. I think this might be the last DLC under license this year.

  • Why would you want to depip? If you can easily make it to that rank wouldnt you want to stay there? Even if you depip enough, when you get back to playing normally, wont you get back to that rank eventually? I have a friend who depips so they aren't in the rank they are anymore.. why?

  • I personally think that the red vomit range should be cut in half, because it damages you. But that is probably just me... idk.. or it should at least be a one time thing every time she cleanses a fountain amd not a meter or time or whatever it is. Other than that, I think she is actually perfectly fine...

  • @Peanits said:

    A Xenomorph is actually a humanoid (at least for the purposes of animations). They've got big ol' heads, but they walk upright on two legs and have two arms sticking out to the side. They might be a bit slouched, but so is the hag. Animations wouldn't really be a limiting factor for a Xenomorph.

    The bigger issue would be how they fit thematically. So far all of the killers have been human. Regular people that were taken by the Entity. It's not too terribly out of place to see any of the current killers running around in the existing maps. Having an actual alien running around a hospital, a preschool, or the streets of Haddonfield is a different story. They might not look out of place on a spaceship, but it would be a little weird seeing them down here.

    On the flip side, it would also look pretty weird to have the Trapper or the Nurse running around the USCSS Nostromo.

    Basically it's possible to make it work, it's more a matter of fitting with the theme of the game.

    Quick Question(s). The first Alien Vs Predator movie was set in Antarctica. The killers would fit on a map based around the first Predators Vs Aliens movie, right? Would the map have to be a ship because you would need to license predator stuff too for a map that is based of the Alien Vs Predator movie? Would a Xenomorph really not fit in the other maps? I feel like it might look odd at first, but it would work... especially if the alien map was based off of Aliens Vs Predators... the killers would fit into a map like that better than they would a space ship map... Idk... would any of what I just said, work?

  • @Aven_Fallen said:

    Well, first of all, it is only 4 minutes (at max), Hatch Stand-Off sometimes lasted 10 times longer (stubborn NPCs who are doing that...).

    Also, the EGC is new. People want to see it, so you will face some Killers in the next days who will slug you, or keep you in the game instead of letting you out or hooking you. This will be less after a few days. It will happen, but it will probably be a rare occasion.

    So not that big of a deal.

    Its not just that they want to see you die to the entity. You literally can't do anything in that situation. They get points for endgame collapse kills. It won't stop after a couple of days because its not just about killers wanting to see the new stuff, its about them getting the points for it, too. Its dumb that they can close the hatch when you get near and then follow you around and camp you so you can't open the gates, having you eventually die, giving the killers points without the killer having to do any work besides just chasing you around so you cant open the door.. I think that they should either not be able to close the hatch and have the timer still count down, be able to close the hatch but the doors automatically open completely, or stop the timer after the hatch closes and have it start back up when a gate is opened.