HPhoenix
HPhoenix
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- HPhoenix
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Comments
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@TropesDaMan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115501#Comment_4115501
he just doesnt like the killer sadly
Understandable, lol.
Carry on :).
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@Gaymer2969 said:
I think that his hindered bottles should hinder him aswell he can block off litreally anything and its impossible to play against him
Your friendly neighboorhood Clown main from Twitter here, hi! 🖐️
That would be the most horrible nerf in DbD history. You COULD argue that he need his hinder lower by 1% base kit if anyting or nerf Bleach to 3% (Currently 4%). Outside of that, Clown is fine where he is. If anything, this is a hot take than a topic, lol.
Anyhow, If you read some of the comments, they already stated Clown's counterplay. Pre-running and pre-dropping pallets THEN hold more W. Not to mention that pallet density hurts him since you can chain tile's with one another, pre-droping as you go. See him re-loading his bottles? You have 2.5 secs (3 secs w/ Either 15%) to hold W while he's reloading. You just don't loop Clown on short tyles since his yellow will boost him up, throw a pink on the other side of the loop then clap your ass cheeks before you even drop that pallet or vault it.
The reason why he loses some of his matches is that he lacks map pressure. Meaning if 3 survivors are doing seperate gens, Clown will have a difficult time to make a come back. So keep that in mind.
Conclusion:
Clown hindering himself from his own power is a horrible idea and his pick rate will plumet to 1%. That and he'll be back down to F tier next to Trapper.
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Friendly neighborhood Clown main here, hi!
Was there a particular reason why your friend DC against Clown? Was it because of coulrophobia?
And I would had done the same! I have this rule of letting one or two survivors escape if someone DC@TropesDaMan said:
Was just playing with my friend and we got a game against a Clown, which instantly made my friend wanna DC, but made me scream in joy because i havent seen one in a while. The match was overall bad for me seeing as i get hooked first and instantly go to second stage. THIS ANGEL of a Clown player comes over and gets me saved due to anti camp. He nods at me and runs off. he killed the team and i died as well because i felt he deserved the 4K.
now my next match we go against another clown! (take a guess at my friends reaction) i did pretty well this match and everytime i stunned him The clown gave me nods. we managed to pull through with a draw and all was well.
i guess this was kind of an appreciation post for Clown and his playerbase. banger music as well. Clown Mains are the most interesting indiividuals alive.
i had 3 clowns today…(one tunneled me out and humped me)
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@Arcturus said:
Shoutout to the dude that made that 200 page Clown guide, that's nuts
That would be Arinad who made the Clown guide!
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@Wezqu said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4108161#Comment_4108161
I stated to another why that needs to be there as you can be in a chase without being "chased". You can have Ghost Face stalking you, you can have Pig crouch following you and you might be playing with Fixated and making the chase start longer or even ending it while being in chase. Its needed not all of people need it but its good to have for certain situations.
Ah, that make more sense. Yeah, it can be an option.
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I low key though that Anon players no longer can view the end-game chat or type on it, lol. I'm going to assume I can mute them in the lobby than the end game screen?
Anyhow, I play both sides and my opinion about this change is that it's good for SoloQ mains out there. However, I don't see a reason to add "Chasing me" in the wheel since I can tell by the Entity's claw marking when a team mate is being chased. Now if you change it to "Killer is near me" Then that would be better.
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It would be nice if we get the Abandon feature if someone get slugged in a 1v2 scenario. Cuz what I hate the most is getting found in a 1v2, get slugged, and wait close to 4 minutes to jump into the next game. Now, if the devs says "Hey, you can now Abaddon the game if you're slugged if you're in a 1v2 situation" then that would be nice. But I honestly don't think that will ever happen, sadly.
There also times where the killer picks me up then drop me so I can tell them where my team mates are. Which btw, is a bannable offense! If you can't find the last person, that's on you buddy, lol. I ain't getting banned for snitching.But when I play killer, I'm okay getting a 3k AND I enjoy a good hatch race.
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I don't.
Reason:
Done it a few times and got zero feedback from them. The only thing that I get feed back on is after reporting a hacker. -
@Mandy said:
Legion will return the next time the game has an update, which will be when the current PTB releases onto Live.
Riiiiiip using my 3K 8th anniversary cakes for the rest of the event. @_@
Thanks for letting us know, Mandy <3.
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I been playing Clown, Kaneki and other killers minus Ghost Face.
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Reason is on the second paragraphs.
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How to deal with Zombies in 2v8:
Step 1: Find a pallet
Step 2: use pallet to kill them.
Step 3: Lift pallet after use or re-build one.
Step 4: ???
Step 5: Profitlol
Or blind them.
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I almost choke on my drink when I read the tittle, lmao.
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The price for the cosmetic is fine as it is. However, I think BHVR need to increase the iri shard gain a bit.
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As someone that still uses Distortion along with two chase perks, it's fine where it is.
You COULD bring back 3 tokens but gaining it back will be the same way or start with 2 tokens rather than 1.
The way I use Distortion is it tells me which killer perk he has. If Lethal eats a stack at the beginning of the trial, it tells me that the killer might have one or two aura reading perks. -
Anwser:
When they come back from their holiday vacation. -
Old but still worth to read.
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Yea, I just got it as well!
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@BorisDDAA said:
This ######### is so extremely busted and annoying to verse and was clearly put because of legion. Anyone that isn't a dash killer is legit unplayable because of it.
Pretty sure I cough up with a Spring Burst survivor using Legion's power a few times in the last 2v8. They're usually the last person to hit before the power goes into cool down.
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Unfortunally, the killer playing that way isn't against the rules. :x. Just wait till the anti-tunneling mechanic to come live in a month.
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By loosing alot of games. However, I think there a limit on how low you can go. As in, don't expect going against new players any time soon.
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How DC penalties work right now.
First DC: No penalty
Second DC: No penaltythird DC: 5 mins.
Fourth DC; 15 mins.
Fifth DC: 30 mins.
Sixth: 1 hr.
hour7th and beyond, Pass 1hrWhat BHVR should done:
1st DC: 5 min
2nd DC: 15min
3rd DC: 30 min
4th DC: 1 hr
5th DC: 3 hrs
6hr+ 5hr to 24hrs-Increase the the amount of matches to lose a DC stack to 25 or 30 games (Currently 20)
If they go afk, they should get banned for a day after the player get reported 5 to 10 times within a week. If the players continue to AFK, ban them for a week and it will eventually lead to a perma ban.
But if you want to hear an extreme DC penalty version, I recommended on Twitter to apply something simliar like OW2's Unranked leaver/ban system as you see below:And yeah, I understand that the game crashes and hopefully BHVR finds away to detect a different between server crash DCs from actual rage DCing. But I'm slowly getting annoying that a team mate DCs on a reg or the moment they get found on one of my Clown games.
https://x.com/HPhoenix10/status/1970487225759473756 -
That is correct. I never the one to drop yellow bottles under my feet but rather about 2-3 meters in front of me. Clown still got washed by good, coordinated team.
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Clown main here!
While I understand facing The Clown to be annoying to verse, I am here to provide some counter play the next time you go against him!What's going live in the new chapter:
Yellow will take 1.6 sec to activatePuprle/Pink effect duration after leaving the cloud will linger for 1.6 sec.
Meaning that Clown will go back to his old way, sort off.
Counterplay:-Pre-drop
This is one of Clown weaknesses, in my opinion. Drop some of these and make distance. HOWEVER!!! Some Clown main can get around a pre-drop pallet by combining both Yellow and Purple gas.-Pre-run
Make him lose weight by holding W the moment you see him coming this way. Try to make it to the safest jungle gym close to you. The only time you shoun't leave, in my opinion, is if a gen is close to finishing. If the gen is not near completion, look for him and run the moment you see him. What's going to happen is that he'll be using his yellows to catch up. I say, 1-2 bottles if anything, leaving him with 4 to use.
Weakness:-Poor Mobility:
Clown is pure ass when it comes to map traversal. Meaning that if Clown is in the corner of the map, it will take time to go to the other side of it to that 99% gen.-Poor map pressure:
He's an anti-looper and that's about it. He can't spread damage across the board, unless he give up chase multiple times. If your team are doing gens by themselves and Clown is chasing a really good survivor, chances are that they will lose one to two gens in a single chase. Trust me, It happens to me a few times.
And that's about it really! If you have any question, feel free to ask! :D -
What worst is that actors may not be interested in being on stream with BHVR if they find out this happened. Kind of disappointed that this happened though and I hope they learn their lesson about this.
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@ThatRyanB said:
While we don't plan to have a separate queue for Fallen Refuge, I can confirm that the team has adjusted the map weighting to give this map a greater chance of showing up for players for the next week.
Donno about that one. I played for 6 hrs on Thursday and I only got Fallen Refuge only twice out of 20 matches.
But that just me. -
@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3971953#Comment_3971953
Ah, that is good to know!
I'm doing well, my friend, thank you for asking!
Glad to hear it! :D
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3970769#Comment_3970769
HPhoenix!
Good to see ya, old friend! How are you?
Doing quite well! What about you? Hope things are going well with ya!
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@thrawn3054 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3966231#Comment_3966231
Nobody would ever use it if that's all it did.
Maybe after the first hook then, just to make it a tad bit fair? 🤔
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Otz made some perk builds on Clown a while ago. If you don't have alot of perks then I would recommend using "Build with basic perks" as a starter.
As for add-on goes, I would recommend:
-Gin w/ bleach-Gin w/ Garnish make up kit
-Gin w/ Bleach.
-Bleach w/ either 15%.
If you don't have those add-ons then I say run Cork w/ soda pop for faster reload and a movement speed.
However, Clown is getting changed next Tuesday. Once the Clown changes goes live, I'll help you out <3. -
Welcome to the fog! :D
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Crossing my finger that Clown's bottle power get reverted. The faster reload and faster movement speed while reloading can stay.
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Iri tombstone is fine.
Tombstone Piece should be "Can now kill a survivors whom is on death hook" like current Mori offerings.But that's just me.
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Yup! It ended as soon as FNAF dropped. Worry not becaues the anniversary is around the corner!
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@indieeden7 said:
Since the fnaf release, has anyone else noticed that a significant amount of killer players have been hard tunnelling at 5 gens? I don't really see any reason why this may be but it's certainly been a lot worse than I've seen it in a long time. Might just be me though.
By what I been reading pn twitter, the reason why killer been doing alot of tunneling is because is possible for a surivvor to get a DC penalty if they die earlier or something like that. I got tunneled at 5 gens so I din't get the warning so…not sure ######### is going on.
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@TimberGoingDown said:
I'm sorry, but a bug like this would get literally any other killer killswitched.
I don't normally play survivor all that much, but with queues the way they are I do what I must lol. But the invisibility bug has made Springtrap absolutely horrible to play against, which makes playing survivor a terrible experience atm, since Springtrap is the only killer you get to play against.
I've never seen BHVR not killswitch a character with an invisibility bug. Playing favorites with the shiny new toy and giving survivors the middle finger is kind of messed up.
BTW, not my video. Pulled it from Reddit.
Because there is audio queue. You can hear the door opening. Don't get me rong, I noticed him being invissible for a short periot of time but I can clearly hear the door opening.
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Ah yes, I found it! Are you talking about these?
https://x.com/Chey_ttv/status/1933649433327030760 -
Cookie Monster would be 100% better than Nurse, lmao.
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Distortion:
-Now start with 3 tokens (Was 2)That's it.
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I am really sorry if I main a unfun killer, The Clown. However, I'll make it up to you by playing meme builds on him!
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In about 3 hours, People will now be penalized for going next. Just wait a bit longer!
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List of ways you gain BP after reaching the 5 mil cap:
- Completing Tome, Quests, Milestone, Daily, and event challenges.
- Twitch Drops (Very rare but it happens)
- Grade reset (every 13th of the month at 11 am EST)
- Message inbox (Get 50K per day till June 16th as an example)
- Cross-platforming: When you decide to move your DbD deta to Steam or other platforms. (If this make sense)
- Trough the in-game shop's chest once a week: Resets every Tuesday at 11 am.
- BHVR giving away free BP after server issues (Stupid rare)
- Random BP codes to use in the in-game shop.
And I think that's about it!
Short answer: Yes! :D
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Great change! The only thing that is misleading is the "Extreme Hiding" category.
When I read the category, I though of the following:-Survivors hiding in corner of the map though out the game without interreacting with the killer, gens, or going for saves.
-2 survivors keeping the game hostage in a 2v1 scenario, forcing the killer to abandon game after 10 mins have passed.
-drop/pick up item tech to prevent crows from spawning.
Blocking a survivors in a specific area on the map by other survivors or the killer seems like it should be called Anti-body Blocking than Extreme Hiding. Otherwise, I welcome this change as well!
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I am so stealing this cosmetic design xD.
Also me when I read the topic:
https://www.youtube.com/watch?v=YRs0loJAT-M -
Clown main here:
I'll be getting Pig to P100 later this year! I find her fun to play ass and go against :3. Plus i love the Saw series! (Mad that Saw 11 got canned btw.)That is all! :D
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I had a few complains about it my self, specially when I run my FAaFO (Fck Around and Find Out.) perk build on Clown. I only use my FAaFO perk build if I see more than 3 beamers in the lobby.
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Agreed.
Give us back our 5% Flask of Bleach (Currently its 4%) :I. -
@XtremeDBD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3906923#Comment_3906923
Spawn logic hasn't been added yet. Its probably coming in the next ptb though
Huh, could swore reading something like that in the chapter patch notes or a reddit preview. Carry on then.
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@PetTheDoggo said:
We will see if gen speed is going to be an issue after changed survivor spawning system. That's the main issue in my opinion.
Didn't they added that last week?







