Groxiverde
Groxiverde
About
- Username
- Groxiverde
- Joined
- Visits
- 5,454
- Last Active
Comments
-
I completely support your idea. As the killer you sometimes trigger the DS even if you aren't tunneling. 60 secs is a lot.
-
Introduction I'm Leatherbilly, and I have 1,000 hours on Dead By Daylight; since virtually the beginning, I've mained the Cannibal.
I hope the devs see this post dude. I did a couple of them too suggesting changes for our beloved bubbaboi. I'm a LF main since 1 year ago too. Btw how can I join that discord server? uwu
-
@Paladin_Goo said:
https://forum.deadbydaylight.com/en/discussion/comment/542183#Comment_542183
Again, not comparable. Currently at rank 2, and I didn't even notice it until someone told me. Even then, I'm mowing over survivors.
Why I'm not surprised that you are jailed? XD every comment i see from you has tons of vote downs
-
Those strange sounds that GF causes causes its "stealth" mode to lose potential, when GF approaches a survivor it is already warning him of a strange sound that generates GF as "leather" noise.
He makes these sounds because it would be too easy to grab people from generators otherwise
-
@Warlock_2020 said:
The goalposts keep moving. Too many pallets, check. DS is OP, check. MoM is OP check. Now we are going to focus on insta-heals. Why don't we just eliminate all but sole survivor and maps as perks and items. Then we can ha e 3 survivors start in dying state.
I quit playing survivor almost a year ago and play primarily as killer. I favor Trapper 7 of 10 matches and I don't have much of a problem with instant heals. I rarely saw MoM as a huge problem. Honestly, the only complaints the killer community had right were DS and back when there were so many pallets. The rest is just whining nowadays.
Idk if you read the topic well but we are discussing if deleting instaheals AND MORIS could be good for the game dude. There is no one killer-sided here.
-
I think the same as @Blueberry , with their best build and addons they're still mid tier at best. Loopable as hell, 32m terror radius, nothing special. Just a free hit at the start of the chase and that's all.
-
@Paladin_Goo said:
https://forum.deadbydaylight.com/en/discussion/comment/538984#Comment_538984
Rank 4 killer at the moment, and I've been at rank 1 survivor and killer more times than I can count. I've likely been to high ranks more than you have. Instaheals and mori's are fine where they are.
Judging people without knowing them lmao. Anyway how can you say that they are fine being a high rank. It has no sense. Do you even have ever found a good swf with instaheals? Or a billy/nurse with mori that ended the game at the first 4 mins or tunneled you with it just to mori you? How is that fun? How is that "fine"?
-
In my opinion they should be deleted. They are so fkin OP and keep the game unbalanced.
-
I saw them too as the clown. It was next to the shack generator of Springwood. It was so creepy lol
-
@Vancold said:
Fortunately, 10-15 really LOUD unskilled players are NOT in charge of balance decisions.
Dear lord, every time I walk up here I feel like a professional Dbd player, comparing me to the rest.
You are spreading too much toxicity in this post. Every message you write stinks of hatred and narcissism.
-
So do you really think that nerfing a mid tier killer at best is okay? The problem is THE FACT that they nerfed him, not what they nerfed. Do you get it, "kid"?
-
@HP150 said:
The only thing WGLF needs is easier stacking.
For the 1000th time, WGLF does not deserve a secondary effect. BBQ & Chili has one because the killer only has 4 perk slots. The survivor team has a total of 16 perk slots. This is the reality of an asymmetric multiplayer game. The individual perks of the minority (killers) should be stronger than the majority (survivors).
Killers are always strapped for perk slots. No killer in his right mind would take BBQ & Chili into the red ranks if it only provided the bloodpoint multiplier; the BP you'd lose out on only having 3 perks and not being able to win games would outweigh the BP multiplier, whereas WGLF is STILL very common even though it is only a BP multiplier.
Fair enough. Thanks for the well-argued explanation.
-
I would like to hear the opinions of the people who is downvoting. Why you don't want an extra effect in a exclusively BP boost perk? In my opinion all perks should give some type of advantage or affect you or your allies in some way.
-
As title says. What do you guys think dbd would be like without pallets, more windows and no scratchmarks?
Why is people downvoting you, you only asked a very interesting question..
-
https://us.v-cdn.net/6030815/uploads/401/Z5TKBVC2N8G6.png waddya guys think? also share your tier list below if u want
You forgot Freddy and Leatherface
-
Just take nurse with noed, ruin, BBQ, nurse's calling and range addons. Ez 4K every game
-
Franklin's demise for only 1 toolbox #########?
-
And when finally the match starts the game crashes because 1 player left during the loading screen lmaoooooooooooooo
-
Dude it already has this effect.. OP is saying to increase the time at first tiers and put 15% on all tiers just to make this perk better at tier 1 or 2.
I like this suggestion btw u got an upvote from me :)
-
When you are exposed against ghostface you hear a different music.
-
The scariest thing I have ever seen in DbD is probably a Leatherface with tinkerer... I still have nightmares..
-
Favorite Killer: Leatherdaddy <3 I just like how cute he is
Favorite Survivor: My boiiii Ace, he is always smiling
-
Funny how I got 16 vote downs because i said it is not bannable but, guess what, IT IS NOT BANNABLE. I'm just saying this to clarify: 3 gen strat with the intent of getting kills isn't bannable. 3 gen strat with the intent of holding the game hostage is. Do you people really think I was defending a game hostage intent? NO GUYS, if you are in front of the doctor and he refuses to hit you to keep the game hostage THAT is bannable, but if he tries to get kills then IT IS NOT.
-
@miaasma said:
SWF really doesn't matter at all, if you get 4 good survivors you're likely to lose and if you get 4 bad survivors you're likely to win. these groups being swf doesn't really impact anything
"Hey man here is the ruin!"
"The killer has spirit fury drop pallets early!"
"The killer doesn't respect pallets!"
"The killer doublebacks a lot!"
"The killer left me and is coming for you careful!"
"He's wraith and I see him coming run!!"
Information makes you a better survivor.
-
As @ba_tetsuo says, if you 3 genned yourself that is your fault. Just learn how to play against this type of doc.
-
@artist said:
https://forum.deadbydaylight.com/en/discussion/comment/520723#Comment_520723
if u play like this you wont be missed
If I get this type of doctor I just suicide on hook if I get bored but I'm not crying to get him banned as most of people like you do
-
@redsopine01 said:
Yes that's hostage taking as hes not progessing the game forcing DC so they can move onto a new game they cant even die to egc as it's not troggerd at that point
That is not hostage taking because survivors still have the chance to repair gens. It is difficult, yes, but that is the thing. The killer build is completely oriented to a 3gen strat and it's a powerful strategy to defend generators. Survivors have to deal with that.
-
That is not bannable, and if BHVR bans people for doing this strategy, I'm uninstalling the game right now.
-
@YaiPa said:
Nobody uses those perks to farm more bp (maybe distressing on doc, but for his tr effect) since they grant a bonus during the trial, meaning that the 8k cap can easily be reached. Its just better using bbq for double bp. Plus killer has always been the easier side to farm, they dont need these kind of perks. Despite this, they could probably add these effect, but they would still remain useless.
I actually sometimes use beast of prey as trapper, pig or Michael Myers; monstrous shrine as leatherface basement build and unrelenting on wraith or trapper to make a combo with spirit fury+enduring. If survivors don't drop the pallet, I get an easy hit instead of another loop by them.
-
@GrootDude said:
We also have BBQ&C
Well yeah, this perk is amazing, but I would want perks to boost some specific categories which I usually get very few bloodpoints. For example, deviousness as legion.
-
@Redd said:
https://forum.deadbydaylight.com/en/discussion/comment/520108#Comment_520108
And thrill of the hunt.
Well I forgot that one because it gives Hunter points also. So it doesn't matter. I'm talking about perks to boost deviousness and brutality gains.
-
@Maelstrom10 said:
Bouncing bubba - leatherface now bounces off walls gaining momentum and time within his frenzy instead of going into tantrum. Leatherface only slows down/gets the speed debuff upon being in frenzy mode too long.
Canceling out of frenzying puts him into a tantrum along with bumping into objects with his face. Hitting a survivor with his chainsaw will decrease the amount of time he has in frenzy, decreasing his steam roll potential out in the open. Should be able to get two to three survivors easily with base chainsaw ie while protecting from a hook save but with add-ons that's subject to change. There will also be a brief period after bumping into walls where he will not be able to control his direction (only the initial direction based on where he's facing when launching off the wall) this is subject to altercation with addons
This will make him incredibly good at loops and steam rolling, allowing him to use the map to his advantage bouncing around corners and into pallets.
This leaves him vunerable to being out in the open, alongside vunerable to being out of control and giving him a high skill cap (requiring the user to calculate angles on the fly in order to catch their prey.)
Hallways and enclosed areas/loops remain leatherfaces specialty allowing him to steamroll within a controlled area so long as he bounces and predicts properly.
I wrote an entire forum post on this if anyone's interested :)
Oh so you were who posted that a while ago!! I completely support your idea, it is the best one i have ever seen being suggested. I hope the devs take your post into consideration :)
-
My 10 year old cousin made this drawing for me a few months ago because he knew who I played as killer and survivor.
Omg I love this, I hope they add it <3
-
My biggest issues with Myers: He is loopable to hell and back, Survivors want you to bloodlust them around the same pallet over and over.
Idk if someone already said it I didn't read all the comments, but myers at T2 has an increased vaulting speed. It's 0.2 secs quicker than any other killer, so he has a 1.5s long vaulting speed while any other killer has 1.7s.
-
@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/518214#Comment_518214
There are still multiple counters.
How can you counter a thing you can't see coming? I mean, you are working on a generator, suddenly you get grabbed by spirit with prayer beads. How do you counter that? Gen-tapping for the rest of the trial?
-
I used to be a nurse main but she is boring now for me. It is always the same, tp hit, tp hit and fail, tp no hit, repeat... I only pick her when i see a 4 swf with items.
-
@Vlieger said:
How would you envision this working from a gameplay standpoint? Cause disconnecting then reconnecting could be abused depending on what happens to your character when you DC.
I can't see how it could be abused. Your character would stay still until you reconnect, and if you don't, your character disappears. I can't see any problems here.
-
@AshleyWB said:
Bayblade bubba - hitting obstacles will bounce you and speed you up. The screen will wibble wobbly woo to make it harder to go in a direct straight line. Each obstacle hit will increase the speed and length of chainsaw.
I saw a post talking about something similar to this idea and loved it. The mindgame possibilities and the amazing plays you could do would be incredible.
-
@thekiller490490 said:
A huge post I made on Reddit.
1. 100% movement speed when revving up and when the sprint starts. Bubba actually losses speed at the start of the sprint. That needs to go.
2. Charge time stays the same. However, if you release the change button the chainsaw will slowly lose charge like The hillbilly. However, you can still tap M1 to completely cancel it. This is QoL for when you are trying to start it as quickly as possible only to let go too early and the charge be wasted.
3. Sprint length. Right now, the chainsaw frenzy lasts around 3 seconds. My proposal is to increase it to 5.
4. Frenzy movement speed. (Not to be confused with Legion.) With #1 in effect, bubba would start at 100% ms and over the course of the 5 second chainsaw, accelerate to 150%. #3 and #4 are the major buffs trying to make his chainsaw lethal. Balancing edit: Cool down ms would be decreased as to not allow for brain dead chainsawing to catch up to survivors.
5. Chillies. Chillies have little visible effect on the frenzy right now so I'm reworking them. The Uncommon would increase the length of frenzy by 1 second, and the Very rare by 2 seconds. How these would work is that after 5 seconds, you reach your max speed of 150%. Chillies would make you keep going at 150% Ms for 1, 2 or 3 seconds if you use both. A little extra time to get that hit.
Thanks for sharing it. I think the buffs you suggest won't make him OP but more viable at high ranks.
-
Ok so dead by daylight is a growing game loved by many that love horror. I see this game as a core horror game linked to other slasher horror movies.
Please next time put some paragraphs this is so hard to read XD It seems like 1 page of my history book
-
@MasterUff said:
Give him a perk that changes the map to a giant basement, with only 4 hooks in the middle and the 5 gens nearby around it.
This would make LF be nurse tier lmao
-
@se05239 said:
Let him continue his frenzy through pallets.
That would be very interesting. Bubba's chainsaw is supposed to be slower than Billy's but STRONGER, but it isn't. This would make him a very frightening killer but still countereable. I like it!
-
In my opinion increasing the gen regression % is the best way BHVR has to deal with the genrush. They don't want to touch gens repair time, so...
-
I agree with you, people complain too much about this game, but it's the best game of this genre
-
That would be a really interesting and fun idea. They should have a rare chance to appear tho. Upvoted
-
@Judith said:
It is always possible to get better than you are. If you think you are the best you aren't. Your suggestions are not bad but your attitude is narcissistic.
I think Bubba needs more than fixing his chainsaw tho.
My comment got deleted because I made an edit. I said that you are right and I explained myself badly. I meant to say that I'm good with LF because I have been maining him for 1 whole year, that's all. I edited the main post, and thanks
-
@Judith said:
It is always possible to get better than you are. If you think you are the best you aren't. Your suggestions are not bad but your attitude is narcissistic.
I think Bubba needs more than fixing his chainsaw tho.
Fixing more than his chainsaw would be a rework. I'm talking about an update in this post.
-
{ignore this comment}
-
We will have the PTB to test it, and see if it is balanced or broken
-
I'm main bubba and I literally started screaming when I heard that