Gnarly
Gnarly
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2355381#Comment_2355381
On this note I have been playing survivor mostly as it's just easier to manage the current state of the game on that side. Don't get me wrong it sucks playing that role right now as well but killer is way worse IME. Almost every killer power lags up for 1-3 seconds, when a unhook happens, status effect applied, and don't even get me started on DH.
Oh best part is when you are going to hit them then they have a Exhaustion perk, making not only loose ground and miss, but your games freezes for 2 seconds as they cover SOOOO MUCH GROUND where it becomes impossible.
I refuse to play DBD unless I have 3 friends asking to play in a 4. It's too unplayable to play killer and it's to unplayable to solo queues. You get punished for not buying a PS5 that is almost unattainable or a expensive PC. Truly privileged people will think I NEVER HAVE THOSE ISSUES, YOU'RE JUST CRYING. I've had people tell me that several times and it's gross.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2355377#Comment_2355377
I responded to the guy who said it is mainly killers that have problems.
Oh gotcha, and I'm sure they are aware. I play both back and forth, depends on if I have friends.
They probably just main killer
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2355355#Comment_2355355
I tried EW but didn't take. Might try again after Dishonored 1&2 will probably be sooner rather then later considering DBD can't seem to get fixed.
It's a solid 8/10. Fun gameplay, pacing and suspension handled amazingly. The story is poorly written in points, but parts of the story is still good.
Recommend it while we wait 2 years for BVHR to sell DBD
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2355368#Comment_2355368
Survivor is barely playable too. You get down easily because every freeze stops you in place during a chase. Dead hard doesn't work and lots of other perks makes the game freeze.
No one is spared.
Ik, That was implied. FUN FACT
Wraith
Leatherface
Hillbilly
Legion
Oni
Deathslinger
Clown
Adrenaline
Sprint Burst
Smash Hit
DEAD HARD
Cause the game to drop frames a lot More often, as sudden bursts of speed aka fast movement OUTTA NOWHERE. Makes game brain fart, always on current gen consoles. Next Gen and PC drop frames, not as much, and they get to still use Dead Hard as well.
Lithe actually runs well on current gen.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2354060#Comment_2354060
Ew.. why would you wish for anything to be bought by EPIC?
Well simple, they update games weekly not only fixing any issues, but adding more things that refresh the gameplay. As well we would get EVENTS that would have effort behind them.
Just a few reasons, but Epic doesn't have to buy it. Anyone that would just handle the game with better care.
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@Mazoobi said:
Aside the constant frame drops and lagspikes, the extra BP are nice.
Imagine dying with only 5k bloodpoints because you lag during chases and messed up skill checks cuz of it. The game is not encouraging players to play the game. So they numbers won't grow and queues will get even longer till the game dies.
No small upside outweighs this issue. Glad ur staying positive tho.
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@chargernick85 said:
Positive note - If not for the current state of the game I never would have tried Dishonored. That game has been in my que for so long and I am really liking it. Thanks Bhvr.
Same for me, but with Evil Within and DMC 5
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@Squirrel_Thicc said:
This is an event for pc players.
Obviously
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@tippy2k2 said:
https://forum.deadbydaylight.com/en/discussion/comment/2354041#Comment_2354041
If it makes you feel better, I 100% agree
If BHVR is somehow unable or unwilling to make DBD work on the last gen consoles, it should stop selling the game and the DLC.
Fix the game or officially drop the support
I just want the best for the game and community ya know...BVHR displays the exact opposite.
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@CornHub said:
Even thinking about playing Nemesis on RPD crashes my game.
My brain crashes at the thought of it
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@Mikeasaurus said:
The frame rate for me (PS4) has gotten that bad I've had to call it a day on the game until it's fixed. I forced myself to play enough to at least get 70 for the rift, only to hear them extend it the day after I finish. But the framerate drops are just becoming unbearable, especially during chases where I literally freeze and end up running into a wall and downing, or the game deciding to freeze just as a skill check begins. And trying to play a killer with a more active power is a nightmare. I usually main Trickster and everytime I ready his knives, I lag out and end up losing the survivor thanks to the freeze. It's honestly a joke they're allowing this to continue for over a month. It makes me question wether or not to even bother buying the next DLC if it's going to be a repeat of the mess we've had so far from the last 4.
TBH....Epic or any decently ran company should buyout BVHR.
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@Bran said:
me being a ps5 legend, been pretty goood.
my friend who plays sometimes, but not too often on ps4. not even going to attempt to play the game until the stuffs fixed.
@tippy2k2 said:
Yeah, I do not get this decision. Until there is...you know...an actual fix, what good is extending the event?
Joining my Series X brother above, I am not affected by these slowdowns and issues so I'm super happy about the extension but if the point is to say "Sorry we done F'ed up" to last gen/older PC users, the hell good extending the event going to do them?
@Phasmamain said:
*laughs in series X*
On a serious note they need to fix this ASAP but they don’t seem to care tbh
I haven't been able to get my hands on a PS5 yet sadly and if I'm required to get a next gen console so the game is playable, then why is the game still allowed to be played on PS4? Just frustrating.
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OP NOTE
I recommend you check out this wonderful movie....JUST THE FIRST ONE.
The power was hard to figure out as you can't make it game breaking and still realistic. Original was thinking a Power that made Pumpkinhead was connected to one survivor aka the Obsession, but I couldn't find a good way to translate that as a fair/fun ability. So I went simple. Let me know what you think.
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@feechima said:
I don't know why it made the rounds, but it has been said often in the community that the toxic Freddy mains moved onto Wraith once he got a buff and Freddy got a nerf. Personally, I see mostly Huntresses and Bubbas who appear triggered for some reason by a non-bming survivor.
Bubbas normally come off as idiots or trolls, while Huntress players are looking for clips in their montages. Wraiths are just old Freddy players is what I'm getting from most people😂
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@Miles said:
https://forum.deadbydaylight.com/en/discussion/comment/2341817#Comment_2341817
As a matter of fact, freddy's lunge is the same as any other. His weapon model is to small.
When I play Freddy, ice skating is an accurate description of what happens on my end.
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@Lord_Tony said:
well survivors keep tbagging killers, what do you expect?
I don't tbag and still get that treatment from Wraiths. I tbag after when ik I'm dead and he head gestured and a weapon swipe while I was on hook earlier.
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@Dweet_Unfairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2334751#Comment_2334751
Seems like the sweaty low skill Freddies(you know the people I'm talking about) went to our boy Philip due to his ease of play, busted add ons and give Wraith a bad name. While all the decent Freds stayed loyal like General.
I love Freddy, but that lunge needs a nerf
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@ppo22581 said:
https://forum.deadbydaylight.com/en/discussion/263585/wraiths-are-consistently-toxic-for-me
Oh wow me too. I know when I hear that bell I’m in for a rough game. Most players dc with him I’ve noticed which makes it worse.
Sometimes you can't hear the bell spam😂 cuz the stupid add on.
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@PissedWraithMain said:
Sorry, I’ll clean my act up next time.
🤣appreciate it
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@StibbityStabbity said:
https://forum.deadbydaylight.com/en/discussion/comment/2339693#Comment_2339693
But there would be no standard attack to just catch up and drop them, meaning he HAS to follow and chase them? Does he have a basic attack as normal so he can just drop them, that would also recall the chains?
As long as he has a chain, M1 will be available and work like a regular M1.
Does that clear that up? He still has a M1 but needs his chain to do so.
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@YukariTheAlpaca said:
I think this killer has a good idea for a base but too many abilities with some overlapping effects. For instance, Blood Chain just seems overall better than Blood Grab and I feel the abilities should be simplified and cover multiple options rather than have like 4 abilities and making things too complicated. I have some ideas for abilities and both have multiple uses:
(10% Gauge) Blood Daze - Aim at a spot along the ground (up to 32 meters) and quickly summon a blood pool with a radius of 3 meters. After being placed, a timer will count down from 1.8 seconds. After the timer elapses, the pool explodes; stunning all survivors within it's range for a variable amount of time depending on how far they are from The Vampire. Blood Daze can target floors through walls but the floor must be on similar elevation to The Vampire. The stun duration changes as follows:
32 to 28 Meters: 5 Seconds
27 to 16 Meters: 3 Seconds
15 to 0 Meters: 2 Seconds
(45% Gauge) Blood Hunt - Press and hold the alternate ability button to cause all Injured survivors to be revealed by Killer Instinct for 15 seconds as well as causes all Injured survivors to suffer from Deep Wounds.
Do enjoy those changes a lot. GOOD STUFF
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@Miles said:
As a wraith main, eh. I know what do to for most of the time when i go against another wraith, but yeah, Wraith is quite begginer friendly, so most people can do dumb ######### and get away with it.
The real challenge is high rank Wraith, god damn it is great to play wraith there, quite a challenge, would reccomend.
No mad respect for Red Rank Wraiths who commit to him by choice...those that have no dlc probably fit the lines of being that stereotypical toxic player still, and they just act like butts.
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@StibbityStabbity said:
So, it's a mix of Nemesis and Deathslinger? Instead of reloading, however, he has to recall chains? So that would be a Redeemer with less range, but with 4 shots.
Just trying to figure out the minutiae.
Recalling the chains would release the survivor and if tier 3 or 4 they be effected with deep wound. The chain can either just fly backwards towards Pinhead or just fall to the ground or it would teleport/summon back to pinhead, it be quick enough where you lose little ground. Not a punishing a Clown reload. Either recall animation works as Pinhead can do both in the movies and the chains will rattle if moving towards a survivor and sound queue will be made when a chain is recalled.
It be a Redeemer that can be applied to several people at once as there is no punish after throwing it onto one person and then hitting another. Mixture of Legion, Nemesis, and Deathslinger is more accurate.
If you lose your 4 chains though, you are not able to hit a survivor, you would need to recall a chain. You can apply 3 chains on one survivor if you wanted making them 97% speed and if you leave them alone they would have to take them off one by one. If they release a hook, then it be recalled automatically.
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@Jarol said:
I really like the concept. Pinhead would be fun to use, but I think he would have the same counterplay as Deathslinger.
He was intended to a more interactive version of Deathslinger😂. More of Huntress and Leatherface with the loops. More fun
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@DBD78 said:
I don't see those things as toxic at all. But it's just a word so anything can be toxic more or less, depends on who you ask.
Toxic as in wanting a reaction out of others mostly over rage. I mean why would he bell ring spam and let me bleed out? He wants a DC or for me to be tilted.
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Let me know what you think...The ability for Pinhead seems limited, but I tried to make him still feel unique. Would love feedback.
Thinking about doing Pumpkinhead Chapter next.
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@Unicorn said:
I also experience this with Wraith’s. Safe to say that Wraith is probably the poster boy for Toxic Killers in my opinion.
Feng Min is the poster girl for Toxic Survivors in my experiences as Killer.
I use to main Feng...Agreed
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@Unicorn said:
https://forum.deadbydaylight.com/en/discussion/comment/2334462#Comment_2334462
OP is expressing the toxic behavior from Wraith players. Nothing about him being OP or having a buff.
I would never say Wraith needs a nerf, tbh he is in a good spot as of now actually.
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@dragobv said:
well all the toxic freddy mains moved to wraith after that minimal nerf so you can see why
The lunges on both are absurdly huge
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@thrawn3054 said:
As a Wraith main I'm sadly forced to agree. May Wraith players play in a toxic manner. I disagree with them being the most toxic. Slinger and Spirit take that honor in my opinion.
I don't hate Wraith players, just I expect a bad time😂. You keep doing you my guy.
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@Pop_Goes_The_Gen said:
Just some feedback on this if you care
---Power---
Interesting power but a little vague. First making him able to destroy undropped pallets is way too strong. Players would immediatly start setting god pallets on fire. The only way to counteract this would be to make things on fire shown to all survivors via aura but still that may not work. Also How long does it take to set things on fire and how do you do it. Also if im correct then dbd's overlay only shows one prompt at once unless its a secondary action. So how would you make "throw down burning pallet" and "put it out" display at the same time. Another thing is why does putting out a flame make you gain the SCORCHED effect but throwing down a burning pallet not.
---Killer Perks---
When they least expect it: Seems unhealthy for the game and will only encourage slugging
Greed: Make it the first time someone opens a chest since you can't calculate once per trial.
Diminishing Light: Seems weak. At best you gain 18 meters to your terror radius and aura reading abilites since game ends once all 4 survivors are dead. But also with 3 dead the last will just be looking for hatch so it wont help much. so realistically you will only get 12 meters to terror radius and aura reading abilites on average to get use out of this perk. Seem like it needs a buff or rework
---Survivor Perks---
I will find you: How do you clear it and how long will it take. Also again seems underpowered since most things that the killer blocks will tell them you cleared it(Corrupt, thrilling, etc) or will just come back again very soon(Crowd control, bamboozle, etc). Another things is it cant tier up which is a problem
Alone never again: Seems good I have no problem with it.
Can't lose focus: Seems ok since this can help with group healing and also wont be too bad for gen rushing since it requires a gen to be done first.
Chapter seems fine just would need some tweaks. Sorry if I seemed rude throughout this
You didn't come of rude, and feedback will always be appreciated. I will answer the questions to best I can and let me know if I leave anything still unanswered.
POWER
I was on the fence about effecting upright pallets, but if the killer has the ability to set upright pallets on fire, it gives him a option for loops, he doesn't really have much around them, besides delaying the game. Open to making it more of an Ultre Rare however. I WILL ADD COOLDOWNS in a edit when you read this. Interacting with anything on fire gives the scorched effect, it can't be stacked at all and the timer pauses for a few seconds and doesn't reset if you interact with something on fire. Sound queues would the main source of noticing if something is on fire as well the lighting in the area being a decent range. You be able to tell if something is on fire unless far across the map. If you have windows of opp, the object would appear Orange as well, buffing the perk a lil in a way.
KILLER PERKS
I do agree in some aspects. Hope you like the changes.
SURVIVOR PERKS
Clarified Perks in the description as well.
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@mama_3000 said:
wow i am actually surprise that a lot of people wants the keeper instead of anyone else i picked that chainsaw guy from the start of the game.
Keeper is just the most memorable by far and the Chainsaw boi isn't need as we don't need a 3rd chainsaw boy...unless Ash gets a chainsaw.
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@TheDarkTyrant said:
I'm rooting for this license to be brought into the game. Very underrated survival horror games. Wouldn't bring many new people in though. Most the people that play those are probably just Silent Hill and Resident Evil players.
I agree....I'm one of those Silent Hill/RE die hards
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@DwarvenTavern said:
Hey... wait I saw this made already. Like someone made a whole fan made Evil Within chapter with almost exactly what you said
Well....tbf it's a pretty easy chapter to make😂. Like The Keeper is perfect for dbd, it's right there for everyone to see. Send me the link tho and I love to check it out.
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@Razorbeam said:
Been playing killer all day off of crossplay as killer to test, ques take at most 1min longer on ps4
I gotta be honest...I have ptsd over PS4 only queue times. They were really bad when Spirit came out as Well Plague.
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@Ryan489x said:
The things I don't like about cross play is two fold. First people playing with a keyboard and mouse can jack their settings on the PC to make very un natural movements and turns that someone using a controller can not. What they need to do is streamline the movement in game to make it equal. when I play killer or survivor I can tell when someone is using a mouse and keyboard because they can make super fast quick turns. I'm more comfortable playing on a controller and I shouldn't be punished for it on PC or console.
the second is very minor and it's too bad but cross progression would be great. I know it's a pain to get but It would help.
PC players have a mechanical advantage and IDC about that. They just don't get the lag and fps as bad as console rn and it's benefiting them a lot
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/2313760#Comment_2313760
I see. However crossplay was implemented solely to help PC lobbies with waiting times. They don't care about consoles so they will never cut PC from crossplay
The waiting times are bad no matter which side and PC have a more healthy player count. I don't want it permanent. I just want it fixed
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@ShinobuSK said:
So...disable your crossplay?
I can't because then I don't get a game. I meant turn off PC cross-platform so the consoles can all cross-platform. Sorry for not clarifying
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@Blue_Archer33 said:
For the years I've been playing this game, I've always wanted a Slenderman chapter. I think that this is the best concept of a Slender chapter I've read so far.
Perks good? They seem fairly well done?
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@toxik_survivor said:
https://forum.deadbydaylight.com/en/discussion/comment/2311807#Comment_2311807
It like never happens successfully all the time. Like u never have a key be successfully used on you more than once a day or even once a week. Out of maybe 1000 killer (survivor main so dont play killer often) I've gotten a key used on me maybe 10 times
AS A KILLER MAIN, THAT PLAYS BOTH FAIRLY A LOT...
Keys aren't coutnerable and the killer gets no say. There is no warning and it will always be cheap. Moris especially now are foresight and you can tell by hidden mori and if you are on death hook then it don't matter at that point. Keys can happen Unfairly times and I get a person bringing a key every match or so and it gets used or attempted soon as possible.
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Posted a new forum about the match I just had proving keys are soooo balanced. Realized it belongs on here tho...so yeah
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@OniWantsYourMacaroni said:
Should have played better smh
Has that ever been said without sarcasm?
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@TAG said:
Not really sure this video needed its own thread.
You do have a fair point. More of a in the moment thought when posting it. Oh well
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@Ruma said:
Only thing that needs balancing is your framerate.
Hey console be that way, especially rn.😂
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@Soulpaw said:
https://forum.deadbydaylight.com/en/discussion/comment/2309140#Comment_2309140
i wouldnt give it that bonus. I see that your wanting to give him a target on their head as the obsession so i'd give him a boon but in a different way. Maybe give him information.
while your the obsession, this perk is active. When a generator is 80% or more to be complete, it is highlighted yellow to you. while you are working on a generator that has 80% or more progression, your aura is revealed to the killer.
The benefit for the survivor is that they know where to prioritize gens without the use of info while also giving attention to you if your an active chaser. Or you can leave it be for the info since if its regressing, you will know and can try to prevent it from doing so.
Does this change seem good? I think it be buckle up, but with gens. While also giving information to your team when a gen you worked on gets regressed. Should you it change whoever the obsession is once that action is completed though? What do you think?
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@Soulpaw said:
Crowned king is a huge boon, im not a fan. I'd give it a different buff that doesnt involve finishing gens as a faster rate.
What would you suggest? Or maybe I lower said bonus?
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@mama_3000 said:
i am not trying to cut you down but i think 90% is a little to low for slenderman i know that his power and all but i would say at least a 100%
Increasing his speed be changed along with his Tendril. Like say we make him faster he gets less range, but then he be similar to other killers. So I don't want him too fast. I can see 105% working out though. Appreciate the feedback.
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@Karao_Ke said:
I'm head over heels for this idea, but what really made me fall in love with it was the paranoid effect. It's similar to Doctor's madness and it definitely sounds scary.
My only gripe with this whole idea is that if they were to add Slenderman, I'd like it if they'd make it to where the longer survivors look at him, the faster he becomes. This would make for some sweet mindgames as survivors either have to make him faster in chase or be forced to not look behind them constantly. Obviously as time goes on without them looking at him, he'll slowly go back to his default speed.
So like a visual bloodlust. I got you.
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@Product said:
https://forum.deadbydaylight.com/en/discussion/comment/2306179#Comment_2306179
You want to make a killer that is similar to spirit???
He doesn't get the speed she does and he isn't made for chases. His tendril would be more for chases and his main beniefit is surprised attacks. It's not a guessing game mid chase, it be a mystery where he is out of one.
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@Product said:
This sounds like a hybrid of doctor and wraith, but really slow making it impossible to actually chase survivors.
Doctor aspect yes, but more spirit than wraith. You have a decently ranged tendril to help with looping, but do you think making him faster be better?