GeneralV
GeneralV
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- GeneralV
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2638124#Comment_2638124
Yeah true but I really can’t stand that abomination lol.
If the maps were unchanged, then I would say the same.
But if I were to play DBD right now...I would definitely take Haddonfiled over any reworked map.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2638113#Comment_2638113
Seeing Haddonfield at the top gives me concerns.
At the very, VERY least...it still is the same Haddonfield.
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The only advantage of the current state of things is that making Tier Lists was never this easy:
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Freddy.
Always have and always will.
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Since I first started playing DBD, back in 2018, leavers have been a great mystery.
I never understood the reasoning behind it, and most likely never will.
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I don't mind having strong killers and weak killers, but I get where this is coming from.
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The Chad OG Self-Care vs the virgin booner totem COS.
The answer is obvious.
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Bored? No, I am not.
It was not boredom that made me quit the game and it never would've been.
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@GillyBeannn said:
I noticed that you didn't mention dream snares. Are they gonna be gone from this "new" freddy? Or is it just replaced by putting survivors asleep?
Gone. Reduced to atoms.
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@OhEtsu said:
https://forum.deadbydaylight.com/en/discussion/comment/2636693#Comment_2636693
Why don't you like Pinhead? Dodging the chains is fun!
I never faced him.
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@ReverseVelocity said:
https://forum.deadbydaylight.com/en/discussion/comment/2636193#Comment_2636193
It's always nice to run into you in game :D
I SWF with @GoodBoyKaru occasionally, but it usually ends up with us both switching to killer in a discord call after getting camped and tunneled one too many times haha.
I say the same, my friend :)
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@Dumpstick said:
https://forum.deadbydaylight.com/en/discussion/comment/2636816#Comment_2636816
Almost as bad as Hexes.
Hexes are good.
At least when you remove them, they stay dead.
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For DBD's own sake, it needs someone else behind it.
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For some otherworldly reason...Oni.
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Boon Totems are easily one of the worst ideas BHVR has ever had.
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The best thing about Freddy is that you are playing freaking Freddy Krueger himself.
The worst thing about Freddy is that his current power is boring and uninteresting.
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This is mine, on a simpler version:
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@GeneralV said:
Would a few reversions be enough for you?
Still waiting for an answer, my friend...
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Wasn't SWF, but I did play with @TheGannMan and @ReverseVelocity before.
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BHVR has been failing for quite a while.
As long as DBD remains on their hands, the game will be doomed.
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Is this some sort of current DBD joke that I am too old to understand?
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@Szarman said:
I love it! I miss old Freddy since he was way more entertaining in my opinion. He was very unique. Current Freddy is pretty much a typical M1 Killer. I also like the changes you made here :D.
@Rokku_Rorru said:
https://forum.deadbydaylight.com/en/discussion/250003/an-idea-for-a-freddy-rework-from-a-freddy-main
I like this, anything than his current passive toolkit, old freddy was more interesting just needed some love like you've detailed. This is far more interactive and unique.
Thanks, my friends! I do not know hos is this thread getting comments after so many months, but I really appreciate the support!
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Freddy on-release.
Not only was that initial nerf completely undeserved, but reading people's complaints from back then (all of them from players with less than 10 hours, mind you) makes you want to pop your eyes out.
It is dumb, stupid and scary at the same time.
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Now it is a good time to be out of the Fog, to be honest.
I haven't faced a hacker since that one Cheryl on Badham Preschool, but it didn't come anywhere close to this.
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@pizzaduffyhp90 said:
This isn't that bad of an idea I was skeptical at first but, I like where you took the idea. Nice.
Thanks mate, I appreciate the support and feedback!
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@Remedicist said:
https://forum.deadbydaylight.com/en/discussion/comment/2633970#Comment_2633970
Thanks for the feedback! I'd honestly be just as happy with the changes you suggested. See you in the fog 😎
And in the Dream World, my friend :)
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@Remedicist said:
Sorry to respond to an old thread, but I like looking at your stuff as a fellow Freddy main. Freddy used to be my exclusive main too from 2018 up until the rework where I now jump around between killers. I miss how is old power worked and I had my own changes for how I think a buffed version of his old kit could be along with some quality of life changes for both sides:
- Freddy is invisible to awake survivors and see glimpses of him when transitioning to the dream state. Freddy cannot injure awake survivors. He must manually put them to sleep with his power.
- Reduce transition time to 5.0-5.5 seconds base kit (before you basically had to use add ons to do this so now they won't feel as mandatory, however keep the slow affect he had on himself when he used to pull survivors in the dream world)
- Use the concept of dream clocks, wake up action, and hooks making survivors awake that current Freddy has and remove skill checks putting survivors out of dream world (the rng of skill checks made his old power infuriating to use so only the wake up action, dream clock, and hooks would give the Nightmare some slow down and consistency)
- Remove or reduce the slow down survivors gained in the dream world (same reason survivors hated it on reworked Freddy before the nerf and old Freddy: makes gameplay boring for survivors)
[fun fact I have noticed over the years playing as Freddy: ever since survivors were made to no longer be slowed down in the dream world, I never see survivors fail skill checks to wake up. They always find someone else or waste time going towards a dream clock which is nice]
- Keep the aura reading of survivors in dream world outside of terror radius (this is one thing that made his power unique and a good tracking killer)
- Add the teleporting ability (allows the Nightmare to punish dream survivors working on distant generators instead of going to dream clocks)
- I also had an idea that the Nightmare himself gets stronger with each survivor he pulls into the dream world. This way it benefits himself instead of doing the thing that survivors don't like: decreasing their action speed. For example:
1) At one survivor in dream world, he unlocks his other power to scratch a wall at a loop. This would work kind of like a dream snare but covers the wall he scratches with his claws (like in the movies). He can only scratch one wall with his claw to keep it balanced before it goes on cooldown but this would make survivors have to either go around the wall a bit which allows Freddy to get closer or they get hindered by the clawed wall like the snares do. And he can switch between pulling survivors and scratching a wall with a button like how Clown switches between bottles
2) At two survivors, teleportation recovery speed increases
3) At three survivors, pallet breaking speed increases
4) At four survivors, vaulting speed increases
Nothing too crazy to be unbalanced but works well with his personal perk Fire Up. I'd like to know if you like these changes or would change things that I have suggested. I feel this is more unique in correlation with his old design compared to the unimaginative power and design he has right now that we dislike.
Hey there, fellow Old Freddy enjoyer!
I never expected this thread to be revived. Actually, this thread has one or two things that I would have to change, since I updated the concept once or twice. Still, I really appreciate your support.
While I do think you would change far too many things, I believe you are absolutely correct on your comment about his current power. We really need to get rid of that.
Hey, thank you so much! This concept has one or two things that I would have to update, but I really appreciate the support!
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Hopefully yes.
Enough damage has been done already.
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2633316#Comment_2633316
I remember how nuts the 5 blink Nurse was. Glad that Nurse is gone but it's still interesting to look back at how broken she was. I think it's better for that Nurse to stay in the grave, though.
Somehow, 6 people agree with me on that one.
Chads.
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2633316#Comment_2633316
I know you miss old DbD, and with a not of things I agree with you on, but that version of Nurse was undeniably unhealthy for the game. Nurse is already the strongest killer in the game, she doesn't need to be able to have five blinks. She doesn't.
Some things are left better changed.
If it has old, my friend, GeneralV is sold.
There are a few exceptions to this rule.
But Nurse is not one of them.
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*Inhales*
Ok, so what I would do with the Nurse...I would revert her.
And no, I don't mean the OG 7 blink madness.
I mean the intermediate 5 blink one. Ya know, the usual 2017-2019 Nurse.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2633287#Comment_2633287
They never said Billy was perfectly balanced. I don't know why people keep saying this. I still stick by what I said.
Yes, but THE ENTIRE COMMUNITY did.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2633221#Comment_2633221
Disagree. The devs have way more data than us. I'll take their word over yours.
No point in having data if you don't know how to take the correct course of action.
Example:
"According to the sTaTs, Billy is very balanced and most of the community likes him..."
"Nerf?"
"Nerf."
Like, why?
Same thing goes for Freddy's initial nerf after A WEEK of his release, countless unnecessary Pig nerfs over the years, nerfing Twins, almost nerfing Rat Liver, and it goes on.
See what I mean?
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I think it is a bad idea.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2632618#Comment_2632618
The realm beyond was a failure but they really messed up crotus prenn. Used to look so much better
As I've always said :)
I like your opinion.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2632558#Comment_2632558
I always loved to play on father campell’s chapel and dead dawg
Chapel always had fun shots and was small enough to patrol easy(I’ll never forgive the realm beyond for ruining this one)
DDS has some great needle thread shots and a lot of verticality for throwing. Plus I love the aesthetic
Ah, sweet old Chapel.
A most reasonable choice, I might add.
Not only the most balanced map in the game, but also one of my favorites.
Here, take this picture:
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Non reworked maps only: which was your favorite to play Clown on?
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Freddy & Pig.
I usually stand alone on this one, but this is my favorite and only DBD ship.
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@Phasmamain said:
Delete immediately
Good idea.
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#########.
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@awustzdn said:
https://forum.deadbydaylight.com/en/discussion/comment/2630570#Comment_2630570
I'd actually argue OG Wraith was still better. Even if double Windstorm was mandatory to stand a chance, he at least HAD double Windstorm. Bubba had nothing but a bunch of bugged, useless add-ons.
Perhaps.
I still think removing the penalty and making sure his add-ons did work would have been a better approach, instead of the "charges system".
Not really a fan of that, ya know?
But that is just me.
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@awustzdn said:
https://forum.deadbydaylight.com/en/discussion/comment/2630356#Comment_2630356
His old self was broken in the worst way. He was the actual worst killer in the game, because his add-ons didn't work or were detrimental, and his chainsaw sweep acceleration was bugged for years. You had to be sniffing the survivor's hair when you started revving to actually hit them unless you ran PWYF, and even then that extended Bubba's usable range only maybe 2 meters at 3 stacks. He was effectively nothing but an M1 because he just didn't work at all.
The ONLY reason people bought him was for BBQ, and for facecamping memes. He was that bad.
Buddy, I think Wraith was WAY worse than Leatherface back then.
"You had to be sniffing the survivor's hair when you started revving to actually hit them unless you ran PWYF, and even then that extended Bubba's usable range only maybe 2 meters at 3 stacks"
Now this...this was the worse about him. I never understood what was the point of having a movement speed penalty while charging up his chainsaw, considering that it didn't give you any type of mobility.
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2630384#Comment_2630384
You werent even there for Bubba's release tho
When he released even as a new player it was so obvious that he was rushed as hell, first of all he just came out with literally no warning. No PTB, only a teaser that came out I believe a few days before but the devs did weekly dev streams at that time and no where in their roadmap did it say they were releasing a new killer
His add ons and some of his animations were/are just directly from Billy (if you slow down Bubba's pallet stun animation you could (pretty sure you still can) see him briefly have Hillbilly's idle pose near the end of the stun
My friend...
Bubba was released on September of 2017. I joined the Fog on December of 2018.
In this period of time, Leatherface received only a single change, which was a nerf on how Bloodlust worked with his power. You and I, as new players, experienced almost the exact same killer.
Don't just say "Rushed and awful" about my old stuff man.
It is mean.
:(
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2630356#Comment_2630356
Rushed and awful
Put on Carburetors Tuning Guide and you pretty much have old Bubba
My friend...you should leave the talks about old stuff to me.
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Would a few reversions be enough for you?
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https://www.youtube.com/watch?v=ZT7RNM3b4nU&ab_channel=Monto@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2630264#Comment_2630264
what was his old self like? I love him the way he is now.
He was weaker, mostly because of the movement speed penalty while charging up his chainsaw.
Getting rid of that could've fixed him and it would have been way better then the "charges" system, imho.
Oh, and he shared add-ons with Billy! I always liked that.
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Bubba is nice, no wonder I bought him on my second day of playing DBD.
Though I miss his old self.
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Those 5 upvotes are all giga-chads, let that be clear.
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It is probably doing you a favor by not allowing you to play.



