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Gcarrara

Gcarrara

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Gcarrara
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  • @indieeden7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1282045#Comment_1282045

    Oh no, sorry for the confusion, I mean the official merchandise store.

    Ohh ok, yeah sorry i got confused indeed ๐Ÿ˜

  • You're saying that you noticed some skins from the store that are now not available anymore? Do you have any extra details? Which set or skins did disappear on your game? If this happens to be the case then i'll suggest to open a proper bug report on the bug reporting sub section.

  • Please be sure to report these issues on the Bug Reporting forum. If it is already reported (no point in makind duplicates) be sure to go to the thread and upvote it so it rise up in visibility for the devs to see it. It also is an easy way for them to see how many players are affected by it. ๐Ÿ‘๏ธ

    I'll close this one in the meantime.

  • Nice! Glad to see it worked up in the end! ๐Ÿ˜

    I'll close this one.

  • Ehi Mushwin,

    Did you try to go directly on the category and create the thread there? https://forum.deadbydaylight.com/en/categories/bugs

    Click on New Report.

    If it doesn't work let me know here. it is the best indeed to create bug reports there ๐Ÿ‘๏ธ

  • Wow, why would he say something so controversial in a stream?!? ๐Ÿ˜ฎ

  • Use a Backwater Swamp offering and go triggering the crow-bombs on the main buildings :)

    You'll get it done instantly in one go without efforts. ๐Ÿ˜‰

  • Hello! ๐Ÿ˜

    Since this is a bug report, please open a proper thread on the right sub forum: https://forum.deadbydaylight.com/en/categories/bugs

    But first, be sure to check if the report is already made. In that case you can upvote the ones already existing instead of double posting. ๐Ÿ‘๏ธ

    I'll be closing this one in the meantime.

  • Actually no.

    Please refer to the game rules on how to report someone.

    https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system

    https://forum.deadbydaylight.com/en/discussion/66835/recording-evidence-for-your-player-report


    Once you report the suspected players ingame, you can send any additional evidence to support underย https://support.deadbydaylight.comย 

    Keep in mind, an in-game report is mandatory.

    Posting evidences with player names shown on the forum falls under naming and shaming. Please refer to the forum rules for further information on our rules:ย https://forum.deadbydaylight.com/en/discussion/87004/forum-rules

  • I love the Doctor one. Definitely my favourite! ๐Ÿ˜€

  • Agree, i always try to take items into consideration when preparing the loadout.

    Definitely works! ๐Ÿ‘๏ธ

  • True, it would be fun to have some water bodies around. ๐Ÿ˜ƒ

  • Ehi! When you unlock the premium pass, you unlock the whole premium branch. It's not only a page.

    After you do so, it's up to you to level up the rift to unlock as many rewards as you can get (up to all the pages available) before it closes. ๐Ÿ‘๏ธ

  • Well if you aim for durability, go for double batteries. If you want to go for lasting effects, go with Intense Halogen and Odd Bulb.

    First combo is useful for saves since you can use it way more. Second one I use it to try and lose killers with a blind at the right moment. ๐Ÿ˜‰

  • I'm not quite sure why devs explanation on that thread would go against what you are experiencing.

    The MMR system is not deployed, so you can't see the benefits yet. What it will try to do is to fix what you are exactly experiencing with Matchmaking gaps in ranks.

    There is no point to keep posting more screenshots of similar instances here since the devs already acknowledged what you are describing, so i'm going to close this thread now.

  • @Carisma1005 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1230739#Comment_1230739

    if i post a laggy game where a survivor are disappearing mid chase or is hit 4 steps after a vault or where a "rank" 12 gets De-Ranked for loosing vs a Rank 1 what happens to ths message, do you delete it?

    i just had a game where i ran a Red Rank Nurse for 4 minutes, got downed because the game literally froze for everyone except the killer when she lunged and I, a Rank 12 was de ranked to level 13.

    Putting people against Red Ranks without giving people red rank seem like the worst possible idea ever. "You dont get to high ranks because you dont play much so we're going to put you against dripping wet sweat-monsters every game so now you'll really never get out of green rank".


    As for your first question, if the video is posted either as a name or shame video or as evidences to report a player, yes we would remove it.

    Reason being it is against the forum rules. If you want to report someone you suspect is cheating or hacking the game, you need to use the correct channel for that, which is here: https://support.deadbydaylight.com/hc/en-us/requests/new?ticket_form_id=191426


    Also i'm going to post these threads here so you know how to properly follow the process:

    https://forum.deadbydaylight.com/en/discussion/66835/recording-evidence-for-your-player-report

    https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system

  • In case you are not aware, there will be a new matchmaking system. Here the devs explain with some details how it will work ๐Ÿ‘๏ธ

    https://forum.deadbydaylight.com/en/discussion/124795/

  • As Nicholas said, that is where you can open a ticket and submit your evidences.

    I also suggest to read these 2 threads which can definitely help you out in that regard ๐Ÿ™‚

    https://forum.deadbydaylight.com/en/discussion/66835/recording-evidence-for-your-player-report

    https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system

  • What specific grind are you talking about? And what would you personally suggest? Would you reduce the Bloodpoints required on bloodwebs? Or increase the amount of Bloodpoints earned? Or would you do something different instead of changing the numbers directly?

    Or maybe you are talking about something else and not Bloodpoints related?

  • Blindness is a status effect that you get as a Survivor. It prevents you from being able to see auras. It's a negative status effect that you get as a side effect of being able to be completely hidden in a locker. This is intended and if you are wondering why this doesn't happen on some videos on Youtube, it's because the video is probably old and was done before this was introduced. ๐Ÿ‘๏ธ

  • There is hardly one single best Killer. It all comes down to opinion and own favourite playstile. I'd suggest you to check some gameplay on youtube to see how each one works, and see what playstyle you prefer. Else you can play as Survivor and see it directly yourself with the Killers you face.

    As others have said though, I'd suggest to choose a more straight forward Killer to use at the beginning so you understand all the basics of the game (Hillbilly, Wraith, are good starting killers to begin with. If you like to aim and hit at a distance Huntress too). While Killer power is a big part of the playstyle, knowing how all the other mechanics work is also a big part of the game that you need to get accustomed to. ๐Ÿ‘๏ธ

  • As a Killer BBQ definitely to stay on the move.

    As a Survivor Distortion. I love being able to discover what perks and Addons the Killer is running while playing! ๐Ÿ˜

  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/1220905#Comment_1220905

    No, I think he means Distortion, he made that same error in another question.

    Distortion also plays with scratch marks, so I probably need to edit my question above since I was confused by this as well (until it was cleared up in the other post). Anyways, Distortion masks your scratch marks for 10 seconds, and Fixated shows your scratch marks when you run. So Fixated (in theory) is just showing you what the Killer sees, so it'd most likely mask the scratch marks as well for your view.

    Even if it doesn't, it doesn't really do anything for you.

    You are right! Distortion is definitely what @CaulDrohn is talking about since the name is similar to Discordance and it also affect the scratch marks!

    Can you confirm this OP?


  • For the moment no delay has been announced. If there is one it will definitely be announced either here or on the socials. ๐Ÿ™‚

  • @CaulDrohn said:

    Hello again,

    since Discordance removes your Scratchmarks for 10 seconds and Fixated makes them visible to you:

    When I play both, will I also not see any of my own scratch marks during the 10 seconds of Discordance effect, or am I unaffected but this as a survivor and continue to see my own scratch marks? Did anyone test this out by chance?

    I know thats just a detail question without any real game value, I'm just curioous there ^^.


    Ehi! Just to be sure there is no confusion here...

    I suppose you are talking about the Poised Jane Teachable Perk right? Discordance is a Killer Legion Teachable perk and doesn't remove your scratch marks.

  • There has been no official announcement yet. Killers usually come out during new chapters. Chapter 15 came out on the 10th March, and we're going to get a mid-chapter update next.

    Keep checking on news though for future official announcements on it. ๐Ÿ‘๏ธ

  • Ehi! ๐Ÿ˜

    The reason for doing that was to increase variety on Springwood. Before adding the variations, it was very easy to memorize the map since the structures always spawned in the same positions. Having now different versions of the Badham Preschool, and also the randoms tile that have been updated with it, it's not anymore a static map.

    Here an official post where reasons are explained more in-dephts: https://forum.deadbydaylight.com/en/discussion/77029/map-update-springwood

  • Ehi there! ๐Ÿ˜€

    Nurse is a really peculiar killer and depending on how skilled the player using her was it can be daunting to face her. Since she can easily outrun you no matter how distant you are, what you need to do is to make sure to be unpredictable with your movements.

    You need to use Objects on the maps to put between you and her so she can't see where you are going and she will have to guess the blink position. Just running away in a straight line in open fields makes it extremely easy for a Nurse to hit you.

    Pallets are definitely not the main tool to use against her, since you are stuck into an animation when dropping them (leaving you vulnerable to a quick blink), and you need to have really tight and accurate timing to hit her mid blink. To make it worse, a good Nurse will reach you in other ways instead of blinking through a pallet so she doesn't risk getting hit at all.

    Using corners and walls is definitely a good way to go, because once a Nurse lose line of Sight she will have to guess her blink. With that being said, a good nurse will be able to predict where you are running and cut you out anyway, so you need to get some extra steps and fake out the directions while she can't see you.

    Other tricks that you will see players use (and that you will slowly use too) includes also running towards her when she is charging the blinks, trying to lose the chase during her fatigue time (when she gasps after a blink or two, she will be slowed and she'll be forced to look down on the ground, with an impaired vision too), keeping track of the blink times and recharge time (she can usually blink twice max before getting the fatigue. With an addon she can blink 3 times max. Blinks also need a recharge time of a few seconds).

    Feels like an impossible challenge? It definitely looks like it when you are a new player, but with practice you'll be able to understand a lot of this mechanics and will be able to use it at your best. In the meantime don't give up! Try some tricks when you face her, and play with a different mindset. (You will see that you need a different mindset for a lot of different killers, but Nurse definitely requires one of the most different, indeed).

    As a final note, my best suggestion is to play her yourself! You'll be able to quickly understand how she works, and if you are lucky/unlucky you'll get some experienced survivors that knows how to counter the Nurse so you'll be able to learn from them directly. If all else fail, you can also check some guides. On youtube you'll be able to find out a lot of guides on how to play as her/against her. Both types of guides will be helpful ๐Ÿ‘๏ธ

  • Blood Rush just finished. At the moment there has not been any announcement of a future Blood Hunt/Rush. It will be announced here and/or on the socials when the next one is close! ๐Ÿ™‚

  • Ehi, it is indeed possible and a feature. While carrying a survivor be sure not to be blinded or he'll escape. To prevent this remember that you can look up to the sky/ceiling while going to the same direction you were going. This is useful especially when there are multiple survivor with flashlights that try to blind you from multiple directions. ๐Ÿ‘๏ธ

  • Interesting take on a tier list! It's amazing how different opinions are. Fun is subjective so it is expected though.

    Also poor Freddy! ๐Ÿ˜

    I actually enjoy Freddy games, but i can understand why many don't.

  • No worries, i moved it out for you in the right section ๐Ÿ™‚

  • It would be best to finish revisiting the maps before outright removing bloodlust, i'd say.

    They said that all the maps not included on the PTB can still be revisited later down the line. One step at a time. ๐Ÿ™‚

  • As @Lexilogo explained, it's when the game starts accelerating in an exponential way to its end. You'll recognize a snowballing game when you see gens getting rushed one after another, or when you see someone getting hooked, and saved instantly, only for the rescuer getting downed, hooked and rescued, rinse and repeat hook after hook in just a few seconds. Another high risk snowballing case is the basement hooks.

    As a killer i hate when people do multiple hook trades, even if it's technically them handling a win to me. Same when playing survivor and 3 gens get done instantly. I mean if i finish a game in 3 minutes or less, it feels like it was a missed opportunity for a good match.

    Of course it's all subjective. I'm the one who doesn't find speedrunning appealing, and i usually play other games at the slowest pace possible (Civilization Marathon speed, for example ๐Ÿ˜ )

  • I usually consider a game as a good game if it lasts more than 3-4 minutes. I usually don't enjoy games where there is a rush of gens or hooks, snowballing instantly. I prefer more lenghty games. This is both as killer and survivor of course.

  • A lot of people actually enjoying playing the spraying damage playstile of Legion. I find a decent amount of them around when i play as a Survivor.

  • I'm a fan of The Game map, i like how peculiar it is with the whole 2 floor wide level ๐Ÿ™‚

  • @Todgeweiht said:

    https://forum.deadbydaylight.com/en/discussion/comment/1188257#Comment_1188257

    YOU DID THIS DIDN'T YOU

    YOU CONDEMNED US TO THIS CONSTANT CYCLE OF PAIN AND SUFFERING WITH THIS FONT

    WE ARE DOOMED

    ITS THE END OF THE WORLD

    THE WORLD IS GOING TO END, JON.

    LIES! You have no proof! ๐Ÿ˜ถ

  • You sure? I don't see anything weird on the forum ๐Ÿ‘€

  • I've to say, i honestly like facing flashlight survivors. It is not as bad as it used to be, and all the time they're sticking near you, they are not doing progress. The match last longer and it is usually pretty active too. ๐Ÿ‘๏ธ

  • Ehy, this looks like a suggestion so i moved this for you! ๐Ÿ™‚

    in jh Comment by Gcarrara
  • Rarely on Killers, a few more times on Survivors. I appreciate to find some old players still playing around, and quite a few of them play in some creative ways. It's more rare now that there are a lot of cosmetics around to choose tho'.

  • I usually still don't cleanse against Plague, but when i do is because i recognize she has the black incense addon and the player is able to use it nicely to apply pressure. ๐Ÿ˜‰

    Having all survivor visible for the whole duration of the game can be extremely powerful.

  • Unless i'm missing something, it would make keys the first extremely selfish item on the game.

    If it becomes like that, having a teammate with a key would only be a negative for Survivors. It basically means that the team will have one player less sooner than the normal duration of the game, making the game way harder for other Survivors since they will still need to keep doing their objective before having a shot to escape.

    If you think about it, all the items as of now helps the whole team towards the common goal of escaping (the more escapes, the better). The new key would be the first item against that, making the odds worse for the remaining survivors.

  • Agreed, It's really fun to verse some good nurses! They make for really different chases and i always appreciate that. ๐Ÿ˜

  • Good luck with your surgery! I'll pray for you and will be waiting for your return after your recovery! ๐Ÿค—

  • Volty it is for me! ๐Ÿ˜

  • I've always been a fan of the Doctor. I'm particularly a fan now after the rework ๐Ÿ˜

  • I definitely like playing against Hillbillies, Doctors and Nurses. ๐Ÿ˜

  • It's definitely a game changer, but i like it. Makes it worthwhile to sacrifice some time off the gens to clear totems out. Gives a good adrenaline rush otherwise on the endgame chat. High risk high reward I'd say, so i think it's fair.

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