Gcarrara
Gcarrara
About
- Username
- Gcarrara
- Joined
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Comments
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Very nice, I like the colors!
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This is really cool and original to say the least! Good job!
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Mhm ok, will see if it happens to me too... Thanks for the details!
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Interesting, will try to pay attention to it. As of now it looks fine. By freezing do you mean it gets stuck, or it is slow and unresponsive everytime you write or click on something?
@Pike_Trickfoot said:
I'm on Safari. Mine is just straight lag with stuttering, not completely freezing. Typing out this takes a long time because the input keeps lagging.
This one i can confirm! It's pretty slow when i type.
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I actually like the combination, even though i prefer going with rainbow maps.
Not only are they useful, but they also increase the objective points you get by a good margin, which is always a nice plus. ποΈ
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Congrats on your milestone! π
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This Bubba focused mainly on one survivor, but everytime i managed to save him. During endgame i got caught and hooked in a basement. This hero wanted to repay me and rushed through the basament during a little opening, and with borrowed time rescued me successfully. Not happy about it he also decided to bodyblock for me when we almost reached the exit, sacrificing his life. Kudos to him! π€π€
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/551480#Comment_551480
According to the perk-description of Beast of Prey, the entity watches through the killer's eyes.
Tsk tsk tsk, Mods should know their lore.
Eheh, I'll take the roast! π
Still since It has multiple view points (i'm thinking of Maurice for instance), i'm not surprised It looks from the above too. Especially since it does take sacrifices from the above!
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It's a really nice idea. Hard to pull off. What about the one-shot powers though? Any idea for those or would you just consider them a counter to it?
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Damn that psycho face! Yeah i can totally see him being like that during all the chases... Nice work, i like it!
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It's a subjective matter. I suggest looking for some videos on youtube or twitch so you do have an idea on how it works and what you can do with him! Sadly (or luckily, depends on your take on it) no content is exempt from being balanced at a later time..
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@KhaineGB said:
Had a piece of C# code that wasn't working quite right and couldn't figure out why.
Finally had an idea last night and fixed it. :D
Ahh the classic night saving the day! π
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Interesting ideas, and i agree Left Behind is in a weird place, especially now with EGC.
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Aesthetically speaking, yes i would love perks to space out on all 5 rarities!
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Both awesome and funny π€£
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You put a lot of work into it! Good job π
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Damn, well done both of you!
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I love this one. WraithxNurse keeps going i see :)
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Ahahah So cute, I like it!
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Yeah, it's definitely harder than it was before, and also harder than Adept Survivors.
Not much you can do other than trying to get an easier team or waiting for rank resets...
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I agree a buff would do wonders. Some nice ideas here too i got to say!
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It would be like the "Entity" view. π
Yeah i would not be opposed!
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Ohh i like this one!
Let's see, as of now i'm pretty sure i never felt more powerful than when i finished alone an Extreme run of Dark Souls 1! :)
Extreme mode is starting a new char on NG+7 with aggressive mod (enemies walking to you instead of waiting for you to get close, with new moveset also since it used to bug out their recovery time and ranged attacks), and permanent gravelorded world (black phantoms, black phantoms everywhere). Holy cow it took me hundreds of hour to finish it! And it sure was fun for all the invaders i got... Not a single one of them got in my way once they saw what was going on (which was instantly since i dealed tiny bit of damage to every enemy while usually getting one-shot). It was fun seeing them rooting for me, some even messaged me to encourage me.
Trying to replicate this on Dark Souls 2, but i got stuck against all 4 Great Souls Bosses. Will need to go back playing and finishing it sooner or later. π
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An ethernet cable will always be more reliable than Wi-Fi.
So Elk suggestion is valid for PC too if you're using Wi-Fi to play. Other than that most of the time it's an issue that needs to be brought up with your ISP.
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Controller vibrating depending on terror radius? That's actually really interesting! I can see it might get stale or annoying after a while for someone tho'.
Interesting to see what they come up with on DBD mobile. π
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Were there by any chance Thana or Dying light active? Sloppy Butcher maybe?
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Mhm, struggle time has not increased for a long time now. You sure there wasn't anything else that effected it?
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Just saw this. Very nice!
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That's an original way to implement multiple killers and survivors. Very cool concept!
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Ohh boy... What a movie you brought out! Interested to see what you come up with! :)
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Other than all the right reasons given above, have you considered the fact the maybe the Entity wants you to become a Killer? π
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L'importante Γ¨ aver fatto la segnalazione a fine partite tramite l'apposito menΓΉ. Il video da inviare tramite ticket Γ¨ opzionale, ma avendo piΓΉ evidenze a tuo favore aumenta la possibilitΓ che gli imbroglioni vengano puniti. Vedi come preferisci tu :)
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Ciao, non postare il link qui pubblicamente. E' vietato.
Devi aprire un ticket al supporto seguendo questo link.
https://support.deadbydaylight.com/hc/it
Ricorda anche di non lasciare il video pubblico!
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Here the instructions that you can follow to do it.
Ciao, per le istruzioni sul processo puoi seguire questa guida:
Hello, people of the fog! When reporting a player, many offences require video evidence to help us investigate your report.Fammi sapere se ci sono altri dubbi :)
Se ci sono problemi con l'inglese fammi sapere!
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Ohh the memories! I like the idea. I'd love to see his power in action in the Red Forests new Locker infested tiles π
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A true second chance here! :)
Well of all the possible second chances that there could be, I like this idea. Of course balance needs to have a big part in it though.
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Don't quote me on this but if i remember right it was not silent for everyone in the game, so it was not consistent.
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I like this one! And i'm also a Payday fan so.. π
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Cool work! I really like it! π
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Congrats, this is really well made. Now if only i could keep watching it without losing bit after bit a piece of my soul I'd be really glad! π
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OMG, that maskless trapper! π€©
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It is enough if you already sent the clip too.
I'll link this thread here so you can check if you did everything correctly :)
Se segui le istruzioni qui riportate sei a posto e hai fatto tutto ciΓ² che andava fatto!
https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system#latest
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The bugs you mentioned are now fixed, so it should not be a problem now :)
With that being said, there is not much else that you can do other than following the standard reporting procedure, as of now..
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Do consider that if you barely hear it (same applies to heart beat terror radius), then it is probably more an issue and not intended.
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Yeah, after the changes it's definitely a different situation then before. I like the idea.
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Hello there. Moved this to Balance Feedback as this is not a bug. :)
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Oh yes, i'd definitely love to ######### my pants on such a mode! :)
I'm a sucker for horror games so this would give a completely different view on the game. It would require a completely different balance tho', if they want to keep it balanced of course. π
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I understand where you're coming from, and me too i wish i had someway to count the hooks... especially when i'm playing as a friendly killer and would prefer avoid killing a survivor by mistake. I try to keep track but sometime it slips my mind π
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This is so rare, but when it happens it makes my day!
@Boosted_Dwight Oh no that spot... I never noticed it!
I know what i'm going to do next... π
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@LastShoe said:
The question is.
If she can bring people from the past to her realm, are we in the present time or in the future for us, so when you think about it, she can bring someone from the future for someone who was taken from the past, while this person in fact is from the present...
π€
Wait what?
*Mind Blowing*