Gcarrara
Gcarrara
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- Gcarrara
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Damn, very good job! I can see you put a lot of work into this and it looks very interesting! π
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You're welcome, and please no need to apologize! π
Mhm honestly i don't remember a time where the wiggle bar was faster... So can't help out on that, i'm afraid.
Could definitely have been a bug though, since i don't remember a time it was intended by design since Boil Over was out. ποΈ
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Grazie ancora! π
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β€οΈ This was awesome. And so glad you managed to get out on top of this bad situation you were in! Be strong and keep going! π
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Grazie mille per la segnalazione! π
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I like this concept, really cool! ποΈ
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Nice ideas in there. In my opinion what is weird of the quitter bonuses, is the facts that points go towards the brutality category.
Brutality, Hunting and Deviousness can be maxed out even if one player DC (surely it will be harder, but not impossible). There is only one category that can't be maxed out and gets heavy penalty from a DC: the sacrifice category.
So i'd personally prefer to see any quitters points go towards the sacrifice category to counterbalance that.
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Benvenuto Cryssness! π
@xDarkPeggy said:
https://forum.deadbydaylight.com/it/discussion/comment/557851#Comment_557851
Ciao a tutti e grazie infinite per quello che fate per noi! Sono super contento di poter avere il forum in italiano avete fatto una grande cosa! Ho giΓ messo l'annuncio sul gruppo facebook Dead By Daylight ITA Community di circa 4000 membri di cui sono moderatore,e sempre su un altra pagina FB di Dead By Daylight Ps4 Italia di circa 2500 membri!
Grazie ancora per tutto,le vostre notizie saranno sempre condivise!
See you in the fog!
Per qualche motivo questo post non mi era comparso ieri... Lo leggo ora per la prima volta! Benvenuto e grazie per il passaparola, che sarΓ essenziale nei primi tempi! ποΈ
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Benvenuto, e sΓ¬ sarΓ sicuramente una bella esperienza! π
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Grazie! Preso preso nota! ποΈ
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Grazie mille, abbiamo preso nota! ποΈ
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Grazie mille! Inviate a chi di dovere! π
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If i play SWF and we find that the killer is not try harding but playing and messing around, we'll try to mess around with him too, usually creating hilarious situations.
This usually happens when the gens are done.
I.E. Once, we found an Huntress which was not expert on the graceful art of hatchets throwing.
Once we did the gens we approached the gate door and acted as moving targets for the huntress. Everytime someone was hit, he would move aside. Everytime the huntress finished the hatchet she would reload.
We continued for some minutes, then i had an evil idea to shake up the situation. While she was throwing the hatchets i sneaked inside her locker, and told my friend to be ready to block her. Once she went to reload the hatchets again, she suddenly found a Quentin inside. Confused she tried to back away from the locker, but she couldn't. She turned around and found 3 crouched dwight staring at her. She stopped moving, we thought she was going to DC, but after 15 long seconds she started moving again. And forced us out.
At the end chat she said she got an heart attack from the hidden quentin. And thanked us all for the fun and different kind of game. π
It's hard to find people willing to mess up and have fun in a different way, but all it takes it's a little spark, and before you know it the fun begins! π
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Ciao, piacere tutto nostro! π
Il forum si deve ancora popolare, ma pian piano che la voce si sparge e i giocatori italiani sapranno che ora esiste un posto ufficiale dove radunarsi, la situazione cambierΓ e si avrΓ una bella atmosfera qui!
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@Ember_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/558099#Comment_558099
Canonically: Very shy and Altruistic
Actual: A demon with 50 flashlights and can summon a vortex of pallets.
π€£ I'm dying here.
I like the concept of having more map items which scope is limited match per match and cannot be obtained/kept outside of the single game. Would make the game more immersive with more interactable objects. It's not easy to balance tho'.
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It's ok, i understand now. π
Ok so this is the thing that confuse many people. Boil over doesn't speed up the wiggle bar. So if the normal Wiggle duration is 15 seconds, even if you use Boil over it will still take 15 seconds. The extra struggle effect that you see mentioned in the perk is the fact that during those 15 seconds, your wiggle effects (so the fact that the killer moves around while carrying you) are stronger, so it is harder for the killer to go straight, making it more likely to bump objects in the way.
Is it clearer now? So the fact that it takes you 15 seconds to free yourself with Boil over is not a bug. It would be a bug if while carrying you the killer does not have extra difficulty in moving straight.
I hope i explained it better, and if this is already what you meant from the beginning i apologize for not understanding until now. But do let me know if this is the case so we can actually pin point the bug you're talking about! ποΈ
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@Saitamfed said:
https://forum.deadbydaylight.com/en/discussion/comment/557568#Comment_557568
The part of the struggling effect. I donΒ΄t really know about the hook hidden auras as I play solo.
Ok i understand. But sorry if i'm saying the obvious, just want to be sure we're on the same page:
you're talking about the extra struggle effects on wiggling (so killers move way more because of you), and not the speed of charging up the wiggle bar to free yourself, right?
Some people do get confused of the effects, so i want to leave the confusion out of the way. ποΈ
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Good Job for your dedication! In the end you managed to do it! π
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I like your take on it. π Perks are really interesting too!
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Eheh, ciao e benvenuto! π
Se conosci persone che possono beneficiare di questo forum Italiano non esitare a spargere la voce! Presto inizieremo a pubblicizzarlo anche noi. ποΈ
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As people mentioned, there are punishments already for people that have a high DC rate. Once dedicated servers will be live it will be easier to track people that DC so checks will be tighter.
Also if you're not aware the ban escalation for DC is the following:
1 week --> 2 weeks --> 4 weeks --> Permanent ban
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Is there any way to transfer your cosmetics from ps4 to pc?
As of now devs didn't mention they're working on this possibility. Might be a question to ask them in one of the next stream! π
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Do consider that the 2K points of Objectives are extra points. You still get the 5K points in Survival that you usually get when you escape the match alive! π
If you're aware of this and still think that those 2K points should not be in Objective but somewhere else, ok it's definitely something that can be disussed in this thread. It is not a bug though. ποΈ
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π Don't worry. Just wanted to have it clarified so people do not get confused. ποΈ
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I suppose when you say shards you still mean bloodpoints, right? Could use a clarification there. π
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Nice to see these are famous almost worldwide... I love them! π
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Nice wishlist here. I'll be honest, while i recognise most of those. There are a few that i never heard of... I should probably do something about it..
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I think it happened once or twice, randomly. I've no idea if i faced people with different names here though. π
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Outside of Soulsborne games, i like playing Civilization 5.
No it's not a joke, I'm serious! π
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It's an interesting idea, but i doubt the Entity would like to see it happen! π
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Good Job! I like it! π
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First of all I know here is not where I should put this issue but It seems that I can't select the "Bug report" in the category list for some reason I was testing Boil Over I with Kate Denson but it didn't work.
Just to be sure, which part is not working of Boilover? The hooks hidden aura, or the extra struggling effects?
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Oh man... You really want to increase heart attacks in this game, eh? You evil! π
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PGTW is definitely interesting now. A lot of time i used to waste it unless while going from an hook to a generator i didn't find any survivor...
Now it is possible to even delay it and start another chase before actually going and using it on a gen! π
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Never played it. I think i should fix this. π€
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I'd love to comfort you on this one @NMCKE, but i'm not aware of it sadly. It's a question that needs to be directed towards devs themselves. Maybe a question for the next stream? π
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I like Spine Chill a lot, personally. I think also Alert is really underrated after its buff.
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Ohh, will need to try that out. Didn't have the chance yet. π
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Jumpscare in 3...2...1... π€£
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That must have been an intense moment for you! π
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Oh my, these are awesome and so cute! Really good job! π
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Nice theory! I like your take on it! π
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I don't know why, but i'm imagining how false discovery would work, and i'm dying of laughter. π
I can see David King searching through a fake chest, and once complete an intense scene of 2 seconds follows where David react to the chest scream by screaming himself and running away. All this with the others survivors looking at him and facepalming.
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Ehi, can we drop this last argument? It has derailed from the original thread and is not providing anything useful. Please stick to the topic, and if you need to clarify each other please use DMs. π
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In my opinion does are not the strongest addons for Myers... It depends what they meant with OP! Maybe they didn't like the stealthiness of your Myers. π
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Interesting Idea! I suppose it would make dull totem a more interesting target for survivors.
I suppose with this idea, if a survivor cleanses a 'dull totem' that is actually an unlit hex totems, they would still get the sound notification of a broken hex?
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I like her. In the right hand she definitely can be fearsome, but that can apply to other skilled killers too. π
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I like the work you made on this. Good job! π
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How can you remember your nightmares? I always forget them. ποΈ
Lucky you (or unlucky, it depends π)
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I've to say, a lot of time when i run autodidact i manage to pull off a whole heal without a single skill check! π
So annoying!