GannTM
GannTM
About
- Username
- GannTM
- Joined
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Comments
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I mean technically they revert Xeno’s missed attack cooldown from the PTB. It was 1.2 m/s on the PTB, they buffed it to 2.0 m/s on live (that ######### was not 2.0 m/s though) and now they eventually reverted it back to 1.2.
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Forums never fail to disappoint.
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Here’s my ranking:
- Nicolas Cage (10/10)
- Stranger Things (10/10)
- Chucky (9/10)
- Naughty Bear (9/10)
- Alien (8/10)
- End Transmission (7/10)
- Tools of Torment (0/10)
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It’s a terribly designed map. Almost every pallet is just “drop and run”. I might even hate it more than RPD and that’s saying something.
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Honestly it seems like us Zarina mains are widely liked throughout the community.
In terms of Artist, I wish people would not assume all of us are boring. I love going for snipes and it’s fun.
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I feel like some people really don’t understand how strong Larry can be. This is a hot take, but I think he’s high A tier with Spirit and Wesker when certain perks and add ons are in play.
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I really hope there’s no drastic changes. She’s in a perfect sport right now imo. There’s not much other than add ons that I would change about her.
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I would seriously doubt the line is targeting drag queens. It’s not that deep.
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Can’t really comment why this is happening without seeing the match itself. Could be really good game sense, because sometimes I get unexpected hits as Artist at times.
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Zarina and Yun Jin should be S tier. No exceptions.
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@totallynotamegmain said:
Bro I don’t even think I’m going to make it a full year how did u do 3
I ask myself that question everyday 😭
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Yes it absolutely deserved the nerf. There’s nothing anyone can say to justify the perk’s existence before. It was dumb and should’ve never come to live.
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Do you not understand how broken and brain dead larry would be if this was the case, even if EMPs were stronger?
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@woundcowboy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3591757#Comment_3591757
Nurse exists. No reason to put a bunch of effort into a killer that is still inferior in every way.
Sadly you are right, but that’s also the sole reason Nurse should be removed from the game.
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@woundcowboy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3591745#Comment_3591745
It was a strong antiloop. Killers should have strong tools, especially since survivors have incredibly safe loops.
You do have strong tools in Chucky, they just require a learning curve which isn’t a bad thing lol.
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@woundcowboy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3591703#Comment_3591703
It’s an overall nerfed. Not to mention trickster, who was also nerfed.
It wasn’t even that much of a nerf. All it does is remove the brain dead gameplay and incentivize the skill portion of him. Chucky will be a fantastic killer on live.
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@woundcowboy said:
The devs only care about survivors. I’m almost glad they nerfed chucky and his perk since it is saving me money.
They literally nerfed and buffed him, are you seriously going to go there?
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I feel the cooldown to this perk is only there to give something in regards to number adjustments for three perk tiers. Another reason perk tiers should just get removed entirely as some perks have these unnecessary features that are only there because of perk tiers.
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Trickster, and it will be even more so after this rework.
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Then don’t buy the game lmao.
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Doesn’t matter. She’s still a snooze fest to go against and could get deleted for all I care whether it’s chase merchant or chess merchant.
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I keep forgetting about this perk tbh. Honestly is it wrong for me to want this perk to stay in the trash for eternity after all the headaches it caused in the past?
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Wait bruh this is old I got fooled 💀
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@mikewelk said:
Dull Merchants seem to have taken his place. Stopped playing after getting her in my first two games today and took a nap since it was that boring. Not even kidding.
I would very much rather 15 straight Weskers than dealing with that trash. I feel your pain 😭
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If they’re going to buff this perk they will need to be extra careful with it. Balanced Landing a while ago used to be super busted when on the right map and it got nerfed. There are still quite a few maps where the perk is very strong on rn and buffing it could make it busted again (GOJ will be my biggest worry).
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I mean I wouldn’t consider it cheating but it certainly won’t help to learning huntress without a crosshair.
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Yeah I’ve been saying this for months and people give me ######### for it. She was a complete failure from the initial PTB.
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Killers like Singularity aren’t a failed design, they’re just bound to be rare, but I still would like to see more killers like that. Complex killers are usually more unique than most of the roster, and Larry is definitely like that.
While I do think there should be more beginner friendly things in the game so it’s not overwhelming for new players, us veterans need something advanced as well. I’ve been playing a lot of Larry since his release and it’s been fun learning a unique and complex killer like that.
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@Crowman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3583172#Comment_3583172
People most certainly did complain about how slow his CD was on the PTB. It got buffed from the PTB for that reason. We never got to see the intended 2.0m/s in action and BHVR nerfing it on the same patch as the bug fix was a bad move.
It just means that if anything is bugged to be stronger than intended, it's perfectly fine to nerf it in addition to the bug fix.
Of course people complained, but when do people not complain during a PTB? Now that Xeno has been out for almost 3 months, it’s now safe to judge his current status, and as someone who plays both sides, 1.2 m/s doesn’t hurt him if you’re good at the killer. All it does it give survivors an award for making a good prediction.
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@Crowman said:
There's nothing to know if it needed a nerf. The cooldown was bugged for two weeks and not applying. The fact he got both the bug fix and the CD nerf at the same time is an overnerf, because it's an over correction from his bugged state. 2.0m/s was already really slow for a cooldown.
1.2 m/s wasn’t a huge complaint during the PTB. That portion didn’t need to be buffed.
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I haven’t really been affected by it that much tbh.
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That sounds like a ton of fun. I would definitely be down if we are able to pull that off. I have been thinking about this as well, but if DBD gets big enough, hopefully we can have a DBD con once a year and I can meet everyone here.
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What is with these challenges that almost require survivors to throw the match to get quickly?
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That stuff can be annoying but it’s a game at the end of the day. It’s not toxic.
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@Spiritwolf1214 said:
Hold your horses everyone. Look, as a Knight main myself, I try to give the survivors a chance due to playing both survivor and killer. Having played as the Knight, I have learned to encounter him and his guards. Instead of saying that a Killer is bad, try to play them and learn how you can counter them. Look, I am sorry, but I try to be a friendly Knight player. If I think the survivors did well, I might let them go. It ultimately depends on the match and the team. If I'm dealing with a bully squad or toxic survivors, then yes. I will destroy them. But if they are unhooking their teammates and healing each other, I leave them be. I'll even nod at them, letting them know that I approve. After the match, I will give them props. I like giving props to other players. It's not just Knight that I try to be a friendly killer with. I also play Huntress, Trapper, Deathslinger, Skull Merchant, Artist, Xenomorph, Wraith, and Hillbilly. I try to be a friendly killer regardless which Killer I am playing as. Yes, when I'm doing a challenge that requires me to sacrifice survivors or if the the survivors are bothering me. Then I will either hook them or mori them. I also play Survivor, so... Don't say I'm a killer player. No, I play both to understand better how to play the game for fun. I love playing DBD; I want to have fun. But this whole survivor and killer animosity, it's annoying. Look, Killers are supposed to be a threat to the Survivors. Without the Killers, there is no game! To be honest, I hate Wesker, Doctor, Nurse, Trickster, Sadako, and Cenobite. I don't like them due to the fact I almost always die against them. But what I hate even more are toxic players and hackers. I was playing Vittorio the other night, and the Ghostface entered the shack after we had just finished the first gen. And he froze in front of the lockers throughout the entire trial. I had a bad feeling about what was going on, but by the time I realized that my teammates were hackers, it was too late. I had finished the final generator, only for the other Survivors to block me at the generator and point at me, preventing me from leaving. I had no choice but to DC, causing me to lose the points I had earned. I blocked them and gave the Ghostface props; they didn't do anything wrong. So, back to the Knight, my advice is to instead of judging and condemning all Knight players, learn how to play Knight and learn how to counter him. End Of Discussion.
I appreciate you trying to be a friendly killer, but that still doesn’t make Knight any less miserable to go against. He slaps a guard at a loop and there’s nothing survivors can do against that.
At least survivors can bait Artist to fire her crows to dodge or can bait Dredge to make a wrong read with his anti loop. Imo those killers are fine because you can do more against them than just hold forward with no other input. With Knight, you can’t bait anything as survivor. You have an AI chasing you along with the Knight himself. In certain scenarios, he’s guaranteed a hit and there’s nothing survivors can do to counter it.
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Hot take 1: Artist is the one of the best designed killers for both sides.
Hot take 2: Singularity is way stronger than people think.
Hot take 3: Lucky Break is one of the best perks in the whole game yet no one uses it.
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Community: “We need variety”
*Gets something new*
Community: “It’s too strong”
Keep up this trend I will happily not play if all there is is gen sim and killer melee sim.
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As a P100 Spirit, I welcome you to the club! :D
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@DredgeyEdgey said:
I find it clunky but that's my biggest complaint really
I guess it’s something we need to get used to since we haven’t seen something like this before.
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I don’t think it will. I’m not really sure of a scenario where you would need to do that anyway.
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So wait we can get shooters to collab with DBD? BHVR COLLAB WITH VALORANT PLEASE AND GIVE ME SAGE LEGENDARY SKIN FOR FENG DLDNQOFBWK
I’m sorry
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Dw I still play him :)
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3579617#Comment_3579617
Yes I forgot to add that I wanted a 50s themed robot costume for it so bad for Halloween also Gabriel is my bestie give him something not orange please.
Alright thank god lol. And yes I would love a skin like that.
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@ad19970 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3578683#Comment_3578683
No it shouldn't? Just because you don't like Singu doesn't mean others don't. I for one love his gameplay, and love going against him. He is by far the best designed killer among the last chapter releases imo.
I agree. He’s top 3 most fun killers to me right now.
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@[Deleted User] said:
Flop boring killer that entire chapter should just be deleted anyways
Please tell me you’re joking.
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I still despise this killer and think she’s unsalvageable, but if you wanna play her, go right ahead.
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I gotta see how Artist plays on that map. She was the first killer that got release without Hawkins.
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I got two Dredges back to back on Hawkins just now. I can now officially say I've played against him on that map. Never thought I'd say that.
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From what I remember, most pallets on that map were extremely unsafe.
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VECNA BABY LAJFMEOBFWOBROWBFO