FogLurker
FogLurker
About
- Username
- FogLurker
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Comments
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This chapter needs to be 2 survivors, one female and one male, just like Strangers things. For the Silent Hill chapter it made sense to be one survivor since it's always one main character per SH game but for RE, most of the games have always been 2 main characters per game. Jill, Chris, Leon, and Claire being the main four; one female and one male of those choices and then legendary skins for the other two. Would also be best with two survivors so this years anniversary chapter can top last years.
There absolutely needs to be a map from an iconic RE location. As far as which killer, Nemesis is probably the one that makes most sense, followed by Mr X, considering the recent remakes of RE2 and RE3.
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Meg, Nea, Claudette, Feng, Dwight; just because most of these characters are as old as the game itself, doesn't mean they should be forgotten and underrepresented the way they are. Please stop focusing on giving skins to Jeff and Plague and remember about the more underused and forgotten characters.
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I coulda sworn they said character reworks were supposed to happen like a patch or 2 ago, was really looking forward to it as well. Now it's probably set to happen once all the map reworks are done, forever away. Map reworks are nice and all but it isn't nearly as fun as actually having new maps to play on. Blight, Twins, Trickster are owed maps of their own.
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Very nice.
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Just adding to the pile, I too would rather revert all the animations to how they were before. As far as UI goes, I think the one shown as an example on the first page is nice and neat as well as displaying all relevant information.
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Stop playing the game and play something else. If not that, then at the very least play survivor instead and play with a friend while just doing for fun meme builds. Play for fun and don't play to win, otherwise the solo's will disappoint and let you down.
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@Mat_Sella said:
serious Seraphine vibes from these teasers.
^ This.
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The more times you get smacked on the hook, the better the killer thinks you are. Think of each smack as the killer praising you for your survivor chase and loop skills and each smack is a gold star.
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NOED should just be deleted from the game. Majority of the time if a killer is playing like absolute garbage, holding W and following the survivor mindlessly without any attempts of mind gaming or knowing proper patching, chances are they're going to have NOED to get their crutch singular pity kill unless someone finds the totem within 2 minutes. Crutch Perk that rewards kills for being a garbage killer.
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The way I deal with them is I think of them as less than worthless and proceed to lose the match because of how garbage they are. I get annoyed and moved on to the next match only to be let down by the next set of disappointments. Works every time.
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Well I do like how the ground animations look. The standing and running animations though...
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IW is perfectly fine, completely nonsensical to nerf it.
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I feel that since Victor now exists, Chucky should be fine now or any other short killer. Just give Chucky a different hook mechanic like Pyramid Heads cages and there ya go. Perhaps Chucky binds survivors to a pentagram on the ground instead of hooking.
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It's mostly just consistent disappointment because of my team letting me down. Winnable games turn into losses because of other survivors making stupid decisions and handing the killer the win.
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It's just DBD being DBD. If something CAN happen, it WILL happen.
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@BlueYoshi1492 said:
https://forum.deadbydaylight.com/en/discussion/comment/1164699#Comment_1164699
Wow what a genius response
I'm glad you've been enlightened with my wisdom, even if it took nearly a year.
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Elodie and Kate, a perfect balance of chocolate and vanilla.
Though I main Heather (Cheryl) because Silent Hill. I'd say Heather would be in the number 1 spot if in-game she actually looked like the promo art.
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This clearly shows that Bubba needs a nerf.
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@Xyvielia said:
This made my Friday night complete🥳
Such a pleasing break from the monotonous, regurgitated discussions and incessant complaining😌
thanks for this
I found it funny and amusing to watch, figured I'd share it lol.
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Shadowborn - Now makes the killer 3rd person view.
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They should re-add the glow effect on all the Day of the Dead skins and also fix Kate's hair for this year's Halloween recolor cosmetic for her so it's black and purple-ish like it was advertised instead of the red-ish that it ended up being.
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I would have been happy if there was an advanced notice way ahead of time that the community skins would cost shards, as opposed to us finding out like 2 days before the release. I wouldn't have been spending shards on BP every week to the point I can't afford the Feng Demon Slayer skin, had I known.
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@RamblinRango said:
https://forum.deadbydaylight.com/en/discussion/comment/1825299#Comment_1825299
Iri shards how? I keep seeing some XP to Iri shards stuff when I Google devotion. Have they mathed that out yet?
I basically meant it as you get shards just from leveling up. The specific level 1 of Devotion doesn't grant anything, you can honestly just forget it even exists. It's just a counter for how much you play, basically.
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Iridescent Shards and bragging rights.
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I feel I have this same issue as well. I don't remember ever having this issue with the old gens before they were visually reworked. These days if the skillcheck overlaps the gen, I can't really see it, I always point my camera at any direction not facing the gen so the skill check doesn't camouflage with the gen. I wish there was an option to change the color of the skillcheck pop-up thing to something else besides white.
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There just needs to be more incentive to queue as killer. Perhaps something like they do in some MMO's where if you queue for a specific role that is lacking people (Tank or Healer), you get bonus items or experience. Since killer is always lacking in the queue compared to survivor, there should be a BP multiplier based on how badly the difference of Killer to Survivors there are in queue. The worse the difference, the higher the BP and it lessens if the queues are better: x5 BP, then x3, then x2, then x1.5, something like that.
Also something that would help that was mentioned earlier is duo killer mode because as of currently, I play DBD the most when I play with my girlfriend and since it's 2 of us, our only choice is survivor even though both of us prefer killer. So until such a thing exists, it's mostly Survivor until you can play with friends as killer.
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I feel those struggles. 2 days ago I had like 6 out of 8 matches that were deaths due to teammates who were morons that let me go to 2nd stage, open the gates immediately, just escape immediately, I'm the one in chase when the last gen pops, or they're just bad and die extremely early or kill themselves on hook for no reason.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/1802466#Comment_1802466
I trying my best, any suggestions?
On the 1st day of Christmas Behavior gave to me
A game that was very buggy.
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That didn't rhyme.
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Haddonfield can be reworked to get rid of all the houses. If not that, get rid of all the 2nd floors to the houses.
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Not much to it apart from experience. Keep playing, watch videos on how to run tiles, have a plan in mind before a chase begins, get used to optimal pathing before dropping a pallet. Also play killer to learn how to play against and mindgame the looping. Pretty much just keep playing the game, maybe practice in customs too against friends.
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Any new mode would be appreciated but without a doubt, 2 killers vs 8 Survivor or just anything with 2 killers.
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I feel as though when I play killer, atleast one person has DS, yet when I play Survivor, majority of my matches have no obsession.
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May we see you again under better circumstances.
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I would atleast be happier if you could harvest the flowers every trial for some fun/BP instead of it being locked behind 3 challenges. Pretty much like the anniversary crowns.
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Sorry if it's a repost, did a quick search but didn't see anything recent. Now I find myself watching all the videos on their channel. Wasn't even aware there was so many videos apart from the I Want It That Way parody I saw years ago lol.
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How lame, ruining something that didn't need any change to it at all. Might as well get rid of the glow effect on all the blighted Halloween skins to keep things "consistent" with other killers.
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Spirit
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The flashlight spot was recently changed. It used to be more to the right but now it's pretty much exactly in the middle of the screen. The way I like to picture it is there being a reticle right above my Survivors head and that's what I use to aim.
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The answer is what it will always be for all time; no waifu = no laifu. He doesn't outwaifu Feng, Nea, Claudette, or Meg.
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There's nothing wrong with self-care, I agree pretty much with everything the OP said. I like to run Self Care, Resilience, Spine Chill, Dead Hard for my solo build. I 99% myself on the heal and do gens with resilience and if I feel a chase is coming my way, I get in position somewhere and 100% myself and then have 2 health states and 3 perks to help with the chase.
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Now's probably the best time to do it since apparently everyone is getting put against baby survivors.
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Feng, Nea, Claudette, Meg.
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Meg, Claud, Feng, or Nea if you frequently want new cosmetics.
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Nothing was wrong with the old ones, literally no reason to fix what wasn't broken. Instead, now they're broken and need to be fixed. Just more crap on the pile of things that killer(mainly) has to deal with.
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The skins look good, definitely gonna pick up The Oni and Feng ones even though I don't use either of them.
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Dead by Nightlight




