Avatar

EvilBarney666

EvilBarney666

About

Username
EvilBarney666
Joined
Visits
4,672
Last Active

Comments

  • phantasm-angus-scrimm.jpg

    They did not even list him. Think Reggie as survivor! Classic!

  • I look at it this way. The survivors out number the killer 4 to 1. The devs need to cater to the majority.

    Any company would do that. You want them to have more fun and an easier time. They will bring their friends. They will buy the cosmetics. The will grow the game.

    The killers will be there. They want to get matches and not wait 10 mins, they are good enough to play etc.. The devs know this. It's standard business. Cater to your majority and the money will come.

  • DH is my most hated perk in the game as a killer. It's the hit e to correct a mistake and make it to a pallet. Remove the dash forward and I am ok with it. It would be better cause you could bait the killer into swinging and you time it right hit DH and it goes through you.

    Then the killer even if he knows you have it has to take a risk and swing not knowing if you will activate it.

  • I'm going to use shards as well. However when they release the Jared Leto legendary Joker skin I will buy that. He looks super similar now so they would not need to do much.

  • Ok I have yo throw my 2 cents in here. I am a streamer. I play this game alot. I have had people come into my stream and tell me to kill myself just because they lost at a video game.

    That's the thing. It's just a game. In a game you win some you lose some. This game has too many random things going on. You can't win them all. We all need to learn how to lose and win with dignity.

    If you buy a scratch off ticket and you don't win do you rage at the cashier? If you grandma beats you at a close game of monopoly do you flip the board and tell her to get cancer?

    If you want to have the most fun in dbd you just need to not care if you win or lose. Sure we all want to win but when you don't its not that big of a deal. Just gg and move on to the next game.

    Remember everyone, just be good to one another. We are all human we bought this game to have fun don't let it get you tilted.

    See ya out there!

  • I want them to release a cosplay cosmetic set. Imagine Jane dressed as Vamperilla. Same costume. Omfg take my money now. $25.00 for it. Here take my money.

    If you don't know Vamperilla Google it. You will thank me after imagining Jane in it.

    Cheers!

  • As a Freddy main i only use pallets when I want a meme type game. Im consistently in the red ranks. I can tell you against a SWF in the red ranks once they know its pallet Freddy they throw pallets early and sometimes just throw them randomly

    They will also communicate to their friends over comms its fake pallets.

    It puts you at more of a disadvantage. It is super fun tho to play. If you want to do better its probably best to run snares.

  • The devs cater to the survivors. From a business perspective it makes sense. Survivor's out number the killer 4 to 1. Survivors play with their friends, they bring new friends into the game.

    Survivors buy the cosmetics. So yes, people do still buy stuff for killer and play killer. Survivors are so much more used. It is easier. The devs do not want the game too hard on the majority. It needs to be easy enough for the survivors.

    Yes, there can be some really good killers and poor survivors. But again, cater to them. Make it in their favor, make it harder for the killer the more they win they will stay and shop and bring friends.

    This game is about the money. Look at the twins release. They KNEW it was broken. But they put it out anyway and were like, oh we will fix it soon.

    So until things change I do not see them fixing Swf the advantage they have or the matchmaking system. It saddens me.

  • They really need to take away the dash forward portion of dead hard. Survivors in the red ranks predominantly use it for distance. It extends loops and Survivors know they can use it for doing so.

    Seconds count for the killer and using Dead Hard for distance to make the window or pallet its losing the killer seconds he can't afford to lose.

    Get rid of the dash forward and Dead Hard would be just fine.

  • My problem with it is that the survivors weaponzie it. They know they have DS so they try to get the killers attention and then jump in a locker, they sit on a gen or totem knowing that if the killer grabs them they are free.

    Add UB to the mix and its even worse. I had an instance where: hooker a survivor, another survivor unhooks directly in front of me. I go to chase the unhooker, the survivor fresh off the hook precedes to body block me. The unhooker gets away as I am trying not to hit the unhooked survivor to avoid bt. At this point I hit her. Sure enough BT then when I am about to get her she jumps into a locker. I have no choice but to leave her or eat the DS.

    I'm not saying it was a bad play on her part what made me annoyed is she used it as a weapon instead of anti tunnel. Thats why DS needs a change.

  • Imagine if BHVR decided to throw a monkey wrench into the meta. Nerf all meta perks for both killer and survivor. We would have to rely on other builds and perks on killer and survivor.

    It seems that most of the time killers and survivors run the same meta perks. It gives them the best advantage of surviving and or killing. If the devs really want to balance the game and make drastic changes that might be a way to go.

    I am a dedicated killer main. I know the game is not in my favor in the red ranks alot especially with swf. I just deal with it. I love the game. I love the survivors and the killers. I always just do the best I can.

    Bottom line is its a game. The basic function of a game is you win or lose. The best advice I can offer people is not to care if you win or lose. Tunneld, tbagged, looped, camped ..who cares? Yah it may suck but meh. At the end of the day it's just a game.

    Win and lose with dignity and I bet you will have more fun regardless of the side you are playing. :)

  • I feel that Five nights is marketed towards kids. This game is not supposed to be kid friendly. I get that certain characters in Freddy's would fit lore wise, but i think if I wanted a kid friendly killer in the game I would go with: "Choke a bit*h Elmo"

    bGb73RBn2KPyNO8YAdTTR9Uah-AG5OQ3kILtaFK732w.jpg


  • I actually like when they hang out there. It gives me time to break any pallets I might have missed as well as being able to find and close the hatch for extra points.

    Plus it denies them their gloating. So I look at it as a win for me and them helping me get some last min points.

  • I feel the need to comment. I had a game as killer. I hooked a survivor, they got unhooked right in front of me. I did not go after the person who was just unhooked. I went after the unhooker. The survivor who got unhooked ran in font of me to body block the unhooker.

    Hit her. Borrowed time. Other one ran off. So I had to chase the unhooked. She jumps into a locker. DS to the face. Now I was not trying to tunnel. But that survivor weaponized both the ds and the BT. Im not saying it was not a good play but it definitely shows how overpowered the survivor perks can be and how they can be abused.

    The devs cater to the survivors. I get it. There are more survivor players than killers. Survivors buy the cosmetics, they play with and bring in friends. It makes sense to cater to them. Its where they make their money. It just sucks that it comes at the expense of making the game easier for them and harder for killer.

  • Dead Hard for me. Survivors use it to extend loops and get to pallets or gain more distance. OoO I can just tunnel or camp out if I don't just ignore them

    Killer I would say NoEd or perhaps Pgtw . NOed for obvious reasons and pop so I don't lose gen progress.

  • The way I look at it is, I just deal with it. Swf or not. They are never gonna change it. Might as well just move along. I do say that swf is unfair in the sense that they have voice communication. It nullifies certain perks. Take knockout for example. You down the survivor. Solos would have no idea where you were unless they stumble upon you. A swf on comms says. I am under the window at the killer shack. Come get me.

    That right there is unfair for the killer. They do nothing to fix it or balance for it. I do not mind people playing with their friends. They should not be punished for that. But they do have to agree that having voice communication is unfair for the killer for the added information they get from it.

  • This game is definitely survivor sided. You need to look at it from a business perspective tho.

    Survivors outnumber the killer 4 to 1. Survivors buy more cosmetics. They can team up with friends which makes it more appealing to play survivor. They need to keep people playing survivor. If Survivors perceive the game as to hard they will lose players.

    They want them to have an easier time so they will stay and bring in more players as well as buy cosmetics. Some will play killer and they do buy killer cosmetics.

    Over all they do it for the money. You can't blame them. Financially it makes sense. Sucks for killers but it won't chnage as long as Survivors keep playing and buying things.

  • The tall man from phantasm would be awesome as well. Being able to control the sentinel spheres would be bad ass. The mori of it drilling into your head. Classic.

  • Look at it this way people. The survivors are the bread and butter for BHVR. There are always 4 survivor's to 1 Killer. So the majority will play survivor. Yes, there are people who play both equally. However the survivors get most cosmetics they have the most 2nd chances etc..

    They want to cater to them so they can make more money. If you give them what they want they will come back. Make it easier so we can draw more people in. They won't be as frustrated playing survivor. That is their mentality. I can't really blame them.

    From a business sense it makes sense. Cater to the majority the rest will just accept it. People complain enough and they will act to keep the numbers up.

    I'm disappointed, but im one of the people who just accept it and play. Nothing I can do will change it. Just roll woth the punches. See you guys in the fog.

  • Look at it like this, you walk into Best Buy for example. You see a nice 70 inch TV you want to buy. The salesman says you can have the TV at full price however only half the screen works. They will fix it for you in about 6 weeks.

    Would you buy the TV? Of course not! They were wrong to release the chapter in the state its in.

    Imagine how much better the company would be received by the community if they said, "we know you are all excited about the new chapter. However we know it has too many issues to release now. We are going to push back the release to make it right for our customers." "We apologize for any inconvenience. We will keep you updated."

    That right there would show the community you care about them over money. Even if it's blowing smoke it still would paint them in a more positive light.

    Now they are in damage control. BHVR make better judgments. Its not all about money.

  • Imagine if you hook someone. Go around the corner get victor out and your running Make Your Choice. You could immediately switch back to Charlotte after the unhook as it would grant you instant exposed as if im right there is no terror radius around Charlotte once victor is out. Two for one. And no Borrowed time. How nice!

    Killer mains go for it!

  • The thing that bothers me the most is that they know this killer has problems and can be abused by survivors. Instead of pushing it back a bit to tweak it and get it right and fix some bugs they would rather release it in a unfinished state to make money. They say, oh we know its not 100% but we will work on it. Like working on, sound bugs, start of match slowdown, mmr etc..

    Who knows how long it will take? We just have to accept it and hope for the best. Instead of pushing it out for money how about get it right the first time? I pay for every chapter out of pocket on day 1. I love this game and want to support it. I will get this chapter, but I will be using my shards for it. They should not be rewarded for putting something out that is not finished. If we don't use money to buy this chapter perhaps they will.see that we are not happy with their choices and in the future will make sure its right before releasing it.

  • Any corn maps. I don't mind any map as a survivor. But as a killer main. F the corn maps as well as Ormond.

  • In the lower to red ranks fake pallets don't help you as most survivors will just throw all the pallets down early. Not to mention swf on comms who can call out which ones are fake.

    If you have no way to slow the survivors down they can loop you more often. Not to mention using dead hard to extend a loop. The snares just fit so much better.

    I think the changes they made to Freddy are by far the best changes they have made to the game in a long time.

  • If i remember right they changed ruin because it was always used in most matches by killers. So, they wanted to change it to shift its usage.

    I think every match i see at least 1 if not 2 DS UB or DH. Now if they changed ruin because it was so overused why do they not change those perks for the same reason?

    I would really like to see stats from all games what percentage used those meta perks.

  • I whole heartedly agree with that statement. Still awesome for Freddy tho. ?

  • I would remove SWF and or hiding totems so much better.

  • Forever Freddy on Hawkins is prob my favorite build/map combo to play on. Every game is a gaurenteed DC lol. Good totem placement as well as tight corridors to snare up as well as stairs. Bravo to you BHVR for making an awesome map for killers. It makes up for the corn map lol.

  • Need the Robert Englund skin for Freddy. I would pay 20. For that alone.

  • Al Pachino as Scarface for killer

    Survivor either Pee Wee Herman or Barney the purple Dinosaur

  • I'm looking forward to it. I can wait tho. I like stranger things and I get the dlc soon as it comes out. Still gonna play Freddy tho up till then. Got my mil banked and like BigFudge got lots of shards and dailies.

  • Your build is not bad if your going for endgame. I main Freddy and it's all about pressure. My build is nasty.

    BBQ, Ruin, PGTW and Overcharge.

    You kick gens every chance you get. Once you hook a survivor and BBQ goes off you can teleport to any Gen you see someone on and kick it. Applies overcharge and regdesses it 25% thanks to pop. Plus the survivor might still be in the area as well. They miss that skill check on overcharge and it's more regression.

    I usually use paintbrush and swing chains. Slows them down quite a bit. Play with it and see if it's to your liking.

  • Yah I am a Freddy main. I got this game specifically to play Freddy. I have over 1k hours into dbd and a least 400 if not more are Freddy alone. I got good with him and enjoyed him when I played him. Even if I got destroyed by survivors sometimes.

    I always wanted some Quality of life changes for him. I felt he would he be better with just those. I even pushed for it with #MakeFreddyGreatAgain. Here we are with the new Freddy. I have to say hands down the devs nailed it. This is by far the best rework/change they have ever done. I have so much more fun playing this version of Freddy. I miss old Freddy but change is good and this change was perfect!

    To the whole team that did this rework you nailed it. Thank you so much for making my fav killer fun to play with and against. Keep up the fantastic work!

  • I stand corrected. I guess I need to play survivor more lol. Thanks guys for pointing that out. 😁

  • One thing Myers has on Ghostface is the survivors do not know they are being stalked by him. Ghostface's stalk has a meter on the survivors icons. So as soon as you start stalking them if they are paying attention they know your around and can hide or look at you.

  • As a killer main I find that I have the most fun when I play for just that reason. I don't care if I win or loose. I don't care if I get a 4k or a no k. I have played up into red ranks and I have had matches where I get wrecked. I have also had matches that I kicked booty and got 4k.

    I enjoy the game for what it is. If I get looped so be it if I get out played so be it. I think if you play killer or survivor you should just go in with the mindset of I am going to have fun win or loose.

    I always say gg and move on. Never get jaded. It's just a game.

  • I would agree if they sounded like this https://youtu.be/Vd_3JmDoKNc

  • Qol changes I would like to see.

    Dream Transition base time 4 seconds.

    Inturruped actions when being transitioned (stops Gen and totem progress till in dream)

    No more failed self care wake up. Only wake up by missing a generator skill check, being hooked, adrenaline, awake survivors, etc..

    Those Qol changes would make Freddy much more viable.

  • I say better hex totem placements. Make them really hard to find.

    That and Once in the dream transition survivors get inturruped on gens/totems and can only do pallets and windows till the transition ends. Also failed self care checks don't wake you up

  • I still advocate for the Tall-man from Phantasm. With Reggie being the survivor. 
  • At least the band is much better. I can listen to Iron Maiden all day. 
  • I wonder how far along they are with the rework/upgrade/tweak to Freddy. Hopefully we will hear something back at some point soon. Perhaps before the PTB or during the PTB. Keeping my fingers crossed for some much needed Freddy love.

  • I want to see Dwight with a mullet. Kinda the MacGyver look
  • I want to see The Tall-man from Phantasm as the killer chasing down Pee Wee Herman, Barney the purple dinosaur, Peter Griffin and Marry Poppins
1 … 4 5 6 7