EthanW
EthanW
About
- Username
- EthanW
- Joined
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Comments
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just wants to save them if for future use :p
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Oppression stacks with Pop. Thats already another combo in my book after Ruin and Undying.
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I appreciate all of yalls recommendations! :)
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@Shymare_11 said:
It would likely be high green territory maybe yellow at the least if the timer is short enough. Maybe there can be a huntress addon that applies this effect and a few perks. Something like this:
=Purified [insert snake name here] venom (rare) {Huntress}
~A potent toxin that causes extreme numbness and slight paralysis.
+Any successful hit from a hatchet applies the paralysis status effect for 10 seconds.
=Drawn Breath (Very Rare) {Nurse}
~A gasp of a terrified patient. It was forced from their lungs and look frozen in time. Unmoving and trapped in a state of fear.
+When blinking, all survivors in a 10 meter radius are inflicted with the paralysis and hindered (5%) status effect for 10 seconds.
or
•Stage Fright: You have a knack for making people freeze up when put on the spot.
+After injuring a survivor with your melee attack (M1), they are inflicted with the paralysis status effect for 5/10/15 seconds.
-“Go on. Continue the show, you’ve already made a fool of yourself.”
•Flinched: Even When you miss, you’ll still get the advantage.
+When you near-miss a survivor with an attack, the survivor is inflicted with the paralysis status effect for 8 seconds. This perk has a 90/60/45 second cool down.
-“Is your body is tensing up at the thought of my rage? It would definitely seem so.”
Holy ######### these are awesome!! :DD
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/1550316#Comment_1550316
He does have good mobility, but he doesn't have a lot of control over it. He go fast, in a straight line, but that's about it.
true, true
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@Mooks said:
I guess many people just don’t like M1 which is the main problem here. And even then, billy has the better movement power and he can use that for instadowns as well..
But I can see that the way they may have designed this killer is that you specifically go for m1s, and that might be it, while you use your power for distance because he has such nasty mobility.
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Same man, I guess people will soon find out that they will get more games with these low ranks and god hopefully they start being nicer.
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@MonsterInMyMind said:
Who cares? They are only hurting themself by afking just take your points and move on EZ
Thats what scares me, if you got an afk wraith, and you just do gens and leave, you auto depip. And its hard to find a afk wraith when he is one position cloaked somewhere across the map.
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They'll make a hotfix on August and remove Lopro chains downside and call it a day. 😂😂🤣
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@Sonzaishinai said:
Bubba and Billy bassicly switched chainsaws
lmfaooo I tested out what happens if Bubba has 3 stacks with my buddy, and if you hold down the power button and let all your charges go, your a ######### speedcar XD
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@Altarf said:
https://forum.deadbydaylight.com/en/discussion/comment/1412638#Comment_1412638
I'm pretty sure (not certain though) that those add-ons were the new steering one and the moonshine, right? If so, they shouldn't change the heat. Regardless, the current system is massively flawed and hopefully it is reworked so it punishes misuse instead of skillful play such as curving.
They were both purple. The steering one have been changed to brown, and mabye moonshine might not even be an addon for steering. Who knows, but I am going to keep my thoughts that one of them were used to decrease heat.
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Dont forget in their little video, for Billy they held it revving with addons. Imagine how it would be without addons, it completely removes skillful based gameplay, and I think without addons, the time it takes for Bubbas chainsaw to overheat will be the same for Billys. Literally the only possible thing I could think about using the chainsaw is for like only using them when they are up close, in a dead end, or in a long wall, and for going across the map. No more timing up the chainsaw for cool curves, or waiting for survivors to do jukes to avoid it.
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I only wish to not face anyone that just plays for sweat.
I do want to face more players who do more totems and goes for the aggro.
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You are called a Dwitch if you dont do your role, by staying in the locker!
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Oh my lord all of them are truly bruh moments 🤣
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Impossible
I swore myself to protect all bunny fengs I come across
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Devotion does absolutely nothing.
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I have said this multiple times and I wont stop asking,
Rin. As. Survivor. 😲
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@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/1194060#Comment_1194060
Kek
This is my new headcanon The Entity acts like a frustrated parent towards the legion
Lmao The Entity has no idea what changes to do with Legion so It is like a frustrated parent, I can hear it saying "alright, I gave you Nemesis, what more do you want Frank?! Wait 3 more months I'll see what I can do"
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@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/1174206#Comment_1174206
With the Legion I think it's quite possible that they're just going along with whatever Frank tells them to do.
As we heard they would pretty much do whatever Frank asks of them even if it involves murder ( Susie being the only exception to this case)
With Frank's influence The Entity wouldn't need much bending to actually get them to work. also it's been heavily implied on dev streams that the Legion are allowed to hang out with each other and remain a group when they're not in their own individual trials this could also be a bargaining chip The Entity used for them.
Basically sacrifice survivors and you guys get to stick together and hang out with each other when you're not in trials rather than being separated like the other Killers
"Basically sacrifice survivors and you guys get to stick together and hang out with each other when you're not in trials rather than being separated like the other Killers"
Thats like the entity being a parent xD "alright Frank, you can hang out with your friends once you take out the trash"
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@EvilJoshy said:
Also they are both ultra rare add ons. You won't run into that often.
Bloodweb RNG wants to know your location
But im serious, you have no idea how many bloodwebs I had where both of those addons were in. "You won't run into that often" is invalid because killers might have it maximized in their addon slots but wait until they want to run it. Its also valid because yes most gameplay against Myers, they wont have that.
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As much as Freddy mains would die to have old Freddy back, sadly that seems like a pipe dream.
(I say Freddy mains because the majority of the playerbase of survivors and killers didn't like Freddy's playstyle)
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@Nemmy_Wemmy said:
Honestly the way totems play out most games, the best totem u can bring is haunted grounds, at least then if it gets cleansed u might get a free down or two xD
Dont get me wrong i love totem perks, just gets disheartening to see them always cleansed in 30 seconds.
I agree Haunted Grounds is one of the best totem perks. Pair it with Retribution and you can really get 1-2 downs.
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@Mo4ntus said:
Everything Cheers said plus its a totem perk so after about 30 seconds its a dead perkslot
Within that 30 seconds it can be pretty deadly if you can use it right.
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How and when can I verse against you dude? xD
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One change I would like for Pig is that once a survivor has a trap that has already been started on their head, if a gen is completed, a quarter of their timer is depleted.
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If they can rework maps to make every single gen only solo/duo repairable then hopefully it can make more killers feel relaxing to play. I do wholeheartly agree with you on this whole topic though.
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Every Merciless is a Spirit.
Every Ruthless, I guess is Doctor.
If you wanna know every Brutal then for me its Deathslinger.
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Not quite yet, but he will have pog moments soon :D
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Adam
ah yes
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@Flarefire_Xx said:
Hopefully when they add breakable walls on all maps they will fix certain broken windows and pallets. I’d also love to see Oni just smash through the wretched shop
Y E S
My honest to god wet dream and I cant wait for tommorrow
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Agreed
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Your not the Oni one
My dear, you ARE the Oni one
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Wooooah, this is just what I needed! Thanks Fibi this is great :D
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It feels alot more fresh yeah. :)
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@DalauanDivine said:
Why were you even playing discount big lots hillbilly?
Oni felt like a ######### monster when I played him, but ever since the Doctor rework came in and I played Doctor, oh man was he a sweet delight. Then when the update came live, I played him over and over, and I can proudly say that he is my new main. Oni was fun, but just Doc is something else.
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@Steel_Eyed said:
You know I don’t think I’ve seen a complaint about Doctor yet.
Because hes great :) The most fun killer I have played ever, getting consistent static blast use and consistent kill rates of 3 or 4.
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Its a bug.
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If they do cleanse new ruin, they pretty much wasted their time.
Because I got my 3 other information perks to tell me whos doing what gen.
And doing it on killers like Freddy, Billy, and Oni, its pretty much buenos dias unless they get their act together.
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Its actually hilarious dude 🤣 I played as Pig last match and 3 out 4 had Calm Spirit and Iron Will on, none of them stood a chance because they accidentally forgot to bring their other "crutch" perks.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1018671#Comment_1018671
Most people aren't underestimating it.
Ruin can still be found 30~60 seconds, then suddenly your "gen meta" combo is gone.
That's a pretty major flaw.
Well thats gonna be BS now considering the fact the majority will not cleanse ruin because all they have to do is commit the gen (dont let the potatoes know that).
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But see heres the thing, most people are underestimating ruin and surveillance together, because it can be the strongest build in this game if you pair it up with 2 other perks like discordance and thrilling, and boom you got yourself a brand new gen meta.
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I guess you can there were.. Stranger Things going around
*badum tst*
Yes I do see Steve and Nancys on a regular basis, but no Demogorgons at all
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Because of Hex: Ruin changes, are there plans to balance out time for killers to get some momentum in match?
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Have a happy holiday mate!
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Hes fun for me, plus I actually feel like I can apply the best pressure with him than any other killers
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Tier 39 baby lets go.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/911431#Comment_911431
I was actually hoping for red addons that change game play a little rather than just pure strength which seems to be what they are going for these days.
Make it so when he activates Blood Fury all survivors outside of his TR scream in fear, revealing their location. He gains Undetectable during Demon Dash only.
This increases his map pressure but still gives counter play because now they will know if they scream when he activates Blood Fury that he will have Undetectable and they will be on the lookout.
Ooo that would be sick too like all you hear as a survivor is just Onis growls and grunts with no terror radius whatsoever. Shows the power of the Yamaoka.
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@ASpazNamedSteve said:
The addon was pretty silly tbf, shame they didn't buff his other red addon though.
@Blueberry said:
Really wish they could have buffed the complete trash Iridescent Family Crest. That addon literally should have been grey quality.
They could have made it like:
- Tremendously decreases power consumption on picking up survivors
- Tremendously increases the amount of blood orbs left by survivors
- Tremendously increases Blood Fury
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Its a buff for you console players. You guys always said Oni is hard to control in console and well I guess merry chirstmas?
