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EnviouSLAY

EnviouSLAY

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EnviouSLAY
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  • keep it at a minute but the first two check marks are fair.

  • global bing bong is abused for trolling 9/10 times that being base would make my lil survivor heart break LOL; can it be on short cool down at least to counter the trolling?

  • Ghost Face is a mess with how buggy he is, it really is hit or miss if you can break him out or not. Some games I have no problem, others he is perma t3 myers and cannot be broken out. Dedicated servers might help with that though, but I think fixing the issue requires a lot more, but it is lower priority because those who play ghost face on the regular are few and far between.

  • @GunDemNoobs said:

    The only problem is being kicked out of stalk behind walls and being kicked out of stalk by hooked / downed survivors.

    being kicked out by a hooked survivor is pretty fair though, because that means you are most likely camping or proxy camping at least, for a hooked survivor to see you. But I agree to the broken behind walls that isn't fair for the killer.

  • @Aven_Fallen said:

    No offense, but are you trolling?

    DS is a strong Perk. It does not need any changes, and certainly no Buffs.

    The only thing which I can imagine would be to reduce the Timer drastically and let it not expire when downed. Because someone who slugs the Person who just got unhooked right away, was still tunneling. Like 20 seconds, but if slugged in this time, the Timer does not expire.

    But yeah, current version is more than ok, one of the best Survivor Perks, no crazy buffs needed.

    i really like that idea, because the worst thing is getting tunneled, downed, and left because "oo shiny i see someone else" and it wears off as they give up and go back for you. I never thought of that as a possible "resolution" before

  • it probably won't be since the game is dead *again*

  • it is the worst cosmetic yet tbh; it is just her default cosmetic with a twist

  • @joshuashep22 said:

    The main thing that worries me is that he will end up like ghostface and be nerfed to oblivion not only that but I imagine his power to be more of a gimmick like using dead lights as an alternate sacrifice method or looking like another killer until you hit the surivors

    what nerf to ghostface

  • remove passive phase; and prayer beads...also just revoice her because she sounds so obnoxious. great killer though.

  • @bunnibeetea said:

    I kind of have a very bad habit of DC'ing when I've had a bad day and a game goes terrible from the very start, especially when I get downed in the first minute. Usually, I get I'll be willing to deal with a few of these in a row, but after like 4 I just say FML and decide to take a break.

    Yeah, I know it's not very good but it keeps me from getting harmfully angry 🤷🏻‍♀️

    honestly me on the regular in that situation

  • @bunnibeetea said:

    I kind of have a very bad habit of DC'ing when I've had a bad day and a game goes terrible from the very start, especially when I get downed in the first minute. Usually, I get I'll be willing to deal with a few of these in a row, but after like 4 I just say FML and decide to take a break.

    Yeah, I know it's not very good but it keeps me from getting harmfully angry 🤷🏻‍♀️

    honestly me on the regular in that situation

  • the utter honestly in this forum post is great

  • Its just a meme really; I roast any Nancy I see because she looks like a dumpster fire. Periodt.

  • 10/10 agree; with cosmetics being a thing the bloody clothes usually arent worth it

  • @Mazemel said:

    While NOED rewards killers for not doing their objective of stopping survivors from completing generators and killing them, perks like Adrenaline reward survivors for completing their objective. When playing survivor, why should they be punished for completing their objective? I think that because NOED is causing such a divide in the community, it should be looked at by the devs. I’m not suggesting a hard nerf to it, but something that satisfies both sides and makes it SEEM less like a “handholding crutch perk” and more of a utility perk that is fair and balanced.

    Someone suggested to me the other day that NOED still remain a hex perk, but at the beginning of the match it is designated to ONE totem on the map which appears dull until the exit gates are powered. At this point, if the dull totem still remains, NOED activates and becomes lit.

    finally someone giving a valid opinion that isn't just "LOL SURVIVOR BAD CLEANSE TOTEMS"; i'm not a fan of the rework you said, but I agree to something along those lines really, It'd be nice if at the very least you need to have hooked x amount of survivors in the game for it be active once all gens are done; I'm not sure what would be a fair balance honestly. But It'd be nice to see something change to it

  • i wouldn't have expected it to play well on mobile; let alone on switch when that comes out. DBD barely runs on the PC properly.

  • it's sad where the game is and how they haven't figured out a way to make it run better/ "skill cap" balanced. If they allocated more time and people to improving the game for PC/Console instead of branching out to mobile, Switch, and even DLC hunting we'd probably have a stable more fun game at this point.

  • unless its an infinite looping shouldn't be a problem; break the palette, run spirit fury, pressure them to the unsafe loops first, or just go after someone else because wasting your time on one survivor just guarantees 3 gens to pop.

  • "just cleanse totems" is easier said then done and an over used argument. Killers shouldn't need NOED since it really is a training wheels perk. If the killers are becoming more and more balanced it is not needed past rank 15. Rank 15-20 sure; you are getting a grasp of the game and might need the crutch to learn the ropes. As you put time into the game you can unlock the MANY other perks that help every other killer in the game. The old argument used to be "Nerf NOED then you have to nerd Self-Care"..well Self Care got balanced (which now has it not being used as much anymore to deal with that issue) but NOED has only been buffed to having the same affect at all tiers. I think it is a perk that should be rank locked; or at the very least only available on killers who do not have an insta down in their kit already. Having two insta down abilities is more than broken.

  • T H I S. Meg deserves a cosmetic that doesn't make her look like an inbreed troll

  • everyone says "more strategic to use" but there was strat used for old MoM to it wasn't just oops i got hit..MoM is worse than DS. and that says something because DS aint really it either..

  • i mean if she gets attention can we disable stacking effectiveness? along with her getting a buff. thanks.

  • his ribbons ruin everything, kill the scare factor 100%

  • cleansing the totems is a good strat..but if you are against a good killer it is not always viable. Going against a good killer makes it hard enough to finish all the gens, let alone find all the totems. The way the game is going now the odds have flipped quite a bit for survivors; by 2020 It'll be either completely balanced or killers have more power.

  • @HectorBrando said:

    Trying a self unhook is awful for the team as it is now, if there was a BT minibuff more people would attempt it making it worse for survivors.

    After all, a 90% of the times justs hurts you and your team and rewards the killer, an action so self destructive should be avoided in almost every scenario not encouraged.

    this is really for a 1-2 survivors left scenario; but that is a valid point

  • I feel like a fair trade off for MoM instead of the aura reading, just put the survivor into broken for x amount of time like deliverance, that makes late game MoMs easier to counter.

  • @ReikoMori said:

    https://forum.deadbydaylight.com/en/discussion/65172/bt-effect-after-the-4

    If you agree that it is valid then you're also agreeing that it is fair. Something can't be both valid and unfair.

    agreeing it is "valid" because the devs have said camping is okay. hence my air quotes. But I am more than happy to have explained that further with this reply.

  • Actually less than 96% because luck only goes so high, less than 50%

  • @KillermainBTWm8 said:

    I hate the 4% already it's luck based you can have 4 people hooked they all 4% off and you end up having to start from square one when you technically should have already won. Keep the 4% but if they yeet off they don't get BT for something luck based.

    that's still a 96% chance (minus offerings/one time use perks) of not getting it and going stage two on hook no matter what though.

  • @Atrushan88 said:

    I feel like a big part of player DCs would be removed if you got all the points you could off of that Survivor/Killer if they DCed. If a Survivor DCs, killer should get 1/4 blood points in every category + BBQ stack. If a killer DCs, all survivors should get max points in everything, since the game ends abruptly and you have to go back into the long queue times. If you're basically giving the killer 1/4 of his points for DCing, would you do that? I wouldn't think so, and even if they did, I'd just be like "Woo hoo free points".

    i love this concept ♥

  • In that case you clip them saying it; save the recording, and file an intensive ingame/official DBD report because that is a bannable offense.

  • Very rarely have I seen a survivor hold a game hostage like everyone is talking about..most of the time (in my experience) the killer can just sit and hold the game hostage. Especially doctors who have cross map shocks. Yes survivors can troll and do that to, but there was really no punishment for the killers who did the exact same behavior.

  • Both ideas require you to get off hook though; and that is the problem with where DS went; it becomes way to situational and 9 times out of 10 wont do much for you. I think it is fine how it is and really easy to bait out early game if you don't waste your time tunneling a survivor you can't catch.

  • If they actually put effort into the cosmetics sure who cares; but we should be able to just flat out buy them as well..but the incentive is to get the pass and earn more cosmetics for a lower price than buying them all flat out. But the odds are it would be garbo recolors

  • I have mixed feelings on it as well; especially if you are playing meta killers who can basically teleport from door to door so it is near impossible to escape. I feel like the hatch should open back up after so long so you get a chance for those really bad matchup games. Because most of the time if the killer doesn't have a tracking perk to find the last survivor its just a waiting game to die while they run back and forth to secure no open doors. What is worse is getting slugged and forced to wait for the claw to kill you; but slugging and bleeding out is an "approved playstyle"

  • honestly it sounds very lack luster; out of all the KYF gamemode concepts that have been done then choose the easiest one that honestly doesn't even require a test...its just rank 20 but with nothing....okay wig

  • Campibal, Wraith, Freddy, Spirit; cannibal for the face camps, wraith and freddy for invisibility, because it is not a fun mechanic to go against, just annoying. Spirit for the same thing kind of? the passive phasing in chase is just a lot. Really any killer who turns invisible for any period of time yeets my ethernet.

  • Honestly @ devs if they change MoM can I get a refund? Frankly the community would deserve a refund at that point because that is the only reason 90% of the community bought him... so I'll take my 4.99 PLUS TAX back thanks ♥

    in MoM Comment by EnviouSLAY
  • @yeet said:

    https://forum.deadbydaylight.com/en/discussion/comment/469690#Comment_469690

    survivors continue to spout the "hitboxes" meme despite hitboxes never being the problem, interesting!

    have you played survivor? because if you actually watch other people play, or play yourself you'd notice that 9 times out of 10 a hit connects that shouldn't have reached you in the first place. Even from dedicated servers on the last PTB that did not change anything with it being a "peer to peer ping issue" survivors hitboxes are messed up.

  • I just had a double purple doctor (one causes exhaustion) so it was a free kill for him late game since it was a balanced map. with fewer palettes and safe loops.

  • @Yamaoka said:

    https://forum.deadbydaylight.com/en/discussion/comment/469640#Comment_469640

    Last time I checked survivors needed to make mistakes to end up on the hook. 🤔

    or free hooks from hitboxes

  • No Mither is just a troll perk to ######### over other survivors tbh...half the time they DC the second they get downed.

  • just putting this out there; the killer got temp banned for this because it was deemed holding the game hostage :)

  • wow that is really gameplay abuse. she isn't even that big her box shouldn't be that wide.

  • I understand waiting out BT; but frankly even body blocking for that is just..yeah. You can just chase behind someone and down them for that. I made this post because I got locked in a basement for over 5 minutes TWICE this past month. And it really kills the game for myself and others; I always record and report.

  • Ban the DCs once the bugs are fixed that are just randomly kicking people; and also...maybe when reasons people DC (OP addons, camping killers, ect) is taken into account :) Also the lobby dodging shouldn't be punished since half the time it is because of bad ping.

    @LordziPL said:

    Matchmaking BP bonus - fine

    friend rematch no re-inv - why you ask IT SHOULD BE FEATURE A LONG TIME AGO

    Automated bans for DC - why not?

    Translation of game news in other languages - YEAH

    Punish lobby dogging - why not?

    Accessibility options - YEAH

    More graphic setting - YEAH

    KYF improvements - I know what you plan [i think i know] and - YEAH

    players stats - YEAH

    Tutorial Rework - YEAH

    tournament mode - YEAH

    map reworks - YEAH

    more event - YEAH

    leaderboards - YEAH, but here's question - you promised leaderboard in roadmap 2018 - and you failed [last update for Roadmap 2018 - 2.7.0 don't have it] You will tell us why? @Peanits maybe =D

    Rituals rework - Another one? Better be good, YEAH =D

    Clans - why not?

    Ranking system rework - YEAH

    Crafting - Maybe other Gamemode?

    CROSSPLAY - YEAH!!!

    Skins from community - YEAH!!!

    Pass with bonuses - if it's not p2w - YEAH

    emotes, voice lines, loading screens, icons - YEAH!!!!

    more lore - YEAH!

    More licensed characters - If they will not be every Chapter, maybe 1 licensed Chapter from 4 chapters - yeah!

    I LOVE IT. YOU HEARD US AND OUR IDEAS!

    <3

    love to CM and all BHVR


  • @TheRockstarKnight said:

    I don't think the Killer needs consequences for camping Survivors.

    I think Survivors should be rewarded (in bloodpoints and points toward pipping) for being camped.

    That'd put an end to camping as a way to troll, reward Survivors for having to put up with the annoyance of being camped, and let Killers camp without punishment if it's the smartest decision (both gates are open, all 3 other Survivors are just waiting for the unhook, etc.)

    Borrowed Time is fine as a perk that allows for risky saves/unhooks against a Camper; I just wish it activated based on Killer proximity to the hook rather than Terror Radius, because as it is right now Wraith, Pig, and Insidious can all hard counter BT by camping without a Terror Radius.

    This is x10 better; that'd be a great incentive.

  • I think thats a fair trade off for having a million blinks

  • RN the biggest issue is the GAME is disconnecting people; survivors DC themselves maybe 45% of the time; but the game itself is mass disconnecting players on a regular basis.

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