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Endstille

Endstille

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  • @Ksoni said:

    https://forum.deadbydaylight.com/en/discussion/comment/831097#Comment_831097

    Did devs disabled bugged sprint burst or wake up? No. As survs abaused it as hell. Now experience what killers did whith that gamebreaking bugs.

    Dude what is this attitude? I think there should be no tolerance on abusing bugs, the devs not acting properly doesn't mean it is okay to exploit or that they should not disable it now.

    If you have one abusing that try to go to the corner as soon as she has to angle herself a bit or when there are 2 walls it will not work.

  • Huntress should be disabled as well, right now you can throw hatchets through the shack. I ######### you not, try it. All you have to do is to kiss the wall and while the hatchet is in windup a little bit of it will stick through the wall and you can ez pz throw through it.

  • Well counterplay to nurse has been reduced to run in a straight line away from it.

    Honestly, I read this a couple of times on the forums, so I did have to test it. Yesterday I went into Custom Game with a friend, we picked thompson's house for a test run.

    So yeah you will not be able to catch up to a survivor, no matter if you blink once or twice you can simply outrun the nurse. Should you not get a hit by the end, you would have to do the whole thing again. How is this considered balanced or fun @Peanits ?

    So for testing purposes we took the wall right next to the house which is basicly a big straight line without any LoS blockers, without something blocking the way of the survivor or the nurse. I had no idea it was actually this bad.

    How to catch up? Use an ultra rare oof.

  • No people would leave lobbies to find the other 2 swf members.

    You can not change that, you have to make balance adjustments for survivors as a whole any diffrence and people will pick that up and search each other resulting in awful lobby wait times.

  • @fluffymareep said:

    https://forum.deadbydaylight.com/en/discussion/comment/830268#Comment_830268

    If they were to buff base killer, they would need to weaken the very strong ones. I think they're trying to make all the killers basically equal, but different.

    Not once has anything been said regarding a buff. More fun to play against has literally nothing to do with buffing the killer. Also come again why do strong killers need to be nerfed in order for weak ones to be buffed? What is that logic?

  • @Monlyth said:

    https://forum.deadbydaylight.com/en/discussion/comment/829737#Comment_829737

    Why would you have more fun playing against her pre-rework? She blinked more often, and had less downtime between blinks.

    Because basekit nurse was the most fun killer to play against, it brought everything you wish for. A completely skill based chase, permanent mindgames which both required the nurse and the survivor to be on top of their game. I miss that completely. Nurse now is a snoozefest.

  • @ArrowTheGreat11 said:

    https://forum.deadbydaylight.com/en/discussion/comment/829658#Comment_829658

    I see you play survivor once a week, so talking to you is pointless.

    Says the person that is wrong on SC and myers. Undetectable prevents aura reading, sc is not aura reading. That was introduced to prevent OoO from removing all possibilities for certain killers. Maybe read upon it before you talk about wrong etc?

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/829899#Comment_829899

    Deep would is a weird state, it should go down while repairing imo but zero TR killers shouldn’t be able to moonwalk it and I’d prefer it to be a healing action.

    Simple fix, let the timer go down unless killer in a radius of idk maybe 10/12 meters?

  • Because sometimes being mean is fun.

    Depends on the killer. So yeah a spirit bringing a mori and not getting me, while being focused on my perfect butt. I'll tbag and gg ez. Not on the killer like what killer he is playin but rather how he plays. I don't have to rub it in to someone who like idk seemed desperate i guess? I rather offer advice if he/she wants any.

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/829867#Comment_829867

    Wraith and piggy can do it, T1 Myers can and I believe Freddy can if you’re asleep.

    Yup but still worth it imo. Right now you wouldn't get bt if the person unhooking is asleep and you can trigger it anyway. I don't like the deep wound status right now as you said, yeah you can be legion moonwalkd by a few killers on the other hand you can do gens and everything else for every other killer who is busy chasing somebody else.

  • They didn't say anything about buffing doctor.

    They said more fun to play against.

    Please don't get your hopes up that doc will become viable.

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/829687#Comment_829687

    And now I can get old moonwalking legion’d by stealth killers, how Isn’t that a nerf exactly?

    Well I see more value in protection against exposed. For the rare occasion a stealth killer actually doing that, yeah it is a nerf. The only "stealth" killer I see would be gf who can be broken out of his power quite easy.

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/827730#Comment_827730

    That is still a survivor nerf no matter how you spell it.

    I disagree, you now have protection vs exposed. Imagine playin bubba, finally getting that chainsaw only for nope, not today fella. Same with billy, myers, gf, the list goes on no matter from perk/kit. How was that a nerf exactly?

  • @ArrowTheGreat11 said:

    https://forum.deadbydaylight.com/en/discussion/comment/828725#Comment_828725

    Definitely not the case at rank 1. I’ve seen more Legions at rank 1 than I’ve seen Spirit. Spine Chill also no longer works against Myers, Ghostface, Wraith, or Demogorgon (out if portal), so it definitely doesn’t work on every killer. On top of that, survivors cannot see who the killer is in the lobby, so they cannot adjust like killers can. If a killer sees survivors all have toolboxes, they bring Franklin’s. They see they all have medkits, they play Legion. So idk what you’re talking about

    You crack me up, pls pick legion literally the most horrible killer there is. Idk ask the legion mains in this forum if they have a nice time in red ranks, i rarely see them, they are like pre-rework freddy mains but from what I've read they suffer and that is what i see everytime a legion plays against me and mates.

    Franklins? Ok. I will let you in on a not so big secret, prepare to be mindblown. A survivor that is in chase can not use his item anyway, franklins only helps vs instaheals. The other survivors, since you probably know a killer can not be at multiple locations at once are free to use their items. A killer using franklin's is a wasted slot.

    I think the other people explained you enough about spine chill, good day sir, maybe you git gud at some point.

  • You know what i want?

    Dotabuff is the leading statistics and community website for Dota 2

    That just for dbd.


  • @HeroLives said:

    https://forum.deadbydaylight.com/en/discussion/comment/829079#Comment_829079

    I’ve seen your posts and what you have to say. I just don’t care enough to get into a debate about it, because honestly I just don’t want to. IMO since the changes she’s still fine and just as effective. Did her base kit have to be touched? No. Honestly it’s so rare even before to come across a nurse. It’s still rare but not as Rare to see one. If anything I’d say the majority of the people complaining never even bothered to play her much at all , they play a few matches since the re work then run in here screaming.

    here’s the part that nobody is going to like which is why I mostly keep my opinions on survivor and killer to myself. If you have a low skill personal cap as either that’s mostly a personal issue and not a game issue.

    Sorry that just isn't true and repeating that like a parrot doesn't make it true either. She lost her mobility, people want to make their blinks count and not waste them. I 4ked without addons many times this weekend. Literally 0 fun for everyone including me. So much for your sick theory about low skill cap.

    Btw I play without a boring af slug build like you do, no addons and those survivors had for the most part half the points at best like the ones in your screenshot, such fun.That is literally my biggest complaint, nurse doesn't feel rewarding, no fun for everyone. BHVR managed to make sure of it as none of the problems that existed have been adressed by the rework.

    It is fascinating that you make assumptions when there was lots of feedback on the nurse changes and why they were bad, by lots of nurse mains. I myself am not even a nurse main. But to make such assumptions like you is just arrogant/ignorant at the same time. You don't even have dedicated servers on ps4 yet, you keep dismissing that completely. But yeah keep thinking everything are knee jerk reactions.

  • Writing in all caps = shouting.

    Check the thred of @NMCKE i explained it there in depth why she isn't fine and why survivors will hate new nurse even more.

  • @JawsIsTheNextKiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/829028#Comment_829028

    Really? As survivor, killer or both? It's always super-chilled for me. It could be a platform or regional differences as I was surprised that two people have now said that.

    Yup really, both sides actually. As killer you will only have swfs who super tryhard and want to get back to r1 asap. As survivor you will have the killers who play the most tryhard too to get back to r1 asap. I never understood why this is fun anyone, eu pc.


  • Oh that yelling makes me totally see your point, no wait she isn't and you have no point to begin with. People who argue because of a 4k a killer is fine, is laughable at best. These survivors you played, not even all t3 perks, not even all bringing items.

    You will see after spirit's slight tweaks how people will go back to nurse and how everybody will explain how this killer is completely unfun for either side. Give it time.

  • There was a poll recently about that or what side balance is inclined to and most people out of purple/red ranks all said survivor.

  • And? You don't even have dedicated servers yet on ps4 lul.

    I already explained that in another thread, you can still 4k with her but you have a forced upon playstyle that is not fun for anyone good that you 4k nobody denied that. Will it be more fun? Nope not at all.

  • @JawsIsTheNextKiller said:

    After playing a ridiculous amount of DBD because of the bloodhunt, rift and now trying to use up all my pustula petals, I am now in a "boosted" position:

    • If I play killer, I have to play red rank SWFs that are WAY above my skill level
    • If I play survivor I am inevitably matched with another 3 solos who are probably in purple ranks just because they've played a lot this month, versing killers who are actually good. I can't even remember what an open exit gate looks like right now.

    Is anyone else relieved that they can take off their sweatiest builds to enjoy some chilled games for a week or two or do you hate having to play at these lower levels?

    Rank reset has nothing to do with chill at all it is the sweatiest time of the month.

  • @ScottJund said:

    I want to make a video on this but I want to hear a little discussion on this first because its an interesting topic.

    A lot of people thing the game should be balanced around the individual chases, and a lot of people think it should be balanced around the broader 1v4.

    To me, both sides are equally right. If we are talking solely balance, the game does need to be balanced around the 1v4 aspect. If we are talking individual player fun / player retention for the game, it needs to be balanced around the individual interactions with the killer, because no one is having fun just sitting and holding M1 for 5 minutes.

    The argument is exemplified pretty well against Spirit. I don't even think (barring a few addons) she is overpowered. She can still lose the match as a whole if the team spreads out with toolboxes and is extremely efficient. However, the individual experience of each person in the game suffers. So in terms of 1v4, she is balanced, in terms of 1v1, people hate her and it causes people to stop playing.

    I have my own thoughts on it but I want to hear your guy's thoughts first. Which is more important? 1v4 game balance or individual interactions to promote fun and retain players?

    The game has to be balanced around 1v4 and not individual chases, you play as a team against that killer. In the end it will benefit you and others when all the gens pop.

    Imo the game is not balanced around 4man swf at all and that is why the game is so easy as survivor. The more you play with a set group of people, the better you all work together there are so few killers (i mean players not the actual killer as char) thar are even able to play against that and win that it is something utterly rare to happen. Most of the roster is simply not able to keep up with that pace. Those are not most games, yep but most games were not against god nurses either.

    A friend of mine brings with his group everytime 4 commodios toolboxes +pt, no matter the killer. Imagine how fast those gens pop, they troll a bit and get out. I agree that usually you should do make the most out of every pallet (which is what you said in your response to the video of tru3) but the thing is when gen pops quickly it doesn't really matter that you created a deadzone.

    Playing as a team shows the balance of the game, you now have protection against exposed be it by kit/perk it doesn't matter. You can stun a billy out of his sprint with head on. The possibilities are lots, people just need to use it.

    I would completely agree with you on everything you said against spirit if this game was 1v1. However it is 4v1, let me remind you of your first thread about spirit (iirc you said it wasn't about whether spirit is op or not just if it is fun/interactive) and check to what the thread developed, i think it wasn't even page 2 before people started to argue about exactly that. And this attitude will carry forward for whatever killer rises in the meta after spirit probably freddy/gf, billy, huntress.

    As long as this community keeps acting like it isn't a balance problem because they want to be able to troll and waste their time as survivors this game will never have any balance at all. Counterpart to that is a bubba sitting in the basement waiting for that one person to come down and be chainsawed and complaining about gen rush.

  • @[Deleted User] said:

    Most spirit players can get 3k-4k easily.

    i got a 4K my first game with no addons or perks. But no she’s not overperforming at all. Totally. Lolol

    4ked yesterday with wraith in red ranks, no perks or addons equipped. Must be overperforming, nerf him.

    Made several 4man escapes, nerf survivors too? Gotta love your logic.

  • Thing is most swf just straight out suck, like most survivors. It is easier to pretend swf is just playing with friends and nobody ever ruins games for killers :)

  • @ArrowTheGreat11 said:

    https://forum.deadbydaylight.com/en/discussion/comment/828092#Comment_828092

    So bringing a perk is a solution? Every survivor has to waste a perk slot for a 1/17 chance to get a Spirit? Got you. Perfect solution. You’re so right

    1/17? ? Yes at rank 15. At rank 1 it is something like 1/3. Also the perk doesn't only work against spirit but all killers. You wanted an indicator to know whether or not spirit is using phase, sc will provide you with that and make the game much easier in several places. When it is fine for killers to take a perk to counter gen speeds etc it is fine for survivors to pick a perk for a killer they are having trouble with.

  • @HamdaN said:

    https://forum.deadbydaylight.com/en/discussion/comment/827502#Comment_827502

    do you play in pc rank 1 at all......? everyone dcs on sight NO ONE in MONTHS has ran a spirit that hard.

    you should replace "everyone" with "I" in that statement so there is some truth to it.

  • Since you equal "reading your opponent" to "running around like a headless chicken". I just think you must be hilarious at fighting games where 50/50s happen many many times.

  • K. Completely does what you asked for, now worse than self care. Honestly this is the problem with this community, people claim garbage, have a solution right there and refuse to use it cause reasons.

  • @ArrowTheGreat11 said:

    https://forum.deadbydaylight.com/en/discussion/comment/827805#Comment_827805

    Self care is literally the most useless survivor perk. ######### are you talking about?

    SC Spine Chill

  • @ArrowTheGreat11 said:

    https://forum.deadbydaylight.com/en/discussion/comment/827766#Comment_827766

    You think escaping means that she’s uncounterable? ????????????????????? she has no counterplay because if you drop a pallet, there’s no telling when she’s phasing around it if she’s standing still. That’s what needs to be nerfed. No one knows when she’s phasing or when she’s just standing there. You must only play killer though ????

    Yes escaping means she is uncounterable. Literally #########. You do you.

    Can't equip SC, too difficult, gonna cry on forum instead.

  • @HamdaN said:

    https://forum.deadbydaylight.com/en/discussion/comment/826941#Comment_826941

    ahahahhahahahaha your delusion sent my sides to sea. youre just a silly killer main who wants characters with no counterplay potential and wants chases to end in 15 seconds or less. G E T G U D. also tell us stories about how much noed’s carried u. id love to not care =)

    Instead of laughing and throwing tantrums like a kid, you should invest some time to research on how to play against spirit, fyi i present to you dbd latest tournaments hosted by marth, lots of spirit games with no 4ks iirc. You should check it out and git gud. I am just annoyed by the amount of baddies that demand nerfs cause they are bad at the game.

    @ArrowTheGreat11 said:

    https://forum.deadbydaylight.com/en/discussion/comment/826941#Comment_826941

    Nope, no counterplay. Ask any killer main on yt. Standing still is not a counter

    Even @arslaN who disagrees with me on this, says he dominated many spirits in 4man swf. I wonder why? No counterplay would mean there is nothing survivors can do so every spirit game should result in a 4k. Yet it does not, seems to me you are wrong and those yt killer mains.

    No wonder there is no counterplay for you when the only thing you can come up with is "standing still". You must be quite the experienced survivor in order to say something like this. ?

  • @underlord99 said:

    https://forum.deadbydaylight.com/en/discussion/comment/826954#Comment_826954

    Have you actually played a game as a survivor against a spirit?

    There is only two ways to actually counter her:

    1. run iron will, however this doesnt always work seeing how a lot of spirits like to run strider
    2. be "unpredictable", really? so running around like a chicken with its head cut off is what i have to do to counter a killer that i cant see nor hear phasing while im in her terror radius.

    Must be fun to see you play any fighting game.

  • I will post this here, i was in doubt about making another thread or including it here but i am lazy so yeah.

    However it seems fine to uncap fps now, so I did. I played nurse this weekend, only without addons. Can you still 4k? Yes ofc you can do that. There is a big but(t) to it, before you were able to be a very agressive killer and to me that is no longer the case. You had the mobility and the chase thus you were able to play fair and entertain the entitiy, now that is no longer the case and you will play the most scummy boring efficient way possible. At least that is what happened to me.

    Before this rework you were able to hook a survivor, travel the map, let them unhook, patch up and you down someone else. Now I am like, yeah I know there are 2 ppl here, lets find that other guy and put him on hook too. Slug if you see 3rd coming for unhook. Game over.

    Lots of survivors simply have no clue how to mindgame nurse, how to play against her. This rework does not change that nor does it make matches more fun. It just makes everyone miserable.

    Why play that way? Well simply due to the fact that using the power now comes with a downside, you feel punished for just traveling the map thus you want to make your blinks count and use them as efficient as possible. I can't express how I dislike this cd, to me they ruined the whole musclememory one had with that killer. It just feels very frustrating, you either charge a blink a bit too early and boom you will watch somebody run cause you do not have that 2nd blink up or the server isn't registrating that blink and you blink one meter.

    Why wasn't the bug fixed where you hear her spamming blink constantly while charging the blink until she lets go? Seems lazy.

    Prenerf I actually had lots of nice comments from survivors who enjoyed the match probably due to me not playin as efficient as I could and being rather fair. You know not tunneling, not camping or whatever. Now? I think it is safe to say that none of these survivors did have any fun. So pretty good job there, making sure nobody has fun when the killer is a nurse.

    I understand that there had to be changes due to the addons which made everything possible on that killer, however even with those addons bad nurses would still be bullied by survivors.

    Now we have this killer that can be strong once in a chase but against good survivors you will have a very hard time (no idea how it is with addons). Not just because of the cd but because of the servers, the reappearance which makes it so easy to juke her (imo from survivor view).

    People who claim the killer ignores all survivor defenses are wrong since the killer never robbed survivors of their movement but in order to last long in a chase vs a nurse you had to mindgame alot and understanding the killer too. That is just gone which makes me sad.

    Any big map, any map with LoSbreakers will give you a very boring match. Due to that "new" playstyle. Basicly you forced all nurses to play a very boring game. I have literally no idea why anybody that didn't play nurse before should start playing with her now. Every mistake gets punished that is really great for beginners. Why would you bother to play that when there are so many killers that do not require you to have such frustrating experiences? I think good nurses compensate that but to me the killer feels utterly horrible due this forced upon playstyle.

    I am not saying that the killer is garbage now but I seem to have a very diffrent opinion on fun than any of the developers.

    Looking at addons:

    Lazy again. This is like the keyword to this whole rework, lazy. Why? Well somehow you state you wanted something to prevent the spamming of blinks, fatigue was that adding a cd on top of that with the same reasoning seems dishonest and not logical, why not simply increase the fatigue? Was it too hard to change the numbers? No but because they needed stupid addons, moderately decrease cd, we like cds and that is lazy.

    Stridor in an addon, yeah well idk, i never used stridor or actually i did and that is why i would never equip it on a nurse since you think people are like right behind you even when they are further away.

    Than this utter nonsense talking about how old addons were screwing the musclememory of people ( yeah right and that is why you had 0 problems to do that same ######### on the basekit screwing the musclememory of all nurse mains) ontop of the addons that exactly do that again.

    They screw the musclememory, decrease lunge, decrease range, randomly go where you blinked from or blink ahead. Didn't you dream about being a 110 or 115 ms killer since there are none of that in the roster? Well now you can do that too as nurse,yay.

    So conclusion:

    Yeah the nobody gonna have fun killer. I literally had more fun playing any other killer and that is just sad not because I didn't win but because of this horrible playstyle. I hope the pickrates for this killer stay as they are right now, but this is going to change after spirit's slight tweaks and you will see just how unfun this killer is and how lackluster this rework is. Imagine having 0 fun winning as a killer with nurse that is the case now at least to me, rip sally.

  • @ArrowTheGreat11 said:

    https://forum.deadbydaylight.com/en/discussion/comment/826886#Comment_826886

    Spirit has zero counterplay. Killer mains love her because of this which is why they don’t want her nerfed. Plain and simple

    Spirit has counterplay you are just bad as survivor, deal with it.

    Btw leave that crap out of this thread there are enough for it. Thx bye.

  • How about you do something for veterans instead?

  • @Mister_xD said:

    https://forum.deadbydaylight.com/en/discussion/comment/824711#Comment_824711

    is it me trying to bait or is it me not being able to take someone serious who tries to tell me that the strongest killer in the game would be garbage tier?

    ive been discussing this exact same topic over and over again. in the end, ppl will not want to give in and rather end up throwing the exact same argument at me over and over, turning in endless circles, so i wont even start a pointless discussion in the first place.

    fact is: nurse, with her base power, is still able to ignore any defenses survivors have and end chases ridiculously quickly without really leaving survivors with any real counterplay to it, this has never changed. you just wait 3 seconds longer before you can doubleblink now.

    So when the discussion is pointless, why do you participate in it? The irony of that is kinda funny.

    Fact is: Nurse does not ignore any defenses survivors have, she has never done that and will never do. Survivors have counterplay to it, always had and when you are unable to reproduce the counterplay you should try to copy survivors who can and do so.

  • It is very simple.

    You dc, you are not allowed to play for an hour ( first offense).

    Everytime you do dc, this cooldown increases up until a week. It can not be reset.

  • @Mister_xD said:

    oh no, how dare they implement a 3 second cooldown before you can double blink again :O

    yeah the killer is complete trash now. unplayable. waiting a full 3 seconds for my double blink? are these devs insane?!

    You know it is kinda like the argument about old freddy being viable. Yeah you can 4k however it has lots of frustration due to the cd mechanic, i doubt you are able to comprehend as all you do is try to flamebait.

  • @HeroLives said:

    dude the nurse is still op af people on console are playing her more now and completely wrecking teams into oblivion

    that has nothing to do with being op but with the nonexistence of the killer before that which is odd since the killer was stronger

  • Well nurse was able to play fair, have a decent match, you didn't need to play optimal, now you do. I played with her for abit this weekend, to me it seems that people enjoy this far less than my playstyle before but that is what the devs wanted.

  • You can not nerf SWF, all you can do is make changes to balance fyi, changing survivors.

  • Neither billy or bubba take any skill, backrev ez instadown. Should be nerfed and make somewhat skill dependant to play.

  • @ScottJund said:

    https://forum.deadbydaylight.com/en/discussion/comment/823017#Comment_823017

    Don't you need 5 people for those? How am I gonna solo join that.

    I think you do but you might just ask marth, write him and maybe he can help you out. I can't imagine that you don't have 4 relatively good skilled friends willing to play with you a couple of matches in a tournament. Sorry if I sounded condescending but to me it doesn't seem like such a big deal.

  • @ScottJund said:

    https://forum.deadbydaylight.com/en/discussion/comment/822832#Comment_822832

    Yeah let me just summon a team to play 100 consecutive matches and let me just immediately join a tournament I know nothing about. You got me bro! #outed #scandal #areyoufuckingserious

    So hard to ask 4 friends to do that? You could read up on the tournament, don't act like I ask you to climb on top of the k2. Also what do you need to know, spirit op, you win infinite matches remember?

  • @ScottJund said:

    https://forum.deadbydaylight.com/en/discussion/comment/822154#Comment_822154

    I'm pretty confident I can win infinite games in a row with Spirit as long as I get to use Amulet/Wakazashi. I don't think I've lost with that setup in my entire time playing the game. Its ridiculously overpowered.

    Sure.

    Not buyin it sorry.

    hey, why don't you join in the next dbd tournament hosted by marth? you will 4k everytime right? show us that there is no counterplay and you are superior to everyone

  • @SeducedByDaemonette said:

    https://forum.deadbydaylight.com/en/discussion/comment/822442#Comment_822442

    Yep . 'Optimal swf team/ optimal team' is a tru3 terminology . Also you share his opinion about Nurse nerf pretty much shows who you are

    Tru3 has his own terminology interesting, since that term is known by any decent player.

  • @[Deleted User] said:

    Did you read ScottJund's take on this before posting this? Kinda dumb to post yet another thread just to complain and not bring any sort of constructive argument as to why you think Spirit shouldn't be changed, don't you think?

    Did you notice thatt scott never follows up on anything he says? I suggested to him to play 100 games as spirit vs optimal swf. I also siggested he participate in the next tournament hosted by marth to proof that there is no counterplay yet nothing. Quite strange considering he was so vocal to be challenged.

  • @Hag.is.Dtier said:

    Trapper nerf: Trapper no longer has a power and has been renamed to Mr Macmillan. Trapper wasn't fun for survivors and couldn't be looped when a trap was placed at said loop. Mr Macmillan will now require "SkILl" to catch survivors.

    "hAvE FuN!"

    That will never get old, sad.

  • @DeKillerKiller said:

    All I want is for survivors to have the exact same information she has.

    Footsteps, breathing, grass moving, phase noise being directional (except maybe inside her Terror Radius). All of this.

    Would make her easier to counter and learn.

    So basicly you want her to be like legion with no power at all? I mean literally every other 115% killer gives you that. Yes make all killers that. Such skilled survivors people are.

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