Endstille
Endstille
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Comments
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@AbstractPolygon said:
https://forum.deadbydaylight.com/en/discussion/comment/841852#Comment_841852
I don't see why survivors would run a perk thats only useful against one killer when people play more than one killer though.
How is spine chill useful against only one killer? Did you ever use something else besides bt,ds, adre, and bl/dh/sb? This perk literally tells you whether spirit is phasing or not, tells you when the killer is coming to you etc... but yeah works only against one killer. *FACEPALM*
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@Aven_Fallen said:
"constantly only get one blink because u forget to hold it 1 sec longer"
If this happens quite often, not Nurse is the problem.
She is still the best Killer in the game. She is a lot harder to play tho because you cannot yolo-blink just after missing your first sets of Blinks. Now there is punishment for missing Blinks, which was not the case before.
Ofc there was a punishment before.
She isn't the best killer in the game by far. Several killers are better than her by now. She is unfun to put it simple, 4k with her, no fun whatsoever. Utterly boring and mindnumbing. Wait till you play nurse players that can play her and it will be an utter snoozefest, before nurse would travel the map after a hook, now, ######### that.
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So you make a post in which you cry about complaints.
Do you mind me asking what you do here if everything is so negative and all people just cry?
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Honestly they all need a rework.
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I explained in detail why this killer not because of underperforming or anything like that. But that killer just sucks the fun out of the game as he is now. Nobody in a match vs a skilled nurse (not even the nurse herself) will have fun in the trial.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/838694#Comment_838694
I guess my group is in that 10% then. And I guess I was damn lucky to pretty much only get that special 10% when I was in red ranks as killer last season. The number of try-hard SWF groups I went up against I could count on a single hand.
A lot of them were "bully squads", but you know, I don't think trying to get me to proc their decisive strike intentionally so they can follow the stun up with a head-on and then throw a fire cracker down is exactly the most optimal and efficient play, but maybe that's just me.
https://forum.deadbydaylight.com/en/discussion/comment/838962#Comment_838962
Nerfing a single killer who was widely regarding as in her own tier is easy -- not that I agree how they nerfed her, but that's a different discussion.
At the end of the day, leaving one overpowered problem on one side and one overpowered problem on the other doesn't cancel each other out as a solution. It just means there's two overpowered problems and anyone who's caught in between gets royally sandwiched.
You can't just nerf people playing together. It's a much more complicated matter.
If you nerf people playing together, then you discourage people playing with friends, and that's a sure-fire way to kill your game. If you nerf survivors, you encourage people to play with friends since it's too difficult to play solo, which again, is also a sure-fire way to kill your game.
Either solution in this case alienates a huge portion of the population and is a quick way to drastically reduce the player-counter of the game. As someone who spends 90~95% of their survivor time solo, I know how obnoxious solo survivor can be. Sometimes it doesn't even feel like that killer is the one you're fighting against, but one or more of your fellow survivors -- assuming they don't off themselves on their first hook or DC when they're the first one down.
Either way, they know it's a problem. They're not blind to it. They've acknowledged it plenty of times before. Remember the talks of making Kindred base kit before it was dropped? That's proof that they know it's an issue.
Well solution would be give them voice, let people mute other people if they so wish. Balance survivors around 4man swf top tier. That is the way to go and nothing else.
Quite simple yet i doubt we see it happening.
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This is what I told you.
You cave in to people who suck at the game they will just cry about the next best thing. Basicly any killer that isn't bubba/clown/doctor/legion etc will get complains about sooner or later. Just a matter of time.
This is what you wanted.
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I find it odd that they say no to legacy even when people somehow lost that? Imagine having that and loosing it, not getting it back because reasons and than this. Well I find it hard to see the diffrence.
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@DWolfAlpha said:
https://forum.deadbydaylight.com/en/discussion/comment/837673#Comment_837673
Maybe try an example where you find someone on a gen and they run away in a straight line instead of blinking from across the map just to see them clearly.
Come on be specific please, i mean as you can see I made another video because another said so. But please be specific about it, to me it is isn't really much diffrence if i pick a gen on asylum in the open where you would be happy as nurse to engage someone and who than runs away or like here someone standing and than starting to run.
You think there will be much diffrence?
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@justarandy said:
https://forum.deadbydaylight.com/en/discussion/comment/838971#Comment_838971
Dude you compleeeetely missed the topic. I was nowhere talking about event cosmetics. I'm talking about these exclusives which were given away for free from bhvr and then sold by 3rd parties. Pls, read the complete post carefully before responding
Man come on honestly? They didn't seperate the issue in the update and said event cosmetics were included in that stuff they give away for free. So sorry I assumed you talking about was also including the event cosmetics but they are so urgh
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@prettyf said:
https://forum.deadbydaylight.com/en/discussion/comment/838971#Comment_838971
good to see normal person like react about "free for everyone"
im the same with you but i grinded recent event skins, so mostly i getting i didn' had but still devs knew about open markets and people grind from their time limited events or came at official events,
why devs ignoring those people first before even this being controversy and fight each other?
of course gaining people like you and me can blindly support devs but this is not how liberty works even if its small, and theres people really serious about this they looked even funny for me don't you
Well you know it is pretty easy to make people happy, i mean obviously way more people wanted those skins than the people that actually bought those. Now BHVR gives them this for free so yeah screaming against it will always result in more people sayin why you mad about it?
I just feel it is bad to ignore the people that in my opinion are rightfully angry about it.
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@DWolfAlpha said:
https://forum.deadbydaylight.com/en/discussion/comment/831292#Comment_831292
I catch every survivor that runs in a straight line. Sure, outside the lab, those are the only ones I tend to catch, but I don't get why people keep saying this. Just so you know, I sucked with nurse before the nerf.
Keep in mind that this is about no addons, with addons you will do that. As you can see i posted 2 vids to it with overall 5 examples.
I actually tried this in live games and it is way more effective than everything else. You just have to keep in mind when you actually have to juke. Sorry but this is way too easy to pull off. At the moment most people play vs her like before nerf but you dont have to do that. Why participate in a mindgame when you can run from it?
In my opinion it is a matter of time. Honestly I have no clue what this anecdote about pre nerf nurse and your performance is because nurse before that was stronger in pretty much everything so it makes little to no sense to say that? I just dont understand the point.
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@Zoldyar said:
https://forum.deadbydaylight.com/en/discussion/comment/837673#Comment_837673
True, but you should understand that a killer that can ignore all defences a surivior has. They would obviously have some punishment to their power.
I am sorry but I never thought that nurse ignores all defenses a survivor has. That would mean she robs them of their movement which she does not. Granted omega/3+ blinks was utter bs and very frustrating to play against because there was nothing one could do imo if the person playin has any skill.
However the problem you seem to ignore is that now it is so easy to juke the nurse that you know, no survivor will have actually trouble doing it. She telegraphs her blink and you have enough time to get away. Basicly I do not see how the killer is rewarding to people playing her when you can have the same and better results with every 115 killer. So where is the skill rewarded when it is running in a straight line, and juke every 3-4 double blinks. A killer with normal speed will not need as long to catch up so what is the benefit?
I just don't see why people should play her there is no fun in it.
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I think it will be freddy that is overperforming after spirit.
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One could almost laugh about the people who vote no, just shows how little people know and are unable to pay attention at anything.
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@justarandy said:
Are those who just realised that they made a very dumb decision to buy them for huge amount of money. They have difficulties to admit that to themselves, therefore they project their mistake towards the devs to feel better.
I'm not talking about event exclusives, that's obviously a different discussion.
Sorry but I disagree, I have none of the items, no legacy no other event stuff.
People earned it and it is okay that way. Why they are giving away for nothing is kinda strange. I would be pissed as well tbh. I mean idk, maybe back then made a decision to grind for those items or whatever instead of doing something they wouldve prefered.
I think generalizing about a whole group of people because they have an opinion or issue is bigot to say the least.
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@[Deleted User] said:
They're not blind.
Two overpowered things does not make a solution. It just leaves two overpowered things.
To that end, punishing people just for playing with each other is also not a solution. Not every SWF is a military group. 95% of the time I'm playing with friends, I don't even bother using a mic, as do some of my other friends I play with, and if we do, we're socializing about something else and the game is the background.
They seem to be conviently blind while the nerf about nurse was discussed, the discussion was based about god player nurse somewhere somehow that do not represent the most people of playing nurse at all. Thus it seems illogical to try to downplay balance issues of the game with "oh well there might be only 5% who play like that but the rest is goofing around".
Literally nobody cares what you do when you do play with your friends, the game needs to be balanced and outliers such as "4man swf military group" has to be adjusted. Since you are absolutely right that you can not punish people to play with their friends this will mean that balance has to be adjusted for survivors as a whole.
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@altruistic said:
Someone else receiving pixels in a game has literally zero impact on you.
Stop worrying about other people, it’s none of your business.
The only cosmetic that should remain exclusive are legacy and twitch cosmetics. The rest are moot.
Are you just fishing for easy upvotes or what is that issue with you? I really wonder why you have to go into every thread concerning with these exclusive cosmetics and tell people how they should feel about it. Saying no issue, no problem nobody should care and yet there you are in every thread about it. How is it so hard for you to simply let people have their say and how they feel about it. Oof
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So when are you making some adjustments to survivors? You know SWFs do exist, some do not just play with their friends. When are we getting our adjustments and challenges and skillfull play?
How many killer nerfs do i have to wait before you start adressing that? Do I have to become totally bored as survivor?
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https://youtu.be/fcO-rJBkcOo
So i was made aware by @Omans that i should use double blinks. I had tested it the same day, i dont know how but i got it wrong. Maybe i was too shocked about single blinks however this is the result i am still not really satisfied with the results but it looks better than single.
However you would only have to juke her all 3 double blinks, you can waste alot more time with an exhaustion perk and ofc after being hit. A chase like this can actually make it for quite along time.
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@Omans said:
I'm curious what the video above is trying to prove?
Not using second blink to cover more distance.
Starting from 32 meters back - do the same with a full movement speed killer like trapper. You probably won't reach the survivor before the wall then either...
"I can't reach the survivor even though I'm not using my power fully!"
This is why the nurse was changed. Her map presence and also her power in a chase were too strong. Power in chase wasn't changed if you hit your blinks, and map presence was slightly nerfed. As was necessary.
Seems you were right, I have no trouble admitting i was wrong. You can as a matter of fact catch up via double blinks. So depending when the survivor does notice you (~32m). It takes two or three double blinks (at the third you would actually have to juke her).
I am still confused why I had so diffrent results a day before.
I find it quite odd that this is so effective, no exhaustion, no nothing yet but running. So for each down just with that you can realisticly stretch a single chase just to 1:30min or even more.
https://youtu.be/fcO-rJBkcOoI don't know I am still not satisfied with the results but better than not being able to catch up at all i guess. The when the survivor notices you is not possible, is a little confusing it is more visible in the 2nd example of double blinks.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/833903#Comment_833903
Do you have a video using the 2 blinks?
No even more sad but i make it when i am home.
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@prettyf said:
https://forum.deadbydaylight.com/en/discussion/comment/816296#Comment_816296
no, nurse is now 100% skill based killer and deserve tagged as "hard"
still i think billy is harder than nurse
You can run away from a basekit nurse, there is no tactic involved nothing. Just run in a straight line and she can not catch up, this kinda makes me think that this has nothing to do with skill on either side.
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FML
I already bought it.
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for me it would be:
-EdgarAlanBro;Zubat;noob3
I used to watch otz until i played him and he was super salty about it. I dislike his exaggerations, like idk he had some video where he claimed to play against survivors who bring everything at their disposal and you see that there is one item in the game. This is why I stopped to watch tru3 too. He also sometimes exaggerates but can be so salty and sometimes everything a survivor does is marked as "to bully".
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Let me guess, green or yellow ranks? <- This the you issue.
Did you pip?
I agree the killer wasn't skilled as much as your teammates. You should have no problem to get out of that with a few games like this. Keep playing and you will see you will get other mates. Not all people are like those potatoes, they do exist and they happen.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/834046#Comment_834046
There is nothing to test. Its just an excuse they make. The measurement is time.
So my suggestion that you play your spirit in the next marth tournament is not viable due to reasons right? ?
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Sounds like a you problem.
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@Omans said:
I'm curious what the video above is trying to prove?
Not using second blink to cover more distance.
Starting from 32 meters back - do the same with a full movement speed killer like trapper. You probably won't reach the survivor before the wall then either...
"I can't reach the survivor even though I'm not using my power fully!"
This is why the nurse was changed. Her map presence and also her power in a chase were too strong. Power in chase wasn't changed if you hit your blinks, and map presence was slightly nerfed. As was necessary.
You have no clue what you talk about.
Using the 2nd blink will result in a longer downtime and the survivor making more distance, i already checked that and also did write that. But is okay i can make another video just to be specific,
you want me to do consecutive double blinks or do you want me to start with a double blink and than keep doing one blink?
The result with double blinks is even worse, the distance does not decrease at all. But yeah you keep making comments like "I can't reach the survivor even though I'm not using my power fully!".
I will make 2nd video for you since you obviously are an expert.
€dit:
I have to upload that when I am home so like 8-9hrs from now.
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@Sluzzy said:
As survivor, I still haven't seen a nurse that won. In one game, she finally caught someone at the end and then camped them. She got off, DS'ed her, and everyone escaped. BHVR should be ashamed for ruining this killer, a killer once feared is now a laughing stock. I have had absolutely no fear against any nurse since the nerf.
Survivors love the nurse so BHVR is claiming job well done!
I did lots of 4ks with nurse on the weekend basicly with the build i run in the video above. That however is due to survivors thinking they have to play against nurse like old nurse, when people do realize you can run away in a straight line and that is the most effective thing to do. Guess what. However what I wanted to point out to 4k with a nurse is nothing considered fun for anybody involved. You will play "optimal" or the most boring way possible in order to ensure a 4k. I described that in another thread but yeah.
Nobody gonna have fun with the killer or against the killer to put it simply.
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https://youtu.be/e9-ANOgmWgE
You have to keep in mind, that you will not have 2nd blink up so at the end of the wall that is blocking the way. We decided to just make it till there but
- this is a 30sec "chase"
- no exhaustion triggered whatsoever
- no speedbuff due to a hit
Regarding that and how effective this actually is, sorry but nurse is even worse than old freddy. Just a matter of time until people realize that.
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Welp I thought this was sarcasm but you honestly do not understand why people do not like the battle pass. I suggest you read couple of threads about it which explain why people do have problems with it. It literally has nothing to do with CoD or Fortnite.
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https://youtu.be/e9-ANOgmWgE
Skilled counterplay if you ask me, i catch up due to a wall blocking the way of the survivor. You can do this on any map. All you have to do is run away in a straight line.
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@LordRegal said:
https://forum.deadbydaylight.com/en/discussion/comment/832514#Comment_832514
@Endstille can you share your video and tag them? Alternatively I can make one in about 6 hours once my wife and I are both home.
Yes I can and will. Just need to find out how i can make something over the name.
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@Zoldyar said:
https://forum.deadbydaylight.com/en/discussion/comment/831292#Comment_831292
You understand that the nurse blink has a large distance in which they can keep up or even surpass a surivior, right? To say even when she blinks she can't keep up with a surivior is very untrue and you must not be experience with her to be saying that.
Kiddo take a friend, go custom game, dont take any addons. Take whispers as a perk, blink to the friend who is the survivor. Ideally you use whispers so you can see 32m exactly. So you tell him once you start to blink he just has to run in a straight line away from you. You try to catch up to him.
I tried that with using one blink only, i tried with double blinks (fyi charging 2nd blink while blinking with the first since that way you travel more distance) and I tried with a combination of both. Result? It is not possible to catch up, you need addons to do that.
So test it and come back here with video how you catch up. Oh and btw the video that you showcased was tru3 playing with both range addons (i said you can not catch up to a survivor without addons who runs in a straight ######### line).
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@crossboy said:
https://forum.deadbydaylight.com/en/discussion/comment/833034#Comment_833034
I've played her both before and after, and still enjoy her. I haven't had as much time to get used to it, but she's much better now imo. Instead of just being able to blink all the time as much as possible, now you actually have to think about whether or not it's worth it to blink the second time. "can I get a hit here if I use my second blink, or should I save it and blink twice at them?" She's much more rewarding for players that are skilled with her, which is what she should be.
Why do people always try to assume people dont know what they're talking about and flame them for it without even knowing? It just makes you look silly.
Much better.
She can not even catch up to survivors anymore yeah this is addonless but as soon as survivors understand that the most effective thing is to run in a straight line away from here this killer is beyond freddy tier of the past since no other killer has this issue, you can not even do that vs legion or any other killer for that matter. To state that nurse is better is a lie.
Do you need to verify what I said? Pick a friend go to custom game, no addons and take whispers as a perk. Have him outside of your terror radius, blink to him and tell him to run in a straight line away from you. There is no way that you will be able to catch up.
Rewarding? She isn't rewarding at all, nurse now has a forced upon playstyle that is boring, you will not travel the map after a hook, you will stay close to the first person and try to find another and put him on hook too, slug the 3rd if you see him coming. I 4ked in the weekend lots of times not once was any fun involved not for me not for the survivors i played against in red ranks.
So sorry that I assume that you have no clue what you talk about when you say nurse is better and feels more rewarding because that isnt the case. A killer that can not catch up to survivors, literally useless.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/831637#Comment_831637
Stop scaring people!
Sorry ☹️
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I think it is either
or
Both pretty scarry, i mean a rock could crush all 4 survivors at once and so could a tree.
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I expect a killer nerf roadmap.
Finally announcing they remove bloodlust so a killer can no longer catch up to survivors.
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Take a friend, go custom game, pick nurse no addons. Take whispers, so you have easy measurement for 32m, blink to him and just let him run in a straight line.
As soon as survivors stop to play vs nurse like they used to, she is in the dumpster.
To 4k is not a problem yet because people do not play this yet and think they need to break LoS and all but they don't wait till they realize that.
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It is not even about fun anymore.
I seriously doubted that it was possible to run from nurse in a straight line. Let that sink in, a killer that can not catch up to survivors who run from him in a straight ######### line. No mindgames no nothing required, finding that i lost all faith in those developers.
This is not even factoring in exhaustion perks.
How is anybody going to have fun playing that or against that? This isn't possible for any other killer how did that ######### get through testing?
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@xXNurseXx said:
https://forum.deadbydaylight.com/en/discussion/103407/rant-new-nurse-is-so-much-fun
git gud
i still 4k every game with my lovely nurse even if its not as fun anymore but more fair for good survs
So? I 4ked nearly everytime as nurse too, give it some time. All a survivor needs to do is run in a straight line, you didnt 4k because you are good. You 4ked because survivors think they need to break LoS and mindgame like old nurse.
These survivors are bad, it is true you can simply run from her. No skill required whatsoever. Pretty good job so far @Peanits
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@Rydog said:
I've gone against post-patch red rank Nurse players who seem to be every bit as dominant as they were before the changes. She's still the best killer.
That is where you are totally wrong, people do not know yet that all you have to do is keep running. So unless a nurse comes at you with range addons she will not catch up. No worries i 4ked alot with nurse this weekend in red ranks. People don't know that it is just that easy as soon as they do, there literally is nothing a nurse can do.
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They literally made it so that nurse can not catch up to survivors running in a straight line. I didn't believe it, i tested and yeah it is simply not possible unless you equip range addons. These addons however will not work against any decent survivor due to her telegraphing. Nurse is dead.
You only need to "mindgame" her once every 4-5 blinks and she will not have a 2nd blink up at that time. So when people lose to nurse now, they are utterly terrible.
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@snozer said:
https://forum.deadbydaylight.com/en/discussion/comment/831292#Comment_831292
It is fun for the survivor, the whales of dbd, and that is all that matters.
You need to remember that they are balancing around "fun" (disconnects) and will nerf anything that has a low "fun" (high disconect) ratio.
I disagree running in straight line is not my definition of fun or a good chase. This just beyond stupid.
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I honestly didn't believe the whole running forward thing. It has nothing to do with skill, you simply can not catch up to a survivor just holding forward. This is beyond horrible, did the testing. Please just erase nurse from roster.
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@PinkMochaV2 said:
And what exactly is effective against Nurse and Spirit in your opinion, that can reliably allow survivors to not get killed?
https://forum.deadbydaylight.com/en/discussion/comment/831292#Comment_831292
Sounds like you need to L2P Nurse.
Maybe you should try to make a point or any sort of argument. I explained in a thread how i usually will 4k with nurse in red ranks (without addons) but problem is that the killer is no longer fun due to a forced upon playstyle. The most effective thing vs a nurse is running in a straight line, without the Kavangah's Last Breath you will not be able to catch up to the survivor. This is without any exhaustion perks.
I tested that with a friend in custom game as i wrote. You can close the gap with single blinks, however running along the wall next to thompsons house, you will not be able to get a single hit into a survivor if he is just running straight. This has nothing to do with l2p, also made video of it.
We basicly used a survivor outside of TR so 33m. With double blinks (even charging 2nd blink while blinking for first time, you will not be able to).
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@Ksoni said:
https://forum.deadbydaylight.com/en/discussion/comment/831320#Comment_831320
No point in arguing. People will still abause gamebreaking bugs anyway. And you can't do anything about that. Except "please don't do it" witch will be ignored.
Just sayin if there is gamebreaking stuff, devs should disable the affected things until it is resolved.
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It used to be old nurse now you can simply run in a straight line and she will not be able to catch up. She should get a 🤡 cosmetic.

