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EmmaFrostyEyes

EmmaFrostyEyes

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  • @supersonic853 said:

    Never thought id put this in here. But, i have been playing with this perk for the past week. Its value seems to actually be more than i thought. With the ability of removing screams from the equation entirely you can fool the killer (as the screams for stuff like Jolt or Pain reasonance gives them knowledge of when someones on a gen). It can also remove some perks from the equation (face the darkness and thrill of the hunt combo anyone?). As well as surprisingly doing certain actions silently has been valuable, like breaking bones nearby a killer. And the scream addons and other scenarios added onto the straight value of not being kicked off stuff by screaming and having to jump back on after a bit. Honestly not screaming has been a blessing.

    (Also killers will love you not destroying their eardrums when your hooked. I know personally the screams on hook can get old for me)

    Its op and needs a nerf

  • @thisislastyearsmodel said:

    I'm curious to see the consensus on a question like this.

    For survivor, I think it's ridiculous that Kindred is still a perk instead of something that just happens. Not only would be nice simply to have the information, but making Kindred basekit (and implementing other similar changes) would help to at least slightly bridge the gap between solo and SWF games.

    For killer, hear me out, I feel that it should be NOED. I've been vocal about the fact that this perk is unhealthy for the game and often rewards bad killer players, but since the devs are clearly in no hurry to change it in any way, I feel like making it basekit would better incentivize survivors to cleanse totems. Anything that adds something to do for survivors other than holding M1 on generators might make it so M1 killers don't feel the need to run 4 regression perks every game.

    What perks would you all like to see basekit, and how would you feel if these two were introduced?

    Corrective action and shadowborn

  • @Chocolate_Cosmos said:

    Seems like people were generaly speaking happy compare to Skull Merchant chapter or even Knight chapter... Yet I can't find anywhere Singularity. It's like everyone dropped from him after few games and forgot about him.

    That chapter was garbage

  • @Superyoshiegg said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3517196#Comment_3517196

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3517268#Comment_3517268

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3517405#Comment_3517405

    Jill's already got the most cosmetics of any RE characters, and imo the battlesuit is already far too similar to her wetsuit from Revelations which is already in the game. She's the last character who needs more.

    Rebecca needs more love.

    Yeah it is similar but the battle suit is dark blue and the blonde hair is different enough

  • @Nun_So_Vile said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3517044#Comment_3517044

    https://us.v-cdn.net/6030815/uploads/NWYIGD8N464I/shibuinu-jpg.jpg

    Yeah, It's a purple that looks like this. You should get it from either purchasing James or Maria skin. Did you get the UFO one for purchasing her too by chance? I haven't checked but I think for buying both skins you get 2 Charms (Doggo and UFO)

    wish i could get this

  • @skylustv said:

    I'm living for Jill battlesuit

    Me too, no excuse for them not putting it in the game

  • @MikaelaWantsYourBoon said:

    Camon now BHVR.

    All RE characters has at least 2 costumes (except poor Nemmy) but Rebecca has only one. She has a lot costumes in RE games.

    It will be nice if we get more costumes for her.

    I am hoping another RE collection for this year. More Jill, Leon, Ada, Rebecca and Wesker costumes. If it is possible, more costumes for legendary characters too.

    Claire too

  • @Nun_So_Vile said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3517010#Comment_3517010

    I'm not 100% if it's been officially confirmed, but it should be linked to James' cosmetic specifically

    i think it is super dumb that thats the case

  • @Nun_So_Vile said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3516962#Comment_3516962

    I think with this collection you also get the control room Shiba Inu charm now for owning Cheryl's James Sunderland legendary

    I have lisa and cybil already but no charm for me😭

  • @WilliamSN said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3516816#Comment_3516816

    Peak survivor main mental gymnastics.

    Defending blatantly busted survivor perks that extend chases by an unhealthy amount with "well it counters the perk that makes me take 4s longer to heal"

    Its not just "strong in general " , it's unbelievably busted in general.

    Resilience isnt busted tho, no one was complaining about that perk before so why on earth you complaining about it now

  • @SAF3TYRA1LS said:

    Isnt there another SH collection this month?

    It was the one legendary skin and that’s it. What an awesome collection

  • @Sackboy123 said:

    The Legendaries do have their own portraits in games, and it seems possible that they can get cosmetics in the future as it's possible in theory as confirmed by one of the devs

    But Cheryl only got a cosmetic last year in November, her Princess Heart cosmetic

    And now she only just got Maria. So maybe we'll get another one next year. It's all legal stuff and what Konami wants in the game

    I liked the princess heart skin. I bought it for her. Too bad it came with the stupid feng cosplay.

    what i meant by not having their own portraits is that they dont have it in the menu to select characters.

    hopefully legendary skins do get their own cosmetics as some like claire and chris didn’t deserve to be legendary skins in the first play

  • @GaunterODimmDBD said:

    Not even a killer. Bunch of useless survivors just chasing looking for a flash light save instead of doing a generator. Half the time they don't even realize the dire situation the team is in if they don't start doing anything productive in the match.

    Wish they nerfed this item to oblivion instead of medkits 💀

    *Edit

    In fact I think Flashlights are really good but most survivor don't even know how to use it without throwing the match and is way too 'altruistic' for their own good. Only do saves when you're in the vicinity, Chasing after the killer and survivor getting chased is just free pressure.

    I hate them so much as killer

  • @JustAnotherNewbie said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3515663#Comment_3515663

    The way i understand what killers want is passive slowdown in the form of injured/healing nerfs, without survivors getting anything in turn to balance the scales. They want Thanatophobia basekit (and better) most just can't say it.

    When they say staying injured has no cost they mean, it has no cost on gen speed or survivor actions. The want being injured, except for a risky state, to also be a debuff for the survivor in general. That's what I understand they want. I've only seen a few admit to wanting Thanatophobia basekit, but from their complaints that is what I get. Perhaps Thanatophobia only for gens so as to incentivize healing, otherwise if healing still takes a lot of time, then in that case doing gens injured will again be the better strategy.

    The only scenario I can imagine that would incentivize getting healed is receiving a 50% slowdown on gen speed if you are injured. But we all know in such a case solos will be the sacrificial lambs again and then we'll have complain threads over Bond, Empathic Connection etc. which would become meta for solo survivors.

    But with Sloppy Butcher running rampant they indirectly incentivize healing lol.

    This^

  • @MikaelaWantsYourBoon said:

    https://us.v-cdn.net/6030815/uploads/O0HWXOD8SFCE/image.png

    Next Legion comic will focus on her crush/love and this hint just shows us Susie likes women.

    Ofcourse this is not confirmed yet, next Legion comic will show us her sexuality.

    But i think Susie is great choice for Lesbian rep. She is cute, probably the most innocent Legion member. And probably the most loved/popular Legion member as well. She called killer's Feng a reason.

    She is my fav Legion member, giving her more attention makes me happy.

    Good

  • @biggybiggybiggens said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3515186#Comment_3515186

    Never seen a single good Leon. No lie. Leon is the first Survivor I hear scream if he's in the group. First scream, first hook, first d/c, first missed skill check.. You name it, the Leon's near me do it.. xD

    Leons are garbage

  • @JustAnotherNewbie said:

    Who is more likely to annoy you?

    Leons are babies and Rebecca's usually too, but I've had way more Rebecca's bring the killer to me and throw the game despite Leons only lasting like 15 seconds in chase.

    Ada rules on the other hand 😎(at least when I play her)

    The adas i get are terrible teammates. The best players are the jills😎

  • @Zokenay said:

    I feel since her recent rework she has become a complete slog to face, specially on SoloQ, and its because of the same old style, focus on Condemn.

    Condemn builds up a lot easier now, and she can just keep hitting people to make them drop tapes and build Condemn even more, without ever committing to a chase, which severely stalls the game due to people being too busy jumping from TV to TV.

    Theres also the old Addon that was part of this playstyle, heal, and you get condemn.

    Idk, it just feels really annoying to go against right now.

    Tbh my matches vs her have been fine. One god awful match where they slugged but other than that its not bad. The map also matters because you need to play very safe with that tape

  • @Beatricks said:

    Delete Made For This and NOED.

    I like this

  • @Deathstroke said:

    https://us.v-cdn.net/6030815/uploads/QV0IYVO9B0IG/screenshot-20230813-174440-youtube.jpg

    It's not like demogorgon is very strong killer and he is not either in store anymore so why are devs priorisiting nerfing him over some other killers who are much stronger and more problematic blight add ons, skull merchant 3 genning comes to mind. If anything demogorgon should be buffed not nerfed.

    Idk why they decided to target demogorgon. He didnt need any changes.

  • @MikaelaWantsYourBoon said:

    Question is on the title.

    Let's hear it. Let's see what community thinks about current meta.

    Every perk should be deleted so that everyone can stop complaining

  • @TheWarNung said:

    Speaking as a killer main who recently came back from a year long break, I think the game's balance has improved a lot since I left. Some of the most ridiculously overpowered nonsense on both sides has been eliminated. Despite their many missteps, I want to give mad props to the devs for making persistent progress on balancing this game.

    Made For This is very strong and a bit problematic, but that's not what I'm here to talk about.

    The new FTP/Buckle Up combo is straight up busted, and clearly survivor mains realize it because I'm playing against it A LOT. There's virtually no counterplay from the killer's side, and the 10 sec (!) endurance duration means that survivors have 40 meters of distance to make it to a pallet or window.

    The crazy thing is that I don't think either perk is problematic on its on, it's just their specific interaction that is so crazy OP.

    What do you guys think? Is it a problem? How would you fix it? I'm interested to know.

    It needs a nerf

  • @Livion said:

    As a Killer main when I get a crushing victory or close the hatch I like to give the last survivor door, I usually carry them and when they free themselves they look extremely confused and I have to hit the door for them to comprehend what I am trying to do, and they usually text me saying something along the lines of "Hey man thank you!, No killer has ever done that to me" and I just wanted to know if killers usually give door if you have found any of these killers

    IMG_1961.jpeg IMG_1802.jpeg IMG_0859.jpeg IMG_0775.jpeg IMG_0983.jpeg IMG_2397.jpeg

    I do it alot. Its fun for me to be nice

  • @Livion said:

    I'm asking this because a friend of mine hates facing pinhead because he is apparently impossible to understand from the survivors perspective meanwhile I heard from another of my friends that Pinhead is easy to counter and that he is a weak killer

    He is horrible to play as on console

  • @whickedchainsaw said:

    Why do perks such as Resilience and Made For This exist and basically rewards you when you're injured? You should not be rewarded for making a mistake in the game. It's surreal that these perks exist in the first place! M1 killers continues to struggle against these perks. The pick rate for Nurse, Blight and Wesker are getting higher and higher but BHVR doesn't address these issues thus we're stuck in this boring Hold Shift+W meta.

    It’s hilarious that resilience has been in the game for 7 years and now is when people want to complain about it

  • @UndeddJester said:

    Just for some fun, which killers/builds do you respect and why?

    I'm pretty low MMR, for me it has to be:

    • Hillbilly and Oni. Regardless of builds, if he catches you, it's cause he's a good player. I never once felt cheated by either of these killers (assuming no face camping).
    • Pig with Combat Straps and Ambushing addons (instead of any bear trap timer add ons). A chase Pig is great, I have a lot of fun vs. Her.
    • Basic Shape. I love standard Myers, I don't like any off his goofy add ons, silent Myers and mori Myers are very frustrating, but standard Myers is spooky, and a lot of fun.
    • Cenobite w/o box tracking addons. Obviously as a soloQ vs. Cenobite can get crushed, but I get a strange satisfaction facing Pinhead. I enjoy juking his chains and his slow down is strong, but it feels like there is room for people who know how it works to mitigate the issue for players who don't.
    • Huntress ofc, because Huntress.
    • Nemesis because his big thudding feet really mess with me... especially with Tinkerer, I crap myself every time.
    • Dredge because he ofc takes the jump scare prize... I have legit had my hand jump off my controller facing Dredge, and again nothing feels bad from his addons.
    • Honourable mention to Trapper. I respect Trapper's, but I really hate facing them, cause I am apparently blind xD

    Oni is badass

  • @Yoshirama said:

    https://forums.bhvr.com/dead-by-daylight/discussion/387657/buff-eruption

    No, I can't imagine skull merchany abusing eruption

    That killer need a complete rework

  • @ThatRedPyramidThing said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3512499#Comment_3512499

    WoO is actually too strong in it's current for though. It plays part of the game for you. Pathing is crucial as a survivor and WoO literally does your pathing for you now.

    It needs to go back to having a cool down honestly. Removing the cool down made it too good. It was good before the buff. People just slept on it. After the buff people got WoO pilled.

    nah perk is fine. Maps are the problem

  • @Steakdabait said:

    laurie best and whatever the dude who came with the artist is the worse

    Jonah🤣 yeah he is forgettable

  • @MikaelaWantsYourBoon said:

    Lately, i am seeing a lot hate to this perk.

    Adrenaline was here and there but it was not meta. Ofcourse this changed after CoH and medkit nerfs, Adrenaline is now very popular perk.

    Do you think this perk is fine or devs needs to nerf it? And if you believe Adrenaline deserves nerf, how you would nerf it?

    Its fine. 3 perks the entire game, 1 time use, and terminus is already there to counter it. Its only a problem when 4 people use if but that can a problem with any other perk

  • @thisislastyearsmodel said:

    I've only played against him a small handful of times since I came back from a long break and I be getting STOMPED.

    he is not controller friendly

  • @ThatRedPyramidThing said:

    If a killer plays nice and doesn't tunnel or camp they get rewarded survivors tea bagging and flashlighting in the gates.

    Post game messages are very cruel calling them garbage or worse and saying things like easy and free. This feels awful.

    So they stop playing nice and play competitively. Then survivors are angry at them.

    So my question to survivors is why? If you want killers to not tunnel or camp why do treat the ones who don't tunnel or camp so cruelly.

    Survivors actively discourage killers from playing nice or chill.

    Just saying, if you want nice killers maybe just leave when the gates are open without the mockery and don't berate a nice killer for losing.

    I think your just unlucky. I play nice as killer and most of the time the survivors are nice to me back. In fact alot of those same survivors ended up becoming my friends afterwards. Some toxic survivors once in a while (this one rebecca player that was very toxic) but its mostly chill ones. They do bring flashlights tho and i hate those

    I dont really get a whole lot of nice killers. I do remember when this one Nemesis was playing around not letting me slap its booty which was funny. And there was another instance in one of the events where you had to open an envelope me and a doctor came up to it at the same time and he actually was letting me get it. But i shock my head and pointed at him to get it. He let me live after killing everyone. Maybe you get nicer killers more than nicer survivors

  • @biggybiggybiggens said:

    I'd make it base just so we can get rid of all these "General Perks" that just add to the clutter/confusion of how many perks are actually in the game.. Hell I'd make NOED, Shattered Hope, Iron Grasp, and Unrelenting all base kit if I was in charge.

    Id love for legendary skins to get the general perks

  • @MikaelaWantsYourBoon said:

    Best is easy, Jill Valentine.

    Worst... This one kinda tricky. Haddie, Feng or Nea. One of them.

    my chooses are the same as yours

  • @ElectricSweathog said:

    My Claudette’s portrait background is highlighted a glowing red while none of the others have it. I’m guessing it’s because I got her to P3 before the bloodweb change.

    So, is there any way to get this background on other characters now or is it like this from now on? If so that’s going to bother my OCD 😂

    No you cant get it anymore unfortunately

  • @catslayer said:

    according to the cosmetics, lore, vibes, looks, likeness in general. or just a character to meme with. suggestions? currently i'm a mikaela main and i don't plan on "quitting" her, i just want a 2nd survivor main next to her, so who would you recommend? doesn't really matter whether male or female, loud or quiet, good or bad perks, just a model that'd be comfortable/satisfying to play as. thinking about buying either felix, yui, zarina, cheryl, or anyone else, really, but those 4 ones are my most preferrable ones when looking at all the characters that i don't own.

    Main jill kate or cheryl

  • @Tsulan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3510042#Comment_3510042

    Per definition, tunneling is ignoring other targets in order to finish 1 target.

    Apply this definition to gens. Et voila!

    Your comparison doesnt really work but go off i guess

  • @Tsulan said:

    Both sides tunnel. Or would you ignore a gen thats at 90% and regressing to go for a fresh gen?

    tunneling gens really?

  • @C3Tooth said:

    https://us.v-cdn.net/6030815/uploads/B30Y5USHM6R8/image.png

    I ran 2 Gen and a half, I decided to "make a mistake", getting down and give Bubba his first hook, this is what I get, straight up camped to death.

    I totally could run to shack (on the right of the image) to extend the chase. But I ran back to a gym that I already drop its pallet and get down after.

    Lets face it even if you went down at five gens he would have face camped you

  • @LuckyJewel said:

    I saw alot of people arguing in the forum about this perk alot but still i can tell you i'm not pretty sure if i could say "yes" or "no" if this perk Should get a rework, because i play both equal as killer and survivor

    So as a best advice for everyone, just put your own "vote" here if "yes" or comment down below if "no"

    But as for me i say "no" because I've never complained about it during the gameplay as killer but sometimes it just makes you feel disappointed as killer when a pallet hits you after when you attempted to swing an attack with your weapon while using your lounge attack.

    (same fact and conclusion with windows and pallet vaults)

    Just nerf it already so people can stop complaining about it

  • @RakimSockem said:

    This game is currently insufferable and has been pretty much since the Knight came out when playing survivor. And the issue isn't really any particular killer or the game itself, but it's the community and I will stand behind that statement 100%

    it's the "i don't care about your fun, I want my 4k, I'm going to play in the most "efficient" way possible attitude that the community has that makes this game ABSOLUTELY miserable to play. You can't just hop on and have fun anymore. everyone's "playing to win" and slugging for 4ks and tunneling people out of games for "efficiency" instead of just coming in with the mindset of "This is a game and I'm just going to go in for some good chases and what happens, happens."

    Instead we get a nurse who kills 2 people, slugs the 3rd and then spends 3 minutes looking for the last survivor to get their 4k with 4 gens left instead of just letting the game in. And we get a singularity with iron grasp who carries your teammate to the basement, put pods around and inside shack, and then just goes into "sleep mode" in the basement and waits. Why? Just play the damn game and chase people instead of insisting on being boring. And if it was like 1 game a day, whatever. It was 2 hrs straight of boring game after boring game

    I try to play as fair as i can when i play killer or survivor. As survivor if i see the killer is struggling i try to do totems especially since i run inner healing with detectives and counter force. I dont run meta builds on my survivors as change my builds constantly. If i see the survivors struggling i go easier. I always try to play for hooks as killer too. The past couple of games i was getting 1ks with 8 or 9 hooks. I was fine with it. I dont like getting camped or tunneled so i dont do it. I do like playing silent nemesis with the undetectable addon and perks its fun. The point is i dont care about winning i just want to have fun and play the game even if that means losing. Getting camped tunneled or gen rushed you just dont get that

  • @woundcowboy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/386842/apparently-im-not-the-only-one-having-an-absolute-miserable-time-on-survivor

    You can thank the survivor mains for the current state of the game. They cried and cried to get gen regression gutted, and this is what you get. Killers have to play optimally to win. It doesn’t matter if chasing is the most fun part for you; winning is fun for the killer.

    “cried and cried” dont you do the same thing

  • @CountOfTheFog said:

    I main Nancy because she is so gorgeous in real life 😍

    Yeah natalia dyer is so pretty😵

  • @catslayer said:

    if talking about killers it's already obvious: they all have different abilities, skills. basically we choose a specific killer for their "uniqueness", gameplay-wise.

    but what about survivors? they're all the same, just with 3 different perks each. playing as different ones doesn't really "change" anything unlike playing as a killer...so what exactly made you like that specific survivor? their design? lore? vibes? something else?

    edit: as for me, first it was Ada; because she was my favorite RE character, and that's why i loved everything about her, which includes her design, personality, face model, just her in general, but i stopped maining her at only p20. i don't know why i got "bored" of her fast. as for now, it's Mikaela (p81, aka my soon to be first p100 character). similar to Ada, i love her as a person in general: i love her lore, skins are pretty cool, her vibes, and mainly because she's pretty to me since i have a thing for curly-ginger girls like her, damn... i think i've got a crush on a fictional character...

    Looks and name

    IMG_1224.jpeg


  • @thisislastyearsmodel said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3506612#Comment_3506612

    Adrenaline shouldn't work for somebody getting pulled off a hook. Heck, if you even want to take away the heal or the speed boost, I think that would be enough.

    Why shouldnt it work off the hook?

  • @Pulsar said:

    Not much to this.

    I don't think the game can be played at an average casual level anymore. I don't think you can really come home from a long day at work and play a couple of games on either role without the game being more trouble than it's worth.

    Whether it's problematic Killer designs that are unfun to play against (Legion and Twins), overtuned characters (Blight and Nurse), Skull Merchant or even just the Killer being outright better than you, the casual Survivor experience is bad.

    Whether it's teams that force you to play tactically and try hard, people who abuse certain bugs, people who just like to be frustrating (Boil Over) or just plain good teams; the causal Killer experience isn't much better.

    I think that should change for both roles. I don't think you should need to sink 6 hours into a play session whilst being hyper-aware and uber competitive in order to have a chance to have fun.

    For as much crap the devs get, this is on the players. Too many players obsessed with winning and too many players obsessed with making their opponents experience miserable

  • @Shaped said:

    It is meta and unbeatable at top top top mmr where all forum killers reside. Ignore bhvr's stats and listen to people who play this game at top level.

    Like a person from here i vsed and they tried to whip me with nemmy while I crouched over obstacle, over and over. Or ask the other dude who poped tier 3 miles away from a survivor and when they hoped in a locker he started a rant about how surv sided game dbd is.

    I am in no way a great player but at least I can admit my missplays unlike many here who will rather scapegoat and type essays how the game is surv sided every day. Same people who play in ways I mentioned.

    “Blame everything else but me” thats how it is

  • @MikaelaWantsYourBoon said:

    Question is on title. Answer it freely, i am asking what is keeping you in DbD and makes you play.

    Me... I love DbD is being Hall of Horror. That's the biggest reason i am staying in this game.

    As Jill Valentine trying survive with Cheryl Mason, Laurie Strode and Nancy Wheeler against Ghostface in Gideon Meat Plant is just very unique experience. Ofcourse i only mentioned few of them, there is a lot honorable horror characters in this game. Soon Ellen Ripley & Xeno will join the family as well.

    DbD has some very good original characters as well. Like Zarina, Kate, Dwight, Blight, Oni etc.

    DbD is one of the unique games ever. Hate it for balance issues but you can't deny it's very unique game.

    Because its fun when it does good

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