ElleGreen
ElleGreen
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- ElleGreen
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@Seanzu said:
You can spend 100 auric cells per level but you can't buy a specific level, you will have to buy all levels before it.
sick and twisted
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/2923356#Comment_2923356
This is good criticism, but all of this was carefully considered.
First, to the notion that this was just the easiest way, that's not quite true. We're working on new characters anyway. Adding this to a new character's lore instead of David's is no more or less work; at the end of the day, new characters are still in the works.
(I know you haven't mentioned this, but I have seen other people point it out) I just want to make it clear that we're not rewriting a character's lore. I will not go into details on what exactly happens in this upcoming tome (you'll just have to find out for yourself ;) ), but we are not ignoring the past. People often learn things about themselves as time goes on.
That said, we did carefully consider our options, and there are ups and downs for both existing and new characters. For starters, new characters tend not to release with a lot of lore. Typically they'll have a short story that highlights their talents and personality, giving some insight into what they're good at and what kind of perks (or powers, for Killers) they'll have. Trying to shoehorn their sexuality into their lore would likely come across as very forced, and tokenism is one thing we absolutely wanted to avoid. It was important to us to make sure the first character- whoever they were- could stand on their own with fully fleshed out lore rather than focusing entirely on their sexuality. It's a part of who he is, but he is David King first and foremost. Even for a new character, odds are we would have preferred to build up their lore a bit before confirming anything (which in the end, leaves it feeling like a retcon anyway).
We worked with GaymerX to tell a story that fit with our existing character's lore, and after many discussions, we all agreed that David King would be the best fit. I won't spill the beans just yet, but hopefully you'll find that his story in the tome does this justice.
On a personal level, I also wouldn't be too crazy about the first confirmed gay character being locked behind a DLC paywall. There's a lot of distrust, and rightfully so, with companies promoting pride for a profit, and I'm glad that's something we've always steered clear of. This is a subject that hits close to home for a lot of us, and I'm grateful that it was handled with care.
All that aside, a new original LGBTQ+ character in the future is totally possible, and we absolutely are not ruling that out. Representation was long overdue and we wanted to make sure the first confirmed character was handled properly. Now that we've broken the ice, it'll be a lot easier to approach these subjects up front and/or in more subtle ways.
You guys did Incredible <3
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I like It
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super cool concept
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@ShadowsVale said:
https://forum.deadbydaylight.com/en/discussion/comment/2921708#Comment_2921708
ROFL. That'd be hilarious. Alison, Mona, and Spencer were easily the best characters in that show.
Love them sm Icons
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@ShadowsVale said:
https://forum.deadbydaylight.com/en/discussion/comment/2920217#Comment_2920217
I know this is probably a joke, but as a side note, I absolutely LOVE that show (even when it was total garbage XD)
As for what licenses I'd like to see.....more non human stuff, like Demo.....I'm not really a fan of the Alien franchise, but I think the Xenomorph would make an excellent addition to the game.
EDIT: I also would like to say Friday the 13th. DBD's killer roster will never feel complete without him IMO.
Alison Dilaurentis would be Iconic In dbd she would eat up all the other survivors YunJin needs a friend
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@Smoe said:
Alright so on a serious note, Phantasm would be my top pick for an Anniversary chapter.
https://us.v-cdn.net/6030815/uploads/5JYLRI2D674A/download-281-29.jpg
that would be cool
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@Chilli_man2400 said:
I don’t mean to ruin the fun but I heard some rumors that Chapter 24 won’t be licensed.
I can’t say any more cause leaks will get me killed
I really like original chapters Kate Elodie Hag Trapper are some of my favorite og characters I wish they would do better on OG maps though they are so lame VHS has some of the coolest maps
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@sickdeathfiend said:
John Carpenters The Thing; play as the shape-shifting alien or Macready as a survivor. The thing can disguise itself as other survivors, and fast travel under the ground. Mori : Devours the survivor and assimilates them.
Alien, Xenomorph killer that can wall/ceiling crawl and leap from walls and ceilings at survivors(is undetectable while wall-crawling). A few eggs spawn randomly around the map that allows you to take control of a hatching facehugger with a limited time to face hug a survivor (works like Victor). This gives the survivor a ticking clock before they get chestbursted so they have to find a medipod and have the alien embryo removed in time (kind of like pig traps). Mori: Headbites the survivor with inner jaws.
Cronenberg's The Fly; Play as the fully mutated Fly creature, with the ability to leap and stick to and from walls. Is able to throw up acid traps that hurt/slow survivors that step in it. Teleportation pods spawn randomly around the map that anyone can use to teleport to and from, but the machines have a cooldown on use. Survivors gain a random mutation stack each time they use the machine. Reaching max stack will mutate them into a gory mess. (special mori, and the killer is alerted to someone using it.) Killer gains a permanent stacking buff after teleporting if it carries a survivor into the pod with him and teleports. Mori: acid pukes the survivor's face off.
Mr. Slausen from Tourist Trap; Runs around in his creepy manakin mask stabbing people. Random manakins spawn around the map that he can activate(only a certain amount). If a survivor is near one of the activated manakins it will animate and attack them. Some manakins injury, others grab requiring a struggle to escape. Mori; suffocates the survivor after having their face covered in plaster.
Mr Slausen would be so cool that movie is so creepy
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@Smoe said:
The only license even remotely big enough for an anniversary chapter would obviously be a vampire chapter with Morbius being the Killer. /s
Buffy would be a sick chapter
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@dugman said:
I think my actual favorite chapter ideas for this right now would be
- Supernatural. Winchesters as survivors, a Demon that can briefly possess survivors, the Bunker as the map.
- It. There's a pretty spiffy concept piece floating around of an It chapter with the sewer as the map and Pennywise able to create various zones using floating balloons.
- Medusa. A killer that is a classic Medusa which, when a survivor can see her, they suffer negative conditions. So the survivors would actively try and not look directly at her while running away or doing gens, etc, which I think would be kind of tense and fun. 🙂
- Werewolf. A good old fashioned werewolf killer. They could have a Lunge attack similar to Demogorgon, an out-of-chase sprint burst, and if they hold the Lunge they could get a killer instinct ping on the closest survivor to them using their heightened predatory senses.
- The Observer as both a killer AND a survivor. Basically the theme would be the Observer accidentally has subconsciously created a killer version of himself, a creature of the id so to speak, and is determined to stop it somehow. You'd have a survivor version of the character and also a killer version, both with abilities that pertain to their intimate knowledge of the Entity and ability to sway reality to their own ends.
These would all be so cool the Medusa Idea Is so cool! A map filled with like statues of her victims would be such a eerie cool aesthetic In dbd
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@jesterkind said:
Allow me to spread the good word of a Hellblazer paragraph with John Constantine as a survivor. It was in one of the previous surveys! I'm sure it's possible!
If we want to bring new players in, though, I think our best bets are FNaF or Alien. I have no feelings either way about the former, but the latter has a lot of potential from my perspective!
I really want more sci fi horror In dbd!
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@GoshJosh said:
Wednesday.
Does any new content release tomorrow I thought it was always on tuesday
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@GoodBoyKaru said:
It's on Netflix, it released today, it's literal perfection, please do yourself a favour and watch it.
Also my new go-to example of representation in media
super wholesome loved It
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@Marc_123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2885753#Comment_2885753
Really? Did not know that.
Maybe there is some hope they got this on their radar in some way.
fingers crossed
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what was It
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2888019#Comment_2888019
Gotcha, gotcha, wasn't sure what your angle was.
I like it too, personally. I definitely like the addon on its own- I don't think it's super strong, but I love how unique and funky it is.
Wanted to see what Killer Mains felt like for a second lol! It's cool though like the bff name too and all the chase music Is sick! I don't really like the new Ghostface music though...
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2887994#Comment_2887994
If you're mad about it, consider that the addon requires the killer put work in before it'll activate, so if you want to combine them you can't be passive and gain NOED value.
Not that you could anyway outside of facecamping situations, but that's a concern a lot of people seem to have.
No I think It's cool legion needed something strong. I just wanted to see what other people thought.
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@jesterkind said:
I gotta admit, I do kinda want to run those two things together. It might make NOED actually useful, if you've got even more movement speed...
You do you
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2885802#Comment_2885802
And then, problem is if it is counterable by killer survivors will not use it due to unreliability, but otherwise it's just broken and gives free escape to survivors.
Balancing this is almost impossible.
Are you a dev?
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@Aurelle said:
If this was a thing in the game, I could see survivors using them to escape by just hopping in an elevator while in a chase and close the doors on the killer.
If it was busted yeah but they would have to balance it put it near stairs give it a timer etc make it a tool for both sides to strategically use
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@Letholldus said:
https://forum.deadbydaylight.com/en/discussion/comment/2885777#Comment_2885777
Indeed, I edited my comment with a few more small points. But comparing it to a god pallet is not wrong in that it is a big damper on a chase, but it is also not the same. To use an elevator you'd already have to have a lead on the killer as you'd need to get inside, hit the button, and let the doors close. If the killer is too close and they get inside with you it's game over. And if they do make the elevator, as long as there is an alternative route up that isn't placed too far from the elevator it'd not completely end a chase depending on the distance.
Or as mentioned with the mind games by sending an empty elevator down (assuming it has the thing over the doors telling you where the elevator is and if it's in motion) if survivors hear your terror radius and see the elevator next to them coming down they may run the other way, or for some stairs leading up to avoid you, only for you to not even be on the elevator and heading down an alternate route to cut them off, etc, etc, etc. I think it can be interesting if done right.
maybe one day they will actually add new mechanics
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@Letholldus said:
To try and return to topic. I can see both sides of the argument. Dbd is a game on such a fine balancing pole that one bad mechanic change can have major effects across the board, especially something that changes the flow of chases on some maps. Elevators do sound cool to me, and maybe in some way could be added in a fashion that works. But they'd also be extremely annoying. Unfortunately, DBD is less of a fun-time horror game (unless you're playing low ranks or with friends) and more of a competitive chasing simulator? Don't get me wrong. I WANT there to be more horror aspects, but something just sounding scary unfortunately is not case enough to get it in.
That said, I'm still not against the idea completely. I'll list some issues and benefits perhaps for them being in.
The first most being, escaping the killer. If there is not a nearby alternative route that the killer can take to catch up to the elevator then it can easily be abused to end a chase early. (You'd also need a CD on the elevator so survivors can't just spam going up and down, or it'd have to run on its own timer, which would make it harder to abuse, but also harder to use in a chase.)
But there can be uses as well, lets say a survivor tries to avoid you completely with it by running straight too it from their gen. Well then you just don't chase them. Instead take advantage of the fact they now have to wait to arrive at the location, then wait on a CD for the elevator to be used again, then wait to ride back up to get back to their gen. By then if you kicked it, they'll lose a bit of progress, and if you head the elevator off you can potentially resume chase
Alternatively, you can try to mind game if you think a survivor is running for an elevator that you expect them to take, so you veer off beforehand to head them off and catch them where the elevator will be going, where they'll be trapped in a tiny box with you in front of them, and it's an easy hit.
Then of course as mentioned as a stealth killer you can jump out of one to scare or hit people or jump people as they exit one to come back to their gen or if you see that the elevator is in motion and wait to see if anyone is in it. (It also means you can maybe mind game by sending an empty elevator down towards survivors or killers to throw them off.
Ultimately. I think it's a neat idea, but it'd have to be added very carefully, and likely no more than one maybe two elevators per map that might have one.
You get It It would just need to be placed In a fair spot for both sides and only two story maps could have them like a mall or hospital.
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You're brilliant we need all of this!!! also an elevator ;)
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@EmotionalDaisy said:
I made a post speculating about Buffy not too long ago myself! I love the show and I'd love to see them implement the series in the game. And I'd love to see DbD Sarah Michelle Geller lol
It would be the perfect chapter Cote named his dog Buffy Summers lol so he's a fan of the show atleast
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2885741#Comment_2885741
Hi kinda psychic im dad
Daddy? Going up or down?
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2885727#Comment_2885727
You can ad hominem all you want, still would be extremely survivor sided and a bad overall addition
I have 2500 hours in this game I understand it completely and I can with 100% certainty tell you that it would either be useless like Z wall windows, or it would be annoying, broken, and polarizing
Im kinda psychic so I know its coming you are gonna love It
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/2885682#Comment_2885682
I can see how this could be fun if implemented well. It's true this game can get pretty stale, since pallets and windows are the only main interactable gameplay elements for both sides.
But you lost me when turning this into a us vs them again. How many of you weirdos that act like all people that main one side think the exact same swarm this freaking forum? No, killer mains don't hate fun, but some of them will voice their concerns about an idea if they fear that it could be unfun or unfair. People want the game to be fair for both sides.
Even people with small brains should be able to understand this.
Glad we both agree that It could be fun for both sides!
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2885709#Comment_2885709
Fine guess ill just say it directly as it is then. It sounds like a boring one sided mechanic that will only exist to be abused by the survivors and rarely if ever useful to killers, and its likely that at most ~3 killers have anything they could to about it so its just a nerf to 24 killers in the game. Overall it just sounds like something that dbd doesn't need, it doesn't improve gameplay, it doesn't improve problems, it just creates new problems and makes the game less interesting. I have played home sweet home survive which was basically dbd with elevators instead of windows. It was extremely boring and always either overtuned or useless.
maybe you are just a bad killer If you can't see the potential would be super useful In strategic plays getting to and from close gens cutting of a survivor In chase sneaking up on survivors etc you literally complain about everything lol
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@Letholldus said:
I think the idea is interesting. Honestly, this game needs a good refresher to the core gameplay outside of something like boons and the typical new killers and perks. It's even got my thinking about other changes to maps I may make a post about.
Please do Id like to see what you think!
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2885703#Comment_2885703
Didn't say how do you deal with them, I said how much fun is it
like its a game mechanic why are you so negative
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2885624#Comment_2885624
How fun do you find godpallets while playing killer, more specifically a killer that has to deal with them
I would just break it lol
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2885633#Comment_2885633
As a short time gimmick they are fun, but as a thing to stay they aren't that fun to play with / against
Its a free hit against most killers with nothing they can do about it, with the worst being the twins, it put victor in cooldown to push someone out of a snowman so it was basically what lockers used to be like with victor
Some killers like bubba and clown don't mind it but it was a slog for so many other killers it just wasn't fun for the other side
why don't you make a snowman discussion and talk about it there
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/2885633#Comment_2885633
So then what does that have to do with the topic of this thread, which is about a permenant addition to the game, and could make killer very frustrating?
An elevator mechanic would be fun on both sides. Killers could surprise survivors or cut them off in chase or get to an exit gate faster. Survivors would be able to get upstairs quickerextend a chase etc. It would be so fun it was fun In hsh survive most horror games have them killer mains just kinda hate fun you guys complain about literally everything. Also It an aesthetic and horror slasher movie thing It Is almost all chase scenes In horror dbd needs to feel more like a horror game.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2885626#Comment_2885626
Oh wait, I can't reach survivors once they get in to the elevator? that's not fun.
It should take like bunch of seconds to activate, and then on top of it elevator needs to be there.
Oh wait, who gonna use unreliable tool like this.
https://forum.deadbydaylight.com/en/discussion/comment/2885633#Comment_2885633
It has nothing to do with competence, it's all about fairness.
They looks funny but it invade basic gameplay and makes game unplayable for killers by giving unfair advantage to survivors, definitely not a good event.
This Is about elevators being a fun mechanic If you wanna talk about the snowman event go create your own discussion :)
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@fulltonon said:
I'm 99% revving in the destination!
See you see the potential! It would be fun
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@bjorksnas said:
So its a recharging god pallet / window, still not finding it fun tbh
Maybe you hate fun lol
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@bjorksnas said:
I just can't see it being fun, in every chase an elevator becomes a free reusable pallet / window that buys even more time in theory
It would only be active every like minute or something and it would be useful to killers too getting the jump or getting distance it could be really fun on both sides
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@Marc_123 said:
I can see that being funny.
or terrifying lol especially If killers lost their terror radius In them
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@SMitchell8 said:
Would be brilliant tbh, opening a door to find a killer there.
It would add so much to a match I wish dbd devs would watch more scary movies and take notes this game could be 10x more fun
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@Marc_123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2885439#Comment_2885439
The moment you realize you are old... i am old now.
Im 18 and I know all about It Its all over tik tok and my parents watched It you aren't old you're cool
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she Is super op Idk why more people don't play her
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She would be taking out the entity's killer roster huh good for her
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It's a show on hulu! Buffy The Vampire Slayer.
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The survivor having terrible perks didn't help it. That franchise just Isn't super popular. It's like hellraiser In that regard; pretty visuals but you don't care about it beyond that. It sucks we got two flop chapters In a row..... Praying the anniversary doesn't suck; so many people aren't playing the game anymore.
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@RedRabbitGX said:
Actually, I wanted a chapter based on Indonesian folklore. It would definitely look very good seeing the many diversity of folklore or mysteries originating from Indonesia.
Just imagine if something like Genderuwo, Djin, and even the ghost of the Headless Pastor could appear in the game with their unique powers based on folklore that has been spread by word of mouth.
That sounds cool what are these myths about?
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@ThiccBudhha said:
Donnie Darko is one that a lot of people missed despite it being one of the best. I assume you already watched all of the iconic ones, but honorable mention to The Thing as, well, again, underrated.
Watching The Thing tonight I am really Into cosmic horror rn dbd needs more of that demo needs some alien friends
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@Dwight_Fairfield said:
Halloween (1978). The grand daddy of slasher movies.
IKTR
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@Microchipd said:
Deadly friend by wes craven its a old film but one of my favourites
I don't think he has a bad movie under his belt all his stuff Is so good
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Code Veronica Claire would do numbers