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ElleGreen

ElleGreen

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ElleGreen
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  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/2844309#Comment_2844309

    Ah, so in a SWF situation. That makes sense. But then you wouldn’t really need it with comms anyways.

    No solo q

  • @GoshJosh said:

    Doesn’t Empathy make more sense? What am I missing?

    bestie never chase anyone let them come to you do a gen

  • @Vlarian said:

    Personally I don't want to eat chicken noodle soup for the rest of my life.

    Am I suppose to understand that? Introducing new meta perks isn't gonna hurt the meta just shake it up!

  • @Thusly_Boned said:

    I think a graveyard map is the most glaring absence for the current lineup of maps. And not like the Eyrie of Crows, but a proper gothic graveyard. Cliche as hell, but fun. I'm guessing that if we ever get a vampire killer, we'll see it then.

    A shopping mall might be fun, like day of the dead. Probably would be too big, though.

    I want a gothic Inspired map so bad

  • @anarchy753 said:

    Boons are fundamentally broken.

    People are always saying stuff like "boons are fine, it's CoH that's broken," but that's the issue, the others are fine because their effects aren't worth bringing the perk, you only see them if people are using CoH anyway.

    You simply cannot make perks on the current boon system without them either being bad or broken. If they're a decent effect they work as a decent perk for 4 players with infinite uptime. It's why we're seeing crap like the new haste one, because if the haste is anywhere close to worth using, it's going to be in every match breaking every chase.

    They need some fundamental counterplay that isn't like plugging a leak with your finger, then repeating every time a new leak opens up. Eventually the dam is gonna break no matter how well you plug them.

    just do bones <3

  • @anarchy753 said:

    Jesus, why not just give survivors 5 perks for wandering into their safe zone?

    its definitely op but the concept is cool

  • @RyanTheNCR said:

    A boon that can soften the sounds and disturbances.

    Press and hold the Active Ability button near a Dull or Hex Totem to bless it and create a Boon Totem.

    Soft chimes ring out within a radius of 24 metres.

    Survivors inside the Boon Totem's range benefit from the following effects:

    • Grunts of Pain was reduced by 70/85/100% and Breathing is 20/35/50% quieter.
    • Overcomes the urge to scream.
    • No noise notifications on vaulting, hiding in lockers, and failed skill checks.
    • Audio range on survivor movement and most actions was reduced by 50%.

    You can only bless one Totem at a time.

    All equipped Boon Perks are active on the same Boon Totem.

    "Whatever you do, don't breathe or shriek when the Eyeless are nearby." - Leo's Notes

    super cool Idea

  • @Azshhh said:

    Boon: Rejuvenate

    While standing in the Boon's radius, all currently equipped perks have their times refreshed by 20/35/50%

    This effect only works once per trial.

    The perks in question that would be affected by this boon are thin like Distortion, Lucky break & off the record etc.

    Boon: everlasting

    It's literally just the surv version of undying. I don't actually want this one, just think it'd be funny to see people's reaction if such a monstrosity ever actually became a thing

    rejuvenate is a really cool

  • @fulltonon said:

    Boon: Do your work

    Survivors not working on gen for more than 40 second while not in chase will be exposed and revealed.

    need this immediately lol

  • @Mazoobi said:

    I have one:

    -----------------------------------------

    Boon: Raging Hope

    A boon that holds uncontrollable energy. It sparkles with wrath.

    Press and hold the Active Ability button near a Dull or Hex Totem to bless it and create a Boon Totem.

    Soft chimes ring out within a radius of 24 meters.

    When the totem is fully snuffed out, blue light will explode from the totem, stunning the killer for 3 seconds.

    All survivors that were within boon range will see the killer's aura for 3/4/5 seconds.

    ------------------------------------------

    I think it'd be cool to have a boon that would trigger upon being snuffed. This could create scenarios where the killer would have to be cautious when attempting to snuff a boon during a chase. This is essentially an odd "boon protector" that still allows the totem to be snuffed. This perk may still not do much if the killer isn't on a chase so it does have some fair elements.

    thats a really good idea like a trap boon

  • @Rooftopper said:

    it frustrates me when people are not using the new killer or new perks in PTB

    To be fair the survivor perks are boring they don't offer anything new you'd think he'd have original perks considering he's the first psychic survivor I haven't seen anyone using them the killer however has really good perks her power could use a buff but she's super fun to play as and against

  • @catkillsmouse said:

    Awesome idea

    Thank you :)

  • @not_Queef said:

    Not sure I could stomach anything related to creepmeister Joss Whedon.

    The work SMG did on that show doesnt deserve to be ruined by a little power hungry man that show had one of the first lesbian couples a main character all about empowerment separate the two

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