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Elk

Elk

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Elk
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  • This would be cool to see. ๐Ÿ˜ Maybe after he breaks 4/3/2 pallets he gets a (?)% speed boost for (?) Seconds. I don't know what other perks he would have. I haven't watched this in years.

  • Look at some killer gameplay videos and see which one catches your eye. I was going to recommend Bloodline but you have it.

  • I think it is good, but if survivors catch on to it they might just do gens on their own. At the beginning it would work i think. If survivors don't catch on i think it can be a good one though. ๐Ÿ˜€

  • Hag's traps can be destroyed by a flashlight pointing at them for a couple of seconds

    If the Hag puts traps on you while on hook. When a survivor rescues you, hold the crouch button, so the traps under you don't activate.

    Hex totems make a sound like if you were near the barrels of fire. So it makes fire sounds when near it basically.

    If you use Jake or his perk Calm Spirit against a Doctor and he shocks you, if he still goes for you. That means he knows that on his screen it shows he got points shocking someone in that direction. I don't know if you need to worry about that yet.

  • Ruin, Overcharge, Tinker, Surveillance, Pop goes the Weasel and BBQ when you get it. This is my friend liked to play when she used to play Hillbilly.

  • @firebird71 said:

    https://forum.deadbydaylight.com/en/discussion/comment/561874#Comment_561874

    Thank you for the feedback! I made the perk like that because I thought it might be too OP otherwise. I will take your thoughts into account and most likely change the perk as you suggested. ๐Ÿ˜Š

    It doesn't have to be that way. You don't have to change it. If you don't want it op it can be a token system too. If a survivor makes (?) failed skill checks the perk activates. The survivor's aura is seen for (?) Seconds and is exposed. Or the aura doesn't have to be seen. However if you like your original perk idea you don't need to change it.

  • Spine Chill does not work on Tier 1 Myers, so after you hear his music go off. Spine chill will activate as normal.

  • I like the character idea it would be the first time a killer would have a token system for a power.

    High expectations kind of confuses me by why does it have to be in an injured state to have the exposed status when they are 1 shot anyway? Maybe their aura is seen every time they fail and are exposed too. It can be like 'Always critical of yourself and critical of others, you have high expectations. Survivors are faced with moderately/highly/tremendously difficult skill checks on all tasks. Survivors who fail skill checks while this perk is active become momentarily exposed and aura is seen for 3/4/5 seconds' This doesnt have to be this way but just an idea.

    I like how the other perks are. I don't personaly think they need to be changed and I love his lore. Hope to see more!

  • ๐ŸŽŠ๐ŸŽ‰Congrats then!๐ŸŽ‰๐ŸŽŠ

  • Hello, people of the Fog! First of all - thank you SO much for participating in Year 3 Anniversary contests!


  • So very good!๐Ÿ˜ Spirit is one of my favorite killers! A lot of detail and hard work.

  • They are, but not the concept skins yet. The Art, Video and Cosplay finalists are up.

  • I spin a wheel and see what i style i play.

  • I think i seen something like this somewhere. Anyway i think it needs to be an earned perk. So it doesnt get abused.

  • There could be in the future new moris. Maybe archives would unlock new things like that.

  • If that was me I would do the Clown first, because it takes the longest to do and it is something i want. However, if you do Trapper or Hillbilly they are closer to being done. What do you like better and want the most really? Do you want BBQ more? Ruin? Or Bam?

  • When i started out I watched Youtube videos and seen how people play and incorporated them. So i learned how to juke and last longer due through thoses videos. I do better actually seeing someone do it than reading it. Reading does help like 'Look behind you to see where the killer is so they might cut you off' or 'keep an eye on their red lights to see where they go so you can juke them' but i need to see it. Someone else in the forums that is better in explaining this will come here and help you. Watching Youtube videos and seeing how people play helped me and it might help you too. ๐Ÿ˜„

  • FNAF fanmade Killer "Multiple robotic killers that take turns running their victims into the ground with various abilities"

    https://forum.deadbydaylight.com/en/discussion/72820/dead-by-daylight-fnaf-chapter-3rd-draft#latest

    Dolls Killer "Alabaster porcelain Dolls dressed in different era or environment specific outfits of both male and female varieties."

    https://forum.deadbydaylight.com/en/discussion/72152/killer-concept-the-dolls-updated-survivor-map-perks-back-story-mori-and-tl-dr-version-below#latest

    Water based Killer "The Drowned is a killer capable of damaging survivors/objectives, and swimming throughout the trial with her power Into the Abyss."

    https://forum.deadbydaylight.com/en/discussion/69813/chapter-idea-lost-at-sea#latest

    Poison Killer "She heard something whisper to her. She followed its calls, out into the woods, into the fog. Here she found new survivors to test her poison on, and an entity to please."

    https://forum.deadbydaylight.com/en/discussion/71549/chapter-idea-the-toxic-paradise-chapter#latest

    These are the ones that catches my eyes, but there are so many good ones!๐Ÿ˜

  • I know Springtrap is not the same as Bonnie, but that could be a skin. Same with the other animatronics. I guess Puppet and Balloon boy can't but they be background characters or something. If Sister Location is added, maybe the bear and fox can. I don't know for the other two, but things can happen. ๐Ÿ˜„ Sorry i don't know the names of the Sisters.๐Ÿ˜”

  • I really like Hex:Silence Falls and Draining Cries. Draining Cries can combo with Pop goes the Weasel. Hex:Silence Falls can go with Hex:Lulliby or Hex:Third Seal. Fake Discovery needs something extra.

  • This is really amazing!๐Ÿ˜ Good Luck in future video/music production, it's a lot of work.

  • Very good job! I like it! It probably took a while to do. ๐Ÿ˜„

  • No...well not that I know of. It anything 1 time. โ˜บ๐Ÿ˜Œ๐Ÿ˜”

  • Most of the time they are in the Fan Creation Tab if you want to look at people making their own perks, chapters, art, killers and survivor.

  • This thread is to gather the ideas of survivor's perks from people. You can put your idea in the comment, I will edit/add into the list.

    This is one of them if you want to go there ๐Ÿ˜€.

  • This would be a nice change. I would like it if it keeped the percentage, but the plants need to be found. The plants could be sparkling and can only be seen by the owner of Botany Knowledge.

  • Characters/Moris

    Freddy abilities i really like and the fact you get extra BP for taking it with you is good. Maybe if a survivor that gets hooked holding the mic automatically loses it and Freddy gets it back. I like the phasing he does that involves with LOS. The mori would be cool if he had the music play and his eyes glow/blink while he does the mori you mentioned. You music from when you run out of power.

    Bonnie, i like his power, but he needs to have a cool down or charge time with his leaps. You mentioned this but maybe add numbers to get a guess. During his power if he lands right he can crush already used pallets. I like his mori that he would do.

    Chica's power is cool and i like the idea of her powers. How is her Cupcakes removed? Are they destroyed? Just say they are, Chica can within time slowly earn back her Cupcakes after they are destroyed or after one is put down. Survivors who try to take it down have to take it down like totems. Unless it is like Pig traps. If you destroy it they are gone forever. Her mori is okay, i like it.

    Foxy's power is cool. I like the idea and it reminds me of Legion, but slighlty different. I like the fact that you are forced to change to someone else. When they change to another from Foxy--> ???. Is it back to Freddy or is it to the nearest body? I like his mori a lot and i love the fact he screams in it.

    I love the add-ons and they go very well with the killers and their abilities. If you do the Chica gains back her Cupcakes thing then some add-ons need to update.

    Survivor

    Arm Yourself is an okay perk, because it make sense because they would be a night guard. Personally, i can't/don't use Flashlights, but for someone who can use them very well or likes them a lot this can be a good perk.

    Handyman is a cool perk, especially for sabotaging. It even takes a second to use. The problem wouldn't be the perk, but with SWF having the urge that day to do it. It might give the killer hell. I don't see SWF that is sabotage coordinated, but it can happen. I think the perk is fine, but if anything the numbers can change.

    Key to Success is a great perk if you can save your charge progress throughout the trial. It's a very long perk to get your end result. So if you can do a little at a time and t lose progress. You can still help your team. I know some people would still do it all in the beginning, but it would give people a chance to do it throughout the trial. This could be a clutch perk.

    This would be a cool map.I don't care either one. Probably if the map is made the Animatronics won't be on stage. The killer could always spawn there so when you play as them the camera would spin and when you start to play you face the empty audience. Sadly this would slightly nerf the killers, because the survivors would always know where they spawn.

    This is a lot ๐Ÿ˜„

  • I'll look at it in detail later tonight or tomorrow and I'll give my opinion as soon as i can. Sorry

  • I would like this!

  • It depends on what you want to do. If you like looting items then Ace and Plunderer's Instinct are good together. If you feel you do better with them then go ahead.

    I use Dance with Me, but i use it with other perks like, Lithe, Quick and Quiet, sometimes Windows of Op. It can be used alone, but it can be stronger with other perks.

    Calm Spirit is okay, situational but okay. I don't get Doctor as often only during Double Bloodpoints mostly. I use it just so i don't hear my character scream when hit, it satisfying.

    Adrenaline is a top teir perk, but i don't use it, but i know it can save your life.

    Self-Care is a perk depending on the person and how they play.

    For you loadout i say the Calm Spirit is the off one on the list. But you know your perks are situational. Just pick what you want to play.

  • Are you going to ask people for some examples of their art? So you can know if you like their art style to better portray what you invision. I'm not trying to be rude, but that is what people do if they want it a certain way.

  • Spine Chill! ๐Ÿ™€ It helps so much to notify you for upcoming danger.

    Botany Knowledge, in my opinion, is good because you can heal a little bit faster.

    Borrowed Time is a life saver.

    Bond is useful because im a solo player so it is good to know where your team is at.

    Empathy is a good perk as well it gives you area knowledge at a farther distance. You see if someone is still being chased or if they lost them killer.

    Balanced Landing is so good because almost all maps have a place to use it and a resist to stun fal is good as well.

    Alert is really good. You can see the killer if they break something.

    There are perks that go well with eachother to make them better. There are ones like DS and Adrenaline, i never use them, but i know that they are good perks.

  • Pick one you like the most, it can be the way they look, their story or the one you can't help to keep on playing. I play as four people; Feng, Claudette, Kate and Jane. I love Jane and Feng's story. Kate, i used iridescent shards to get her for my first time playing DBD during the BBQ event. Claudette I like how she looks. Those are my reasons.

  • This is really cool! I really hope some of those perks get to be in the game!

  • I can't open the downloaded file to look at this. I don't know of it's my phone or i need a computer to look at this.

    in Bloody Mary Comment by Elk
  • ๐Ÿ˜So amazing! i love this concept. This is a lot of work, time and lots of thinking. I love the story of the characters and their perks ideas! Great work!

  • ๐Ÿ˜ญI would like bunny Feng too.

  • I really like her story a lot. To me she is like a conspiracy theorist that found out too much and was taken away to shut up.

    The perks are good the Book Smart needs a long cool down or a token system of some kind to keep it from being too much abused. I love the idea of Ingenious work. I think you mean when only you worked on it right. So if another teammate helps you it doesn't work? If so it can be like' if you work on a gen alone for 15/10/5 secs the perk activates. If another survivor works on it with you the perk turns off until you work alone again' I like the perk Efficient Moves a lot. Good job!

  • This is really amazing, so colorful and festive. I love the character design and what's in the present? A key? A hat? Party streamers? A cake? Auric Cells?! ๐Ÿ”‘๐ŸŽฉ๐ŸŽŠ๐Ÿฐโœจ

  • I like the second verison of 'Fredbear's Illusion' where there are ruin skill checks, but i think it needs more like 3/5/7. It doesn't have to be that way but i think it needs more skill checks. The first version seems to need more to it. I do like the Tier 3 with no regression sparks though. Maybe you can combine that part.

    I like the 'Second Balloon' hex perk a lot. I think it can lead to interesting builds and intense matches. It also can be stopped like NOED if you destroy all totems. (I assume that 'Second Balloon' goes to a Dull Totem. Unless you don't mean that)

    Puppets Goal seems to be a very situational, because not every survivor is going to mess with hooks, but if you get a swf or a person that wants to only do that then it can be very good.

    Foxy's Chill is a good perk, but it needs it's "Spine Chill's ablility to light up if it's looking in a survivor's direction. The reason that if it's not LOS then how would the killer know if they are looking at them unless they actually see them.

    These are all good perks some need tweaking, but good nonetheless. I like the pictures of the perks as well. Great job!

  • I love this concept! Maybe one day this killer can come true. Love this!๐Ÿ˜

  • I love this, the killer would be jumpscaring like crazy. For the add-on it could make a notification to let the killer know.

  • Watercolors, in my opinion is really hard to do. This is very cool!

  • Left Behind needs something to help it out. Maybe like 'Leader' but for only you, or if you haven't been hooked yet and get hooked at the end you have a chance to struggle off with 50% chance.

    in Left Behind Comment by Elk
  • I love the fact that the killer is a fake survivor and can do what others can do. I think this can be a great killer. When you get the chance add more and such!. However, this might need to be in Fan Creation tab/section.

  • Repay a favor: The feeling to repay a past deed give you courage. If you get saved on the hook, have the safe unhook the perk will become active in 40/50/60ย seconds

    You can give another survivor 1 health state at the cost of 1 health state of your own.

    -Press theย Active Abilityย buttonย to complete action.

    -Succeeding will disable Repay a Favor.

    "I'm just repaying a past good deed"

    When this perk activates you can give 1 health state of your own to give to another survivor. So example would be if you have 2 health states and a teammate is in 1 health state or dying. You can give them 1 and now you have 1 health and the have two or in the case of the dying state you both have 1 health. Or in a case of you have 1 health, you can use your health on a dying survivor and technically switch places.

  • I don't see Ormond at all.

  • ๐ŸดLauries are precious creatures๐Ÿด

  • Yes! I certainly hope so. The music, the cosmetics, the bbq and the bloodpoints! That was my first event too! It was also the first cosmetic i earned too! So it is special.

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